Mirrodin Pure Community Set Design

continued...
Wed, 2011-04-20 23:22
TheAmazingKamahl
TheAmazingKamahl's picture

Cleanse 2 mana symbolWhite mana symbol//Spread 2 mana symbolBlack mana symbol
Sorcery//Sorcery Uncommon
Cleanse: Remove all counters from target permanent.
Spread: Profilerate.
Like it?

Wed, 2011-04-20 23:51
New Kind of Christ
New Kind of Christ's picture

No, I don't.

Slightly overcosted on cleanse, possibly spread too. And why uncommon?

I'd suggest you reread the forum rules. You're 1 warning away from a suspension just because you can't say things in a polite way. -AF

Thu, 2011-04-21 04:13
Guitarweeps
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@Rusty - What do you mean? Like turning the card upside down/sideways? I have actually never played with a split card...also I play MTGO so I don't think that applies Stick out your tongue

Also, I am not sure that is a good reason to not design them, especially if they fit. I think even just one cycle of split Mirran/Phyrexian cards would resonate pretty well. I personally think that split cards just look stupid... but I also feel that my personal feelings on the matter do not justify not designing them if they fit.
Entwine doesn't do the same thing as the point was to do Mirran/Phyrexian mirrors. Three options doesn't capture that. Two probably could if you designed them really well or just obvious.

Cleanse/Spread - I like the idea, although I think that I would rather have one side be removal. This is the first time I have ever been excited about split cards...

Check out my updated set hub.

Thu, 2011-04-21 06:38
Sgmendez of Golgari
Sgmendez of Golgari's picture

@Rusty I was actually wondering the what you meant as well. I have played with tons of split cards and have never once had issues "giving away" what I had in my hand. I don't really see any problem with that.

I personally think that split cards have their place and think that this is one place that they could really be flavorful as well as useful.

Personally I think that the "spread" effect should be singular instead of proliferate, or it could be a global (or localized global) effect that gives a specific counter type, like -1/-1 counters.

Cleanse White mana symbolWhite mana symbol
Sorcery
Remove all counters from target permanent.
// Common
Spread Black mana symbolBlack mana symbol
Sorcery
Put a -1/-1 counter on each creature.

"If you can't enjoy what you're doing, don't do it."
Proud member of the Black/green mana symbol Golgari Swarm Black/green mana symbol

Compiled Futureshifted Cards

Currently Working On:
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Thu, 2011-04-21 14:00
Rusty Keyes
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Regarding splits, I've just had a lot of instances playing with friends where it's happened. Turning heads (rather than the card) and squinting with a lean forward to read tiny text are the tells. If you guys don't think it's a problem I guess that's just me being silly.

Administrator

Thu, 2011-04-21 17:15
mandramas

I think that we could add a cycle of enemy color split cards, with Phyrexian vs Mirran combinations. I think that Design tries to do not add a gimmick like slit cards if it is not a main theme of the set (but, in fact they did in Planar Chaos, just for a vertical cycle).

The combination could be:
Mirran White (Clean) vs Phyrexian Black (Spoil)
(Cleanse is taken. Art is reminiscent of Day of Judgment.)
Mirran Blank vs Phyrexian Green
Mirran Green vs Phyrexian Blue
Mirran Red vs Phyrexian Blue
Mirran Red vs Phyrexian White

Thu, 2011-04-21 22:12
Guitarweeps
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@Rusty - I wouldn't really know as I play MTGO and don't play splits anyways.

I like having a split enemy colored cycle. I think we could do even color split between the factions meaning each color would get one. There can be a few red Phyrexian cards.

So it would be:

Mirran - Phyrexian
White - Black
Black - Green
Green - Blue
Blue - Red
Red - White

Anymore feedback on this before we start desinging them?

Check out my updated set hub.

Fri, 2011-04-22 00:52
Ink
Ink's picture

If it were split Phy/Mir it would feel conflicted flavor-wise. It would've felt better IMO, if this was done in MBS were both factions were on equal footing. If it were placed now it would make me feel like the Phyrexian side has to be the weaker side of the split card.

