Rutania -- A Steampunk Set (In need of feedback)

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Fri, 2011-07-08 11:32
CrimsonReaper

Hi Everyone!

I'm only a new memeber to the MSE forums but I've been surfing it for quite a while now, ever since I got MSE, mostly because I love the ideas that some people here have.

So this is my first "set". I don't have a name for it yet, and its story is sketchy at the moment, but the short of it is this: A Steampunk Empire, known as Rutania, on the brink of revolution. The Empire was first brought into civility by the Pendragons, who know act as the Royal family and regents.

So here is some info on the set (I am hoping to post a card breakdown sometime in the near future). Criticism and feedback would be really helpful as this is the first time I've tried something like this and I'm looking to improve Big smile (Such a model student, I know)

Edit -- See Disposable Heros comment. Thanks for comment btw DH A happy smile
Edit -- KEYWORD CHANGE: Metallurgy. See Keywords.

Card Breakdown (Sill a WIP)

Spoiler:
Monocolors: White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol
25 cards = 1 M Mana for MTG Extra, 3 Red mana symbol, 7 Blue mana symbol, 14 Chaos Symbol

Mechanics/Keywords

Spoiler:

Artifact themed set. The theme is "mechanical reliance". The denizens of this plane are so used to technology, and it is reflected in their lifestyle. Without artifacts, they are much less powerful.

Augmented – [effect] as long as ~ is equipped.

Clockwork [number] (This creature enters the battlefield with [n] +1/+1 counter(s) on it. Whenever it
attacks or blocks, remove a +1/+1 counter at end of combat.)

Metallurgy [cost] (You may sacrifice an artifact and pay [cost] instead of paying this card's casting cost.)

Artifact Mana for MTG Extra (Artifact Mana for MTG Extra can be paid with 2 mana symbol or by tapping an untapped, unequipped artifact you control.)

Color Alignments

Spoiler:
White mana symbol Evensong, Elabrium City. Mostly taken up with the core of the Rutania empire (i.e. the Monarchy, the Army, the Aristocracy). WHite will be a lot like mirrodin. Human soldiers and knights, as well as a cadre of elite cat dualists known as the Leon, and stalwart Elephant guardians called the Ivor.

Blue mana symbol Oxbrige Academy, Rising Falls. Rutania values progress, and the progress of the nation is largely due to the Oxbridge College, the great house of learning, which floats amidst the Rising Falls, an ocean that rises into the sky. Here, Vedalken act as reknowned professors and educators to humans, other vedalken, and birds. Fae also dwell here.

Black mana symbol The Workhouses/Worktowns of Sloan, Mourntown and Duskvale. Part of the reason for the might of Rutania, unfortunately, is the abhorrent lives of those who toil daily in the dark workhouses. It is in these wretched workhouses that the poor and misfortunate spend their pitiful lives working their fingers to the bone, so that others may live in opulence. "Blood Barons" - vampires - cultivate this society, which the aristocracy turns a blind eye to because of productivity. They are assisted by pitiful rat creatures which act as spies and snitches.

Red mana symbol Vitrice Minelands. From where the Rutanian empire is supplied with its raw materials. Before the reformation of the Empire, these lands where home to barbaric warring tribes of Orcs and Goblins, as well as Great Wurms, which guarded stockpiles of gems and treasure. By appealing to the more civil, though rather dogmatic Dwarves, the Pendragons where able to forge an alliance which led to the subjugation of the Orcs and Goblins, the uncovering of Wurm guarded stockpiles (which granted the wealth of the royal family), and the instigation of the Dwarves as caretakers of the Minelands.

Green mana symbol Misted Forests, The Brass Woods. Somehow, areas of Rutania remain untouched by industry, though though people have tried relentlessly to do so. It would seem that the natural balance of Rutania wishes to stay intact, and as a result, any attempts to impeach the wooden walls of the forest have failed miserably. The woods are filled with broken and rusted metal, and its denizens have taken up what to them is strange artifice and poured their own magical influence into it. It is occupied by elves, the guardians and caretakers, as well as a number of great beasts. It should be noted that the inhabitants of these areas see the scraps of industry around them as strange "relics" and "totems". The forests have since been shrouded in a thick blanket of fog, which only its denizens can navigate properly.

Other things to note (May be updated more)

Spoiler:
1. The melding of magic and metal has had a strange affect on mana on this plane. Mana can now be physically interacted with, as it now, in concentrated pockets, appears as "Steam". For instance, white steam, which dances around the castles and markets of Elabrium, is like clouds. However, the black Steam which billows forth from the workhouses is like a thick smog.
2. The Vampires, or "Blood Barons", who run the workhouses are a minority, and this is the only reason why they do not fight for supremecy (Also, they kind of enjoy their work). They where culled somewhat when the Pendragons first began the reformation.
3. There will be a few reprints in this set. Mostly, they will be because the fit with the flavour of certain characters in the set, etc.

