The Segue Challenge

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Tue, 2014-08-26 04:12
ZephyrPhantom
Moderator
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Up : Whoever is on the receiving end of this is going to be in for a frustrating game if they haven't got an answer to this, haha. Based on the fact this is a more one-sided Godhead of Awe, I think it should be a bit more color locked and slightly more expensive - perhaps 4 mana symbolBlue mana symbolBlue mana symbolBlue mana symbol?

Flashfrog 1 mana symbolBlue mana symbol
Creature - Frog Common
Flash(You may cast this spell any time you could cast an instant.)
2/1
"Ribbit."

Old : You card isn't an enchantment, instant, or sorcery.
New : Your card is based on a Planeswalker you've made before on this forum!


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Wed, 2014-07-23 08:06
Pinkzeppelincult
Pinkzeppelincult's picture

Up: To clarify, by "forum" do you mean MSE as a whole or this particular thread?

Wed, 2014-07-23 08:10
ZephyrPhantom
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MSE as a whole. I'd say "thread" if I specifically meant this thread.


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Wed, 2014-07-23 16:02
Kixleart

Up: looks good, i haven't seen many Black mana symbol viashino before.

Vicil's Finale
Scheme Common
When you set this scheme in motion, all artifacts you control are creatures with base power and toughness 5/5 in addition to their other types.
until end of turn, artifact creatures you control have haste.

Old: Your card is a scheme!
New: Your card affects enchantments in some way.

Wed, 2014-07-23 18:20
Reality Glitch
Reality Glitch's picture

Nice, I can see you've taken inspiration from Ensoul Artifact.

Divine Wish
Ongoing Scheme
Instead of drawing cards from the top of your library, put an enchantment card you own from outside the game into your hand instead.

Abandon this scheme if you control no nonenchantments.

Old: cares about/hates enchantments
New: cares about cards currently outside the game or that didn't start the game in any players deck.

Wed, 2014-07-23 20:12
Andronean I
Andronean I's picture

Pretty broken--enchantments can do nearly anything, and it's hard to control nothing except enchantments, so opponents will find it hard to make you abandon the scheme. Also, nonenchantment whats? permanents? creatures? artifacts?

Mantle of the Gods 5 mana symbol
Enchantment Artifact--Equipment Mythic Rare
Your devotion for each color in your commander's color identity is increased by three.
Equipped creature gets +1/+1 for each creature that shares a color with it and is an enchantment in addition to its other types.
Equip 5 mana symbol

Next: Cares about cards cards currently outside the game or that didn't start the game in any player's deck;
and is the end of the world.

White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol
Beneath the Tangle, the wurm tunnels stretch . . . wide as a stone's throw, long as forever, deep as you dare.
White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol

Wed, 2014-07-23 23:55
Reality Glitch
Reality Glitch's picture

You have to put your commander into your deck in order to have it be your commander, thus, your card does not fit the challenge I set. (Remember, deck and library are two different things.)

Thu, 2014-07-24 00:58
Andronean I
Andronean I's picture

Yes, but a commander starts the game outside the deck; I am following the spirit of the challenge, not the letter, and am thereby retaining an open mind.

White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol
Beneath the Tangle, the wurm tunnels stretch . . . wide as a stone's throw, long as forever, deep as you dare.
White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol

Thu, 2014-07-24 03:02
Reality Glitch
Reality Glitch's picture

No, its starts outside the library. It was never outside the game to begin with, that's what "didn't start in any player's deck" means.

Thu, 2014-07-24 14:34
Andronean I
Andronean I's picture

I don't feel like we're really making any positive headway with this path of discussion.

White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol
Beneath the Tangle, the wurm tunnels stretch . . . wide as a stone's throw, long as forever, deep as you dare.
White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol

Thu, 2014-07-24 14:48
ZephyrPhantom
Moderator
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Just my 2 cents, but you guys are basically arguing semantics at this point.

Up : Assuming that "deck" is actually meant to be "library" (because otherwise the only cards you could've made would've been Wishes), I'd say this is a highly specific but powerful include in devotion decks. This is a powerful God enabler that gets better the more colors your commander has - at 3 colors, you can throw down any of the duo-color gods without having to worry about devotion at all. The equip ability is just gravy and seems there just to give it some utility outside of devotion decks, but I think that's a good design choice as it doesn't leave the card to be dead weight outside of Commander. Nicely done!