Mechanically, it is a considerable addition to design.

Fri, 2011-04-22 01:00
Disposable Hero
Disposable Hero's picture

I think the concept is interesting, but there need to be more name pairs before we get to actual splits.
All I have is Law//Order, Love//Hate, Knife//Gunfight Stick out your tongue, Rock//Roll Big smile, Punch//Kick, and Man//Animal.

Fri, 2011-04-22 02:48
Lord of 13
Lord of 13's picture

@DH: Man//Machine seems a tad perfect for the set...

Blood is thicker than water, but politics are even thicker than blood.
- Dune: House Corrino

Fri, 2011-04-22 03:54
Art_Freak
Art_Freak's picture

Just stepping in here to tell you guys you have Phyrexian mana at your disposal now Phyrexian Colorless ManaPhyrexian White ManaPhyrexian Blue ManaPhyrexian Black ManaPhyrexian Red ManaPhyrexian Green Mana with :pnmana:, replacing "n" with the color (coloress is c).

As for splits, it seems like a decent idea and I can suggest a few combos: Body//Mind, Sticks//Stones, Nuts//Bolts, Add//Subtract, Gains//Losses, Recycle//Reuse, Blood//Water, and Lost//Found. Here's a list of all the split cards. I hope some of these and the link might be of use.

Fri, 2011-04-22 11:15
Themasterofphyrexia1
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Sweet Art_Freak, Your just awesomeness

[‍spoiler]All those who fallen in battle make valuable soldiers of the next battle

Sat, 2011-04-23 15:39
Guitarweeps
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The Phyrexian mana looks really good. I might have to make a Phyrexian set next. A happy smile

Here are my white card ideas:

Spoiler:
CW01-
Loxodon Taint 4 mana symbolWhite mana symbol
Creature - Elephant Colorless mana symbol
Lifelink, infect
2/5

CW02-
Auriok Bugler White mana symbol
Creature - Human Soldier Colorless mana symbol
Battle cry
1/1

CW03-
Windwing Skypriest 1 mana symbolWhite mana symbol
Creature - Cat Priest Colorless mana symbol
Flying
Whenever an artifact enters the battlefield under your control, you may remove a counter from a permanent you control.
1/2

CW04-
Kemba's Hexguard 2 mana symbolWhite mana symbol
Creature - Cat Soldier Colorless mana symbol
As long as ~ is equipped, it has vigilance and counters cannot be placed on it.
2/3

CW05-
Leonin Phalanx 3 mana symbolWhite mana symbolWhite mana symbol
Creature - Cat Soldier Colorless mana symbol
Metalcraft - ~ gets +2/+2 and has battle cry as long as you control three or more artifacts.
3/5

CW06-
Equipped for Battle 2 mana symbolWhite mana symbol
Instant Colorless mana symbol
Attach target equipment you control to target creature you control. That creature gains battle cry until end of turn.

CW07-
Lifeforce Ward 4 mana symbolWhite mana symbol
Enchantment Colorless mana symbol
Imprint - When ~ ETB, exile target creature.
Whenever a creature ETB with the same name as the imprinted card, gain 3 life.

CW08-
Disarming Decree 1 mana symbolWhite mana symbol
Instant Colorless mana symbol
Tap target creature. Destroy any equipment attached to that creature.

Check out my updated set hub.

Sat, 2011-04-23 20:54
Themasterofphyrexia1
Themasterofphyrexia1's picture

I think this card would be good, it did failed in a contest in Make your card, but it still could work

Tattoo of Norm 2 mana symbolPhyrexian White Mana
Enchantment - Aura Blue mana symbol
Enchant Creature
Enchanted creature gets -1/-1 and,
Tap symbol:Tap target creature, put a -1/-1 counter on it.
"All will follow the word of our creator. Those who fight, shall be cut by its words of hymn"
Norm, Predator of The Machine Orthodox

[‍spoiler]All those who fallen in battle make valuable soldiers of the next battle

Sat, 2011-04-23 22:13
Kiku
Creative Direction Award
Kiku's picture

My white cards...