Cards (So Far)

Spoiler:

White mana symbol White 25/25

Spoiler:

Pendragon Long Gunners White mana symbol
Creature - Human Soldier Chaos Symbol
Augmented - Tap symbol: Pendragon Long Gunners deals 2 damage to target attacking creature. Activate this ability only if Pendragon Long Gunners is equipped.
“The best soldiers are those who fight with belief. Even so, none of them dispute the effectiveness the good old Palipers Steamguage 56.”
2/2

Penragon Loyalist Artifact Mana for MTG Extra
Creature - Human Soldier Chaos Symbol
(Artifact Mana for MTG Extra can be paid with 2 mana symbol or by tapping an untapped, unequipped artifact you control.)
Pendragon Loyalist is white.
“We believe in the Pendragons name. That they did come, conquer, restore and build.”
–Pendragon dogma

1/1

Royal Reliquist 1 mana symbolWhite mana symbol
Creature - Human Artificer Chaos Symbol
Whenever an artifact enters the battlefield under your control or you pay Artifact Mana for MTG Extra by tapping an artifact you control, you may gain 1 life.
“If I may make a small observation? The Pendragons could easily be classified as ‘hoarders’”
–Villiam, Royal Archivist

1/1

Steamguaged Official 1 mana symbolWhite mana symbol
Creature - Human Artificer Chaos Symbol
Clockwork 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever it attacks or blocks, remove a +1/+1 counter at end of combat.)
1 mana symbol, Tap symbol, Remove a +1/+1 counter from Steamguaged Official: Tap target creature.
The Pendragon officials serve one purpose. Keep others in their place.
1/1

Steamcuff 2 mana symbolWhite mana symbol
Enchantment - Aura Chaos Symbol
Enchant creature
Enchanted creature can’t attack or block and its activated abilities can’t be activated.
Metallurgy 1 mana symbolWhite mana symbol (You may sacrifice an artifact and pay 1 mana symbolWhite mana symbol instead of paying this card's casting cost.)
Handcuffs are for whimps.

Majestic Pet 2 mana symbolWhite mana symbol
Creature - Griffin Chaos Symbol
Flying
‘Oohs’ and ‘Aahs’ are probably the best and only description.
2/2

Light Infantry 2 mana symbolWhite mana symbol
Instant Chaos Symbol
Put two 1/1 Soldier artifact creature tokens onto the battlefield.
Robotic militia are so useful. Ruthless, resilient, and they only break rank if you break them.

Leon Dualist 2 mana symbolWhite mana symbol
Creature - Cat Soldier Chaos Symbol
Augmented - Leon Dualist gets +1/+1 and has first strike as long as its equipped.
A dual to the death with a court swordsman is a dual to your death.
2/2

Priest of the Sixth Brass 1 mana symbolWhite mana symbolWhite mana symbol
Creature - Human Cleric Chaos Symbol
(Artifact Mana for MTG Extra can be paid with 2 mana symbol or by tapping an untapped, unequipped artifact you control.)
Artifact Mana for MTG Extra, Tap symbol: Prevent the next 2 damage that would be dealt to target creature this turn.
Where metal meets medicinal.
1/1

Puristeel 3 mana symbolWhite mana symbol
Sorcery Chaos Symbol
Destroy target artifact or enchantment.
Metallurgy 1 mana symbolWhite mana symbol (You may sacrifice an artifact and pay 1 mana symbolWhite mana symbol instead of paying this card's casting cost.)
Only the purest of magic and metal is worthy to serve the cause of the Pendragons.

Evensong Protectors 2 mana symbolWhite mana symbolWhite mana symbol
Creature - Elephant Soldier Chaos Symbol
Defender
They stand, unmoving and emotionless, outside Evensong Palace. That alone is enough to warn of intruders and vagabonds.
2/4

Steel Submission 2 mana symbolWhite mana symbol
Instant Chaos Symbol
Tap up to two target creatures.
Metallurgy 1 mana symbolWhite mana symbol (You may sacrifice an artifact and pay 1 mana symbolWhite mana symbol instead of paying this card's casting cost.)
Bow before the might of Pendragon.

