The CHALLENGE SLOTS

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continued...
Wed, 2015-08-19 01:52
Flo00
Flo00's picture

@Marzen: What does Morbid Black mana symbolBlack mana symbol mean? Do you mean Madness?

@Fluffy: I suppose there will be judging soon? (I'm not in a hurry or anything, just asking.)

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Tue, 2015-08-25 02:32
Celebi
Celebi's picture

Bump

Revered as a guardian of the forest, Celebi appears wherever beautiful forests exist.

Tue, 2015-08-25 03:04
MrShinyObject
MrShinyObject's picture

Thanks for the win! One of the toughest challenges I've had to work with.

LIMIT #25: Don't bust this one: your card's a mythic!
LIMIT #94: Armed with death! Your card cares about graveyards. (Thanks, HerzinthTheDark!)
and mine:
LIMIT #148: Endless treasures! Your card makes or deals with emblems or non-creature tokens! (Thanks Mr. ShinyObject)

Let's see what this gets us!

On a mission to find every card in the game with the word or image of a crossbow. For reasons.

Tue, 2015-08-25 07:41
Nazsmith
Nazsmith's picture

Balance of Life and Death 7 mana symbolWhite mana symbolBlack mana symbol
Sorcery Mythic Rare
For each permanent card in your graveyard, put a token copy of that card onto the battlefield under your control. Creature tokens put onto the battlefield are spirits in addition to their other types.
"They had defiled our ancestors, burned their land, crushed their relics and slaughtered their livestock. But they now live within each and every one of us."
- Giglamiesh, Shaman of Ancient Ways

I play Katawa Shoujo. And I use the Chatroom for MSE, so check up on me!

Thu, 2015-08-27 11:12
Yoshi
Community Award
Yoshi's picture

Pixius, Twisted Alchemist 3 mana symbolBlack mana symbolBlack mana symbol
Legendary Creature - Human Wizard Mythic Rare
Deathtouch, lifelink
At the beginning of your upkeep, put a colorless gold artifact token on the battlefield with "Sacrifice Gold: Add one mana of any color to your mana pool.", then exile a creature card from a graveyard or a creature you control.
"I shall never run out of fleshbags for my plans."
2/4

December 2017 - R32 - "We are more than just rank and file..."
February 2018 - DDH - "Remember that overconfidence is a slow and insidious killer."

I stand with the specimen.

Tue, 2015-08-25 13:44
Flo00
Flo00's picture

Gurusaru, Grave Defiler 4 mana symbolBlack mana symbolBlack mana symbol
Planeswalker - Gurusaru Mythic Rare
+2 Loyalty: Exile target card from a graveyard.
-3 Loyalty: Return target creature card from your graveyard to the battlefield.
-7 Loyalty: You get an emblem with “Whenever a creature an opponent controls dies, reutrn it to the battlefield under your control.”
(4)

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Thu, 2015-08-27 17:29
Neottolemo
Neottolemo's picture

Xarra, Archeidolon of Drought 1 mana symbolWhite mana symbolBlack mana symbolGreen mana symbol
Enchantment Planeswalker - Xarra Mythic Rare
Morbid-At the beginning of your end step, if a creature died this turn, put a loyalty counter on each planeswalker you control.
-4 Loyalty: You get an emblem with "Whenever a creature you control dies, put X +1/+1 counters on target creature you control, where X is the power of the creature that died."
-8 Loyalty: Choose up to one creature. Destroy the rest.
Starting loyalty 6

Thu, 2015-08-27 19:06
grishnax
grishnax's picture

Sultai Desecrator 4 mana symbolGreen mana symbolBlue mana symbolBlack mana symbol
Creature — Naga Zombie Mythic Rare
Delve
Whenever Sultai Desecrator enters the battlefield or attacks, exile up to three cards from any graveyard. For each land card exiled this way, put a token that’s a copy of that card onto the battlefield tapped.
What use are tombs for those who do not die?
6/6

Notes
The exact flavor for this was a bit hard to nail down. I knew I wanted something with Sultai, and I came up with this card fairly quickly. Originally I had this costing 3 mana symbolGreen mana symbolBlue mana symbolBlack mana symbol and called it Sultai Titan in reference to the Titan cycle, but I wanted to add Delve, so I broke off from the cycle slightly. I think it works well enough. Anyway, here's how the challenge breaks down for this card:
LIMIT #25: I think the way I made this makes it worthy of being a Mythic Rare.
LIMIT #94: This cares about having lands in graveyards, but is also fairly graveyard-based in general. You can get it to cost Green mana symbolBlue mana symbolBlack mana symbol with the Delve, which needs graveyard stuff. One might argue that it's actually anti-graveyard, and in a way it is, but at the same time, it needs the graveyard to be used to full effect.
LIMIT #148: It makes land tokens. A bit complicated, but as a Mythic Rare, it shouldn't be too much of a problem.

