The CHALLENGE SLOTS

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continued...
Thu, 2012-03-08 11:49
Cancelion
Cancelion's picture

Alright, judging has begun! No more entries at this point, we'll have the winner as soon as I have crunched the numbers. I've seen a ton of great entries and lots of enthusiasm - great job, everyone!

Thu, 2012-03-08 13:02
K1L1
K1L1's picture

My entry's render was messed up. I fixed it now if it was missing.

Current Projects
Secret Project 1 - Creating base set...
Secret Project 2 - Skeleton complete!

Thu, 2012-03-08 15:33
Cancelion
Cancelion's picture

Judging is done! Here are the fabulous thirteen entries that dared the multicolored additional-cost instant-and-sorcery lover card challenge:

Entries
Curse of Discord by MiruNuva650_Simic Member
Curse of Discord 2 mana symbolBlack mana symbolRed mana symbol
Enchantment — Aura Curse Uncommon
Multikicker—Discard a card
Enchant player
When Curse of Discord enters the battlefield, put a charge counter on it for each time it was kicked.
Whenever the enchanted player casts an instant or sorcery spell, that player discards a card for each charge counter on Curse of Discord.
“All these spells are causing a greater calamity to happen! What’s wrong with me!”

Ooh, I do love the name. Feels very Rakdos-y, and embraces the curse aspect quite nicely. The biggest problem I have with it is that, unless kicked, it does nothing. It's not like you'd ever not kick it, but when you're using cards like this, you're almost certainly going to go hellbent sooner or later; you wouldn't want to topdeck this. Maybe just Kicker - Discard a card with scaling effects. It also feels like a Red mana symbol. Some minor formatting errors and the text has a hard time fitting on a card, no biggies.


Dream Eater by hooliganj
Dream Eater 2 mana symbolWhite mana symbolBlue mana symbol
Creature — Spirit Rare
As an additional cost to play this card, you may exile any number of instant or sorcery cards from your hand.
Flying
Spirit creatures you control gain +X/+X, where X is the number of cards exiled by Dream Eater.
Once it finds you, all your dreams turn to nightmares.
1/1

The "may" clause is what really makes this card for me: some of the other entires felt a little forced with their additional costs, but this could happily be cast without. Not that you would. A powerful lord at this cost and this rarity is spot-on, and I like the name. The flavour text is a little weird what with the traditional view of White/blue mana symbol, but new twists are what makes Magic groovy.


Splicer Membrane by Sohel
Splicer Membrane 2 mana symbolGreen mana symbolBlue mana symbol
Enchantment — Aura Uncommon
Kicker Red mana symbol (You may pay an additional Red mana symbol as you cast this spell.)
Enchant instant card in a graveyard
When Splicer Membrane enters the battlefield, if it was kicked, copy enchanted card.
Whenever you cast an instant or sorcery spell, you may splice the enchanted card onto that card. (To splice, add the enchanted card’s effects to that spell.)

Enchanting things in the graveyard has been done in the past... and I'm not sure it should be done again. While Animate Dead was near-incomprehensible (as it moved the card out of the graveyard) and Splicer Membrane is not, they have the same clunkiness about them. The effects, on the other hand, warm the combohog in me. As is, the card is too powerful: a little manaramp drops it early with an expensive, destructive instant in the graveyard and it's go-time. Perhaps a Red mana symbol or a M Mana for MTG Extra with some minor tweaks, reduced cost etc. Not a master of wording, but I think the kicker-clause works.


Evenraze by Kagerowrs
Evenraze 1 mana symbolBlue mana symbolRed mana symbol
Instant Rare
As an additional cost to cast Evenraze, counter any number of target instant or sorcery spells you control.
Evenraze deals 4 damage to target creature or player for each spell it countered.

Love it. A build-around card if I've ever seen one. The card is very polished, well thought out and quirky; all good qualities in a Blue/red mana symbol card. The additional cost is an integral part of the card instead of just stapled on, and the effect is powerful enough for the quasi-drawback. The wording needs some minor tweaks.


Weirdling Spontane by Carn13
Weirdling Spontane 3 mana symbolBlue mana symbolRed mana symbol
Creature — Weird Rare
Flash
Multikicker Blue mana symbol and/or Red mana symbol
For each time Weirdling Spontane’s first kicker cost was paid, change the targets of target instant or sorcery spell.
For each time Weirdling Spontane’s second kicker cost was paid, copy target instant or sorcery spell. You may choose new targets for the copy.
3/1

This Weird has a lot going on, but not too much to make it burdened. I love the use of two different costs on a multikicker, as it opens up a lot of possibilities. The body should be pumped up to about 3/3, thought, otherwise he just turns into a living spell. The steep cost allows it. Maybe a tiny bit niche in it's application.


Agonizing Remembrance by Melkorios
Agonizing Remembrance 1 mana symbolBlue mana symbolBlack mana symbol
Sorcery Rare
Multikicker—Pay 1 life. (You may pay 1 life any number of times as you cast this spell.)
You may search your graveyard for an instant or sorcery card for each time this spell was kicked and put those cards in your hand.

The card encompasses Blue/black mana symbol well and the effect is awesome, but I'm afraid it could be very broken in the right type of deck. A little self-mill later and you technically have "Pay 1 life: Search your library for an instant or sorcery card". We don't want to give Blue/black mana symbol any more overpowered fodder, do we? I also don't like the fact the card has no effect unless kicked: a kicker card should give you something even when you can't/don't want to pay the kicker. Spunking it up to 2-3 life per kick with a base effect could do the trick.


Flamewild Root-Kin by Sewn-Eye
Flamewild Root-Kin Red mana symbolRed mana symbolGreen mana symbolGreen mana symbol
Creature — Treefolk Elemental Rare
As an additional cost to cast Flamewild Root-Kin, exile a red or green instant card with converted mana cost 1 or less from your hand.
Assault—Whenever Flamewild Root-Kin attacks, copy the exiled card. You may cast the copy without paying its mana cost.
The year-long siege of Trivene ended when the soldiers started burning trees.
4/4

Wow! I'm loving the to-the-point simplicity and grace of the card. Two mana symbols of two colors in a card are rare, but are perfectly reasonable here. The body is a good size and I'm feeling Assault. The types, the name, the flavour - everything matches up! The additional cost could have been optional, but that would have made the card unnecessarily complicated. Can't have everything.


Dazed and Confused by Zuty
Dazed and Confused 3 mana symbolBlue mana symbolBlue mana symbolRed mana symbolRed mana symbol
Legendary Enchantment Rare
Kicker—Exile your hand. (You may exile your hand as you cast this spell.)
Sorcery spells your opponents cast have chaos (When this spell is cast, if it has a single target, reselect its target at random. Select from among all legal targets.)
If you paid the kicker cost, instant spells your opponents cast have chaos.
Curiosity often leads to trouble.

I'm firmly against keywording chaos here; it's not the type of effect you'd want on anything except a Red mana symbol or a M Mana for MTG Extra, and even then only on one. The legendary isn't warranted for, and the mana cost could have been a plain 5 mana symbolBlue mana symbolRed mana symbol or 6 mana symbolBlue mana symbolRed mana symbol. That being said, the effect is jaw-dropping, well deserves the rarity and cost, and the simple flavour text makes me happy in the bottom of my heart. The kicker could have been "Discard your hand", as the exile changes very little.


Spellchannel Weirdling by Inanimate
Spellchannel Weirdling 1 mana symbolBlue mana symbolRed mana symbol
Creature — Weird Rare
As an additional cost to cast Spellchannel Weirdling, exile an instant or sorcery card with converted mana cost 2 or less from your hand.
At the beginning of your upkeep, copy the exiled card. You may cast the copy without paying its mana cost.
0/3

Simple, effective and strong. Much too strong, in fact, seeing as you copy the spell each turn; even a simple Lightning Bolt breaks the game (and your opponents face), and a Pyroclasm is just crazy. The 0/3 stats look very nice, somehow resonating with the 3 CMC mana cost. I don't know why, but I feel the mana cost could have been Blue mana symbolBlue mana symbolRed mana symbol or Blue mana symbolRed mana symbolRed mana symbol; that's just me though, and won't affect judging.