Planar Rebirth White mana symbolWhite mana symbolBlue mana symbolBlue mana symbolBlack mana symbolBlack mana symbolRed mana symbolRed mana symbolGreen mana symbolGreen mana symbol
Instant Mythic Rare
If you would lose the game, you may instead cast ~ from outside the game.
Restart the game. Exile Planar Rebirth.

Old : Your card is about the end of the world!
New : Your card includes "you lose the game." somewhere in its effect!


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Fri, 2014-07-25 02:11
JaceMC88
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Oh geez. I'm not the biggest fan of alternate ending cards. It looks like this would make a game extremely dreary, and if you play two copies of the card, you can keep recurring them. But I guess if Door to Nothingness can be printed it can't be that bad. It was a fairly cringe-worthy set of challenges, though, so you did alright to fit them. I just can't get behind the idea.

World Rupture Red mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbol
Sorcery Mythic Rare
Add Red mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbolRed mana symbol to your mana pool.
You lose the game at the beginning of the next end step.
You can only take so much from a plane before it starts to take back.

That's 15 mana in case it's too much to count.

Old Challenge: Your card includes "you lose the game" somewhere within its text box!
New Challenge: Your card is a permanent!

Time to write some flavour text.

Fri, 2014-07-25 09:53
Clockwork Dove

Rageborn Hellkite 0 mana symbol
Creature - Dragon Elemental
At the beginning of your next upkeep, pay 2 mana symbolRed mana symbolRed mana symbol. If you don't, you lose the game.
Haste, flying
5/5

Old Challenge: Your card is a permanent!
New Challenge: Your card has a CMC of 0

Fri, 2014-07-25 10:00
CoreyImperia
CoreyImperia's picture

Rageborn Hellkite: That cost should be 3 mana symbolRed mana symbolRed mana symbol or 4 mana symbolRed mana symbolRed mana symbol for me to consider this balanced. And, it would have to be Rare or higher.

Angel of Absolution 0 mana symbol
White color identity Creature - Angel Rare
You can't cast Angel of Absolution on your first two turns of the game.
When Angel of Absolution enters the battlefield, each opponent gains 7 life.
Flying, vigilance
3/3

Returning Challenge: It's free: your design has a converted mana cost of 0 mana symbol!
New Challenge: Where'd that come from: give your card an interesting alternate way to enter the battlefield!

Fri, 2014-07-25 10:03
Clockwork Dove

Forgot to mark up World Rupture, it's interesting might work effectually in a burn deck and I also forgot the rarity for Rageborn Hellkite it was intended to be a rare

Fri, 2014-07-25 11:42
ZephyrPhantom
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Up : So for knocking a turn off of Serra Avenger, each opponent gets Angel's Mercy. I'm not sure if that's the most equivalent of exchanges, but in theory that means the card has to hit at least three turns in a row to start making up for that lifegain. Seems awesome and balanced on paper, but impratical to play - control decks will probably have stalled out long enough to play Serra Avenger or Serra Angel without hassle at this point and aggro decks really don't want to set themselves back a few turns, which means this card's best bet is to fit into a multiplayer politics deck. Overall it requires a lot of hoops to jump through, but for a 0 mana symbol cost card I'd rather have it that way than have something broken.

Ambush Ornithopter 0 mana symbol
Artifact Creature - Thopter Uncommon
Flying
Morph 3 mana symbol (You may cast this face down as a 2/2 creature for 3 mana symbol. Turn it face up any time for its morph cost.)
When ~ is turned face up, put two +1/+1 counters on it.
0/1
"You won't find Drael here, but I can assure you that she wanted me to leave you a parting gift." - Animara, to Muzzio

Old : Where'd that come from: give your card an interesting alternate way to enter the battlefield!
New : Rival Emeria herself! Your card costs or has an ability that costs 10 or more mana!


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Sun, 2014-07-27 19:54
Neottolemo
Neottolemo's picture

Ambush Ornithopter: This looks fun to play! I think it's balanced. By the way, Muzzio and Drael are kind of similar in how they behave, after all... Although Muzzio also has elements of Jin-Gitaxias's personality in him, which makes him more eery-but I don't think he and Drael would immediatly become enemies. Obviously Animara is conspiring something, but with whom, and for what reason?