Siphonite Guardian 3 mana symbolWhite mana symbol
Creature - Elephant Soldier Chaos Symbol
Augmented – Siphonite Guardian has lifelink as long as its equipped.
All good steel takes in goodness itself.
3/3

Brightsteam Artifact Mana for MTG ExtraWhite mana symbol
Instant Chaos Symbol
(Artifact Mana for MTG Extra can be paid with 2 mana symbol or by tapping an untapped, unequipped artifact you control.)
You gain 2 life. If an artifact was tapped to cast Brightsteam, you gain 4 life instead.
White steam is like oxygen. As air gives life, so two does steam, and as air maintains it, steam corrals it.

Liquify 2 mana symbolWhite mana symbolWhite mana symbol
Instant Blue mana symbol
Exile target artifact or enchantment.
Metallurgy White mana symbol (You may sacrifice an artifact and pay White mana symbol instead of paying this card's casting cost.)
Just as metal does, all things fade without solidarity.

Evensong Swordsmith 3 mana symbolWhite mana symbol
Creature - Cat Soldier Blue mana symbol
When Evensong Swordsmith Enters the battlefield, you may pay X mana symbol. If you do, search your library for an Equipment card with converted mana cost X or less, and put that card onto the battlefield. Then shuffle your library.
2/3

Steamtrooper Squire White mana symbol
Creature - Human Soldier Blue mana symbol
Tap symbol: The next equip cost you pay this turn costs 1 mana symbol less.
“A good squire knows the armour almost as well as its actual wearer.”
1/1

Leon Cloudprowler White mana symbolWhite mana symbol
Creature - Cat Soldier Blue mana symbol
Vigilance
Augmented – Leon Cloudprowler gets +2/+2 and has flying as long as its equipped.
When the royals realized the necessity of a standing Airforce, the Leon – literally – rose to the challenge.
2/2

Monarch's Twinblade 3 mana symbolWhite mana symbol
Creature - Human Knight Blue mana symbol
Clockwork 2 (This creature enters the battlefield with two +1/+1 counters on it. Whenever it attacks or blocks, remove a +1/+1 counter at end of combat.)
Augmented – Monarch’s Twinblade has double strike as long as its equipped.
To hold a blade in the name of the king is an honor. To hold two, however…

Kinetic Absorbtion 1 mana symbolWhite mana symbol
Instant Blue mana symbol
Prevent the next 3 damage that would be dealt to target creature this turn. Put a +1/+1 counter on that creature for each 1 damage prevent this way.
White Steam powered artifice, like the skin of a hardy veteran, grows stronger with each scar.

Bufferblast Artifact Mana for MTG Extra
Instant Blue mana symbol
(Artifact Mana for MTG Extra can be paid with 2 mana symbol or by tapping an untapped, unequipped artifact you control.)
Bufferblast deals 1 damage to each attacking creature. If you cast Bufferblast for its metallurgy cost, return it to your hand as it resolves.
Metallurgy White mana symbol (You may sacrifice an artifact and pay White mana symbol instead of paying this card's casting cost.)
Careful, it might be hot...

Master at Arms 3 mana symbolWhite mana symbolWhite mana symbol
Creature - Human Knight Red mana symbol
Equipped creatures you control get +1/+1.
Other Knight and Soldier creatures you control get +1/+1.
From the best trained battalion rises the best trained recruit.
3/3

Victorious Reclamation 3 mana symbolWhite mana symbolWhite mana symbol
Sorcery Red mana symbol
Return any number of equipments from your graveyard to the battlefield. Until end of turn, equip costs of equipments returned to the battlefield this way are 1 mana symbol.
Victory has its own rewards.

Veil of Honor 1 mana symbolWhite mana symbolWhite mana symbol
Enchantment Red mana symbol
Artifacts you control have hexproof. (They can't be the target of spells or abilities your opponents control.)
The Royal Reliquary has no guards. White Steam fogs the halls, ensuring only the righteous make use of its treasures.

Clockwork Empiriarch 7 mana symbolWhite mana symbolWhite mana symbolWhite mana symbol
Creature - Angel M Mana for MTG Extra
Clockwork X, where X is equal to your life total.
Whenever you remove a +1/+1 counter from Clockwork Emperiarch, you gain 1 life.
By heavenly mandate, she bears the very first Steam Armour, a sure sign of the divine right of the Pendragons to rule.
3/3

Blue mana symbol Blue 11/25

Spoiler:

Airheart Aeronaut 1 mana symbolBlue mana symbol
Creature – Human Rogue Chaos Symbol
Augmented – Airheart Aeronaut has flying as long as its equipped.
When Manasteam granted the Researches the power to soar with their winged fellows, they relished the opportunity to explore the new worlds above and beyond the clouds.
1/2