Overall, I really like this card. I say that about a lot of cards I make, but I'm very happy with the way this one turned out, especially since I usually design much simpler cards. It might not be great in limited as lands don't generally hit the graveyard, but I feel like this card would see a good amount of EDH play, and maybe some fringe decks in more competitive formats.

Wed, 2015-09-02 03:35
Fermat

Salvage Maestro 2 mana symbolWhite mana symbolWhite mana symbol
Creature — Human Artificer Mythic Rare
Flash
When ~ enters the battlefield, exile all cards from all graveyards, then put a colorless Equipment artifact token named Masterpiece onto the battlefield. That token enters the battlefield with a charge counter on it for each artifact card exiled this way and has "Equipped creature gets +1/+1 for each charge counter on Masterpiece" and equip 0 mana symbol.
"All others see is trash. All I see is potential."
2/2

Wed, 2015-09-02 01:47
Celebi
Celebi's picture

Recycling Machine 1 mana symbolGreen mana symbol
Artifact Mythic Rare
Exile an artifact card from a graveyard: Put a colorless artifact token named Scrap Metal onto the battlefield. It has "Sacrifice this artifact: Add 1 mana symbol to your mana pool."

Revered as a guardian of the forest, Celebi appears wherever beautiful forests exist.

Wed, 2015-09-02 03:58
Liz the Goddess
Moderator
Liz the Goddess's picture

Dampe, the Gravedigger 2 mana symbolBlack mana symbolBlack mana symbol
Legendary Creature - Human Mythic Rare
1 mana symbol: Exile a card from a graveyard. Put a colorless artifact token named Gold onto the battlefield. It has "Sacrifice this artifact: Add one mana of any color to your mana pool."
Whenever a creature you control would die, you may sacrifice 3 Gold tokens. If you do, return that creature to the battlefield.
3/3

I like bears.

Wed, 2015-09-02 08:14
MrShinyObject
MrShinyObject's picture

Judgin Soon

On a mission to find every card in the game with the word or image of a crossbow. For reasons.

Fri, 2015-09-04 05:11
MrShinyObject
MrShinyObject's picture

Judging!

Nazsmith
You tried to go big, but I don't think it paid off. Land tokes are a pain to deal with, and I've played Clone Legion enough to know that it's tough to keep remembering what's on tokens. And frankly, it seems like a kind of lazy answer to the challenge. Sorry if that sounds harsh, it's just what I thought.

Yoshi2001
I knew someone would do gold. I like this card and what it does, but it's way too weak. The body could be bigger, and cost for gold is too tough to keep going. King Macar gets you benefits with your gold, and costs 1 cheaper. Not really mythic power level.

Flo0
This challenge was begging for a plaeswalker, and you delivered. Mostly. I think the card is just a little too focused. The +2 ca occasionally not even have a target, and the unconditional -3 is insane. The Ult is too easy to go infinite with, though it does take some luck. The -3 and ult both remind me too heavily of new Liliana, and I wish you could have gone in a more unique direction. Too weak in an average deck, too strong in a dedicated one.

Neottolomo
Personally I'm not a fan of static effects on planeswalkers, it blurs the line a bit on permanent types. The one you did also scares me, but it's still only a maximum of one counter per turn, so I guess not that bad. The -4 is way too strong, considering that you're getting a 6 mana enchantment (death's presence) for four mana, and possibly multiples. It's nuts. The Ult is cool, and tough enough to pull off, but rewarding. Good card.

Grishnax
A 6/6 for 3, I suppose that's okay considering that you can get a 4/5 for 1. The ability is intriguing. I like how it doesn't have to hit lands, I like how it can hit anyone so you can play it in a mill deck or self-mill deck, and the titan-trigger is a nice throwback to Sidisi. I don't like that land is th eonly thing it cares about, considering that's usually the last thing you care about (and the first thing you delve) , but I suppose that makes things for interesting. Also, land token are a bad idea because people can never tell when they're tapped, especially in multiples.