Kaur, Emblem of Twisted Majesty 9 mana symbolEarth Mana for MTG ExtraPurple Mana for MTG Extra
Legendary Creature - Eldrazi Archon Mythic Rare
Flying
When CARDNAME leaves the battlefield, put a 5/5 purple and brown Eldrazi Wurm token onto the battlefield.
Whenever you exile a card, you may pay 5 mana symbol. If you do, put CARDNAME from your hand, your graveyard, or exile to the battlefield under your control. Exile it at the beginning of the next end step.
"Hestia! Hestia! You fool with no throne, where have you gone? This is all we were waiting for..."
12/16

Returning: Rival Emeria herself! Your card costs or has an ability that costs 10 or more mana!
New: Your card has something to do with sacrificing things.

Mon, 2014-07-28 01:49
Reality Glitch
Reality Glitch's picture

Interesting take on an older card. I like the interpretation done here.

Ursii Healer 2 mana symbolWhite mana symbol
Creature — Bear Cleric Uncommon 2/2
White mana symbol, Sacrifice ~: Gain life equal to the number of creature types among non-Illusions you control.

Old: White
New: Off color alternate casting cost

Mon, 2014-07-28 10:15
CoreyImperia
CoreyImperia's picture

Ursii Healer: Odd. Could probably cost White mana symbolWhite mana symbol, and you need a target for life gain. (i.e. should be worded White mana symbol, Sacrifice CARDNAME: You gain life equal to the number of creature types among non-Illusions you control.) I feel like some flavour text would've let me better understand its context.

Vitality Strain 1 mana symbolWhite mana symbol
Sorcery Uncommon
Polarize 4 mana symbolBlack mana symbol (You may instead cast this spell for its polarize cost.)
You gain 5 life. If Vitality Strain was polarized, target player loses 5 life instead.

Returning Challenge: Multicultural: your card has an off-colour alternate casting cost!
New Challenge: Well, that was fast: your card is an instant, has flash, or can be cast as though it were an instant somehow!

Tue, 2014-07-29 18:30
Reality Glitch
Reality Glitch's picture

The non-Illusion bit is so you go infinite with the Changeling keyword.

Wed, 2014-07-30 04:37
JaceMC88
JaceMC88's picture

Polarity is fantastic. The flexibility provided to either colour and the potential opposites you could put onto a card gets me really interested. "If ~ was polarized" sounds so cool.

Ambush Trap 2 mana symbolGreen mana symbolGreen mana symbol
Instant-Trap Uncommon
If three or more creatures are attacking you, you may pay 2 mana symbolRed mana symbol rather than paying Ambush Trap's mana cost.
Put a 3/3 green Beast creature token onto the battlefield. If you cast Ambush Trap for 2 mana symbolRed mana symbol, put three 1/1 red Warrior creature tokens onto the battlefield instead.

Not too sure about the last clause's wording.

Returning Challenge:Well, that was fast. Your card is an instant, has flash, or can be cast as though it were an instant somehow!

New Challenge: Your card uses the same keyword in its text box at least twice!

Time to write some flavour text.

Wed, 2014-07-30 17:15
Andronean I
Andronean I's picture

Eater of the Devout 5 mana symbolWhite mana symbolWhite mana symbol
Creature--Spirit Rare
Cleric offering (You may cast this card any time you could cast an instant by sacrificing a Cleric and paying the difference in mana costs between this and the sacrificed Cleric. Mana cost includes color.)
When Eater of the devout enters the battlefield, put three 1/1 white cleric creature tokens onto the battlefield.
Vigilance, flying
Spirit and arcane spells you cast have cleric offering.
3/3

Next: Your card has the same keyword in its text box at least twice;

And your creature has power and toughness each equal to something.

White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol
Beneath the Tangle, the wurm tunnels stretch . . . wide as a stone's throw, long as forever, deep as you dare.
White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol

Wed, 2014-07-30 17:49
Reality Glitch
Reality Glitch's picture

I understand it, but I can't really find anything to say about it. Great card though.