Steelwinged Ornothologist 2 mana symbolBlue mana symbol
Creature – Human Rogue Chaos Symbol
Flying
Metallurgy Blue mana symbol (You may sacrifice an artifact and pay Blue mana symbol instead of paying this card's casting cost.)
Taking to the air with bladed feathers.
2/2

Alloyed Air 2 mana symbolBlue mana symbol
Instant Chaos Symbol
Creatures your opponents control get -2/-0 until end of turn.
Metallurgy Blue mana symbol (You may sacrifice an artifact and pay Blue mana symbol instead of paying this card's casting cost.)
“For Pendragon’s sakes, Damiel! Who actually lives and breathes artifice! He was stating a metaphor, you oaf!
--Damiel’s mistakes, part 1

Reckless Scholar 2 mana symbolBlue mana symbol
Creature – Human Wizard Chaos Symbol
Tap symbol: Target player draws a card, then discards a card.
“Loss is the sibling of invention!”
--Damiel, reckless scholar
1/2

Malfunction Blue mana symbol
Instant Chaos Symbol
Counter target instant or sorcery spell unless its controller taps an untapped, unequipped artifact he or she controls.
"Just because it ain't broke now, doesn't mean it wont break any time soon..."

Steamsage 1 mana symbolBlue mana symbolBlue mana symbol
Creature – Human Wizard Chaos Symbol
(Artifact Mana for MTG Extra can be paid with 2 mana symbol or by tapping an untapped, unequipped artifact you control.)
Artifact Mana for MTG Extra, Tap symbol: Target creature gains flying until end of turn.
“Steam flows in only one direction; up. I intend to follow it”
1/1

Oxbridge Administrator 1 mana symbolBlue mana symbol
Creature – Vedalken Wizard Chaos Symbol
AugmentedTap symbol: Tap target artifact, creature or land. Activate this ability only if Oxbridge Techmaturge is equipped.
The Board of Oxbridge are very picky about who comes into and what is studied at the Academy.

Mind Map Blue mana symbol
Sorcery Chaos Symbol
Look at the top three cards of your library. Choose one and put it into your hand, then put the rest on the top or bottom of your library in any order.
“The secret to innovation is sorting through all your ideas to find the most promising ones.”

Faerie Tinkerer Blue mana symbol
Flying Chaos Symbol
2 mana symbolBlue mana symbol, Tap symbol: Untap target artifact.
Sometimes, the biggest mechanical failures are the result of the smallest nuisances. They therefore require the smallest help to remedy.
1/1

Baublefy 1 mana symbolBlue mana symbol
Instant Blue mana symbol
Target creature loses all abilities and becomes a 1/1 artifact creature until end of turn.
“I will make you the thing you fear most. Worthless.

Dean of Oxbridge 3 mana symbolBlue mana symbol
Creature – Vedalken Wizard Red mana symbol
Artifact spells that share a name with artifacts on the battlefield cost 2 mana symbol more to cast.
Whenever you cast an artifact spell, if it doesn’t share a name with an artifact on the battlefield, you may draw a card.
“Here, innovation is encouraged. Plagiarism, however, is… frowned upon…”
1/3

Black mana symbol Black 0/25

Spoiler:

Red mana symbol Red 0/25

Spoiler:

Green mana symbol Green 1/25

Spoiler:

Brasswood Ecoseer 1 mana symbolGreen mana symbol
Creature – Elf Shaman Blue mana symbol
(Artifact Mana for MTG Extra may be paid with 2 mana symbol or by tapping an untapped, unequipped artifact you control.)
Artifact Mana for MTG Extra: Add Green mana symbol to your mana pool.
“If the machines must be discarded here, we shall turn the trash to our own enterprise.”
1/1

Fri, 2011-07-08 11:49
Disposable Hero
Disposable Hero's picture

This set seems really cool. I think the remindeer text for artifact mana could be worded as this though:
(Artifact Mana for MTG Extra can be paid with 2 mana symbol or by tapping an untapped, unequipped artifact you control.)
This saves a bit of space and is more gramatically correct than your current wording (you have a comma where you should have a period and you shoulkd start a new sentence at that point).

You can call me DH.
These are the rules. Read them.

Sat, 2011-07-09 02:04
CrimsonReaper

Thanks for the comment DH. Did you get a chance to look at any of the cards themselves? One hting I still very unsure about is mana/casting costs. Do they seem okay?

Sat, 2011-07-09 23:23
Jéské Couriano
Jéské Couriano's picture

Augmented)

Robin Williams: A Night at the Met wrote:
Mr President, sir, did you know that if you look in the dictionary under "redundant" it says "see redundant"?

