DFC Planeswalkers & Updated Modern Extra

Mon, 2012-01-30 00:21
Pichoro
Pichoro's picture

Before I begin, I just want to say that I've gotten the explicit permission of Twan to post this, provided that I fully explain it. Now, let me start with an image.

Spoiler:

This is a render output from a DFC Planeswalker template created by me. It is available for download, but there are things you need to know.

  • This template is incompatible with the previously released version of the DFC cards.
  • This template is also incompatible with the previously released version of phyrexian mana.

I'm sorry, but when I left, I split my templates off on their own branch - essentially, I "forked" the Magic game files. But, it isn't as bad as it sounds. Here's a list of the problems.

  • Instead of using "semicolon notation" for phyrexian mana, I used "H". So, it goes like this:
    • H = Phyrexian Colorless Mana
    • H/W = Phyrexian White Mana
    • H/U = Phyrexian Blue Mana
    • H/B = Phyrexian Black Mana
    • H/R = Phyrexian Red Mana
    • H/G = Phyrexian Green Mana
  • Instead of having you use a style tab to switch between card faces, both are fully visible and editable all the time.
  • The color indicator isn't controlled via the styling tab. Instead, it is meant to be "smart", only turning on when it should. And able to be turned off anytime by switching it to colorless.

Installing these templates will cause you to have errors after starting up MSE.

  • Your phyrexian mana symbols will all turn to regular mana symbols of that color. You can change them back using the H notation detailed above.
  • Your previously made DFCs will either switch to regular magic-new cards, or become plain white rectangles. You can switch them to my new included DFC style, and they should be mostly good. You may need to fix day/night icons and color indicators still.
  • Magic-new-hires's typeline will cease to function. I'm sorry, but I cannot in good faith bring myself to support magic-new-hires due to concerns I have about it encouraging proxying. So I don't intend to provide a fix for it.
  • Any errors you have are temporary. You may fix them, or if you follow my instructions for installing, you will be able to go back to the old version of the templates, and your set file will be unchanged as long as you do not hit the Save button.

I'm also aware of some errors in these releases.

  • My color indicators need more work to make them "smarter". They're easy to turn off when you want, but hard to turn on when you want, and that can be done better.
  • There's an error relating to a missing artifact indicator, which isn't used anyway. Oops.

Some of you are no doubt wondering why you would do this?

  • Because it will allow you to get to the DFC Planeswalker template.
  • Because using H instead of semicolons for phyrexian mana is more stable, and easily works in the textbox and in keywords.
  • Because you can edit DFC cards more easily when they are always fully visible.
  • Because now, only DFC cards will have "a" or "b" on their card numbers.
  • Because the small p/t on the front side of a DFC card is now automatically set to match the p/t on the back side.
  • Because I plan on continuing to release templates, using this new game file, including an update to magic-new-extra that is also ready for download.

Here are some Magic New Extra sample renders.

Spoiler:

By the way, magic-new-extra's color indicator has to be controlled with the styling tab. It is unfortunate, but the only way.

If you are interested, you may grab them here: https://sourceforge.net/projects/msetemps/files/

I urge you to read and follow the included instructions files. Please do so.

If you have problems or suggestions, please feel free to post or message me. I recently traded up to an iPhone, so I literally am constantly accessing the internet. I respond fairly quickly.

Mon, 2012-01-30 08:07
Xera_the_Enigma

thanks for these. the dfc templates look and work great though it took me minute to figure out how to get the color indicator to show up. i have not tried the magic-new-extra just yet though.

Mon, 2012-01-30 13:03
Pichoro
Pichoro's picture

My philosophy with the indicator is that whenever possible, you shouldn't have to figure out how to make it show up. It should just be there when appropriate. So, if you have a case where you think it should be there and wasn't, tell me, and if you've caught something I missed, I'll use that info to make the indicator smarter.

Right now, it checks four things.

It checks to see if the frame matches the default. Then it checks to see if its plain colorless, plain artifact, or plain colorless land. If the answer to any of those is "Yes", the indicator vanishes.