Soulseeker White mana symbolWhite mana symbolWhite mana symbolWhite mana symbol
Creature — Spirit Uncommon */*
Flying, Intimidate, Spiritcycling 2 mana symbolWhite mana symbol
Spirits cards in your hand have spiritcycling 2 mana symbolWhite mana symbol
~'s base power and toughness are each equal to the number of spirits in you graveyard.

Old: */*
New: Isn't a creature.

Wed, 2014-07-30 17:50
Neottolemo
Neottolemo's picture

Glitch, Spiritcycling and cycling are different keywords.

Wed, 2014-07-30 19:31
CoreyImperia
CoreyImperia's picture

@Reality Glitch: How can we design a card that's not a creature, but is a creature with power and toughness each equal to something?

Wed, 2014-07-30 19:38
Neottolemo
Neottolemo's picture

Leave that to me.

Soulseeker: Intimidate in White mana symbol is weird, but can workIt's basically going to be unblockable a lot of the time, and it provides you with repeatable tutoring, but the weak body and the high color density help to balance that. However, I think that this card should not be an Uncommon, but a Rare, because it has four colored mana symbols of the same color in its mana cost, and that doesn't happen at Uncommon.

Turn to Idea Blue mana symbol
Instant Rare
Target creature's base power and toughness each become equal to the number of Illusions on the battlefield. If that creature would die this turn, return it to its owner's hand instead.

Returning: Your card isn't a creature.
New: Your card is about remembering something.

Wed, 2014-07-30 19:47
ZephyrPhantom
Moderator
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Soulseeker : Ugh, this card's got a bit too much going on here. I'd compare Lhurgoyf and its cousins, who are all Rare and generally still limit themselves to 1-2 mechanics that work with each other in addition to their */* effect. I'd reduce it to Spiritcycling effects and the Goyf effect.

Ninja'd, but I'm not one to let that stop me.

Up : Clever tweak on a protection spell that also works with the tribe in question - it's essentially an Unsummon for Illusion tribal but used properly (Shapeshifters, perhaps?), you could get a suprsing amount of damage in when no one expects it.

Statue of the Forgotten Champion 5 mana symbol
Artifact Rare
Delve (You may exile any number of cards from your graveyard as you cast this spell. It costs 1 mana symbol less to cast for each card exiled this way.)
Return a permanent card exiled by ~ to your graveyard: ~ becomes a copy of the returned card until the next end step.

Old : Your card is about remembering something.
New : Your card is a bard.


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Wed, 2014-07-30 19:55
CoreyImperia
CoreyImperia's picture

Statue of the Forgotten Champion: Delve does have a more modern wording now: "Each card you exile from your graveyard while casting this spell pays for 1 mana symbol." That aside, this is a well executed card. Very flavourful, and by turn 5, you probably don't need to worry about not having anything in the graveyard.

Portrayer of the Past 1 mana symbolGreen mana symbolGreen mana symbol
Creature - Human Rogue Uncommon
When Portrayer of the Past enters the battlefield, return target green card from your graveyard to your hand.
1/3
"What happens today just isn't as interesting as what happened yesterday; that's why we tell tales."

Returning Challenge: Your card is a bard!
New Challenge: What colour is your thumb now? Your card is not green!

Thu, 2014-07-31 10:10
Convex Frost Fire
Convex Frost Fire's picture

Up: Seems like a less effective version of... Darn it, i can't remember what its called... 1 mana symbolGreen mana symbolGreen mana symbol When it ETB, return a card from your graveyard to hand. Aside from that though, it seems very bard like.

Singer of Doom 3 mana symbolBlack mana symbolBlack mana symbol
Creature-Human Bard Mythic Rare
Whenever singer of doom ETB or attacks, put a doom counter on up to 1 target permanent each player controls chosen at random.
Whenever singer of doom dies, destroy each permanent with a doom counter on it, those permanents can't be regenerated.
0/3

Old: What colour is your thumb now? Your card is not green.
New: Your card is not purple. No purple here.

"Please don't try and hold a conversation with me. I am phasing in and out. Might be gone soon!"