Spoiler:
Unbridled Courage White mana symbol
Instant Colorless mana symbol
Target creature you control gets +0/+X until end of turn, where X is equal to that creatures toughness.
Fighting for a righteous cause brings out the best in us all.

Victorious Scream 2 mana symbolWhite mana symbolWhite mana symbol
Instant Colorless mana symbol
All creatures you control gain battle cry until end of turn.
The knowledge that we are so close to victory summons the warrior within.

Call of Mirrodin 3 mana symbolWhite mana symbol
Instant Colorless mana symbol
Put three 1/1 artifact myr creature tokens onto the battlefield under your control.

Resilient Kha 1 mana symbolWhite mana symbol
Creature - Cat Warrior
Reforge 1 mana symbolWhite mana symbol (1 mana symbolWhite mana symbol, sacrifice an artifact: Return this card from your graveyard onto the battlefield. Reforge only as a sorcery and only from the graveyard.)
2/1

Loxodon Purefoot 2 mana symbolWhite mana symbol
Creature - Elephant Colorless mana symbol
~ cannot have counters placed on it.
1/4
We have adapted to the virulent practices of Phrexia, becoming immune to their infection.

Graceful Auriok White mana symbol
Creature - Human Warrior Colorless mana symbol
~ gets +1/+1 for each equipment attached to it.
1/1

Battle Clad Hartebeest 4 mana symbolWhite mana symbol
Creature - Antelope Colorless mana symbol
When ~ enters the battlefield, search your library for an equipment card and put it into your hand. Then shuffle your library.
2/5

Mirran CommanderWhite mana symbolWhite mana symbol
Creature - Human Soldier Colorless mana symbol
Metalcraft - Creatures you control have vigilance as long as you control three or more artifacts.
2/2

and the phrexian card...
Leonin Turncoat 1 mana symbolWhite mana symbol
First strike
Metalcraft - ~ has infect as long as you control three or more artifacts.
2/1

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Sun, 2011-04-24 22:43
Guitarweeps
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At the moment we do not plan to use Phyrexian mana so that card won't work.

Leonin Turncoat is pretty cool as it can play either side really. Only strange part is that the metalcraft seems more Mirran support.
Reforge on non-artifact?! Hmmmm... please discuss that. It actually makes some sense since Mirrans were grafted with metal. Technically, they are almost all artifacts...

This week is going to be a little more open to have a little more fun. Pretty much submit any Mirran artifact ideas that you have and we will discuss and add some to the file. A few things.
1. Try at least one of the cycles in the file (except the spellbombs cause we canked them).
2. When submitting for a slot give the card code (just to help me out).
3. Looking for Mirran cards so take the oppurtunity to showcase some of their abilities.
4. Submit some fortifications. After we get some ideas we might decide if we want them or not.
5. Give feedback on other card submissions. That is the only way we can give direction to the set.
6. Have fun!

Check out my updated set hub.

Sun, 2011-04-24 23:54
Nerameshu
Nerameshu's picture

Fortifications:

1. [url=Darksteel Garrison]http://www.facebook.com/l.php?u=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DYcW7ttZfZ8c%26NR%3D1&h=1cbf6[/url]
2. NAME 3 mana symbol
Artifact - Fortification
Whenever fortified land is tapped for mana, add 1 mana symbol to your mana pool.
Fortify 2 mana symbol

3. NAME 2 mana symbol
Artifact - Fortification
Fortified land has ":tapsym:: Prevent the next three damage to target creature, player, or planeswalker."
Fortify 2 mana symbol

Like?

Mind Mages
One set in design. One Fantasy From the Vaults in Design.
Modding since 11-05-12

Mon, 2011-04-25 07:13
Guitarweeps
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2. Not very good at all. It costs 5 mana to net a 1 mana advantage, when the usual cost is closer to 2 mana. I think that 1 cost 2 fortify and produces any color is better.
3. This one is pretty cool. Not sure if it is too good or not. Does "any target" work instead?