Mon, 2012-01-30 18:26
Xera_the_Enigma

no i didnt have a case where it should be there and wasnt.

i was just messing with the template and i had selected a color for the indicator and at first it didnt show up, then i realised that once i changed the card's frame to a specific color it showed up.

the only thing i can think of that could make the color indicator smarter, is that that when you select a color(s) in the indicator it changes the card frame color to match the indicator kind of like when you input a mana cost on a normal card. though im not sure how difficult this would be to implement.

personally i found turning the color indicator on/off quite easy.

Tue, 2012-01-31 01:09
Anuttymous
Anuttymous's picture

Well... I don't seem to have double-faced cards in my style anyway. Followed the instructions as far as I can tell. I didn't have any double-faced cards beforehand, so I can't tell what may have happened to them. Don't seem to be able to create new ones now though. Also, getting nothing from the colour indicators either, they're blank.

Quote:
The package 'magic-new' uses files from the package 'magic-identity-new.mse-include', but it does not list a dependency.
To resolve this, add:
depends on: magic-identity-new.mse-include 0.0.0
--
The package 'magic-identity-new.mse-include' (version 0.0.0) is out of date, version 2012-01-22 is required.
--
File not found: 'widentity.png' in package 'C:\Program Files\Magic Set Editor 2\data\magic-identity-new.mse-include'
If you are trying to open a file from another package, use "/package/filename"

Anuttymous the Gathering
Anonymous + nutty = A-nutty-mous (no mice involved)
Ask me if you need any help

Tue, 2012-01-31 01:15
Pichoro
Pichoro's picture

I'll look into it shortly annutymous, and post back when I have.

Tue, 2012-01-31 02:09
Guitarweeps
Head Administrator
Guitarweeps's picture

Hey Pich!
So I might be stupid (as I usually am with anything dealing with computors) but I cannot get this to work. I followed the instructions to include backing up my files and moving the folders from the zip to my data folder. However, I do not see the "DFC Walkers". Also, I pulled up a file and can't figure out how to put phyrexian mana in. Not sure if it is user error or a problem while pulling it over. Should it be appearing as an option in Format > Insert Symbol?

Check out my updated set hub.

Tue, 2012-01-31 02:35
branch
branch's picture

These are awesome. Questions: Is there a way to control the colored X costs? Or are they always the color of the card if it's monocolored? And what are the new mana codes for the checkboxes, day, and night symbols?

Tue, 2012-01-31 03:17
Pichoro
Pichoro's picture

branch: Unfortunately, without adding a bunch of extraneous characters and taking the "semicolon" route or something similar, the colored X's are specifically limited to the color of the card. Maybe I can put in a styling choice or something, if it means that much to you?

The code for the day symbol is "sun", the night symbol is "moon", and the checkbox is "checkbox". These won't be automatically recognized, you'll have to add them from the insert symbol menu, or type them, highlight, and click the star button at the top of MSE.


Guitarweeps: Hey, been awhile, huh? I'm not sure what's gone wrong with your install.

First, the symbols appear in the insert symbol menu for me, although you shouldn't need it. The "H" notation I detailed in the first post should work just like any other mana symbol does. You shouldn't have to use the insert symbol menu to get them. But, be aware that the semicolons don't work anymore if you use my files.

Now, about DFC Walkers not showing up. Did you have a folder in the zip called "magic-new-planeswalker-doublefaced.mse-style"?


Anuttymous: Your errors don't make any sense to me either. Did you backup any copies of the named folders that you had, and then paste the new ones in, completely overwriting all of the ones you already had installed? Because its like part of the files came through and part of them didn't. Would you consider going into your data folder, zipping up your "magic-new.mse-style", and putting it up for download somewhere (anywhere)? Remember, zip, don't rar. lol

On the matter of color indicators, if you try to turn them on through the indicator, they won't currently work. The easiest way to test them is to make a costless card that isn't colorless, artifact, or land. Say, a white costless card.

Tue, 2012-01-31 14:36
Guitarweeps
Head Administrator
Guitarweeps's picture

I did not have that folder in my zip. Not sure why. I had all the rest that were mentioned in your instructions.

Check out my updated set hub.

Tue, 2012-01-31 14:59
Nikeyeia
Nikeyeia's picture

Just asking, because I find it very weird, and can't find it anywhere else:
I can make a box for popout art, but to make it fit the original art, is it supposed to do that automatically, or should I do it manually? And how do I make it not an entire box, but (Like you did, for example) a circle?