Fermat
I feel like the phrasing could work better. Remember that Corpseweft and Promise of Power create tokens with previously defined numbers. Also I feel like this could be a sorcery or instant, and doesn't need to be a creature. However, it does give ou something to do with that equipment. I like the flavor on it. I think it's just shy of mythic power, though, especially considering how good it does in limited. Maybe if oyu gave the token something else, like indestructible, or granting first strike or something. I like it, though.

Guhkun
I like the idea, I like the simplicity, I like the flavor, I like the power, I just think its boooooring. Mythics should not have temporary/situational ramp. Or does no one remember how much everyone hated Lotus cobra being a mythic? It's just not all that flashy, and doesn't do much on its own.

Marzen64
I think this is a little better execution of Guhkun's idea. I think the activated ability is too cheap, given that at a minimum it's colorfixing, and at worst it's doubling your mana. I'd let it slide if not for the secondary ability, wich is nicely flavored and pretty good, but I'd phrase it differently, using either Saffi Eriksdotter phrasing, granting undying, or even just regenerate.

FluffyDeathbringer
I applaud you for trying. I wish they were all +1 or +2 abilities, since people seem to forget that it also makes them harder to kill, nut just activating other stuff.

----------------

Podium
Third Place = FluffyDeathbringer

Runner-up = Fermat

Winner = Marzen64

On a mission to find every card in the game with the word or image of a crossbow. For reasons.

Fri, 2015-09-04 17:54
Liz the Goddess
Moderator
Liz the Goddess's picture

Awesome, thanks MrShinyObject! Big smile

LIMIT #85: If you can't go over, go around... your card has or grants evasion! (Thanks, Gyoza!)
LIMIT #129: What a wannabe! Your card cares about a card type that it isn't! (Thanks, Marioware2!)
LIMIT #149: Wow, what a racist! Your card works against a specific tribe! (Thanks, Marzen64!)

I like bears.

Fri, 2015-09-04 18:20
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

Updated the initial post with all limits up to #149 A happy smile


Important question for my own entry concerning LIMIT #149: Is the card allowed to hate only a single tribe?

Fri, 2015-09-04 19:56
Yoshi
Community Award
Yoshi's picture

Silverbreeze Renegade 1 mana symbolWhite mana symbolBlue mana symbol
Creature - Bird Rebel Uncommon
Flying
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, you may tap target creature. If it's a dragon, instead return it to it's owner's hand.
"I've found proof that we did not merely bow to Ojutai out of respect, but were enslaved. We have been lied to all this time."
2/2

December 2017 - R32 - "We are more than just rank and file..."
February 2018 - DDH - "Remember that overconfidence is a slow and insidious killer."

I stand with the specimen.

Fri, 2015-09-04 22:17
MrShinyObject
MrShinyObject's picture

Seafarer's Wisdom 1 mana symbolBlue mana symbol
Enchantment - Aura Common
Enchant Creature
Enchanted creature can't be blocked by Kraken, Leviathan, Octopus, or Serpents.
Landfall - Whenever a land enters the battlefield under your control, scry 1. If that land is an Island, scry 2 instead.

Depending on the answer to Daji_Dan's question, I will change the tribal effect. But c'mon, they're a tribe as a whole anyway (See: quest for ula's temple, whelming wave).

On a mission to find every card in the game with the word or image of a crossbow. For reasons.

Fri, 2015-09-04 23:49
Flo00
Flo00's picture

Lumengate Engeneer 2 mana symbolWhite mana symbol
Creature - Human Artificer Uncommon
Lumengate Engeneer can’t be blocked by Zombies or Vampires.
Metalcraft — At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life.
2/1

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Sat, 2015-09-05 05:05
Liz the Goddess
Moderator
Liz the Goddess's picture

@Daij_Djan: I assume not. I'd think if it hates two tribes, it still follows the challenge cause it hates a specific tribe.

I like bears.

Fri, 2015-09-11 07:47
Fermat

Whims of the Queen 1 mana symbolBlack mana symbol
Instant Common
Target creature gets +2/+0 and gains flying until end of turn. If that creature is a Treefolk, destroy it instead.
"Surely it must be obvious that the queen's benevolence extends only to those who don't conspire against her."