Lobotomy Beast by Dawnk41
Lobotomy Beast 3 mana symbolBlue mana symbolBlue mana symbol
Creature — Horror Mythic Rare
As an additional cost to cast Lobotomy Beast, exile your library.
You don’t lose the game for attempting to draw a card when your library has no cards in it.
Whenever Lobotomy Beast deals combat damage to a player, that player exiles the top half of his library, rounded down.
Lobotomy Beast is unblockable.
5/5

The first thing that strikes me is that the card isn't multicolored and doesn't care about instants/sorceries. Perhaps you missed Inanimate's post? The card has to be disqualified based on that alone, which is a pity, as it is pretty cool. I don't care much for the ungraceful library exiling and subsequent not losing for it, especially as the card keeps doing it turn after turn. Ever counted cards after being hit by Traumatize? Doing it four times in a row can't be great.


Zumbar Channeler by k1l1
Zumbar Channeler Blue mana symbolRed mana symbol
Creature — Human Wizard Uncommon
Kicker 2 mana symbol (You may pay an additional 2 mana symbol as you cast this spell.)
Flash, haste
When Zumbar Channeler enters the battlefield, if it was kicked, copy target instant or sorcery. You may choose new targets for the copy.
2/1

This is the kind of Blue mana symbol good sets are made of. I honestly could see this in Ravnica, fighting for the Izzet style of life. The colorless kicker makes the care feel more like it has a variable, which is good, considering most kicker spells are fairly cruddy if used without the extra *oompf*. It encompasses its colors, rarity and the challenge, and is simple in a way that all cards should strive to be.


Growstaff by Noahlotr
Growstaff 2 mana symbolGreen mana symbolWhite mana symbol
Artifact — Equipment Uncommon
Multikicker Green/wite mana symbol
When Growstaff becomes equipped to a creature, put a +1/+1 counter on enchanted creature for each time it was kicked.
Equipped creature has “Remove a +1/+1 counter from this creature: Exile the top card of your library. If it’s an instant or sorcery spell, untap target land. Otherwise, you gain 1 life.
Equip 3 mana symbol

The first artifact and equipment in the round, I actually thought there'd be more. Yet another entry that suffers from a kicker cost being mandatory. The effect is also extremely powerful, seeing as after casting, you have an artifact on the battlefield that says "3 mana symbol: Put X +1/+1 counters on target creature, where X is the amount of mana you could ramp in the first place." Maybe putting charge counters on Growstaff and then giving +X/+X where X is the number of counters would be more balanced, and have the staff remove the counters for the exiling effect. It does show what Green/wite mana symbol is all about; with a little fixing, this would be an awesome card.


Rorrim, the Reflector by elmdor
Rorrim, the Reflector Blue mana symbolRed mana symbol
Legendary Creature — Human Wizard Mythic Rare
Multikicker 1 mana symbolBlue/red mana symbol (You may pay an additional 1 mana symbolBlue/red mana symbol any number of times as you cast this spell.)
Rorrim, the Reflector enters the battlefield with a +1/+1 counter on it for each time it was kicked.
Whenever a player casts an instant or sorcery spell, you may remove all counters from Rorrim. If you do, copy that spell for each counter removed this way. You may choose new targets for each copy.
2/2

Kicker is used in a brilliant fashion here, and I have a soft spot for cheap M Mana for MTG Extras. The counter-removal, activate-yourself storm-in-a-can is the kind of effect every cheap Reverberate wants to be. For extra awesome the card could allow you to remove any number of counters, to fine-tune the amount of blatant destruction you could wreck. I think it's fine as is, seeing as this alludes more to a combo player with bounce-and-flicker -type effects.

In the end, there can be only one:

And the round goes to...
Sewn-Eye, for his Flamewild Rootkin! Such grace, power and attention to flavour can't be surpassed. k1l1 came a close second with his Zumbar Channeler. Congratulations to the winner!

As per norm, the winner picks the new Limit #52, and Inanimate rolls the other two as the dealer. Let the good times roll!

Thu, 2012-03-08 16:05
Zuty
Zuty's picture

I didn't even see Sewn's, but when I did just now I was like 'WANT!' Just a brilliant card and congratz on the win Sewn. Thank you Cancelion for the kind words on my card, I slapped it together and really never even looked back at it, but your suggestions were spot on and would have made it that much better.

Alright let's do this! Big smile

~Zuty

Thu, 2012-03-08 23:22
Inanimate
Inanimate's picture

I was hoping Spellchannel Weirdling, as a creature, would be offset by its ease of removal. I was wary of its mana cost, but decided undershooting a teensy bit was fair at rare. I agree, though: Blue mana symbolRed mana symbolRed mana symbol would have been much better.

Anyway, let's roll along, shall we? Here's the deal, everyone:

LIMIT #19: "Think ahead: your card reveals the top of your library."
LIMIT #47: "Decimate the competition! Your card includes the number 10."

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Fri, 2012-03-09 00:50
Sewn-Eye
Sewn-Eye's picture

Nice, I'm glad you liked my card! I was worried that I was being a bit too bold with its mana cost, its P/T, and the whole Isochron Scepter mechanic.

Anyway... I'm going to have to give the third limit, right? Give me some time to think of something witty.

EDIT - This is taking too long. I lack wit.

LIMIT #52: "My friends, your card is legen—wait for it... —dary! Legendary!"

"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King

Fri, 2012-03-09 01:58
Sohel
Sohel's picture

Kazemaru, the Revealing Winds 8 mana symbolBlue mana symbolBlue mana symbol
Legendary Creature — Spirit Rare
Flying
Kazemaru costs 1 mana symbol less to cast for each card in your hand.
2 mana symbol: Reveal the top card of your library. You may discard a card. If you do, put the revealed card into your hand.
4/5

I'm back! I survived the Eater of Days!

Fri, 2012-03-09 02:08
wonderboy_7_7_7
wonderboy_7_7_7's picture

Dfreit, Eater of Zendikar 12 mana symbol
Legendary Creature - Eldrazi M Mana for MTG Extra
Annihilator 3
When ~ enters the battlefield, look at the top ten cards of your library and put them back in any order.
Play with the top card of your library revealed.
You may play the top card of your library if its converted mana cost is 10 or more.
11/11

So long, so long, so long, and thanks for all the fish.
My favorite timmy punchline:
"I just assumed blue was the worst color."

Fri, 2012-03-09 02:07
wonderboy_7_7_7
wonderboy_7_7_7's picture

Dfreit, Eater of Zendikar 12 mana symbol
Legendary Creature - Eldrazi M Mana for MTG Extra
Annihilator 3
When ~ enters the battlefield, look at the top ten cards of your library and put them back in any order.
Play with the top card of your library revealed.
You may play the top card of your library if its converted mana cost is 10 or more.
11/11

Edit: Again? Why is it glitching?

So long, so long, so long, and thanks for all the fish.
My favorite timmy punchline:
"I just assumed blue was the worst color."

Fri, 2012-03-09 02:56
AgentPaper
AgentPaper's picture

Does it count for #19 if you exile the top of your library face-up? It doesn't use the word "reveal" in the text, but it does reveal the card, technically.

Fri, 2012-03-09 03:01
Inanimate
Inanimate's picture

That's actually a pretty good question. I've always wondered what counts as 'revealing' - is a card revealed when it is discarded? And, as you say, exiled from the top face-up? I'm not sure.

Any rules-laywers able to assist?

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Fri, 2012-03-09 03:29
Sewn-Eye
Sewn-Eye's picture

I believe showing a card from a hidden zone to all players and then not doing anything with it. That is, if a card specifically read, "Target player reveals a card from his or her hand," and ended there, nothing would happen to the card. Obviously, other effects might cause something to happen to the card, but the act of revealing it ends when you show the card to all players.