You don't need a keyword for an effect that happens to a creature when a card is equipped. It's like having a keyword that goes only on Auras that takes effect on the creature it's enchanting only while it's enchanting something.

Clockwork) This isn't common, but clockwork is frequent enough to need a word.

Metallurgy)

Spoiler:
Metallurgy <foo> (You may sacrifice an artifact and pay <foo> instead of paying this card's casting cost.)

Artifact Mana for MTG Extra: In the Koluss block, I take a more "snow mana" approach to it: (Artifact Mana for MTG Extra may be paid with any mana from an artifact source.) (I also use it exclusively for Contraptions, but YMMV). It's your choice whether you want to have it more like Snow mana or Phyrexian mana.

Sat, 2011-07-09 23:48
Kazerima
Kazerima's picture

May want to recost or lower the P/T of Pendragon Long Gunners, it's currently White mana symbol for a 2/2 with effect

Current sets:
Gateways (On hiatus)

Sun, 2011-07-10 07:28
CrimsonReaper

Thanks for the comments guys!

@Jeske

Spoiler:
I see what you mean with the "pseudo" keyword Augmented. I put it there more as a way of simply stating a flavour in the story. I don't know, it might not really work. I'll have a think and go over it.

Yeah, clockwork is going to appear, I feel, more on my red and green, and a little on black cards. It wasn't really made for blue, as I feel that blue doesn't really play much with +1/+1 counters, and when I was drafting the white cards it just didn't really come up. It will appear more in other cards though.

Okay, so metallurgy. With this one I just went from what I read on keywords like prowl:
prowl [cost] (You may cast this for its prowl cost if you dealt combat damage to a player this turn with a .)
I broke it down:
KEYWORD (You may cast this spell for its KEYWORD cost [by meeting requirement])
Then I just replaced it with my metallurgy keyword stuff etc. My way seems to be shorter, does it really matter?

Pure and simple, my use of [A] mana in this is just to enforce the fact that the denizens of this plane rely HEAVILY on their machinery. Also, it should be noted, that I'm not asking for you to spend mana from an artifact source, I'm asking players to tap the artifact itself, effectivly focusing on the labour of the artifact rather than the power... did I explain that properly? Stick out your tongue SO in the case of [A] mana, I'd rather just keep it the way that Disposable Hero recommended.

BTW Jeske... what is <foo>?

@Kaz -- Cool, I'll change it. The reason its 2/2 is because I found a picture that I just fell in love with (It was really the inspiration for the card.) But I wont go into that. Does 1 mana symbolWhite mana symbol sound good? Or should it be more expensive?

Sun, 2011-07-10 10:28
Jéské Couriano
Jéské Couriano's picture

CrimsonReaper) It does, as Prowl has a stipulation attached to it. Metallurgy does not (sacrificing the artifact is seen as a part of the alternate cost and not a trigger condition), so it needs to be made explicitly clear how it works in the brevity of reminder text.

In general, the clockwork ability has been limited to artifact creatures, not living ones. (Clockwork is extremely intricate and fragile.)

<foo> is a variable, as are (the less-frequently used by me) <bar> and <baz>. They are derived from programming lingo, where they are used to represent metasyntactic variables.

Sun, 2011-07-10 12:02
CrimsonReaper

@Jeske

In that case! Consider it my second edit! Big smile

CLcokwork for me also represents the tools of wizards and artificers on the plane. I can see wha you mean by limiting it to artifact creatures though, and of course, it will appear on them.

...
metasyntactic say what!? Okay... I'm not really a programmer... Stick out your tongue

Sun, 2011-07-10 12:11
Disposable Hero
Disposable Hero's picture

@Jeske: I think you're forgetting that AUgmented only appears on creatures so far. It's a second upgrade, like Kemba's Legion.

You can call me DH.
These are the rules. Read them.

Sun, 2011-07-10 12:17
CrimsonReaper

I think I want to keep augmented as it is. Even if there are some slight problems, it just seems to fit nicely, for me personally that is. Also because its so frequent, I just like the idea of giving it a keyword.

And yes, so far as I have drafted, it only appears on creatures.

But thanks for the feedback guys! I do really appreciate it. Keep it coming!

Sun, 2011-07-10 19:00
Jéské Couriano
Jéské Couriano's picture

DH) Ah. I thought it was on Equipment, not creatures.

