Gensokyo Walking ( a touhou mtg set)

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Sun, 2012-04-15 20:22
Kagerowrs

Reason why I suggested why Cirno is red with possibly blue ability is that because Cirno's character description fits red's description.

1. Cirno is well - Idiot, or at least doesn't seems to act with anykind of thinking (Definitely Not Blue, as Blue which symbolizes Logic and Knowledge.)
2. Cirno has firm belief that she is the strongest. (Yes, she is not.)
3. She hates any restriction on her (As her life is mostly made up with complete lack-of-control. On herself.)
4. She is technical immortal that resurrect whenever she dies. Doesn't that reminds you something? (Squee, Goblin Nabob, Chandra's Pheonix)
5. In start of UNL, right after she saw gigantic figure, she immidiately act to seize it without thinking any consequences, or how she will even seize it. In fact, she didn't even know where it is gone to.
6. She definitely have problem on her memory, or else way of her talking - in End of UNL story line, Cirno tells one of her-known-friend Reimu a story about gigantic doll in forest. Without telling her who was controlling it. Thus ending up making doll's contoller more nervous - into make something larger.
7. She is always playful - even right after getting smashed on her face, for her, challenge doesn't matter the target either win or lose.
8. Despite the fact sometimes she notices the problem as soon as it starts (Phantasmagoria of Flower View) but she ignores the problem and decided to just play around.
Ex. Despite the fact she is pretty weak, according to Sikieiki, she is too overpowered-strong for a fairy - A existance that never banishes.

Oh. That said, put a flavor text “Eye’m not idiot!”. Just for fun.

And there is also a plenty of example proving she is not a blue.

Sun, 2012-04-15 20:51
Touhoufanatic
Touhoufanatic's picture

yes but at the same time some of those work against your reasoning ( if only a little) and she is an ice fairy......maybe she'll be changed to green but definitely not red as it goes completely against her element.

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Sun, 2012-04-15 22:59
Kagerowrs

Well, then how about Goblin Snowman?

Sun, 2012-04-15 23:07
Timespiraled
Timespiraled's picture

Ugh, you do know you can simply write mana costs...

Keine Kamishirasawa 4 mana symbolGreen mana symbolBlue mana symbol
Creature - Beast Youkai
Trample, shroud
Tap symbol: Draw a card, then gain 1 life.
4/7
Red mana symbol

Strong but seems fair. All abilities fit the colors though lifegain's always been more White mana symbol thing but it's also in green.

Shikieiki Yamazanadu 4 mana symbolWhite mana symbolWhite mana symbolBlack mana symbolBlack mana symbol
Legendary Creature - Judge
When Shikieiki Yamaxanadu enters the battle field, flip a coin. If heads all players sacrifice half the creatures they control rounded down. If tails all players gain 5 life
Tap symbol: Flip a coin. If heads all players sacrifice half the creatures they control rounded down. If tails all players gain 5 life.
0/4
M Mana for MTG Extra

Could be bigger than 0/4 and gambling effects has always been Red mana symbol. I definitely would never play it but it's not broken.

Formermly Captain of Nephalia

Sun, 2012-04-15 23:35
Inanimate
Head Moderator
Inanimate's picture

There's been plenty of red-ice stuff. The Kamigawa block (Glacial Ray, Frostling, Frostwielder,) and Coldsnap (Icefall, Cryoclasm, Icefall) had plenty of red-ice.

Sun, 2012-04-15 23:32
Timespiraled
Timespiraled's picture

Honestly, anything could have ice =_= Themes have usually been color represented but that doesn't mean you can't have ice on all colors. I mean, Coldsnap anyone?

Formermly Captain of Nephalia

Sun, 2012-04-15 23:36
Inanimate
Head Moderator
Inanimate's picture

Right, but the effects ice has on a creature (tapping them down -- Frost Breath -- or giving them frostbite -- Glacial ray) are usually best represented in Blue mana symbolRed mana symbol. Since Cirno, from what I can tell, uses more damaging styles of ice, and is also passionate and hedonistic, she best fits in Red mana symbol.

Sun, 2012-04-15 23:59
Timespiraled
Timespiraled's picture

Then yes, damage is Red mana symbol's stick

Formermly Captain of Nephalia

Mon, 2012-04-16 03:30
Touhoufanatic
Touhoufanatic's picture

hmmmmmmm ill have to think on it, i may probably end up changing cirno on account of very well done arguments but the colors up in the air as ide still like her to freeze more than damage as im also going by the fan base info for the characters, not just game info.