"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King

Fri, 2012-03-09 05:29
AgentPaper
AgentPaper's picture

Telial, the Fate of Storms 10 mana symbol
Legendary Creature - Eldrazi M Mana for MTG Extra
When Telial, the Fate of Storms enters the battlefield, reveal the top ten cards of your library. You may cast any number of colorless instant or sorcery cards revealed this way without paying their mana costs. Then shuffle your library.
Flying, annihilator 4
When Telial is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
10/10

Fri, 2012-03-09 05:45
Zuty
Zuty's picture

Aeon, The First 10 mana symbolWhite mana symbolWhite mana symbolBlue mana symbolBlue mana symbolBlack mana symbolBlack mana symbolRed mana symbolRed mana symbolGreen mana symbolGreen mana symbol
Snow mana symbol
Legendary Creature - Avatar Incarnation
Indestructible, Hexproof.
Aeon, The First must be cast from your hand and cannot be placed onto the battlefield by the effect of an ability or spell.
Players play with the top card of their libraries revealed.
Once per turn, you may play a card from the top card of any library without paying it's mana cost.
10/10

Kind of just went all out here ... What would a 20 CMC legend look like?

~Zuty

Sun, 2012-03-11 08:18
Inanimate
Inanimate's picture

Sparl, the Heartflare 3 mana symbolRed mana symbolRed mana symbolRed mana symbol
Legendary Creature - Elemental Warrior
Trample, haste
Play with the top card of your library revealed.
As long as the top card of your library is an instant or sorcery card, Sparl, the Heartflare gets +10/+0.
3/3
"The fires of the earth and the flames of the sun pale to the burning passion of the soul."

Comments
Wanted to make a card that didn't actually do anything with the top card. This was mainly inspired by one of my favorites, Channelers of Mul Daya, alongside Garruk's Horde. I really like the "base on emblematic type" effect, and figured the red counterpart to Garruk's Horde would love it some instant and sorcery burn spells.

Also, 13/3. My pattern-obsession led to me trying to get a stat ratio that was nicer looking (12/3 or 12/2), but both of those resulted in ugly bodies (2/3 and 2/2), so I went with 13/3, for that thematic 13 damage, and for a more solid body when not 'active'.

I based the balancing of the card off the fact it's a persistent and far more dangerous Ball Lightning. 13 damage a turn, especially with haste and trample, is nothing to scoff at. That 3 toughness means its going to be harder to take down, too.

Render

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Mon, 2012-03-12 01:58
Kagerowrs

Oh well... I can't even glimpse what should I do.

Maybe I can make another one of 'Uiusera' Series.

Uiusera, the Final Harbinger Black mana symbolBlack mana symbolBlack mana symbol
Legendary Creature - Demon Mythic Rare
Flying, Trample
When Uiusera, The Final Harbinger enters the battlefield, reveal top four cards of your library.
Uiusera gets -X/-X where X is combined converted mana cost of revealed cards.
10/10

Fri, 2012-03-09 15:50
Icarael
Icarael's picture

EDIT: Oops, didn't see the challenge. Never mind.

"Take the bridge, men! Victory! Victory is ou - Retreat! RETREAT!"

Fri, 2012-03-09 18:46
digiman619
digiman619's picture

Forgive my lack of fomatting, I'm a magic veteran, but a net noob

Ariel, Lotuseater 2UUB
Legendary Creature-- Human Shaman (Mythic)

Whenever you would lose the game, if you have ten or more cards in your library, exile the top ten cards of your library and your life total becomes 20 instead.
3/3

"The memories are the true source of your suffering."

Fri, 2012-03-09 19:58
hooliganj
hooliganj's picture

This may be the longest ability I've ever put on a Magic card:

Monsieur Germaine, Master of Games 1 mana symbolBlue mana symbolRed mana symbol
Legendary Creature - Human Wizard Rare
Tap symbol: Target player must guess a number less than 10, then reveal the top card of his or her library. If the converted mana cost of the revealed card matches the guessed number, he or she may play the card for no cost. Otherwise, place the revealed card on the bottom of his or her library.
"Step right up and try your luck!"
1/1

De Chelonian Mobile.
My Shadowfist sets.
The Usagi Yojimbo CCG.

Fri, 2012-03-09 20:38
Zuty
Zuty's picture

I feel like it should be worded like this:

"Target player guesses a number less than 10, then reveal the top card of their library. If the converted mana cost of the revealed card matches the guessed number, they may play that card without paying its mana cost. Otherwise, place the revealed card on the bottom of his or her library."

Still long wording.

~Zuty

Fri, 2012-03-09 21:47
K1L1
K1L1's picture

Syphos, Boghaunt 2 mana symbolBlack mana symbolBlack mana symbolBlack mana symbol
Legendary Creature — Zombie Mythic Rare
Swampwalk
Whenever Syphos, Boghaunt attacks, you may have target player reveal the top card of his or her library. If it’s a creature card, you may have that player put it into his or her graveyard.
If there are ten or more creature cards in all graveyards, Syphos is indestructible.
4/5

Render

Card Notes
Before I even started on my card, I knew that I didn't want to make some massive, unoriginal, 40 CMC Progenitus. I wanted something a lot simpler. It’s a very open-ended challenge where you can just throw in your own flavor, so I was browsing Deviant Art to find some inspiration when I came upon this art. He seemed interesting enough, so I decided to use it.

I liked the way the zombie looked like he’s burying the skulls, and I wanted to really emphasize that. He finds the creatures, eliminates them, then buries the bodies. I was content with that, but he needed a reason behind the killing (and I needed a number 10). I chose a very vague and unexplainable one... because it will make him undefeatable! Evasion is also key if he wants any chance of surviving until there’s a full graveyard. I gave him swampwalk because he seems to be wading in a swamp.

The three black mana intesity let me give him a nice P/T without over-costing it. It also lets the player know "Hey! I want to be run in a nice Mono-Black deck with lots of removal and death!"

Current Projects
Secret Project 1 - Creating base set...
Secret Project 2 - Skeleton complete!

Sat, 2012-03-10 10:47
elmdor
elmdor's picture

Mistri Riddleweaver 4 mana symbolBlue mana symbolBlue mana symbol
Legendary Creature -- Sphinx Red mana symbol
Flying
You may look at the top card of your library. (You may do this at any time.)
Whenever Mistri Riddleweaver attacks, clash with defending player. If you win, draw two cards. Otherwise, that player exiles the top ten cards of his or her library.
4/5

"All science is either physics or stamp collecting." [Ernest Ruthenford]
"In man we all pray!" [Tony Hadley]

Sun, 2012-03-11 13:10
Noahlotr
Noahlotr's picture

Gruumah The Wild 4 mana symbolGreen mana symbolGreen mana symbol
Legendary Creature - Human Monk Rare
Vigilance
At the beginning of your upkeep, reveal the top card of your library. If it shares a name with Gruumah The Wild, you may put it on the bottom of your library. If you do, Gruumah becomes a giant berserker instead of its other types, becomes 10/10, loses vigilance and gains trample until end of turn.
3/3

Edit: The card said "becomes +10/+10." I removed the pluses.

Sat, 2012-03-10 14:01
Balaam
Balaam's picture

Buraq Firestorm Red mana symbolRed mana symbolRed mana symbolRed mana symbol
Legendary Creature - Human Shaman
You play with your library revealed.
At the beginning of your upkeep, you may deal 10 damage divided as you choose among any number of target creatures.
6/6

Proud member of [Soundtrack]

Sat, 2012-03-10 15:38
MiruNuva650
MiruNuva650's picture

The Ancient One 10 mana symbol
Legendary Artifact Creature -- Golem M Mana for MTG Extra
When ~ comes into play or at the beginning of you upkeep reveal the top card of you library you may pay 5 mana symbol. If you do, put a 10/10 Golem Artifact Creature Token into play and exile that card.
~ can't attack or tap the first two turns you played it.
We sealed it away. We feared it's power. Now its time for the ancients to walk again.
12/15

"They can reprint Tarmogoyf, they just need to reprint Swords to Plowshares also!"

Proud member of the Green/blue mana symbol Simic Combine Green/blue mana symbol

Sat, 2012-03-10 21:15
pang4
pang4's picture

Revolution of Evolution 4 mana symbolBlack mana symbolGreen mana symbol
Legendary Enchantment Rare
Payers play with the top cards of their libraries revealed.
Players may play the top cards of their libraries.
If a player controls more than 10 permanents, that player sacrifices permanents until her or she controls exactly 10.
"What use is abundance if you can't use it?"

Furthermore, I believe Carthage should be destroyed.