Fri, 2011-07-15 23:19
Dark Nova
Dark Nova's picture

@CrimsonReaper - I liked your idea. I was actually fiddling around with some steampunk designs of my own. Since you are already working on a set with this design, I figured these may be more useful for you than myself. Just fiddled around with some design ideas for you. Hope you enjoy and feel free to take any of them for your set.

Tin-Kin Construct & Steamwork Dragon

Spoiler:


Steamwork Designer & Noble Hunting Wagon
Spoiler:


Mist Piper & Mimicing Automaton
Spoiler:

*snip*

Mechanical Feline & Junk Rumager
Spoiler:

*snip*

Iron-Shock Blade & Iron Titan
Spoiler:


Industrial Complex & Industrial Armor
Spoiler:
*double snip*

Factory & Elisa The Desconstructor
Spoiler:


Copper Vine Bottler & Construct Rebuilder
Spoiler:
*snip*

Clockwork Sabotage & Clockwork Diviner
Spoiler:


Airship & Aerial Merfolk
Spoiler:
*snip*

Since I was not designing these based on your set, they have none of your keywords on them. I think if you throw some of them in, it would make these cards work nicely.

Wed, 2011-07-27 11:47
CrimsonReaper

@Riptide
I like some of those cards!! I may "build" on some of them if you dont mind Big smile
In fact, a few of those pictures you have used where some initial inspiration Big smile WHO WOULD HAVE THOUGHT!?
Sorry for no posting recently, I have been sick for quite a while.

Wed, 2011-07-27 12:13
Disposable Hero
Disposable Hero's picture

Artist credit is required for ALL renders, Riptide. You need it for Airship, Copper Vine Bottler, Industrial Complex, Industrial Armor, Junk Rummager (two “m”s), and Mimicking Automaton (you forgot a “k”). If you violate the rules one more time, you will be suspended.

You can call me DH.
These are the rules. Read them.

Mon, 2011-08-01 05:39
Dark Nova
Dark Nova's picture

@CrimsonReaper
Of course you can take those cards and build on them, thats why I threw them on here. I used a template that allowed for additional colors to get the background, I cant remember the name of the template though (I think it was called Magic Extended or something). They need a little work to balance them, but it should be a fun set to build, if you want any help, let me know. Also, if you search steam punk art, you'll find a ton on the internet.
@Disposable Hero
Sorry about that. I gave up on this set; therefore, I didn't bother getting the artist's name for these ones. It slipped my mind to add them before I uploaded the images. It wont happen again.

Fri, 2012-02-03 19:12
Reality Glitch
Reality Glitch's picture

Hey CrimsonReaper. I like your set idea and would like to help you w/ it. One thing I saw that you had Tap symbol as the first symbol in ability cost, it should be {mana}, Tap symbol or An untap symbol., {other costs}. Also a card suggestion...

Tinker-Bot 2 mana symbolArtifact Mana for MTG ExtraBlue mana symbol
Artifact Creature -- Tin-kin Artificer Blue mana symbol 2/3
Artifact Mana for MTG ExtraBlue mana symbol, Tap symbol: Put a +1/+1 counter on another target artifact creature, gains your choose of flying, trample, first strike, deathtouch, or vigilance for aslong as it has a +1/+1 counter on it.

Fri, 2012-02-03 01:28
Carn13
Carn13's picture

Are there really no rules against necrobumping here? Cool.

Fri, 2012-02-03 02:28
Noahlotr
Noahlotr's picture

Oh, there are necroing rules alright. My first post ever was a necro.

Fri, 2012-02-03 02:28
Carn13
Carn13's picture

Then I'm pretty sure this is slightly over the time limit for posting.

Mon, 2012-04-16 21:50
Steampunk

How do i download that Cog symbol, its perfect for my steampunk theme.

Mon, 2012-04-16 23:21
Carn13
Carn13's picture

http://mtg.pifro.com/viewtopic.php?f=19&t=401&start=0, magic-mana-small-and-large-extra.installer. Double-click on the installer to install.

Tue, 2012-04-17 14:49
Dark Nova
Dark Nova's picture

I really was psyched for this set, sad to see its most likely dead.
I think it is from the Modern Extra template. You can download a ton of templates from the site here at http://magicseteditor.sourceforge.net/additional-templates
They allow you to do a lot of neat stuff. I have a dozen cards or so made for a steam punk set I was working on. In the next few days I'll dump what I have so far on the forums if you want any ideas to work with. Even got a little story written with color alignments.

Wed, 2012-04-18 04:00
Carn13
Carn13's picture

I've been working on one too, might post what I have so far. It actually uses approximately the same artifact mana mechanic from this thread.