So New Phyrexia is officially spoilered now thanks to the leak. What do you guys think of sideshifting some cards? Meaning take a New Phyrexia and "reprinting" them in Mirrodin Pure? After all, despite the fact that we are showing a different side of the story that doesn't mean that everything would happen exactly the opposite. I mean there could still be infected leonin or puresteel palidins etc.

Check out my updated set hub.

Mon, 2011-04-25 12:13
Themasterofphyrexia1
Themasterofphyrexia1's picture

Officially all card spoiler on wizards, seen how cool the new set is

[‍spoiler]All those who fallen in battle make valuable soldiers of the next battle

Mon, 2011-04-25 20:10
Nerameshu
Nerameshu's picture

Guitarweeps, that's basically what I was talking about when I suggested making some cards from New Phyrexia in the Mirrodin Pure set.

Also, thanks for the critics on the cards. I'm glad you liked the third one; its purpose is to be the Mirrodin analog for the anti-planeswalker cards in NPH. Number 2, though... I wasn't terribly happy with it. I wanted to make it tap for 2 mana symbol or 3 mana symbol, but I wasn't sure what you guys would think of it.

Mind Mages
One set in design. One Fantasy From the Vaults in Design.
Modding since 11-05-12

Wed, 2011-04-27 21:44
Guitarweeps
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You know, more and more I am starting to like having colored artifacts in this set. It makes so much sense with the Mirrodin world as they are essentially all grafted with flesh and metal. In this new article it is explained that Melira is the only being on Mirrodin that is completely flesh. Now that doesn't mean that all creatures should be artifact creatures as some are as far as half their body being metal and others may have just a shinplate. I think that it does make a good arguement for it though and it will help give Mirrodin Pure more identity. My proposal is to have colored artifacts but only with 2/C casting cost so you can also pay for them for colorless, just a little more. That would also unify them more and it wouldn't feel like Esper 2.0. The biggest concern with colored artifacts that people have is that they are no different then a normal colored card except they are an artifact too. New Phyrexia solves this by the Phyrexian mana. I think that we can do it with the 2/C mana as it sets it apart from both colorless artifacts and regular colored cards. Here are a few cards we have made that it could be on:

Spoiler:
Resilient Crusader 1 mana symbolA 2/W hybrid mana symbol.
Artifact Creature - Human Warrior
Reforge 1 mana symbolA 2/W hybrid mana symbol.
2/1

Flakonath 4 mana symbolA 2/R hybrid mana symbol.A 2/R hybrid mana symbol.
Artifact Creature - Beast
Whenever another artifact is put into a graveyard from the battlefield, you may have Flakonath deal 1 damage to target creature.
5/4

And some new card ideas:

Spoiler:
CA32-
Sharded Shield 2 mana symbol
Artifact - Equip Colorless mana symbol
Equipped creature gets +1/+3 and can block an additional creature.
Equip A 2/W hybrid mana symbol.

CA19-
Evermyr 2 mana symbol
Creature - Myr Colorless mana symbol
Tap symbol: Add 1 mana symbol to your mana pool.
Reforge 1 mana symbol
1/1

RA08-
Elshon, Machina Paragon 5 mana symbol
Legendary Artifact Creature - Construct Red mana symbol
A 2/W hybrid mana symbol.: Gains vigilance until end of turn.
A 2/U hybrid mana symbol.: Gains deathtouch until end of turn.
A 2/B hybrid mana symbol.: Gains flying until end of turn.
A 2/R hybrid mana symbol.: Gains first strike until end of turn.
A 2/G hybrid mana symbol.: Gains trample until end of turn.
5/5

Check out my updated set hub.

Wed, 2011-04-27 21:58
Disposable Hero
Disposable Hero's picture

I like all of the cards except Elshon; it feels too overdone.