Sat, 2015-09-05 14:50
thehuw
thehuw's picture

Dread Presence 2 mana symbolBlack mana symbol
Sorcery Common
Target creature can't be blocked by Humans this turn.
Paralyzing Dread costs Black mana symbol less to cast if you control two or more creatures that share the Spirit, Zombie, Vampire or Werewolf creature type.

Team Cards That I'd Like To Have Seen In Innistrad Block But Didn't. The concept is that this is a draft common that's okay in general if you're playing black, but rewards you for going all-in on a tribal strategy by being playable in otherwise nonblack tribes like Spirits or Werewolves.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Sat, 2015-09-05 14:59
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

Avacyn's Blessing 1 mana symbolWhite mana symbol
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature gets +2/+2 and has protection from Vampires, from Werewolves, and from Zombies.
"May the angel's mercy guide your way."

Sat, 2015-09-05 15:16
Kixleart

Survivor's Tactics 2 mana symbolWhite mana symbol
Instant
Target creature gains Protection from Eldrazi until end of turn. if that creature is an eldrazi, destroy it instead.

Sat, 2015-09-05 21:06
grishnax
grishnax's picture

Gahalian Warcaster 4 mana symbolRed mana symbolRed mana symbol
Creature — Giant Warrior Shaman Uncommon
Cowards can’t block Warriors.
Whenever a creature becomes the target of an instant or sorcery spell, that creature becomes a Coward until end of turn. If you control that creature, it becomes a Warrior until end of turn instead.
5/4

I based this off of Boldwyr Intimidator, which almost-but-not-quite fits these limits.

Sun, 2015-09-13 12:01
Yoshi
Community Award
Yoshi's picture

...judging?

December 2017 - R32 - "We are more than just rank and file..."
February 2018 - DDH - "Remember that overconfidence is a slow and insidious killer."

I stand with the specimen.

Sun, 2015-09-13 17:12
Liz the Goddess
Moderator
Liz the Goddess's picture

I'll be judging this tonight! If you've got any more submissions, put them in now!

I like bears.

Mon, 2015-09-14 01:47
Liz the Goddess
Moderator
Liz the Goddess's picture

Yoshi2001
Ooh, I like the flavor. Always felt rebels were more red than anything else, probably with black in there too, but white/blue still works fine, especially with how it actually plays. All in all, solid card!

MrShinyObject
I love Ula's Tribe. I have a commander deck all about them. It's odd seeing something that hinders them, cause helping them is always so much more common. It's an interesting card, and the second effect is just gravy on it. It feels just a tad too strong though with the scry 2 effect, I'd prolly bump the cmc up to 3, at least.

Flo00
Pretty simple, but seems a bit weak. It's below curve, has very occasional evasion, and a kinda weak metalcraft effect. If you bumped it up, or put it in a VERY specific set, I can see it being good, but right now I'd be disappointed to pull that in a pack. It's a neat idea, and a lot of flavor could be put in it, but it needs some work.

Fermat
Ooh, fairies. I feel it should be a tribal instant, but we don't technically do those anymore, I GUESS. Anyways, it works nicely. It's a good support card, and amazing for draft I feel. Very well done!

thehuw
Honestly, I feel this could be 1 mana symbolBlack mana symbol and still be good. It's pretty nice as it is, and great in a set like Innistrad. The spirits and werewolves feel weird there though, cause they weren't black, but that's only a minor flavor dissonance. I just feel it's a little "meh" because of its very small window of effectiveness.

Daij_Djan
Aaaand the inverse of the last one! This one I feel works very well, because it has a much wider effect, and even if your opponent is using squirrels or something, you still get the +2/+2 bonus, so it still works. Nice work.

Kixleart
This one also feels pretty narrow. I know that it's hard to make tribal hate stuff that doesn't feel narrow in some way, but this would literally only work in Zendikar and pretty much nowhere else (at this moment in time). It's good for where it is and what it does, but if it did something like give +1/+1 as well, it'd be better.

grishnax
This is a great way to work around the narrow feel of tribal hate. You make the tribe you're hating! I also love coward/warrior situations, cause of the flavor and the fun of it. That said, this is VERY good, but honestly it kind of feels like a rare. Either way, it's a great job done, I LOVE it.

The Podium

Third Place: yoshi2001
Second Place: Fermat
First Place: grishnax! Congratulations!

I like bears.