Thu, 2012-04-19 00:03
Reality Glitch
Reality Glitch's picture

I think artifact mana should be worded like snow mana. (Artifact Mana for MTG Extra may be payed with one mana from an artifact source.)

Thu, 2012-04-19 00:59
Carn13
Carn13's picture

Not if it's wanted to work differently.

Thu, 2012-04-19 01:36
silverllama16
silverllama16's picture

I absolutely love the idea behind Clockwork! Have you consider adding mechanics such as allowing other creature to "wind up" creatures with Clockwork?
I was also really happy to see dwarves, but really the white mana faction shouldn't just be a thinly disguised Auriok group. It's good you're willing to admit that, but how about this?
The plane is technology dependent so dwarves are the Red/white mana symbol guys and then instead of goblins and orcs you can have GREMLINS! They can represent the more destructive side of red, the Red/green mana symbol bit and fit well with the steampunk theme.
The elves are filling a stereotypical role and a boring one. Make them eco-terrorists, rebelling against the decay of the plane's natural world by destroying artifacts and factories and even assassinating inventors. Or something.
Less birds, more FAERIES!!!! I love the idea of faeries flitting about fixing things. Make the birds Black mana symbol! They can be like, crows and ravens who barely survive because of the smog from the factories.
I don't have an opinion.
I think vampires, rats and vedalken are all amazing. Make the vedalken fat overseers!
And now that I've annoyed you with my requests and observances, just wanted to let you know I think this whole set is a great idea! Keep it up!

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Sat, 2012-04-21 15:41
Icarael
Icarael's picture

OP, I was gonna ask if I could use Metallurgy and the Artifact mana rules for my own set. Is that alright?

"Take the bridge, men! Victory! Victory is ou - Retreat! RETREAT!"
Arrival of the Eldrazi Community Set

Sat, 2012-04-21 16:03
Carn13
Carn13's picture

I'm not sure if they're still here...

Sun, 2012-04-22 06:15
CrimsonReaper

Hey guys!! I an still here Stick out your tongue But I think this may be one of the best examples of necroing if ever there was one.

About this set, i realy wanted to finish this but some big family troubles began a while ago and I essentially had to stop doing anything creative (including mse) for a while.

Anyway, I did want to try to complete it, but I dont think I have the willpower to do so.

So I was thinking, maybe I will hand it over to the make a set forum and see if I could turn it inot a community set. What do you guys think?
If not, then I'm totally okay with Icraek using it. In fact, I'd be flattered!!

But I would like to ask if the community is interested first. Maybe we could pool concepts Icrael!

Thanks for caring guys Big smile

Sun, 2012-04-22 16:46
Icarael
Icarael's picture

Nah, Crimson. It's not necroing. The thread's still fresh.

And if you wish to turn it over to the site community, feel free to do so. But I'm not at present willing to lead a make-a-set project. Thanks for the vote of confidence, though.

I was mainly asking if I could borrow those two mechanics for a post-apocalyptic set I'm making. Thanks for giving me permission.

"Take the bridge, men! Victory! Victory is ou - Retreat! RETREAT!"
Arrival of the Eldrazi Community Set

Sun, 2012-04-22 16:40
Carn13
Carn13's picture

...I might be willing to do so, if people would join.

Sun, 2012-04-22 16:58
grishnax
grishnax's picture

I would be totally up for this. I enjoy making cards more than I enjoy making story, so this seems perfect for me.

Sun, 2012-04-22 17:28
Carn13
Carn13's picture

And I've got a story planned, but suck at making cards in bulk. Anyone else interested? Two more and then I'll make the thread.

Sun, 2012-04-22 17:47
Timespiraled
Timespiraled's picture

I'd be interested but I have a lot on my plate. I'd check in at least 1 or 2 a day though.

Formermly Captain of Nephalia

Wed, 2012-04-25 15:11
Reality Glitch
Reality Glitch's picture

Count me in, I can help w/ both story and cards.

Wed, 2012-04-25 19:46
Carn13
Carn13's picture

Alright, the thread will be up and my ideas posted by tomorrow.