Sun, 2012-03-11 07:55
EyeofTruth
EyeofTruth's picture

Grick Glock Mald 3 mana symbolRed mana symbolBlue mana symbol
Legendary Creature - Goblin Shaman Rare
Each player plays with the top card of their library revealed.
Tap symbol: CARDNAME deals 10 damage to target creature, activate only if a creature is on top of each players library.
Red mana symbolBlue mana symbol: Target player draws a card, then discards a card.
3/3

Kinda wingin it for the tap ability, but I think I got it right.

Sun, 2012-03-11 11:11
Kagerowrs

After Inanimate finish judging, If no one disagrees, I want to list some deck I made based on entries on this challenge.

Tue, 2012-03-13 21:26
Carn13
Carn13's picture

Slzith, Insanity's Child 2 mana symbolBlue mana symbolBlack mana symbolBlack mana symbol
Legendary Creature-Zombie Wizard Red mana symbol
Players play with the top cards of their libraries revealed.
2 mana symbolBlue mana symbolBlack mana symbol, Tap symbol: Each player puts the top X cards of their library into their graveyard, where X is the total converted mana cost of all cards on top of libraries. If X is more than 10, untap ~.
2/3

Goal: Make mill multiplayer-friendly.

EDIT: Just realized how ridiculously borken a Glimpse the Unthinkable multiple times a turn is. Upped ability cost.

Sun, 2012-03-11 23:16
Inanimate
Inanimate's picture

Ah, but Kagerows, I am not the judge! That is the duty of Sewn-Eye, this round. But yeah, I don't think anybody would object to their entries having decks made out of them. Put it in spoilers, though, so it doesn't clog up the thread!

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Thu, 2012-03-15 13:12
Dawnk41
Dawnk41's picture

Decentius, the Tenth 10 mana symbol
Legendary Creature - Wizard Mythic Rare
You may exile a creature you control as you cast ~. If you do, ~ costs X mana symbol less, where X is the exiled card's converted mana cost.
At the beginning of your upkeep, you may reveal the top ten cards of your deck and put them back in any order.
5/6

Thu, 2012-03-15 13:32
Styrofoamking
Styrofoamking's picture

I'm eager to jump into this thread, but I'm a little confused. Is there an actual list of limits that people are rolling on? Is it only the limits that Inanimate just stated, or are there past limits in effect as well?

Tangent Artists present: CRIT! One of three webcomics that updates every weekend!

Spoiler:

Thu, 2012-03-15 18:30
Sewn-Eye
Sewn-Eye's picture

At the beginning of each round, Inanimate randomly selects two of the limits from the list. The judge of the round creates a brand new limit and adds it to the list. That limit is also used for the round he or she is judging. So, there's always going to be three limits.

Also, I'll be judging tonight.

"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King

Thu, 2012-03-15 18:44
Styrofoamking
Styrofoamking's picture

Krumblefist - 3 mana symbolGreen mana symbolBlack mana symbol
Legendary Creature - Ouphe Shaman M Mana for MTG Extra
All players play with the top card of their library revealed.
During each opponent's upkeep, Name a card and then look at a random card in that player's hand. If it is the named card, choose one: that player loses 10 life, or you gain 10 life.
During your upkeep, target opponent names a card and reveals at a random card in your hand. If it is the named card, return Krumblefist to your hand.
"If he asks if you want to play a game, you better say 'no'."
3/6

Tangent Artists present: CRIT! One of three webcomics that updates every weekend!

Spoiler:

Thu, 2012-03-15 19:14
Final Boss
Final Boss's picture

Girralia, Ancient Herder 4 mana symbolGreen mana symbolGreen mana symbolGreen mana symbolGreen mana symbol
Legendary Creature - Elemental Beast M Mana for MTG Extra
As long as the total power of all creatures you control is less than 10, play with the top card of your library revealed.
If the top card of your library is a creature card you may cast it for its mana cost, or pay Green mana symbolGreen mana symbolGreen mana symbolGreen mana symbol and put it on the battlefield.
5/5
"No matter how much we hunt, the herd just grows larger"

Fri, 2012-03-16 19:34
Sewn-Eye
Sewn-Eye's picture

Right, yeah. So, I'm 7 entries in, and there's no way I'm finishing this tonight. Sorry. 12 more to go, and you'll get them tomorrow. I suppose it should go without saying that I won't be accepting any more entries, but... I will be accepting any entries that come in (for whatever reason) after this point. Yes, keep them coming.

Here's to the lucky 7 who got their entries in before the unlucky 12. I don't think anyone will mind that I'm doing this.

Here are the results! Also, rather than maintain a mental checklist of each limit, and then messing up so you can all point and laugh at me, I’m just going to keep physical ones. Right above my comments. Because pen and paper is for losers and not-lazy people.

I also took the liberty of reworking some of your cards’s wording. It’ll be in blue. Note that I’m not always correct.

Sohel
Kazemaru, the Revealing Winds 8 mana symbolBlue mana symbolBlue mana symbol
Legendary Creature — Spirit Red mana symbol
Flying
Kazemaru costs 1 mana symbol less to cast for each card in your hand.
2 mana symbol: Reveal the top card of your library. You may discard a card. If you do, put the revealed card into your hand.
4/5

Reveals cards from the top of your library: Check.
Includes the number 10: Check. (Converted mana cost.)
Is legen dary: Check.

Hmm, so it basically has affinity for cards in hand? I’d be careful with that if I were you. Many control decks (especially ones with access to efficient draw effects; namely, blue) will be able to spit this guy out by turn 4, or even a turn earlier, if they’ve got 6 or more cards in their hand. That said, I’m a fan of Kazemaru’s digging ability. It seems really well-balanced, and is really cool in general. Nice job there.

As a whole, I’m liking the overall flavor of Kazemaru, and how it fits into Moonfolk wisdom decks. The only problem is that it might be a tad too strong as a result of its affinity ability.

wonderboy_7_7_7
Dfreit, Eater of Zendikar 12 mana symbol
Legendary Creature — Eldrazi M Mana for MTG Extra
Annihilator 3
When Dfreit, Eater of Zendikar enters the battlefield, look at the top ten cards of your library [=redand[/] , then put them back in any order.
Play with the top card of your library revealed.
You may play the top card of your library if its converted mana cost is 10 or more.
11/11

Reveals cards from the top of your library: Check. (Persistent effect.)
Includes the number 10: Check.
Is legen dary: Check.

Hm. Interesting take on the Eldrazi titan thing. It lacks the anti-reanimator clause (when it hits your graveyard, it doesn’t shuffle the entire thing back in) and countering it stops it entirely (the other three had “when you cast” clauses to their big abilities). So, where does that leave us? Is it stronger or weaker than, or on par with the original three? Well, let’s see what we’ve got here. As far as reanimation goes, it’s… not a particularly good target. On the other hand, it’s blink-able. But… looking at the top ten cards of your library isn’t particularly effective when you did that two turns ago. You’re just looking at two new cards and eight old ones.

So, now where does this leave us? Well, I’m inclined to say that Dfreit is rather underpowered in comparison with the old three. You can “abuse” it with blink and recursion effects, but they don’t really net you much. At least, not enough to make up for the fact that it’s just so vulnerable. Countering it stops it completely. Shuffle effects ruin it. And it just doesn’t quite have the board impact that the other ones have. Uncounterable Tidings. Uncounterable Vindicate. Uncounterable Time Warp. This one is “set yourself up for the next few turns, just in case the big 11/11 annihilator 3 isn’t enough.” This doesn’t even really have as threatening a body. 11/11 annihilator 3? The others have that covered.

Also, I’m not seeing why it’s called the “Eater of Zendikar”. Not seeing much eating or Zendikar-ishness here.

Agent Paper
Telial, the Fate of Storms 10 mana symbol
Legendary Creature — Eldrazi M Mana for MTG Extra
When Telial, the Fate of Storms enters the battlefield, reveal the top ten cards of your library. You may cast any number of colorless instant or sorcery cards revealed this way without paying their mana costs. Then shuffle your library.
Flying, annihilator 4
When Telial is put into a graveyard from anywhere, its owner shuffles his or her graveyard into his or her library.
10/10

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Whoa. Fancy. Really cool. I love the way it requires you to be running an Eldrazi deck. It’s big and splashy, and every bit of it screams “ELDRAZI STORMMM”. Really nice work here.