EDIT: well shiki is supposed to be a judge, but not counting that it is a gamble do you think the abilities matches the colors well?

Please don't double post. You can edit your previous comment if you have the last in the thread. ~ Guitarweeps

check my complete v1 touhou MTG set at :
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Mon, 2012-04-16 03:34
Timespiraled
Timespiraled's picture

Yes the colors fit well for both of them.

EDIT: I don't know Touhou flavorwise so I'm not sure on that. But MTG yes xD

Formermly Captain of Nephalia

Mon, 2012-04-16 03:47
Ink
Ink's picture

Do Multicolor for Cirno to achieve both effects.

Sun, 2012-04-22 21:08
Touhoufanatic
Touhoufanatic's picture

thank you kindly for the confirmation, i think from now on ill give a brief overview for the chars so people have an idea of them, and i think ill probably do cirno as a dual color, maybe blue green, not sure as of yet. also two more cards, one sorcery and one creature!

Silent night 1 mana symbol White mana symbol Blue mana symbol
Sorcery Common
No player may attack this turn
Draw a card

Alice Margatroid, seven colored puppeteer 5 mana symbol Blue mana symbol Blue mana symbol Blue mana symbol
Artifact creature - Magician youkai Mythic Rare
Defender
Tap symbol , put a 2/3 doll construct creature token into play
1 mana symbol , sacrifice a doll creature token, negate all damage done to this card this turn
3 mana symbol Tap symbol , all constructs you control gain a +1/+1 counter

i'm wondering is the sorcery is too inexpensive and what people think of Alice, oh she fits with her dolls mostly and rarely actually tries to get in to the fray, she lets her dolls do all the work for her basically.

check my complete v1 touhou MTG set at :
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Mon, 2012-04-23 02:54
Ink
Ink's picture

I don't really see any purpose for Silent Night. It doesn't allow your creatures to attack for a cantrip? Sorceries can only be cast during your turn if you didn't know. If you're aiming for a fog effect White mana symbol or Green mana symbol alone is enough, it doesn't have to be White mana symbolBlue mana symbol.

Silent Night
Silent Night 1 mana symbolWhite mana symbol
Instant Common
Creatures can't attack this turn.
Draw a card.

Youkai is too broad a creature type because it encompasses everything from oni(demons) to vampires. It's like giving the Phyrexian creature type to all Phyrexian creatures.

I don't think Alice is an Artifact maybe you wanted her to be an Artificer? In the context of MtG a Magician = Wizard; and that's a very long name and a very expensive (and long) cost. Alice is a schemer or so I've read; judging by the p/t of your tokens and the p/t bonus ability she seems rather aggressive.

Alice
Alice Margatroid, Puppeteer <cost>
<legendary> Creature - Artificer Wizard Mythic Rare
<cost>: Put a 1/1 colorless Construct artifact creature token onto the battlefield.
<cost>: Tap or untap target Construct you control. (Puppeteering though it is kinda pointless)
<something else>
<>/<>

Mon, 2012-04-23 03:23
Touhoufanatic
Touhoufanatic's picture

the idea for silent night is to make it soo no players can attack until your next turn giving you a moment of respite really. im not sure if it would work though.
and im only using youkai for ones that dont fit in, demon, devil , vamp excetera, the ones that there is already a creature type for don't get youkai as a creature typ.
and i did mean for alice to be an artifact creature as there is a lot of fan-talk over if she is just a doll created by shinki, of course this has never been proven or dis proven. i can see how the dolls may be a bit strong, ill tweak her abilities and cost a bit.

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Mon, 2012-04-23 03:28
Sewn-Eye
Moderator
Sewn-Eye's picture

It should read "Players can't attack until the beginning of your next upkeep" or it should be an instant.

As is, you have to cast it on your turn barring stuff like Leyline of Anticipation (it's a sorcery), and, it being your turn, it just reads "you can't attack this turn".

"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King

Mon, 2012-04-23 03:46
Touhoufanatic
Touhoufanatic's picture

yes that makes more sense than the way i worded it, thank you kindly`!

check my complete v1 touhou MTG set at :
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Tue, 2012-04-24 02:52
Ink
Ink's picture

Alice hasn't been proven or disproven to be a doll just as Niv-Mizzet hasn't been proven or disproven to be a planeswalker (until RtR gets released). Stick out your tongue

However, this is your set, I'm just saying my thoughts. I'd like to point out again that players can't attack. Stick out your tongue

Silent Night 1 mana symbolWhite mana symbol
Sorcery Common
Until the beginning of your next upkeep, creatures can't attack.
Draw a card.