(∩_∩)

Tue, 2012-01-31 16:01
Anuttymous
Anuttymous's picture

I did everything the instructions listed, except the bit about "You may replace it with the file named 'DFC Walkers'" or something, as I couldn't see that folder.
I'll delete the folders and return the backups, then redo the whole process as per the instructions, when I get the chance, and if that doesn't work I'll zip the folder and send you a link.

Anuttymous the Gathering
Anonymous + nutty = A-nutty-mous (no mice involved)
Ask me if you need any help

Tue, 2012-01-31 22:40
Pichoro
Pichoro's picture

Guitarweeps: To me, it sounds like you just got some wires crossed in the download process somehow. I would just try a fresh download.

Also, I don't wish to sound condescending, but you did catch that there are multiple templates on the other side of that link, right? Only the DFC Walkers one has DFC cards in it.


Anuttymous: I'm not sure what happened, but I'm concerned about what instructions you're following, as I don't recognize what you quoted there as being similar to anything in the included instructions file.


Nikeyeia: Yes, the popout art is difficult to use.

You have to make the popout art fit manually by adjusting the numbers in the styling tab. It is my advice starting out to make minor adjustments, slowly moving the popout into place, and if the size changes much, switch back to the card tab and re-import the popout image.

When importing the image, I advise you to use the "force to fit" option on the image import dialog.

Finally, to make the image look right, the one you import will have to be "cut out" using a program that supports creation of transparencies, such as GIMP, Photoshop, Corel PSP, or Paint.Net.

I know this is all a pain, and I wish there was a better way to support popout art in MSE. I tried lots of ways, and this is the best I came up with. I even attempted using the imported image as its own mask, but results were inconsistent and a bit ugly:

Spoiler:

Wed, 2012-02-01 05:44
jrzman
jrzman's picture

Wow! Fantastic work Pich, as usual. However, and yes there is a however here, is there a way/means to create a planeswalker DFC that transforms into a creature, or creature DFC that transforms into a planeswalker? This is actually essential to a set I'm doing. If you wish, I can PM you the details of what I'm planning.

jrzman set hub
“The path to knowledge is locked. To get in you either have the right key, or be lucky enough to be able to pick the lock.”

Wed, 2012-02-01 08:26
Pichoro
Pichoro's picture

Yes, PM me jrzman.

Thu, 2012-02-02 21:38
Anuttymous
Anuttymous's picture

Oh, well, I figured this one out myself... Didn't actually download the DFC file. I just clicked the first one I saw, which was Modern Extra. Everything seems fine now - error messages, but I don't think it's anything. Just in case:

Quote:
File not found: 'rlidentity.png' in package 'C:\Program Files\Magic Set Editor 2\data\magic-identity-new.mse-include'
If you are trying to open a file from another package, use "/package/filename"

Anuttymous the Gathering
Anonymous + nutty = A-nutty-mous (no mice involved)
Ask me if you need any help

Thu, 2012-02-02 22:47
Sohel
Sohel's picture

I was making a Double-Faced planeswalker (Green/wite mana symbol hybrid on both sides) and at first there was an empty space where the color indicator should be. Then, when I tried to save it, this appeared:

Quote:

---------------------------
Error
---------------------------
An internal error occured:

referencing a nonexistant file
Please save your work (use 'save as' to so you don't overwrite things)
and restart Magic Set Editor.

You should leave a bug report on http://magicseteditor.sourceforge.net/
Press Ctrl+C to copy this message to the clipboard.
---------------------------
Aceptar
---------------------------


Any ideas?

I'm back! I survived the Eater of Days!

Thu, 2012-02-02 23:10
Pichoro
Pichoro's picture

Sohel - Can you give me some steps leading up to the message? Because unfortunately, that message doesn't tell me anything.

Anuttymous - Sorry for the confusion. Its either list them together with descriptive names, or get a new sourceforge space for every template, which would be pretty crazy.

As for the error, I've still got some work to do on the indicators. Thanks for the message, though.

Fri, 2012-02-03 20:44
Sohel
Sohel's picture

I haven't been able to replicate the error yet, as I haven't been able to use the computer with MSE; but what I can recall was making a flip planeswalker, then changing it to a DFC. The night/flipped side had no cost.

I'm back! I survived the Eater of Days!