Zuty
Aeon, The First 10 mana symbolWhite mana symbolWhite mana symbolBlue mana symbolBlue mana symbolBlack mana symbolBlack mana symbolRed mana symbolRed mana symbolGreen mana symbolGreen mana symbol
Legendary Creature — Avatar Incarnation Snow mana symbol
Indestructible, Hexproof.
Aeon, The First must be cast from your hand and cannot be placed onto the battlefield by the effect of an ability or spell. When Aeon, the First enters the battlefield, return it to your hand if mana wasn’t spent to cast it.
Players play with the top card of their libraries revealed.
Once per turn, you may play a card from the top card the top card of any library without paying it's mana cost.
10/10

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Looks a bit silly next to a Banefire with 19 mana pumped into it.
ANYWAY. I was a bit liberal with the rewording of the first ability, but I think it’s close to what you wanted. It’s even usable as a commander, now. I have to say, I was expecting some Eldrazi titans, but this? No way. I won’t lie. The Banefire joke was a joke, but… it really hurts this card, considering the fact that you have to hardcast it. I mean, 7 mana symbolBlue mana symbolBlue mana symbol gets you two turns in a row, and 15 mana symbol gets you a spaghetti monster demigod that eats everything. Don’t get me wrong, it’s still a wicked card. I love the fact that you can just take cards from other people. I just honestly think you would’ve nailed it had this cost 10 mana symbolWhite mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol.

Inanimate
Sparl, the Heartflare 3 mana symbolRed mana symbolRed mana symbolRed mana symbol
Legendary Creature — Elemental Warrior Red mana symbol
Trample, haste
Play with the top card of your library revealed.
As long as the top card of your library is an instant or sorcery card, Sparl, the Heartflare gets +10/+0.
3/3
"The fires of the earth and the flames of the sun pale to the burning passion of the soul."

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Jesus. It’s like Delver of Secrets and Nova Chaser had a baby, and then raised it with crack, bears (the manliest of bears), and harsh language. You’re not making this easy to judge. I’ve played Nova Chaser before. It’s not pretty (especially when you champion a Flamekin Harbinger). Still; the fact that it costs 6 whopping mana and it can’t be chain-tutored really sets it down a notch.

But you know what? I’ve also played Delver of Secrets. It’s harder than one would think to flip it. And with this card, not hitting a flip would be disastrous. So how do I feel about this card? Well, it’s kind of like a scaled-up version of our dear Ball Lightning. You trade cheap cost for persistence (not dying at the EOT) and the possibility of over double the power. You really captured the chaotic essence of red here, and you did so in a fun and (I think) a balanced way. Fine work.

Kagerowrs
Uiusera, the Final Harbinger Black mana symbolBlack mana symbolBlack mana symbol
Legendary Creature — Demon M Mana for MTG Extra
Flying, Trample
When Uiusera, The Final Harbinger enters the battlefield, reveal top four cards of your library. [=blue]Put X -1/-1 counters on Uiusera, where X is the combined converted mana cost of the revealed cards.
Uiusera gets -X/-X where X is combined converted mana cost of revealed cards.
10/10

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

… Whoa. This is… one of the coolest Demons I’ve seen, ever. Man. I’d love to stop here, but…
There is one problem with this card. In a vacuum, this thing is amazing. So, what’s the problem? Suicide black-style decks. That deck’s average converted mana cost for any given card is less than 1.3 (generally lower). Meaning, Uiusera will, on average, be a 5/5 flying trampler in that deck, with no drawback, for Black mana symbolBlack mana symbolBlack mana symbol. That’s… well, that’s really damn overpowered. Still, I gotta give you mad style points for this card. Nice job.

digiman619
Ariel, Lotuseater 2 mana symbolBlue mana symbolBlue mana symbolBlack mana symbol
Legendary Creature — Human Shaman M Mana for MTG Extra
Whenever you would lose the game, if you have ten or more cards in your library, exile the top ten cards of your library and your life total becomes 20 instead.
3/3
"The memories are the true source of your suffering."

Reveals cards from the top of your library: Nope.
Includes the number 10: Check.
Is legen dary: Check.

Right. Well, looks like you’re missing the “reveal cards” part. Unfortunately, exiling doesn’t quite mean revealing. I know the line’s rather blurry (read: really blurry), but I tend to take things quite literally, and I had personally defined what “revealing” meant a few posts up.
Anyway, your card doesn’t work. Replacment effects don’t work with “when you lose the game”, because “losing the game” is a state-based effect; it isn’t put on the stack. By the time this guy’s ability could be put on the stack, you’re already dead and out of the game. Let me grab a clearer explanation I’d given to someone else in another thread:

explanation thing
1) Opponent is at 3 life.
2) Opponent is targeted by a Lightning Bolt. At this point, players may still place spells and abilities on the stack, as players still retain priority.
3) No one responds to the Lightning Bolt (everyone passes priority), it resolves, dropping the opponent to 0 life. At this point, no spells or abilities can be placed onto the stack, as no player has priority.
4) As a result of the Lightning Bolt resolving, state-based actions are checked, and the opponent loses the game.
5) The active player gains priority. Spells and abilities may once again be placed on the stack.

Get it?

So, yeah. Let’s pretend it works. It’s… unique. The “exile ten cards” part seems to imply that you’ll lose games multiple times; that you’re instead limited by the number of cards in your deck. Rather reminiscent of Immortal Coil. I’m really not sure how I feel about the ability. On the one hand, it seems fine, but on the other hand, the whole “exiling cards” thing seems rather forced. Why exactly is it there, aside from acknowledging the fact that “reveal cards” limit existed?

Man, I hope this doesn’t scare you away.

hooligan
Monsieur Germaine, Master of Games 1 mana symbolBlue mana symbolRed mana symbol
Legendary Creature - Human Wizard Red mana symbol
Tap symbol: Target player must guess chooses a number less than 10, then reveals the top card of his or her library. If the converted mana cost of the revealed card [=red]matches the guessed number[/ ] is equal to the chosen number, he or she may play the card for no cost without paying its mana cost. Otherwise, place the revealed put that card on the bottom of his or her library.
"Step right up and try your luck!"
1/1

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Seems like a really fun card, but it’s easily abusable with scry and clash effects. I think the card would’ve been much more fun if you could only target your opponents. And it dealt damage to them equal to the number they guessed if they guess incorrectly. As is, I can’t really see why you would pick anyone but yourself (or, I suppose, an ally).

k1l1
Syphos, Boghaunt 2 mana symbolBlack mana symbolBlack mana symbolBlack mana symbol
Legendary Creature — Zombie Red mana symbol
Swampwalk
Syphos, Boghaunt is indestructible as long as there are ten or more creature cards in each graveyard.
Whenever Syphos, Boghaunt Syphos attacks, you may have target player reveal the top card of his or her library. If it’s a creature card, you may have that player put it into his or her graveyard.
If there are ten or more creature cards in all graveyards, Syphos is indestructible. (Move to top.)
4/5

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

This looks like a fun card. 5 CMC for a 4/5 (or 5/4, according to your render) swampwalk isn’t that great (with the triple Black mana symbol cost), but the indestructibility is really, really nice. And fueling graveyard-based decks makes it all the nicer. Seems like a nice counterpart to cards like Sewer Nemesis[b]. I’d also say that this would be better as a 5/4 than a 4/5.

elmdor
Mistri Riddleweaver 4 mana symbolBlue mana symbolBlue mana symbol
Legendary Creature — Sphinx Red mana symbol
Flying
You may look at the top card of your library. (You may do this at any time.)
Whenever Mistri Riddleweaver attacks, clash with defending player. If you win, draw two cards. Otherwise, that player exiles the top ten cards of his or her library.
4/5

[b]Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Ohai Sphinx of Jwar Isle. Wait, nevermind. This is an awesome card. I love how it just says “I’M GOING TO WIN THE CLASH NO MATTER WHAT”. I lose? Mill ten anyway. I win? Draw two, and then mill you with the two cards I just drew. I think you did a really nice job with this card. Kind of a mix between Sphinx of Jwar Isle and Consecrated Sphinx, and it manages to find its own place between the two cards.

noahlotr
Gruumah The Wild 4 mana symbolGreen mana symbolGreen mana symbol
Legendary Creature — Human Monk Red mana symbol
Vigilance
At the beginning of your upkeep, reveal the top card of your library. If it shares a name with Gruumah The Wild, you may put it on the bottom of your library. If you do, Gruumah becomes a giant berserker instead of its other types, becomes 10/10, loses vigilance and gains trample loses vigilance and becomes a 10/10 Giant Berserker with trample until end of turn.
3/3

[b]Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Interesting… a bit like grandeur crossed with kinship, except… not as good, I’d say. Yeah, this card just isn’t very strong. 4 mana symbolGreen mana symbolGreen mana symbol already gets you an 8/8 trampler that’s always trampling (Terra Stomper), or That-Which-Shall-Not-Be-Named (okay, okay, Primeval Titan), or what have you. The idea is really quite intriguing, as the flavor of grandeur x kinship really fits well in my mind, but the card itself is rather weak.