You as the caster can circumvent this spell by casting it on your 2nd Main phase though. Stick out your tongue

Tue, 2012-04-24 04:33
Touhoufanatic
Touhoufanatic's picture

well i did mention her not being proven or disproven and you do have a point with the player thing, though it could be considered an attack in some meanings, ill have to think of some rewords is all

check my complete v1 touhou MTG set at :
Forum : http://magicseteditor.sourceforge.net/node/5851
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Tue, 2012-04-24 05:20
Ink
Ink's picture

Oh yeah, if you want both you and your opponent to not attack in a round word it like this.

Silent Night 1 mana symbolWhite mana symbol
Sorcery Common
Cast Silent Night only during your precombat main phase.
Until the beginning of your next upkeep, creatures can't attack.
Draw a card.

Wed, 2012-04-25 17:09
Touhoufanatic
Touhoufanatic's picture

mmm yes that id indeed a better wording thank you, i thik ill also add that they cannot use abilities too.

right next character- mokou fujiwara the imperishable phoenix, a human immortal who can control fire and is rumored to have consumed a phoenix to gain these powers. she has eternal hatred towards one other charter bur is usually nice to most other people.

Mokou fujiwara, imperishable phoenix 5 mana symbol Red mana symbol Red mana symbol
Legendary creature- human phoenix - Mythic Rare
When Fujiwara No Mokou enters the battlefield all creatures take 3 damage
If Fujiwara No Mokou is Destroyed put it into your hand instead of the graveyard
6/6

any thoughts on mokou?

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Thu, 2012-04-26 01:01
Ink
Ink's picture

Mokou is an immortal human. I don't think she needs the type Phoenix.

Do they all really need that much p/t? The amount of p/t placed makes it feel like she's really huge or bulky.

You could use Squee, Goblin Nabob for reference. There are a ton of ways to implement the "immortal" stuff like the Eldrazi and the Darksteel Colossi cousins or the Phoenixes of old.

She's basically a recurable mass removal. She might be worth the cost with the direction you've placed in her abilities even if her p/t were reduced to 4.

Suggestion
Mokou Fujiwara, Mourning Phoenix 3 mana symbolRed mana symbolRed mana symbol
Legendary Creature - Human Mythic Rare
When ~ enters the battlefield, it(she) deals 3 damage to each other creature.
If ~ would die, return it(her) to its(her) owner's hand instead.
3/2

Thu, 2012-04-26 14:29
Touhoufanatic
Touhoufanatic's picture

hmmm you do have a point i definably will downsize her a bit, but she does actually need the phoenix type as she is often considered one and also considering her name. there is a lot of fan work showing her related to or even consuming a phoenix so ill be leaving that part.

Also i have finally figured out spellcards( odd i cannot edit the opening post to show this) they are now an ability for spells. done like this:

Spellcard<cost> you may play this card for it’s Spellcard cost if you control a legendary creature that matches colors with this spell.

i think it should work well considering there's a good number of legionaries but not too many, basically cards with this effect will have a larger initial mana cost than you'd think, what does everyone think?

check my complete v1 touhou MTG set at :
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Fri, 2012-04-27 00:24
Ink
Ink's picture

Silly you...you don't have to take the saying "You are what you eat." literally. Just cuz you eat chicken doesn't mean you count as a chicken too...but hey whatever clucks your hens. Stick out your tongue

Spellcard <cost> (If you control a legendary creature that has the same color/s as this card, you may cast this card for its spellcard cost.)

Sat, 2012-04-28 19:21
Touhoufanatic
Touhoufanatic's picture

i don't quite get the point for the first bit but your wording for the ability makes more sense than mine so thank you.
also i would like thought on a creature. she is a nue, a creature from japanese mythology who can hide things true form through seeds of non identification.
nue houjuu, unidentified flying girl 7 mana symbol
Legendary creature - beast youkai Mythic Rare
Flying
3 mana symbol , Nue Houjuu, Unidentified Flying Girl’s color is now the color of your choice until this ability is again used.
Landwalk ( this card has landwalk for whatever color it is currently, ie no color if colorless)
4/5

check my complete v1 touhou MTG set at :
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Sun, 2012-04-29 01:57
Ink
Ink's picture

I meant that because she ate a Phoenix it doesn't mean she is a phoenix. If you eat beef or pork you don't become a cow or a pig.

Nue should be blue not colorless (color of illusion and deception).

Shapeshifter would best fit Nue's physical description or even a Chimera.

Flying and Landwalk is redundant...you should just keep one of them.