Wed, 2012-04-25 21:17
Dark Nova
Dark Nova's picture

I know I've been speaking to you about this through private messages, but I'm definately up for helping out with this one. You can see some of the cards I posted above here, I have a couple dozen more since I last posted. When you get the new forum post up, I'll put some of them up if you want. Keyword mechanics are still up in the air for what I was working on. The big change was that any artifact with a gear cost has an aged brass look to it (I used the Magic Extra Template and combined brown and orange). Here are the mechanics I had going for what I was working on if you want to use any:
Steam: * (Tap another artifact you control, this card gets * until end of turn)

Gearshift * (If this card is in your graveyard, you may pay * and sacrifice an artifact you control to place it on the battlefield)

And I know I posted it before in PM but for others working on the set, this is the rough storyline I came up with. I know me and Cain already discussed not using phyrexia, but I haven't had a chance yet to change it:
"Dark Steam
____________
Enter Ferrona, the plane of contructs. For centuries, the lines between technology and Magic have become blurred. Powered by a combination of Steam and Magic, machines liter cities and country sides. Factories churn out metal, The industrial age is in full swing, and constructs walk the streets. But a rebellion is brewing with Man vs Machine, and a dark force from across the Multiverse seeks to upset the balance.
Factions:
League of Light:
Primary Colors: Green and White
Primary Attributes: Artifact Destruction. Least amount of Artifact Creatures. Life gain. Destroy/tap artifacts to boost power.
Background: Originally started as a political and religious movement, the League of Light are gaining a major foothold on the general populace. Bent on the destuction of any sentient constucts, they feel that the machines are taking over and will soon destroy life.
Pros: Believe that there is a true underlying threat and are starting to undertand the Phyrexian influence on their plane.
Cons: Fanatical zealots that will destroy any artifacts or those that create them, just to prove their point.
Iron Brotherhood:
Primary Colors: Red and Blue
Primary Attributes: Artifact Friendly. Supports artifact creatures and equipment. Direct Damage. Allows for faster casting of artifacts.
Background: The Iron Brotherhood originated as a union of artificers and metal workers, but with the current turmoil have supported their creations. Looking upon the Tin-Kin almost as their own children, the Iron Brotherhood has defended their right to build them and their creation's right to prosper. When the League of Light gained the majority and convinced Parliment to pass the "Standard Constructs Act", making it illegal to create automatons, many of the Brotherhood went underground to continue work on building better, more life like, machines.
Pros: Support their creations and believe that they can
Cons: Blind to the fact that the Tin-Kin are becoming corrupted by Phyrexia.
Tin-Kin:
Primary Colors: Artifact
Primary Attributes: Artifact Creatures. Boost other artifacts. Tribal Instants.
Background: Within the past century, mankind realized that their steam powered constructions could be build into automatons capable of helping daily life. With magic imbued in these, the constructs eventually learned to repair themselves and became aware surroundings. Like their creators, they began constucting artifacts of their own. As constructs began creating their own simple constructs, the populace began jokingly calling these Tin-Kin, but thought of them as nothing more than walking talking toys. Eventually, this evolution began to worry the established order, as the Tin-kin became more and more advanced with each generation. Some religous groups began to form "Scrapper Parties", which would traverse the undercity and wipe out these creations out of fear, calling them abominations. This mob mentality spread into what is now known as the League of Light. It wasn't until the Phyrexians came to the plane that the Tin-kin began to fight back.
Phyrexia:
Primary colors: Black
Primary Attributes: Artifact Control. Power Hungry. Light Artifact Destuction and heavy creature destruction
Background: Phyrexia has been a threat to the multiverse since the beginning of time, and now is no different. A plane with such dependance on metal, machines, and constructs is the perfect breeding ground for their madness. They first came to the Tin-Kin under the guise of a helping hand to gain their sentience and freedom, but like all things Phyrexian, control and expansion is their final motive.
Pros: One minded goals.
Cons: Considered Evil by pretty much any creature in the multiverse."

Thu, 2012-04-26 13:49
Icarael
Icarael's picture

Quote:
Gearshift * (If this card is in your graveyard, you may pay * and sacrifice an artifact you control to place it on the battlefield)

Funny, I've got a keyword that's really similar to that.

Quote:
Reconstruct X (You may sacrifice any number of permanents you control with a total converted mana cost of X or more to cast this card from your graveyard without paying its mana cost.)

But you know, your wording looks way better for Reconstruct. Gets the feeling of rebuilding something with a box of scraps better.

Do you mind if I take another cue from your set and use the wording for Gearshift as "Reconstruct"?

"Take the bridge, men! Victory! Victory is ou - Retreat! RETREAT!"
Arrival of the Eldrazi Community Set

Thu, 2012-04-26 15:06
Dark Nova
Dark Nova's picture

Of course! Use whatever you would like.

Thu, 2012-04-26 20:13
Guitarweeps
Head Administrator
Guitarweeps's picture

Steam needs to say "tap target untapped artifact" since you can tap something that is already tapped.

Check out my updated set hub.

Site Administrator

Thu, 2012-04-26 21:29
Carn13
Carn13's picture

K, thread is up in the Make-a-Set section. All discussion will be there now.