Balaam
Buraq Firestorm Red mana symbolRed mana symbolRed mana symbolRed mana symbol
Legendary Creature — Human Shaman M Mana for MTG Extra
You play with your library revealed.
At the beginning of your upkeep, you may you may have Buraq Firestorm deal 10 damage divided as you choose among any number of target creatures.
6/6

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

You were missing the rarity, so I went ahead and filled in that blank.
Anyway. I won’t lie, this really wanted some flavor text. Why in the world does he reveal your entire library and then nuke fields left and right? You had tons of space, a line or two couldn’t have hurt. And as far as overpowerdness goes… this is pretty high up there. Not many colors will care whether or not we can see your deck. A lot of colors will care that this guy will kill everything they own, and then slap them across the face with its mighty 6 power. The idea is wildly interesting, but seriously. 6/6 for Red mana symbolRed mana symbolRed mana symbolRed mana symbol. The drawback is completely eclipsed by the 10 damage split each turn. I think this wording would’ve made the card much better: “At the beginning of your upkeep, Buraq Firestorm deals 10 damage to target creature.” He won’t blow up your opponent’s entire field every turn, and he’ll wind up killing himself if he’s the only guy left.

MiruNuva650_Simic Member
The Ancient One 10 mana symbol
Legendary Artifact Creature — Golem M Mana for MTG Extra
When The Ancient One comes into play or at the beginning of you upkeep reveal the top card of you library you may pay 5 mana symbol Whenever The Ancient One enters the battlefield and at the beginning of your upkeep, reveal the top card of you library. You may pay 5 mana symbol. If you do, put a 10/10 Golem Artifact Creature Token into play and exile that card put a 10/10 colorless Golem artifact creature token onto the battlefield and exile the revealed card.
The Ancient One can't attack or tap the first two turns you played it after it entered the battlefield.
We sealed it away. We feared its power. Now it’s time for the ancients to walk again.
12/15

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Not really a fan of this card. Everything about it just seems off. Mechanically, it kind of falls short. The “can’t do anything” clause is really strange, and will likely lead to memory problems in a game. The first ability… really doesn’t make much sense. It’d certainly be an interesting card to play against, but flavorfully, this thing’s really bland, as a result of the flavor and mechanics not meshing well. I just don’t understand how revealing cards from the top of your library leads to you getting massive Golems.

Balance-wise, it seems pretty strong, though not much stronger than the Eldrazi titans, if at all.

pang4
Revolution of Evolution 4 mana symbolBlack mana symbolGreen mana symbol
Legendary Enchantment Red mana symbol
Payers play with the top cards of their libraries revealed.
Players may play the top card of their libraries.
At the beginning of each upkeep (or end step, whatever), if a player controls more than ten permanents, that player sacrifices permanents until her or she controls exactly 10.
"What use is abundance if you can't use it?"

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Hmm. Another card that I just don’t really get. Playing with cards from the top of your library is very blue (Future Sight, and its Magus, Magus of the Future), and it fits in neither of the colors you used. I’m not sure I see the flavor either. When I think “evolution” in Magic’s terms, I think of creatures. I suppose the whole “survival of the fittest” thing comes into play with you sacrificing only what you don’t need, but… even that’s a stretch.

As far as balance goes, this seems fine. I can’t really see anyone breaking it, as it benefits all players. You can definitely build around it, which is nice, though.

EyeofTruth
Grick Glock Mald 3 mana symbolBlue mana symbolRed mana symbol
Legendary Creature — Goblin Shaman Red mana symbol
Each player plays with the top card of their library revealed.
Tap symbol: Grick Glock Mald deals 10 damage to target creature, activate only if a creature is on top of each players library Grick Glock Mald deals 10 damage to target creature. Activate this ability only if there is a creature card on top of each player’s library.
Blue mana symbolRed mana symbol: Target player draws a card, then discards a card.
3/3

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

This seems like a fun card, but not particularly effective. A creature card on top of each player’s library seems like a rather difficult task, especially in multiplayer games. I actually think the second ability is much more interesting. Looting generally involves just tapping the creature, not paying mana. I really think the high mana cost hurt it, as its “destroy target creature” ability isn’t really reliable. I think you could’ve gotten away with costing this guy at 2 mana symbolBlue mana symbolRed mana symbol.

Carn13
Slzith, Insanity's Child 2 mana symbolBlue mana symbolBlack mana symbolBlack mana symbol
Legendary Creature — Zombie Wizard Red mana symbol
Players play with the top cards of their libraries revealed.
2 mana symbolBlue mana symbolBlack mana symbol, : Each player puts the top X cards of their library into their graveyard, where X is the total converted mana cost of all cards on top of libraries. If X is more than 10, untap Slzith, Insanity's Child.
2/3

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Hm. I really like how this scales with the number of players in a given game. Quite frankly, Slzith is terrible outside of any format but EDH and maybe two-headed giant. As far as non-EDH goes, this card is pretty poor. Relying on the converted mana cost of cards in your library means that, at higher levels of play, this guy is weaker. The average CMC in a deck is about 3 to 5. In a two-player match, that means this guy is milling 6 to 10 cards per turn. That’d be okay, but the activation cost is rather prohibitive. And, of course, the number of players in a game influences how well this guy will perform. In a four player EDH game, you’d probably be milling somewhere around 20 cards per turn. That’s pretty wild, though I don’t think it’s too crazy, since Slzith might not even live to see one activation. I dunno. This card is weird like that. Way too many outside factors affect the efficacy of Slzith’s ability for me to properly judge it, unfortunately.

Dawnk41
Decentius, the Tenth 10 mana symbol
Legendary Creature — Wizard M Mana for MTG Extra
You may exile a creature you control as you cast Decentius, the Tenth. If you do, Decentius costs X mana symbol less, where X is the exiled card's converted mana cost. You may cast this card by exiling a creature you control and paying the difference in mana costs between this and the exiled creature.
At the beginning of your upkeep, you may reveal the top ten cards of your deck and put them back on top in any order.
5/6

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Wow. I guess you really went with the “ten” thing, huh? Well. This guy shares the same problem as wonderboy_7_7_7’s Dfreit. The first time peek is nice, but the next turn, you’re just looking at 9 old cards and 1 new card. It definitely seems balanced enough, though.

Styrofoamking
Krumblefist 3 mana symbolBlack mana symbolGreen mana symbol
Legendary Creature — Ouphe Shaman M Mana for MTG Extra
All Players play with the top card of their library revealed.
During At the beginning of each opponent's upkeep, name a card and then look at a random card in that player's hand. If it’s the named card, choose one: that player loses 10 life, or you gain 10 life. choose one— that player loses 10 life; or you gain 10 life.
During your upkeep At the beginning of your upkeep, target opponent names a card and reveals at a random card in your hand you reveal a card at random from your hand. If it’s the named card, return Krumblefist to your its owner’s hand.
"If he asks if you want to play a game, you better say 'no'."
3/6

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

Looks like a fun card, though I don’t see why it’s green and not red. Cursed Scroll effects were proven to be red in the form of its Magus, Magus of the Scroll. Aside from that, I love how it sets things up. You can see what card your opponent draws, and your opponents get to see what you draw. It even has to “survive” a turn before you really get to use it effectively. Seems ilke a fun way to play around with Cursed Scroll for sure.

Also, the text is way too long. When you design cards, try to do so with MSE if you feel the text might be too much. You really don’t have the room for flavor text on this card.