Spoiler:
Nue Houjuu, <> 3 mana symbolBlue mana symbol
Legendary Creature - Chimera Mythic Rare
As long as defending player controls a land that could produce any of ~'s colors, ~ has flying.
Blue mana symbol: Target permanent becomes the color of your choice. (This effect lasts indefinitely.)
3/3

Wed, 2012-05-02 04:45
Touhoufanatic
Touhoufanatic's picture

yes but she is considered one anywhays so i;l probably leave it or risk angry fans. and i see your point on nues color but not the type, as a nue is not considered a chimera and i do agree with the landwalk comment as well, say goodbye to the flying

also i have another card to query.

Doppelganger 3 mana symbol Blue mana symbol Blue mana symbol Blue mana symbol
Enchantment - Rare
Put a copy counter on each creature you control that is in play and that comes into play. when any creature with a copy counter is destroyed remove the copy counter and all its damage and tap it.
Creatures with copy counters cannot use abilities and spells you play don’t effect them

how does tjis sound and what do people think of it?

check my complete v1 touhou MTG set at :
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Sat, 2012-05-05 11:33
Ink
Ink's picture

It doesn't make sense actually. What is it that you want to happen with the card? It doesn't feel particularly blue in any case.

Sun, 2012-05-06 15:17
Touhoufanatic
Touhoufanatic's picture

basically making a copy of the cards so they kinda have a life that can be lost once then actually be killed. though i honestly think ill take away that the copies cannot use abilities.

check my complete v1 touhou MTG set at :
Forum : http://magicseteditor.sourceforge.net/node/5851
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Thu, 2012-05-10 00:37
Ink
Ink's picture

If you meant copies then you could've used tokens.

<name>
Enchantment :rare;
When ~ enters the battlefield, for each creature you control, put a token that's a copy of it onto the battlefield.
Whenever a nontoken creature you control with the same name as a token creature you control becomes the target of a spell or ability, change the target of that spell or ability to a token creature you control with the same name as that nontoken creature.

This way you have both creatures, when the original is targeted, the copy is targeted instead.

Sat, 2012-05-26 18:39
Touhoufanatic
Touhoufanatic's picture

hmmmm, yes that makes more sense than what i had come up with i believe ill be using it thank you kindly.

i seem to be running out of cards im not sure of so would anyone like to see any characters specifically?

check my complete v1 touhou MTG set at :
Forum : http://magicseteditor.sourceforge.net/node/5851
Blog: http://thfcard.wordpress.com/

Mon, 2012-05-28 00:18
Ink
Ink's picture

Are you abandoning this set for Animassacre? Stick out your tongue

Like I said, you should take a character and focus on it. Read the mangas for inspiration. There is a lot to extract from Touhou with its numerous characters and their obscene amount of ability variations.

I'd like to see you work on a Yukari. She's my favorite doodette. Big smile

Tue, 2012-07-03 02:11
Touhoufanatic
Touhoufanatic's picture

im not abandoning anything, this one is almost done i just need to do some analyzing and lteration, and some final adjustments is all

indeed considering i have copies of all the translated doujinshi and multiple fan games. with version of yukari would you like to see? her normal creature form or her planeswalker form?

Edit/ note i now have a blog where im posting the storyline for the set and the cards i have made, only a portion are up but more will bne up soon, please tell me what you think either here or on the blog itself( just use your username from here for simplicity thanks)

check my complete v1 touhou MTG set at :
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Tue, 2012-07-03 11:21
The Invisible Flower
The Invisible Flower's picture

Your lands are too powerful. Adding 2 mana with a single land is too big an advantage to be offset by being legendary. Heck, library comes without drawbacks, and does more than that.

THIS POST IS AN ILLUSION. AN ILLUSION, I TELL YOU.

Tue, 2012-07-03 20:34
Touhoufanatic
Touhoufanatic's picture

you think they are op eh? witch ones in particular might i ask ( as i have seen lands with multiple mana before)

check my complete v1 touhou MTG set at :
Forum : http://magicseteditor.sourceforge.net/node/5851
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Wed, 2012-07-04 01:53
The Invisible Flower
The Invisible Flower's picture

Compare Dimir Aqueduct.

THIS POST IS AN ILLUSION. AN ILLUSION, I TELL YOU.

Wed, 2012-07-04 01:56
The Invisible Flower
The Invisible Flower's picture

Oh, and Archivist

THIS POST IS AN ILLUSION. AN ILLUSION, I TELL YOU.