Mon, 2012-02-20 21:26
Guitarweeps
Head Administrator
Guitarweeps's picture

Hmmmm... tried this out on my desktop. The frames come up fine but whenever I try to save it, it gives an error: "mse.exe has stopped working" then it closes the program without saving.

Check out my updated set hub.

Tue, 2012-02-21 19:55
MtaRidley
MtaRidley's picture

I apologize, but I'm kinda new here. Where do I insert these new files and how do I get into the program to put them there?

Monjoy.

Oh yeah.

Tue, 2012-02-21 19:58
Pichoro
Pichoro's picture

The zips include detailed instructions on how to install the files.

Tue, 2012-02-21 21:20
MtaRidley
MtaRidley's picture

I know, I think I found those. They say to copy the files into the program's data, right? I don't know how to get there so I can do that.

Monjoy.

Oh yeah.

Tue, 2012-02-21 22:40
Guitarweeps
Head Administrator
Guitarweeps's picture

You have to find your data folder on your computer. It is wherever you saved the MSE program.

Check out my updated set hub.

Wed, 2012-02-22 00:20
MtaRidley
MtaRidley's picture

Okay, thanks. I have the Phyrexian mana now, but there's an extra tab called "Console" that reads "Package not found: 'magic-identity-new.mse-include'". I also cannot create DFCs or double-faced planeswalkers. Suggestions?

Monjoy.

Oh yeah.

Wed, 2012-02-22 00:42
Pichoro
Pichoro's picture

1.) Are you sure you got the DFC Walkers and not the Magic-New-Extra download?

2.) Are you sure you copied all the files out of the zip correctly?

Wed, 2012-02-22 01:08
MtaRidley
MtaRidley's picture

Ah. Whoops. Thank you for that, it's all fixed now. New cards look awesome, thanks Pichoro!

Monjoy.

Oh yeah.

Sat, 2012-02-25 22:48
Guitarweeps
Head Administrator
Guitarweeps's picture

I still can't save any changes on my MSE since adding the template. It gives the error "mse.exe has stopped working" then it closes the program without saving.

Check out my updated set hub.

Sat, 2012-02-25 23:15
Pichoro
Pichoro's picture

What if you remove the template? I have no idea what could possibly be so wrong. A sad 'frowny'

Sun, 2012-02-26 01:14
Guitarweeps
Head Administrator
Guitarweeps's picture

Stupid alert... what do I do to remove the template? Just delete the folder?

Check out my updated set hub.

Sun, 2012-02-26 01:33
Pichoro
Pichoro's picture

Yes.

Thu, 2012-03-08 02:21
sdfkjgh
sdfkjgh's picture

I still can't get the dot to show up. I started w/an older ver. of MSE, & d/led the plugins for color indicator, & I can't get it to show up.

Check out Hive block here.
Hey, check out my blog!

Thu, 2012-03-08 08:29
Jéské Couriano
Jéské Couriano's picture

sdfkjgh) What templates are you trying to summon them on?

Ceterum censeo Bolasinem esse delendam.
Accepting new types for S:tC!
Custom Keywords!

Sun, 2012-03-11 21:21
sdfkjgh
sdfkjgh's picture

i'm not entirely sure. i wouldn't even know where to look for that.

Check out Hive block here.
Hey, check out my blog!

Sun, 2012-03-11 21:52
Jéské Couriano
Jéské Couriano's picture

It should tell you which template you're using in the style tab.

Also, if you're using 0.3.8 or older, that may be your problem.

Ceterum censeo Bolasinem esse delendam.
Accepting new types for S:tC!
Custom Keywords!

Sun, 2012-03-11 22:29
Final Boss
Final Boss's picture

Not that it's stopping anything but I keep getting this:

File not found: 'rlidentity.png' in package 'E:\Programs\Magic Set Editor 2\data\magic-identity-new.mse-include'
If you are trying to open a file from another package, use "/package/filename"

when I click on the colour identity dot and open the drop down menu. It keeps flashing up multiple times in the console.
It doesn't stop the program working but just keeps doing it.