Final Boss
Girralia, Ancient Herder 4 mana symbolGreen mana symbolGreen mana symbolGreen mana symbolGreen mana symbol
Legendary Creature — Elemental Beast M Mana for MTG Extra
As long as the total power of all creatures you control is less than 10, play with the top card of your library revealed.
[=red]If[/ As long as the top card of your library is a creature card, you may cast it for its mana cost play it, or pay Green mana symbolGreen mana symbolGreen mana symbolGreen mana symbol and put it onto the battlefield.
5/5
"No matter how much we hunt, the herd just grows larger."

Reveals cards from the top of your library: Check.
Includes the number 10: Check.
Is legen dary: Check.

A nice take on card [Garruk’s Horde[/card]. I really like the idea of it, but I feel that Girralia needs some form of protection. As is, he’s rather vulnerable for an 8 mana card, and his ability just isn’t enough. Regeneration would’ve been nice. It might just be me, though I really think that at 8 mana, he needs to be able to stick around. It’d help with the whole “the herd keeps coming” theme.

Finally, finished! So many entries, and all of them were very, very good, considering the triple-limit of “legendary card that reveals other cards from the top of your library and also has the number ten because we said so”.

So. Yeah. I’m really impressed with the quality of the cards (and the quantity). Unfortunately, there can only be one winner. And the winner is…

the victor
… AgentPaper’s Telial, the Fate of Storms! Congratz!

Other entries considered for this spot were Inanimate’s Sparl, the Heartflare, Kagerowr’s Uiusera, the Final Harbinger, k1l1’s Syphos , Boghaunt, and elmdor’s Mistri Riddleweaver (I told you there were a lot of good entries!)

EDIT - Here's to misspelling "will". I added a bit more to pretend that this edit was more important, but anyone who likes reading posts to the end will know that I'm kind of dumb.

EDIT 2 - The rest of the results are in!

"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King

Fri, 2012-03-16 06:33
Inanimate
Inanimate's picture

Yes, my Elemental deck loves it some Nova Chaser + Incandescent Soulstoke + Flamekin Harbinger. I'm glad to see I managed to evoke (harhar) the Lorwyn Flamekin.

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Sat, 2012-03-17 02:03
Kagerowrs

Well, I'm going too then.

Kazemaru the Revealing Wind
Kazemaru isn't really designed for Madness, for Madness, it's cost is too tricky.
It is extremely good blue creature, almost too good to be true, but it doesn't really go over edge. If this would be broken, we would already needed to ban Mycosynth Golem which we didn't.
Then what is Kazemaru good for? First, we have Azami. If this goes Kamizawa Constructed.
Another one would be the fact that Kazemaru is RIDICULOUSLY good Commander. It fixes your hand for combo quickly. Who would not want him as your commander?

However, I really didn't had time to build full scale commander deck, I am sorry.

Dfreit Eater of Zendikar
In flavorous term, there is not much, in playability term, yes, there is sure playable way to play this.

Maybe drop one in Polymorph deck, 12post deck, Amulet Deck, or Ramp deck. It fixes library, that is quite useful.

Playing with top card of library and can play top card if CMC is 10 or more looks penalty though. Did this card needed Penalty?

I failed to make any deck from it, maybe extensively usable in standard.

Telial Fate of Storm
Needs 'The Eldrazi Imprisonment' Game of Perfection 2 Set. Not enough support, only useful card you can drop with Telial is All is Dust. I don't think it have enough support even with TEI.

So... There is no deck for it (As it is completely useless at this point). There is a deck, but it uses card from not only Rise of the Eldrazi, uses TEI, and also uses some of my own design too.

Aeon the First
Although Sewn-Eye this costs too much, that is actually the Advantage of this card, there is reason why Wizard never printed a card with CMC20, card like Erratic Explosion, and many other cards that uses CMC as trigger. Pandemonium Amulet also works, but as Sewn-eye pointed out, this card has no use as actually playing it without using as a combo piece with other card.

There was an Erratic Explosion deck using AtF, but it was too risky for Legacy, thus not posting it.

Sparl Heartflare
Good and honest Red 'Betting for the Glory' card. Scary as hell if you get it right, and red have right card to support it.

There was standard Red Deck Win list based on Spark, the Heartflare. But I lost the text file...

Uiusera the Final Harbinger
Uiusera's Theme is based on Abyssal Persecutor with Phyrexian Obliterator. Staple some legendary, and give some penalty, Tried to balance it by strictly limiting the deck it can use (Monoblack) Four revealed card is stay revealed, which means that your opponent knows what is your next four cards. While that penalty is debatably weak.

Legacy deck list would be like... this.

Uiusera Spoil Shutup (Legacy)

2x Uiusera, the Final Harbinger
4x Phyrexian Dreadnought
2x Death's Shadow
4x Stifle
4x Ponder
4x Torpor Orb
4x Dark Ritual
4x Spoils of the Vault
4x Slaughter Pact
4x Underground Sea
4x Watery Grave
12x Swamp

And for MBC Modern, is this.

3x Uiusera, the Final Harbinger
4x Dark Confidant
3x Death's Shadow
1x Phyrexian Obliterator
4x Spoils of the Vault
4x Slaughter Pact
4x Thought Seize
3x Vendetta
2x Black Sun's Zenith
2x Surgical Extraction
1x Torpor Orb
21x Swamp

Two, obviously, I know how to use the card before I designed it. So it was pretty obvious that deck making was easy.

To use Uiusera, I had to use Slaughter Pact in position of Go for the Throat.

By the way, Sewn-Eye, there is reason why I didn't used -1/-1 counter. Melira practically counters all the disadvantage at one shot, and Suicide black would gladly use ~2 Uiusera, but not more. I did tried it, fact that is Legendary and reveals next four card was actually more crippling then I thought when I play tested.

That gives me an idea, an simple Uiusera Commander deck.

(Commander) - Uiusera, The Final Harbinger
1x Dark Ritual
98x Swamp

Ariel Lotuseater
If this card works in the way it is intended...

Ability looks more white, as I think ability is close to 'You don't lose from having 0 life if you have more then ten cards on your library, whenever your life become 0, exile top 10 cards from your library, then you gain 20 life.' which indicates it is broken for many different format such as Commander.

Monsieur Germaine Master of Games
Just as Sewn-eye pointed out, I don't see any reason to target opponent with Germaine's ability unless I know their next card, maybe they played Uiusera against you?

Legacy Game Master Beacon Countertop.

3x Monsieur Germaine, Master of Games
2x Sower of Temptation
4x Sensei's Divining Top
4x Force of Will
4x Counterbalance
4x Brainstorm
2x Ponder
2x Daze
3x Time Stretch
2x Beacon of Tomorrows
2x Beacon of Destruction
4x Steam Vents
4x Volcanic Island
4x Scalding Tarn
6x Island

As a general, I think Monsieur Germaine is actually better then Jhoira, so I think it is possible to get banned.

We do not know when Wizard will print card with Fateseal, if that time comes, this card will do the control like no one else has done before.

Syphos Boghaunt
Deckfile was busted, I'm sorry.

Syphos the Boghaunt looks really good for the deck that mills each other. Solid Defender, Solid Attacker. While Swampwalk makes a nice bonus as a control.

As a commander... Bit plain, but I think it works.

Mistri Riddleweaver
I misread the ability to that if you lose clash, you exile top ten, thus deck isn't going to work...

As a commander, this can't be more solid commander for Monoblue Mill. For the person who wish to try milling in commander, this is absolutely nessesary.

Gruumah the Wild
For this card, I have no excuse, I failed to found any valid way to utilize this card. So I didn't made a deck from it in the first place...

As a commander, it doesn't work because you can't put another copy of Gruumah.

Maybe permanently being 10/10 trampler might make it better.

Buraq Firestorm
I think this card practically fits in any monored deck. Its soo good and its much better then Jace, the Mindsculptor. I think.

That also means that it would be banned in everywhere except Legacy, and will be banned as General as well...

Ancient One
While Sewn-Eye pointed out that Ancient One isn't stronger then Eldrazi Titans, I think this works better then any Titan except Emrakul at low price of 10 mana symbol.

Yes, I think it is low price in 12posts.
There was 12post decklist utilizing Ancient One, I think I might able to recover it somehow... But need much time.