Wed, 2012-07-04 02:47
Touhoufanatic
Touhoufanatic's picture

yes and they are common or uncommon not rares in some cases, i may agree that some might need some tweaking but that is one reason whjy i ask for peoples thoughts on them but they are not OP i believe, more just good unless someone else dislikes them that badly as well

check my complete v1 touhou MTG set at :
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Wed, 2012-07-04 04:24
The Invisible Flower
The Invisible Flower's picture

You are missing the point.
Adarkar Wastes is rare, and it gives only one. So are Bloodcliffs, Hinterland Harbor, Glimmervoid, Blood Crypt, and a few others.

MTG has already learnt that rarity is no excuse for OP cards. Look at the Power Nine.

THIS POST IS AN ILLUSION. AN ILLUSION, I TELL YOU.

Wed, 2012-07-04 04:52
Touhoufanatic
Touhoufanatic's picture

Right youve made your point but witch ones do you believe are op then hmm?

check my complete v1 touhou MTG set at :
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Wed, 2012-07-04 09:11
The Invisible Flower
The Invisible Flower's picture

Most, if not all.

THIS POST IS AN ILLUSION. AN ILLUSION, I TELL YOU.

Wed, 2012-07-04 15:54
Touhoufanatic
Touhoufanatic's picture

your thoughts are noted but changes will take time even if they're changed, it will depend on other peoples thoughts too, as i know people who thought they were fine.

check my complete v1 touhou MTG set at :
Forum : http://magicseteditor.sourceforge.net/node/5851
Blog: http://thfcard.wordpress.com/

Mon, 2012-07-09 00:44
Ink
Ink's picture

I'll be honest, some are bland, some overpowered, some have good direction but are poorly executed.

Those lands are grossly overpowered (probably other than Misty Lake). 2 generic mana is a gold mine for artificers. Imagine what 5 generic mana can do. None of the lands have any true drawback.

Lair is land subtype that require you to return a nonLair land to its owner's hand. Shrine is an enchantment subtype that has increase effect for having multiple copies in play, locus is land type that shares this property.

Check out the Honden cycle and the x-post cycle
Honden of Cleansing Fire - each shrine you control
Cloudpost - every locus on the battlefield

Check the Lair cycle
Dromar's Cavern

Thu, 2012-07-12 16:21
Touhoufanatic
Touhoufanatic's picture

ah yes u do have a serious point, right alteration time indeed, and thank you for the actual detail in the problems you saw.
hopefully these changes will fix them to an decent extent, also the next cards being shown are all of the artifacts.

also a question for those who know a bit about touhou. instead of momiji inubashiri as a planeswalker who do you think yould work better? ( ill need a few votes to decide)
1.) Rumia
2.) Cirno
3.) sanae kotiya
4.) fujiwara no mokou
5.) youmu konpaku

check my complete v1 touhou MTG set at :
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Fri, 2012-07-13 01:02
Ink
Ink's picture

Suika? IMO, power-wise, only those on the level of Yukari or greater can garner planeswalker status. To be honest, I'd rather see all of them as legendary creatures rather than walkers.

Anyway, I think Fujiwara would be the best choice and Sanae a second since you've already put Reimu up there.

Fri, 2012-07-13 04:05
SuperYoukaiWarhead

Rumia and Cirno, of all people? Stick out your tongue

For planeswalker candidates, Yuyuko, Shikieiki, Byakuren, Remilia, Kanako, and Miko all come to mind (possibly Eirin, Seiga, and Satori, as well).

For filling in the green spot specifically, it'd make the most sense to put Suwako or Yuuka there (though Yuuka's more green/black)

Mon, 2012-07-16 23:07
Guitarweeps
Head Administrator
Guitarweeps's picture

Where are these lands? I tried to find them in the thread but epic fail...

Check out my updated set hub.

Site Administrator

Tue, 2012-10-09 02:19
Touhoufanatic
Touhoufanatic's picture

oh boy, i ask a question and get an argument, though im not entirely surprised, ill figure it out ( probably leave the walkers as they are)

@ guitarweeps
do you mean this thread? there not here but on a blog i created to house and show the cards, the link is on entry post but here is it again
http://thfcard.wordpress.com/

Final edit: okay so now that I've completely fixed all problems i was having with my computer hardware and recreating my set the first version of gensokyo walking is done and all the cards are on my blog for them. i have also started play testing them and already found minor problems all over but that does not mean i will not value feedback on them so please tell me what you think.

check my complete v1 touhou MTG set at :
Forum : http://magicseteditor.sourceforge.net/node/5851
Blog: http://thfcard.wordpress.com/