Wed, 2011-04-27 23:21
New Kind of Christ
New Kind of Christ's picture

The whole 2/C argument makes Sunburst look like a good recurring mechanic.

As for elshon, here is my argument as to why we should keep it's idea:

Ive seen a lot of cards in these forums with five abilities with different colored costs doing what elshon does, but i dont know anyone who would put 5 colors in their deck for that. I never liked those cards. Elshon solves all those problems. I love it.

However, maybe it should be a generic rare, not a legend.

Thu, 2011-04-28 00:22
Guitarweeps
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I don't really want to do sunburst since it is so focused on +1/+1 counters and we have infect as a main theme here. Other than that it would work great. I like Elshon but it was designed more as a showcase card than anything. I think it could be done much better. At the moment I am just trying to feed the idea and see what people think about the 2/C and colored artifacts pitch.

Check out my updated set hub.

Thu, 2011-04-28 00:55
Nerameshu
Nerameshu's picture

Guitarweeps, a while back, I made a keyword ability that I'll happily donate, should you want to go with cards like Elshon.

Spoiler:
Colorform (This card is the color of mana used to pay its cost.)

You can do some nice things with it. One of the best, in the set I was making around this, was protection abilities and cards with "~ has (effect) if it's white, (effect) if it's red, etc etc".

Mind Mages
One set in design. One Fantasy From the Vaults in Design.
Modding since 11-05-12

Thu, 2011-04-28 03:15
mandramas

I like the 2/C artifact creature idea, but I feel that it should have a keyworded mecanic (or maybe an hability word) that allow to use it with uncolored mana with an advantage; and that could be simple enough to warrant to use it sparingly on common.
I thought something like

Tinplated Leonin 1 mana symbolA 2/W hybrid mana symbol.
Artifact Creature - Cat Warrior
Metalself - If you paid 3 mana symbol as the mana cost, CARDNAME have First Strike
2/1

That means, your choice of a overprized Savannah Lion or a Coiled Tinviper

Thu, 2011-04-28 03:19
mandramas

Hmm. I did not checked that I just did the Mirran analogue of Porcelain Leggionarie.

Thu, 2011-04-28 04:47
Guitarweeps
Friendly MSE Designer
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Well, there are memory issues with that card because they have to remember how is was paid for the rest orf the game which not something you usually want at common or especially as a theme. I think that it also takes away from having the colored mana in the cost as a benefit.

On colorform, do we want to have a color matters theme in an artifact block? Probably not,but you would need it for colorform to matter.

Check out my updated set hub.

Thu, 2011-04-28 04:58
Nerameshu
Nerameshu's picture

Guitarweeps, I only donated it on the off chance that a sunburst-like subtheme popped up. I had some fun playing around with it, so I wanted to share that with you guys here.

Mind Mages
One set in design. One Fantasy From the Vaults in Design.
Modding since 11-05-12

Thu, 2011-04-28 06:04
mandramas

Yes, there are a memory issue. But, in fact Kicker have the same form. Of course, it is Kicker 1 mana symbol variant.

Thu, 2011-04-28 06:37
Ink
Ink's picture

@mandramas
Kicker doesn't make a memory issue like that. Creatures (Volvers) that gained static keyword abilities due to kicker were also given +1/+1 counters to remind players that they were kicked.

I agree with Guitarweeps on all points.

Thu, 2011-04-28 12:54
mandramas

Yes, you are right. I agree, after a careful Gatherer check. In any case, the whole "if you pay CMC 3 instead of 2" thing lack elegance.

Thu, 2011-04-28 21:54
Guitarweeps
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Some more card ideas to mull around with.

Spoiler:
RA14-
Etherium Graftfuse 2 mana symbol
Artifact - Equipment Red mana symbol
Equipped creature gets +0/+2, is indestructible, cannot have counters placed on it, and is an artifact in addition to its other types.
Equip 3 mana symbol
When ~ is attached to a creature, tap that creature.