Sat, 2014-08-02 20:39
ZephyrPhantom
Moderator
ZephyrPhantom's picture

Up : "Chosen at random" makes this card a lot less intimidating than it should be, plus destroying permanents at random isn't Black mana symbol, it's Red mana symbol (or maybe some combination of Earth Mana for MTG ExtraLightning Mana for MTG Extra). Limit it to creatures and make it target when it attacks, and you've got a deadly Mythic Rare right there. (I also think it would execute better if it targeted a single creature at a time and cost less like 1 mana symbolBlack mana symbolBlack mana symbol.)

No Purple Mana for MTG Extra? Okay. How about the Archon of Purple Mana for MTG Extra in her proper color?

Hestia, Empress of Resonance 1 mana symbolRed mana symbolRed mana symbol
Planeswalker — Hestia Mythic Rare
+1 Loyalty: Exile target instant or sorcery card in a graveyard. You may play it this turn.
-3 Loyalty: Hestia, Empress of Resonance deals X damage to target creature or player, where X is the number of spells cast this turn.
-7 Loyalty: You get an emblem with “Whenever you cast a spell, you may copy that spell. You may choose new targets for the copy.”
Starting Loyalty: 3

Old: Null and void! Your card can't be purple!
New: Sleight of hand! Your card hails from Preasti!


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Sun, 2014-08-03 15:02
Ne0n Rain
Ne0n Rain's picture

Up: Looks pretty damn effective in burn/counter. I would NOT want to see it coming my way. You might consider lowering the starting loyalty or raising the CMC, because I really can't justify how amazingly effective it would be for three mana.

Not sure I did this whole Preasti thing right, but here goes.

Terror of the Mind 2 mana symbolBlue mana symbolBlack mana symbol
Creature - Illusion Rare
Ruthless (You may have this creature assign its combat damage as though it weren’t blocked.)
Whenever Terror of the Mind deals combat damage to a creature, draw a card. Whenever it deals combat damage to a player, that player discards a card.
2/5

Returning: Your card must be somehow linked to Preasti.
New: Run for your lives! Your card is a creature with a power of 10 or greater.

"You've got to make a statement. You've got to look inside yourself and say 'What am I willing to put up with today?'"
-Arin Hanson

Mon, 2014-08-04 10:09
JaceMC88
JaceMC88's picture

Terror of the Mind: Looks like this guy got ripped right from his home plane of Preasti and ended up in this challenge. Not just because of the Ruthless mechanic, but the second ability really fits the plane's trickster theme. I think it's a little too much to pair an ability with that much versatility on that big of a body, but besides that you've got a great combination of abilities and themes that could probably end up winning a Preasti challenge if you entered it.

Comatose Colossus 8 mana symbol
Artifact Creature-Golem Mythic Rare
Comatose Colossus enters the battlefield tapped and doesn't untap during your untap step.
Guile- Whenever you cast a spell during an opponent's turn, you may untap Comatose Colossus.
12/12
A faerie's charm dulls all senses, but greater magic exists.

Returning Challenge: Run for your lives! Your card is a creature with power 10 or greater!
New Challenge: Your card is white, black, or red!

Time to write some flavour text.

Mon, 2014-08-04 20:46
Kixleart

Comatose Colossus: looks good, although it only works well in a deck that casts many spells on other players turns.

Mardu Hordesmen Red mana symbolRed mana symbolRed mana symbol4 mana symbol
Creature - Orc Warrior Rare
Haste
Damage is dealt to ~ in the form of -1/-1 counters
10/10

Returning Challenge: Zurgo shall be pleased! your card is white, black or red.
New Challenge: Raise you Banner! Your card hails from Tarkhir

Mon, 2014-08-04 20:57
Reality Glitch
Reality Glitch's picture

Simple, yet effective. I like it.

Ruinous Force White mana symbolBlack mana symbolRed mana symbol
Creature -- Dragon Rare 12/1
As an additional cost to cast ~, sacrifice a land.

Old: creature
New: tricolor vanilla

Tue, 2014-08-05 15:02
Andronean I
Andronean I's picture

That seems broken. Think about it: Woolly Thoctar has a total of 9 combined power and toughness points (it's 4/5; 4+5=9) for three different colored mana. This guy has a whopping thirteen. Very wierd. Also, vanilla challenges aren't nice.

Salvage Gorger 2 mana symbolRed mana symbolWhite mana symbolBlack mana symbol
Artifact Creature - Hound Uncommon
Devour 4
Salvage Gorger can only devour artifact creatures.