Mon, 2015-09-14 02:33
grishnax
grishnax's picture

Thanks for the win! Here's the new challenge:

LIMIT #78: In response! Nevermind. Your card or card's ability can't be countered! (Thanks, Decembra!)
LIMIT #124: Like the phoenix, it will rise from the ashes! Your card incorporates a new version of a keyword previously used! (Like how undying came from persist, and fight probably came from provoke.) (Thanks, CoreyImperia!)
LIMIT #150: Don't break your toys! Your card can't destroy permanents and can't deal noncombat damage! (Thanks, grishnax!)

Mon, 2015-09-14 06:00
Flo00
Flo00's picture

Relish the Moment Green mana symbolWhite mana symbol
Instant Common
Spellproof (As long as this spell is on the stack, players, spells, permanents and cards not on the battlefield can’t be the target of spells or abilities.)
You gain 6 life.

It's a weird version of Split second. I hope this counts as can't be countered since there are at least two cards that can still counter it.
And one quick note: You can't use this to fizzle spells since after it resolves all targets will be legal again.

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Mon, 2015-09-14 09:45
Fermat

Something from my BB...

Pull Into the Eternities 7 mana symbol
Tribal Enchantment — Eldrazi Rare
~ can't be countered.
When ~ enters the battlefield, exile target permanent until ~ leaves the battlefield.
Vast2 mana symbol: Exile ~. Return it to the battlefield under its owner's control at the beginning of the next end step. Activate this ability only if you control a creature with power 7 or greater.
And people say Zendikar is inhospitable...

I know Tribal is kinda defunct now, but it's there for flavor reasons. Vast is an upgrade on Ferocious. And it doesn't destroy. It exiles. If exiling is also forbidden, let me know so I can change it.

Mon, 2015-09-14 10:00
Scribbl
Scribbl's picture

Burning-Tree Gardener 1 mana symbolGreen mana symbol
Creature - Human Druid Uncommon
Tap symbol: Add Green mana symbol to your mana pool.
Camaraderie - Whenever another creature enters the battlefield under your control, you may untap Burning-Tree Gardener.
1/1
"The other guilds think us nothing short of barbaric. They don't see our appreciation of a beautiful, natural world."

Camaraderie taken from landfall.

Keep it simple, friend!
- Formerly JaceMC88
Check out my Battle Board!

Tue, 2015-09-15 06:17
Flo00
Flo00's picture

@Scribbl: What about the first limit?

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Tue, 2015-09-15 06:22
Fermat

@Flo00: Mana abilities can't be countered.

Tue, 2015-09-15 10:17
Scribbl
Scribbl's picture

That was the idea ^^ If my second ability means I'm not meeting the first limit, I'll change my entry.

Keep it simple, friend!
- Formerly JaceMC88
Check out my Battle Board!

Wed, 2015-09-16 00:40
Nazsmith
Nazsmith's picture

Withstand Time 2 mana symbolBlue mana symbol
Enchantment Rare
If ~ was spent using three or more colors, it can't be countered.
Diverge - This permanent enters the battlefield with a time counter on it for each color not spent to cast it. (So if you spent 1 mana symbolRed mana symbolBlue mana symbol, this card will enter the battlefield three time counters on it because neither Black, Green or White was spent to cast ~.)
Whenever a player casts a spell, that player removes a time counter from ~. Then, if there are no more time counters on ~, sacrifice ~ each of that players opponents draws three cards.

This is a 'fixed' Standstill

I play Katawa Shoujo. And I use the Chatroom for MSE, so check up on me!

Wed, 2015-09-16 03:50
MrShinyObject
MrShinyObject's picture

Guardian's Creations 5 mana symbolRed mana symbol
Instant Rare
If you cast ~ for it's patience cost, it can't be countered.
Put two 3/3 colorless golem artifact creatures iwth haste onto the battlefield under your control.
Patience 4 mana symbolRed mana symbol(You may choose to cast this card for its patience cost any time you could cast a sorcery.)

Anti-flash

On a mission to find every card in the game with the word or image of a crossbow. For reasons.