CA12-
Resound Golem 4 mana symbol
Artifact Creature - Golem Colorless mana symbol
Reforge 4 mana symbol
3/2

CG04-
Spineneedle Spider 2 mana symbolA 2/G hybrid mana symbol.A 2/G hybrid mana symbol.
Artifact Creature - Spider Colorless mana symbol
Reach
3/4

CA17-
Symbiotic Swordarm 3 mana symbol
Artifact Creature - Licid Colorless mana symbol
1 mana symbol,Tap symbol: ~ becomes an Equipment artifact. Attach it to target creature. This effect ends if ~ becomes unattached.
Equipped creature gets +2/+0.
2/2

UL01-
Myr Birthplant
Land Blue mana symbol
Tap symbol: Add 1 mana symbol to your mana pool.
5 mana symbol,Tap symbol: Put a 1/1 colorless Myr artifact creature token onto the battlefield.

EDIT: New one.

Slobad Reforged A 2/R hybrid mana symbol.A 2/R hybrid mana symbol.
Legendary Artifact Creature - Goblin Artificier M Mana for MTG Extra
Tap symbol: Target artifact's controller sacrifices it and return target artifact card from your graveyard to the battlefield.
Reforge A 2/R hybrid mana symbol.A 2/R hybrid mana symbol.A 2/R hybrid mana symbol.A 2/R hybrid mana symbol.
After years of imprisonment attached to the Phyrexian Core, Slobad's only desire is to reforge Mirrodin to its past beauty.
2/2

Check out my updated set hub.

Fri, 2011-04-29 03:37
Nerameshu
Nerameshu's picture

Only two notes that I could make.

1. Etherium Graftfuse does't need to make the creature tapped when it gets attached, not at rare. Seems counter-productive for a rare.

2. Myr Birthplant's token ability seems a bit too high for a 1/1.

Mind Mages
One set in design. One Fantasy From the Vaults in Design.
Modding since 11-05-12

Fri, 2011-04-29 06:34
Sgmendez of Golgari
Sgmendez of Golgari's picture

He probably based the myr token generator off of Myr Matrix, though that also gave myrs +1/+1 and it was indestructible itself. But I could be wrong.

"If you can't enjoy what you're doing, don't do it."
Proud member of the Black/green mana symbol Golgari Swarm Black/green mana symbol

Compiled Futureshifted Cards

Currently Working On:
Protaria

Fri, 2011-04-29 06:37
Ink
Ink's picture

It's an Urza's Factory actually. It's nice and flavorful.

Fri, 2011-04-29 07:35
Sgmendez of Golgari
Sgmendez of Golgari's picture

Either way looking at it again I think the cost could probably get dropped a little since it also taps, or the myr could be a little bigger. Myr Matrix costs 5 mana symbol and doesn't tap to produce a 1/1 and Myr Turbine just taps to produce a 1/1, so to tap you could probably drop it to 3 mana symbol or even 2 mana symbol.

"If you can't enjoy what you're doing, don't do it."
Proud member of the Black/green mana symbol Golgari Swarm Black/green mana symbol

Compiled Futureshifted Cards

Currently Working On:
Protaria

Fri, 2011-04-29 14:05
Themasterofphyrexia1
Themasterofphyrexia1's picture

I think a better idea would be making a myr-golem cycle who use myrs to activate effects must how goblins and giants/inscert/clerics do so.

like.

Razorfield golem 5 mana symbol
Creature - Golem Blue mana symbol
When (Cardname) enters the Battlefield, put 2 1/1 myr tokens into play
White mana symbolTap symbol: Sarfice a myr to deal X damage to target attacking or blocking creature. X is the number of myrs on the battlefield
3/4

Great Furance Golem 6 mana symbol
Creature - Golem Blue mana symbol
When (Cardname) enters the Battlefield, put 3 1/1 myr tokens into play
1 mana symbolRed mana symbolTap symbol: Sarfice a myr to Destory artifact with X or less mana cost. X is the number of myrs on the battlefield
4/4