Revolution of Evolution
Since this card is strictly dependable on enemy condition. I can't agree that this card is good. It is too risky to put on mainboard, and as a sideboarding card, it cost too much.

Grick Glock Mald
I can't really make a deck based around him, I think it can be nice addition in some point, but I just don't see how I can.

Slzith Insanitys child
It works best in multiplayer, also it works best in Amulet Control. While damage that Slzith can deals is never a critical one. I think it fits as a Commander deck, but I don't see a way to use this outside of Commander, Planechase, or Archenemy (Position of Against, not enemy himself.)

Decentius the Tenth
Good card, Fixes deck well in late game, or quite early if you're running green.
The decklist was using Monsieur Germaine, but I lost it...

Will never be used as Commander, but will consistantly placed in decklist for its convinience.

Krumblefist
Decklist was made much later after I lost file, and also in hurry.

4x Krumblefist
4x Dark Confidant
4x Tarmogoyf
2x Phyrexian Obliterator
4x Cursed Scroll
4x Bump in the Night
4x Dark Ritual
4x Hyrm to Tourach
2x Cabal Ritual
(20 lands of your choice.)

To Krumblefist is to random burn. Good try as one shot, but it quickly loses effect after second time, and much harder to control.

I'm not sure, but 10 life loss sure looks appealing.

By the way, Sewn-Eye, Styrofoamking did got the color right, Loss of life is Black, not red, and probably green is life gain.

Girralia, Ancient Herder
Weakened version of Quicksilver Amulet doesn't look really that good...

Community Entry Alpha
1x Aeon, the First
2x Erratic Explosion
1x Slzith, Insanity's Child
1x The Ancient One

1x Mistri Riddleweaver
1x Ariel, Lotuseater
1x Telial, the Fate of Storms
1x Dfreit, Eater of Zendikar
1x Kazemaru, the Revealing Winds
1x Girralia, Ancient Herder
3x Ponder
3x Preordain

4x Sensei's Divining Top
2x Counterbalance
2x Decentius, the Tenth
1x Grick Glock Mald
1x Revolution of Evolution
1x Buraq Firestorm
1x Syphos, Boghaunt

4x Quicksilver Amulet
1x Hypergenesis

1x Crystal Quarry
1x Idosido Mystic Ground (Check Make a Land forum, put in here order to prevent screw up.)

4x Glimmerpost
4x Cloudpost
4x Glimmervoid
4x Vesuva

Community Entry Beta
3x Gruumah The Wild
2x Sparl, the Heartflare
2x Monsieur Germaine, Master of Games
1x Uiusera, the Final Harbinger
1x Krumblefirst

1x Time Stretch
4x Beacon of Tomorrows
4x Beacon of Destruction

4x Sensei's Divining Top
2x Crystal Ball
4x Ponder
4x Preordain
4x Counterbalance

1x Chrome Mox

1x Glimmerpost
4x Cloudpost
4x Glimmervoid
4x Vesuva
3x Any UR land.
2x Any UG land.
1x Idosido Mythic Ground


There would be sooo much whining here and there.

Thanks for reading.

Congratulation AgentPaper, while I did said harsh in a way that card is useless, it was great design. Its just that at current Modern, there is really no card to pull using Telial, while too much support on Return to Zendikar might break the card.

Fri, 2012-03-16 20:18
hooliganj
hooliganj's picture

My original idea had the card discarded if the player guessed wrong, but I changed it to avoid being too friendly with all the graveyard effects in the current block. I forgot that changing it removed the only reason to target an opponent.

Good job on the winning entry, AgentPaper.

De Chelonian Mobile.
My Shadowfist sets.
The Usagi Yojimbo CCG.

Fri, 2012-03-16 22:12
K1L1
K1L1's picture

My biggest concern was the underwhelming reward of indestrucibility, but I guess that wasn't really a problem.
Congrats AgentPaper!

Current Projects
Secret Project 1 - Creating base set...
Secret Project 2 - Skeleton complete!

Sat, 2012-03-17 02:22
Inanimate
Inanimate's picture

Telial was definitely one of my favorite entries, maybe indeed my most favorite. It was just a startlingly great card. Congrats!

Alright, let's roll, everyone! Our next two limits shall be:

LIMIT #7: Your one card can't contain the number or word '1', anywhere.
LIMIT #36: Color me surprised! Your card has three or more colors.

Also, would you guys be okay with me periodically updating the list with more challenges, or do you want the only additions to be winners from now on?

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Sat, 2012-03-17 02:29
AgentPaper
AgentPaper's picture

53.) "Dose out some devastating destruction to decimate your devious foes with direct damage! Your card deals damage to creatures and/or players!"

Sat, 2012-03-17 22:49
Kagerowrs

Peacekeeper Red mana symbolRed mana symbolWhite/black mana symbol
Artifact Uncommon
Sacrifice Peacekeeper: Deal 7 damage to target creature or planeswalker.

Sat, 2012-03-17 03:05
Sewn-Eye
Sewn-Eye's picture

Depraved Integrity White mana symbolBlack mana symbolRed mana symbol
Sorcery Blue mana symbol
Depraved Integrity deals 5 damage divided as you choose among any number of target creatures and/or players. You lose 5 life.
"The balance must be kept, even if it was I who upset it."

EDIT - Hmm. It looks like Fiery Justice was a sorcery, not an instant. Fixed.

EDIT 2 - Also, @AgentPaper : "Direct damage" in Magic is "noncombat damage".

"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King

Sat, 2012-03-17 23:05
Inanimate
Inanimate's picture

SewnEye, then he'd lose the alliteration!

Soulwrest Mage 2 mana symbolBlue mana symbolBlack mana symbolRed mana symbol
Creature - Zombie Wizard Rare
Whenever a creature an opponent controls leaves the battlefield, Soulwrest Mage deals 2 damage to that creature’s controller.
“Anguish is separation from the ideal, banishment from the paradise. To truly kill a man, kill his dream.”
3/3

Render

Comments
I was inspired by Falkenrath Noble and Rage Thrower, and connected their abilities to blue with "leaving the battlefield" instead of just death -- a bounce spell will suffice to trigger this! Seeing as it can be triggered more easily (such as with blinking), I decided to up the cost (while 5CMC isn't steep compared to Rage Thrower, three colors is.)

I actually started with the picture, since I knew I wanted to use Blue mana symbolBlack mana symbolRed mana symbol, but not much else specifically. A dark mage, obviously calculating and devious, made me think of someone very villainous, who crushes the hopes and aspirations of anyone trying to fight him. This card really does seem to ooze evil, which I approve of heartily.

Revisions
3/17/2012: Edited in my entry.
3/17/2012: Edited a bunch of minor tweaks and typos.
3/17/2012: Edited logo.

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Sat, 2012-03-17 03:38
Sewn-Eye
Sewn-Eye's picture

I meant that the second sentence should say "noncombat damage" not just "damage". Any card with power and toughness would qualify for what I think AgentPaper wants (burn spells), because all creatures can deal damage to creatures and players.

"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King

Sat, 2012-03-17 03:48
Inanimate
Inanimate's picture

Oh, I see! I'll edit the Limit in the big list accordingly.

It has been done!

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Sat, 2012-03-17 03:43
Sewn-Eye
Sewn-Eye's picture

Also, @Inanimate - No, I wouldn't mind if you added to the limits list, though I'd definitely keep additions to a minimum. Like, if you really feel like something's missing.

"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King

Sat, 2012-03-17 03:48
Inanimate
Inanimate's picture

Well, I think people will come across any ideas I have on their own, in due time. I did take the chance to edit a few of the more boring challenges I had, though. (Only four or five of them.)

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Sat, 2012-03-17 04:13
Zuty
Zuty's picture

@Inanimate - GO FOR IT! Big smile

Intet's Nightmare X mana symbolGreen mana symbolBlue mana symbolRed mana symbol
Red mana symbol
Sorcery
~ deals X damage to a random player, then target player chosen at random draws X cards, and then target player chosen at random puts X 2/2 green Wolf creature token onto the battlefield.

Don't know where I was going here ... I added in the random clause and dropped it from XXGUR to just one X in the cost. Would probably be more fun in multiplayer games, since in normal games it's the flip of the coin and could either work in your favor or totally work against you.

~Zuty