Lorwyn/Shadowmoor United Community Set

continued...
Sun, 2012-09-02 00:36
ArcAngle

Oops. The lands are suppose to ETB tapped.

Spoiler:

Sun, 2012-09-02 00:38
Guitarweeps
Friendly MSE Designer
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That is fine. They should be uncommon then. Although remember that we have a dual hideaway cycle going as well...

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Sun, 2012-09-02 00:39
sommbsnph

no!!

They should not enter tapped

That would make them worse than Seaside Citadel Cycle stuff.

How about enters the battlefield tapped unless you pay 3life.
Or
How about enters the battlefield tapped unless you pay 1 mana symbol

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Sun, 2012-09-02 01:24
Guitarweeps
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Actually, we really shouldn't use them at all. We have a rare dual cycle. We are using hybrids. We do not need much mana fixing at all. Also, the Seaside Citadel cycle was ahead of the power curve due to the needed mana fixing of the setting. I think that they only serve as a comparison of the best that uncommon multi-lands can be. I think most every other cycle should be worse than them.

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Sun, 2012-09-02 01:39
sommbsnph

Seasidde Citadel Cycle is hungry for improvement imo. I use it as a baseline for how weak Tri-lands can be and still serve a limited fixing purpose.

If I designed it and the Rupture Spire the drawback would be:

Seaside Citadel enters the battlefield tapped unless you control a Plains
Arcane Sanctum enters the battlefield tapped unless you control an Island
Crumbling Necropilis enters the battlefield tapped unless you control a Swamp
Savage Lands enters the Battlefield tapped unless you control a Mountain
Jungle Shrine enters the battlefield tapped unless you control a Forest
Rupture Spire enters the battlefield tapped unless you control a land of every basic land type.

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Sun, 2012-09-02 17:18
Daij_Djan
Moderator Best Set of 2016
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Your version of Rupture Squire is actually worse than the original Winking smiley And the other ones would be (far to strong, comparing to main set cycle) rares not uncommons - like all color fixing lands that can ETB untapped..

Also yes, there was at least one article where Wizards confirmed the Seaside Citadel cycle to be over the curve - it was only used since they really wanted to force tri-colored shard-decks for limited by all means..

EDIT: Misread your Rupture Squire. I actually designed a quite similar land (a mythic, though) for a contest - but after some thought / discussion came to the conclusin that it's far to strong while still being useless for constructed (outside of Standard) - so in the end just a bad design..

Sun, 2012-09-02 03:17
Guitarweeps
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I really fail to see how the Seaside Citadel cycle could possible be seen as weak of all things. After all they were used in just about every top-tier deck in standard during the time. You can't say the same about most other uncommon multi-lands. Except the vivid lands. I assume that you just don't want your lands to ETB tapped. Either way, I don't think we need any more duals then the one cycle in this set. Although, I think it would be cool to have an enemy color transforming land. I may have posted it before...

Shifting Isles
Land Red mana symbol
Tap symbol: Add Blue mana symbol to your mana pool.
At the beginning of your upkeep, transform ~.
///
Shifting Cliffs
Land Red mana symbol
Tap symbol: Add Red mana symbol to your mana pool.
At the beginning of your upkeep, transform ~.

Or the trigger could be "At the beginning of your upkeep, if you control an Island, transform ~"
Since it doesn't supply a reliable supply of the same mana it is not stricly better than basic land and doesn't need to ETB tapped.

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Mon, 2012-09-03 01:37
ArcAngle

I like your idea Guitarweeps (better than mine actually). I was worried about printing what effectively the same card of different sides of other cards; How would it be effected by things like lobotomy, that care about card's names?

Actually, what is the CMC of the down side of a DFC?

I also had an effect for a cycle of mono-cycled shapeshifters:

Slithering Changeling 3 mana symbolBlack mana symbolBlack mana symbol
Creature - Shapeshifter Common
When Slithering Channeling enters the battlefield, choose one of Elemental, Goblin, Faerie or Hag.
Slithering Changeling gains that creature type.
5/3

Spoiler:

Mon, 2012-09-03 05:23
Guitarweeps
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On Lobotomy. DFCs in any other zone besides the battlefield are the front side of the DFC. So it would always hit only the front side. A downside DFC is CMC 0 so Ratchet Bomb easily dispatches of those pesky werewolves and delvers...

And I think I like these shapeshifters better than the odd changeling thing.

Also, crazy idea alert!

Thoughtdrift 2 mana symbolBlue mana symbol
Tribal Sorcery - Elemental Blue mana symbol
Draw 2 cards.
Aurora 4 mana symbolBlue mana symbol
///
Thoughtdrifter
Blue mana symbol Creature - Elemental Blue mana symbol
Flying
When ~ ETB, draw 2 cards.
2/2

This is of course just an illustration of the idea.

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Thu, 2012-09-27 22:03
Noahlotr
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Wakey Wakey Eggs and Bakey!

Awaken From Slumber 5 mana symbolBlack mana symbol
Instant Uncommon
Return target creature card from your graveyard to the battlefield. Transform it.