Thu, 2015-09-17 07:57
Clockwork Dove

Recant White mana symbolBlue mana symbol
Instant Uncommon
Counter target spell, put that card on top of it's owner's deck instead of it's owners graveyard the graveyard
Draw a card
incantation 4 - This card can't be countered by spells or abilities

Incantation is a cross between spell mastery and threshold, removal, but doesn't deal damage nor put cards into the graveyard

did a edit, cleared things up and sorted it out slightly

Thu, 2015-09-17 00:31
Liz the Goddess
Moderator
Liz the Goddess's picture

Sanxan Ritemage 3 mana symbolWhite mana symbolBlue mana symbol
Creature - Seal Wizard Rare
Flash, Hexproof
Spelltwist (When you cast this spell, exile the top card cards of your library until you reveal a nonland card that costs equal to or less than this card. Then, choose between this card and that card and cast the one you chose. Exile whichever one you did not choose, then shuffle your library.)
Sanxan Ritemage and the spell revealed with Spelltwist can not be countered.
When Sanxan Ritemage enters the battlefield, counter all spells that target permanents you control.
3/3

I like bears.

Mon, 2015-09-21 20:54
grishnax
grishnax's picture

I'm a bit late, but here's the judging!

Flo00
Spellproof is really weird. I feel like most of the time, it isn't that useful. Heroes' Reunion also says that this card should be Uncommon. Sorry, but I'm just not really a fan of this card.

Fermat
I really like this. My only small complaint is that the activated ability cost could be higher, but with the Vast restriction, it isn't a huge problem. Very nicely done!

Scribbl
Clever use of the "can't be countered" clause. The big problem with this card is that you can generate a ton of mana with mass token makers. Since the ability triggers whenever a creature enters the battlefield, something that makes 4 tokens generates Green mana symbolGreen mana symbolGreen mana symbolGreen mana symbol, and maybe an extra Green mana symbol if you tap it before the tokens. Cool idea, not the best execution.

NazSmith
Holy text walls, Batman! This takes up 11 lines of text, which makes things hard to read. The card itself is rather confusing, and Diverge isn't a very intuitive mechanic. It's an interesting concept, but needs quite a bit of rework.

fluffyDeathbringer
You found a clever way to get around my limit. Well played. Anyway, I like this card. It's a bit more limited than Exalted in some ways, but the fact that it works with blocking too is cool. The card isn't very complex, but it's really cool. I have no real complaints. Nicely done.

MrShinyObject
This is a really weird twist on Flash, and I like it. It feels a bit undercosted (I would have put it at 5 mana symbolRed mana symbolRed mana symbol for the mana cost 5 mana symbolRed mana symbol for the Patience) but it's really neat. Other than the costing thing, it's pretty great. Good job.

Clockwork Dove
The wording is really off, the cost makes it quite strong, and to be honest, I have no idea how your keyword is supposed to work. Sorry, but this just isn't a very well-designed card.

Marzen64
With 10 lines of text, this card is quite wordy. Spelltwist takes up 7 lines by itself! On the subject of Spelltwist, you should have specified what happens to the rest of the exiled cards, even though it would make it wordier. As of now, they stay in exile. The concept is interesting, but takes up too much words to be viable. I actually like the rest of the card a lot, but Spelltwist just ruins it for me. Nice try, though.

Winner
fluffyDeathbringer, with Spirit of the Uprising! Second place is Fermat with Pull Into the Eternities, and third is MrShinyObject with Guardian's Creations.

Mon, 2015-09-21 21:25
thehuw
thehuw's picture

Planar Impersonator 1 mana symbolBlue mana symbolBlue mana symbol
Planar Creature - Human Wizard Mythic Rare
At the beginning of your upkeep, put a loyalty counter on Planar Impersonator.
Whenever a planeswalker enters the battlefield, Planar Impersonator gains all loyalty abilities of that planeswalker until end of turn.
2/5

Planar permanents are a thing I tried out a while back in a CotW. They're non-planeswalker permanents that make use of loyalty counters (and can be attacked to reduce loyalty, etc., dealing damage to their toughness as well as their loyalty). Loyalty abilities on planar permanents can still only be used once per turn, of course.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Mon, 2015-09-21 22:53
Flo00
Flo00's picture

Secet Clone Army
Shared Conspiracy Rare
Hidden agenda (Start the game with this conspiracy face down in the command zone and secretly name a card. You may turn this conspiracy face up any time and reveal the chosen name. If another shared conspiracy is turned face up, exile this one.)
Whenever a nontoken creature with the chosen name enters the battlefield, its controller puts a token onto the battlefield that’s a copy of that creature.

render

Note the reminder of Hidden agenda. Basically Shared works like the World subtype but on conspiracies in the command zone.