1/1

"It ate the etherium right out of my flesh, but left my hide unharmed...apart from the drool."
-- Kyzzer, Tidehollow mechanomancer

Next: Glass and cheese and ice cream--your card is a vanilla creature from a shard or wedge

and uses a new, original, unique mechanic.

White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol
Beneath the Tangle, the wurm tunnels stretch . . . wide as a stone's throw, long as forever, deep as you dare.
White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol

Tue, 2014-08-05 15:16
Neottolemo
Neottolemo's picture

I don't get how that Spellgourd the challenge, fluffy.

Tue, 2014-08-05 15:24
Neottolemo
Neottolemo's picture

He/she might have. Also, Spellgourd doesn't fit the returning challenge (shard or wedge french vanilla creature).

Tue, 2014-08-05 20:37
ZephyrPhantom
Moderator
ZephyrPhantom's picture

As an aside, plain vanilla isn't a great challenge because it basically means you can't give a creature any abilities. Andronean I and fluffyDeathbringer's cards are both virtual vanillas (essentially vanilla after the first turn they enter the battlefield).

Up : 1 mana symbol for 2/2 is pretty strong, even with a drawback (Diregraf Ghoul). I think this should be Uncommon.

Deceptive Depths
Land Rare
Transpose 0 (As you play this card, you may instead exile it. If you do, search your library for a spell with converted mana cost 0, and cast it without paying its mana cost. Then shuffle your library.)
Tap symbol: Add 1 mana symbol to your mana pool.
What is meek can also be surprisingly cunning.

Old: Is a land.
New: Represents something weightless.


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Wed, 2014-08-06 01:42
Waally1
Waally1's picture

Up: The ability seems really weird transmute, I could see it as Uncommon.

Into the Air Blue mana symbolBlue mana symbol
Sorcery Uncommon
Up to three creatures you control gain flying until the end of the turn.

Old: Represents something weightless.
Next: Is red.

Back after a long a hiatus! I want to make cards!
Devout MaRoist. The Color Pie must be upheld at all cost.
On mobile from now on, so my wording will be off. Hopefully it'll get the point across.

Wed, 2014-08-06 03:25
Convex Frost Fire
Convex Frost Fire's picture

Well, i could also have all my dudes gain permanent flying for 2 mana symbol more with Levitate. So, yeah.

Heat Wave Red mana symbolRed mana symbol
Instant Rare
Creatures target opponent controlls can't block this turn.
"Well, those results turned out... well?"

Old: Like a red rose, it is... well, red.
New: Like a white rose, it is... well, a rose. Stick out your tongue

"Please don't try and hold a conversation with me. I am phasing in and out. Might be gone soon!"

Wed, 2014-08-06 05:12
Horizons
Community Award
Horizons's picture

UP: Serviceable in the right deck. Not really Rare material though. More Uncommon. Flavor works too.

Blood Rose 2 mana symbolRed mana symbol
Artifact Rare
Whenever a creature dies, put a copy of ~ onto the battlefield.
1 mana symbol, Sacrifice ~: ~ deals 1 damage to target creature or player.

"It's no use trying to recover the fallen. They belong to the Bloodbramble now."
-----

Old: Every rose has its thorns. Your card is a rose.
New: Nothing is free! Your card can be given to another player.

Wed, 2014-08-06 17:07
Reality Glitch
Reality Glitch's picture

So basically damage equal to the mana you have on hand, seems a bit broken considering Wizards' policy based on what I've discerned from looking at similar cards.

Cursed Rose 4 mana symbol
Artifact Rare
At the beginning of you upkeep, ~ deals 2 damage to you.
4 mana symbol, pay 2 life: Target player gains control of ~.

Old: Can change how controls it.
New: Planeswalker.

Thu, 2014-08-14 08:07
CoreyImperia
CoreyImperia's picture

Cursed Rose: A strictly worse Jinxed Idol.

I'd rather have this challenge continue, so I'll respond to the challenge.