EDIT: Well there's me not reading the previous posts

Sat, 2012-03-24 14:30
PoVisko

I've followed instructions and read previous comments but it seems there wasn't this problem I'm having. The color indicator for lands that have multicolored frames but don't have written mana ability (like shocklands or fetchlands)acts funny. It disappears and leaves a blank space in its place resulting in pushing forward card type. No error messages or anything. Any ideas how to change it?
However, this does not happen on lands that add color to the template automatically.

Sat, 2012-03-24 15:25
Pichoro
Pichoro's picture

Sounds like a bug I'll look into. But in the meantime, you can "turn off" the indicator by clicking on it (it's in the space you're seeing), and switching it to "colorless".

Sat, 2012-03-24 15:55
PoVisko

Maybe I did something wrong though, because there is no option called "colorless". I remember i had problems when installing, where I did everything step-by-step, and you had to delete magic-new-transform templates, then overwrite with everything else and after that MSE counld't save any stuff (error: MSE stopped working), besides MSE didn't recognize new transform templates. Then I backuped old files back in the data folder and repeated the process again. Same result. After that I renamed folder in data where new transform templates were (magic-new-transform) and it worked fine, except for lands indicator as mentioned above. There, I provided as much information as I could. Maybe it'll help.

Sat, 2012-03-24 16:06
Pichoro
Pichoro's picture

This is so frustrating. Just like for Guitarweeps, I know that in minutes with your computer, I could fix whatever's wrong.

I don't think you properly installed my template. There should be a colorless option.

Sat, 2012-03-24 18:19
sdfkjgh
sdfkjgh's picture

I think I'm using ver 2.0.0. If I could post the entire set, I would, but there's a strict "Illustrations or GTFO" policy in place here. There isn't even a space where the dot could fit.

Check out Hive block here.
Hey, check out my blog!

Sat, 2012-03-24 18:21
Anuttymous
Anuttymous's picture

I don't have a "Colorless" option, either. I just unticked all the options that were ticked in the indicator dropdown box, starting with "Default". I think colourless is just no boxes ticked.

Anuttymous the Gathering
Anonymous + nutty = A-nutty-mous (no mice involved)
Ask me if you need any help

Sun, 2012-03-25 01:13
Pichoro
Pichoro's picture

I'm dumb, Nutty's right. Will elaborate later when I'm not on my phone.

Sun, 2012-03-25 04:35
Guitarweeps
Head Administrator
Guitarweeps's picture

@PoVisko - So did you correct the error where you couldn't save anything? I still have the error. I have been meaning to reinstall MSE from scratch to try that out but been really busy. Plus it was not letting me delete the files last time I tried.

Check out my updated set hub.

Sun, 2012-03-25 05:04
PoVisko

Guitarweeps - Yup, I fixed it. There was a folder in the zip where new double-side templates were (don't recall the name). Try changing it to magic-new-transform.mse-sytle. It worked for me.
And bout those lands, thanks guys, it's solved and everything I'm calm again A happy smile

Thu, 2012-06-28 20:07
gamerman00456789

i'm not sure i understand how to install this. where is me data file? (i run windows 7 if that helps)

Mon, 2012-07-30 21:43
Wax Detective
Wax Detective's picture

I have an issue with this, and I did not install this until I read the instructions about 5 times over. MSE says it can't find a file called clidentity.png which is supposed to be in the folder data/magic-identity-new.mse-include . I've checked my back ups, and every zip I have for mse, and I didn't find it anywhere.

Thanks.

Mon, 2012-07-30 21:49
Pichoro
Pichoro's picture

Yeah, that's a missing file. But I haven't bothered to do anything about it because no harm is done by its absence. Just ignore it and go on. A happy smile

Mon, 2012-07-30 21:54
Wax Detective
Wax Detective's picture

There's a whole set I can't open because of it.

Mon, 2012-07-30 22:02
Pichoro
Pichoro's picture

Oh, no no no. That's a different problem. I'm not clear on what causes it - probably the prior use of the DFCs that were released before. Or magic-new-hires. Some run into this problem, some don't. The best advice I have for you is to go back to your backups, open that set, and switch those cards that are DFCS to splits or flips and any cards that are magic-new-hires to plain old magic-new. Save, then try installing these templates again.

But the missing file doesn't do any harm. It's just a missing file that's never even displayed in the program, even if MSE thinks it needs it.

Tue, 2012-07-31 07:15
Madness
Madness's picture

Is it me or this template breaks the hires one?