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Mon, 2015-09-21 22:57
Nazsmith
Nazsmith's picture

Baffle Contraption 2 mana symbolRed mana symbolRed mana symbol
Contraption Creature - Construct Rigger Rare
Whenever ~ or another contraption enters the battlefield under your control, ~ deals damage equal to the number of Contraption creatures you control.
~ has all activated abilities of other Rigger creatures you control.
3/2

I play Katawa Shoujo. And I use the Chatroom for MSE, so check up on me!

Tue, 2015-09-22 07:57
MrShinyObject
MrShinyObject's picture

Teferi's Castle
Etehereal Land Rare
(Ethereal permanents enter the battlefield phased out.)
Tap symbol: Add Blue mana symbol to your mana pool.
Whenever another land enters the battlefield under your control, you may have ~ become a copy of it and gain this ability, except its still ethereal. If you do, ~ phases out.

On a mission to find every card in the game with the word or image of a crossbow. For reasons.

Tue, 2015-09-22 10:24
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

I'm not a big fan of BfZ's Eldrazi for several reasons, two of them being their two mechanics. To me, Devoid as keyword really has no realy purpurse and none of the Ingest cards make any use of their own mechanic (or other creatures featuring it). So, how about we try to fix this:

Tentacle impostor

Supertype obviously does the same as the original mechanic. It's a mythic since this allows me to skip the expert level keyword reminder text. Yeah, propably not the best reason (actually, definitely not a good reason Winking smiley ) and it might actually even work in eight lines with the reminder text - too lazy to redo the render however, so I'll keep it this way A happy smile

Tue, 2015-09-22 20:35
binarySwordsman

Uhh... Shouldn't FluffyDeathbringer's new limit be #151?

Wed, 2015-09-23 23:13
Yoshi
Community Award
Yoshi's picture

Activate the Soul-Splicer!
Prepared Scheme Common
(When you reveal a prepared scheme, put it in the command zone with three development counters on it. At the beginning of your upkeep, remove a development counter on it. When there are no development counters on it, set it in motion.)
Exile target creature. Put two tokens on the battlefield that are copies of it.
"The feeling of your soul being gnawed away? It's nothing, don't worry."
-Eliza of the Keep

December 2017 - R32 - "We are more than just rank and file..."
February 2018 - DDH - "Remember that overconfidence is a slow and insidious killer."

I stand with the specimen.

Thu, 2015-09-24 01:00
Liz the Goddess
Moderator
Liz the Goddess's picture

Twinmirror Guide 3 mana symbolBlue mana symbolGreen mana symbol
Ambassador Creature - Human Mage Rare
Whenever a creature enters the battlefield under an ally's control you may summon a token copy of that creature. If that ally has an ambassador permanent, summon two copies instead.
2/4

I've been trying to come up with an idea for this for ages. At work, sitting around, everywhere. It's just hard to make supertypes. I tried to apply it to things I was doing "Okay I'm doing X, maybe I can make a design that relates to that". But in the end, it came up when I was grinding Rep in WoW. "Are there any cool designs I can do about reputation?" And, in fact, yes. There are. Ambassador cards are always about your allies, and if your ally also has an ambassador permanent, it does an added effect as well, signifying that you're both working together.

I like bears.

Thu, 2015-10-01 20:36
Liz the Goddess
Moderator
Liz the Goddess's picture

Bumpa-bump, Fluffy!

I like bears.

Thu, 2015-10-01 21:21
monger
monger's picture

Using the flip card template.

Imposter Imprint (4 mana symbolBlue mana symbolBlue mana symbol)
Dynamic Sorcery (Rare)
Target creature becomes a copy of any other target creature.
----------
Sneering Imposter (2 mana symbolBlue mana symbolBlue mana symbol)
Dynamic Creature- Shapeshifter (Rare)
When you cast ~, you my have it gain the activated and triggered abilities of target creature.
2/3

Dynamic spells can be cast as either of their sides, and act similar to split/fuse cards. To be honest. I'm not sure if it would work better as a supertype or a mechanic, but I wanted to underscore the idea that both sides/edges/flips? were the same thing.

Fri, 2015-10-02 20:56
monger
monger's picture

Wow, thanks!

I'll post a new challenge once I get back to my computer.

Edit: ...what have i done