Muthro, the Traitorous 1 mana symbolBlue mana symbolRed mana symbol
Planeswalker - Muthro Mythic Rare
+1 Loyalty: Draw two cards, then discard two cards unless you discard a land card.
-3 Loyalty: Return target permanent to its owner’s hand. Muthro, the Traitorous deals 2 damage to that player.
-6 Loyalty: Target player gets an emblem with “Spells you cast cost 3 mana symbol more to cast.” That player then gains control of Muthro, the Traitorous.
{3}

Returning Challenge: Traverse the Mutliverse: Your card is a Planeswalker!
New Challenge: Fill the rainbow: Your card has four colours, minimum!

Thu, 2014-08-14 20:21
Pinkzeppelincult
Pinkzeppelincult's picture

Muthro: I think that the control swap shouldn't be part of the ultimate, since it's rather easy to just have him (her?) commit suicide and get an emblem without the drawback. It would be pretty interesting if both the plus and minus abilities made it swap controllers, but on the ultimate it just feels tacked on and pointless.

---

Pel, Multiversed Blue mana symbolBlack mana symbolRed mana symbolGreen mana symbol
Planeswalker—Pel Mythic Rare
+2 Loyalty: Tap up to two target permanents. Draw a card.
0 Loyalty: Destroy target permanent you control and target permanent you don't control.
-X Loyalty: ~ deals X damage divided as you choose among any number of target creatures or players.
-9 Loyalty: You get an emblem with "Permanents you control are 9/9 green Treefolk creatures with trample. They're still their original types."
3

---

New Challenge

Your card must:
a) Be at least four colors, and
b) Do something crazy and new, don't just mash up an ability from each color (Oh wait I did that...)

Fri, 2014-08-15 20:06
Neottolemo
Neottolemo's picture

Yore-Tiller's Presence: Seems like it should be legendary and Mythic Rare with that name. Also, I'm not sure about the colors, and I think it might be breakable. But, yeah, it is something never done before, and has very good flavor text, so you did very good on that. 8/10

I made something with a new supertype, but it's not new enough to qualify for the challenge. Too bad, I even had a render. So I'll post a spin on that. Which is not entirely new, but slightly more new.

Vulshok Archetype 1 mana symbolRed mana symbolRed mana symbol
Anima Enchantment Creature - Human Berserker Rare
(This starts the game exiled. When it dies, exile it. You may cast this from exile. This costs 2 mana symbol more to cast from exile for each time it has been cast from exile.)
CARDNAME is not a creature unless you're poisoned.
Creatures you control have battle cry. Creatures you don't control lose and can't gain battle cry.
6/5

I hope this is good enough...
Returning: A creature with a supertype never seen before
New: Mono-colored

Fri, 2014-08-15 21:16
Pinkzeppelincult
Pinkzeppelincult's picture

Up: Just a note, Fluffy is referencing Yore-Tiller Nephilim, which is in those colors and has a similar ability. Perhaps mythic would be better, but legendary wouldn't really make sense.

Fri, 2014-08-15 21:36
Reality Glitch
Reality Glitch's picture

You made the commander variant a supertype. I like it!

Flash Healer 3 mana symbolWhite mana symbolWhite mana symbol
Instant Creature -- Unicorn Cleric Common 4/5
(You may cast this turn combat and other player's turns as long as you have priority.)
When ~ or another instant permanent enters the battlefield, gain 1 life. Gain 2 life instead if it isn’t your turn.

Old: Mono-colored
New: Anthropomorphize an animal species that has yet to be so within W.o.t.C. canon.

Fri, 2014-08-15 21:33
hossboyz
hossboyz's picture

@Reality Glitch, what does your new rule mean?

Fri, 2014-08-15 21:35
Reality Glitch
Reality Glitch's picture

I Errata'd the flash keyword and instant type to make the never-before-seen Instant supertype. Though Now that I think about it, I'll change the challenge.

Fri, 2014-08-15 22:04
hossboyz
hossboyz's picture

Change it to what?

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I see now. Card coming in a minute.

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Sikilian Guard 2 mana symbolGreen mana symbolGreen mana symbol
Creature - Basilisk Warrior

Deathtouch, defender Uncommon
Whenever a creature you don't control dies, its controller loses one life.

1/6

Art: Imagine Greater Basilisk on two legs with a staff smoking green.

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Ack! Forgot the challange.

Old: Anthropomorphize an animal species that has yet to be so within W.o.t.C. canon.
New: Colored artifact