Nimdross Golem 7 mana symbol
Creature - Golem Blue mana symbol
When (Cardname) enters the Battlefield, put 4 1/1 myr tokens into play
3 mana symbolBlack mana symbolTap symbol Sarfice a myr to return X artifact cards from the graveyard into your library, put into any order on the bottem of the deck. X is the number of Myrs on the battlefield
5/2

Copperleaf Golem 3 mana symbol
Creature - Golem Blue mana symbol
When (Cardname) enters the Battlefield, put a 1/1 myr tokens into play
Green mana symbolTap symbol Sarcfice a myr to add X mana symbol into your mana pool. X being the number of Myrs on the battlefield
2/3

Greatpool Golem 7 mana symbol
Creature - Golem Blue mana symbol
When (Cardname) enters the Battlefield, put 3 1/1 myr tokens into play
2 mana symbolBlue mana symbolTap symbol Sacrifice a Myr to counter target spell unless they pay X. X being the number of Myrs on the battlefield
4/3

Like using the splicer idea but making it more Myr friendly

[‍spoiler]All those who fallen in battle make valuable soldiers of the next battle

Fri, 2011-04-29 19:00
Guitarweeps
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Yeah, it was inspired by Urza's Factory. I think that 4 mana symbol might be possible but anything less than that is to cheap for a land ability.

I like the Golem idea but I don't think it needs be a cycle. Maybe just a card or two. And they should be colorless activations.

Check out my updated set hub.

Fri, 2011-04-29 22:26
Nerameshu
Nerameshu's picture

I like the idea of some cards granting boosts to Myrs, but not golems. Golems have splicer love.

Mind Mages
One set in design. One Fantasy From the Vaults in Design.
Modding since 11-05-12

Fri, 2011-04-29 23:31
Kiku
Creative Direction Award
Kiku's picture

Comment on reforge on colored cards: I think that we need to use reforge on some colored cards to reinforce the mechanic as the major one in the set. I would recommend it appear on the recently discussed colored artifacts using 2/c effects. I Also think the idea has merit on completely colored cards as well, because most mirrans are at least partially made of metal.

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Sat, 2011-04-30 03:44
Ink
Ink's picture

I believe reforge should only be on artifacts. It doesn't matter if its colored artifacts, artifact creatures, artifact lands even. It's not flavorful for the ability to be called Reforge when you can bring back flesh. To be honest I still prefer Weld over Reforge.

On 2/c mana... I think there should be a benefit for paying for more rather than being just availability to other colors because that's something Shadowmoor already did. Taking it a notch further is almost always better. A clause like "If 6 or more mana was paid to cast..." in a card that can potentially cost just 3cmc.

Example:
Mangler Trident A 2/U hybrid mana symbol.A 2/U hybrid mana symbol.
Artifact - Equipment Uncommon
When ~ enters the battlefield, if 4 or more mana was paid to cast it, you may attach it to target creature you control.
Equipped creature gets +1/+1 and has "Tap symbol, unattach ~: Target creature's power becomes 0 until end of turn."
Equip 3

Sat, 2011-04-30 07:43
Guitarweeps
Friendly MSE Designer
Guitarweeps's picture

I don't think our current view of reforge works on anything other than artifacts; however, we could do a different approach. Right now we are using it as taking the parts of one artifact to weld or forge a completely different artifact. If we approached it as Mirrans converting the metal into some other resource than it could be expanded to regular creatures or even spells. Now, is that what we want to do? I kind of like the basic feel of reforge.

On 2/C. Yes Shadowmoor introduced it but it did not use its potential. If I am not mistaken it was on 6 cards. We would use it as a subtheme which would be in the entire set. We can put twists on it but the "if 4 or more mana..." clause feels weird to me. Let's brainstorm some ideas.

Also, need more card submissions! Aside from one cycle and sorrow's card, which were both to showcase ideas, myself and Nerameshu are the only ones submitting cards here. Throw something out there!

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Sat, 2011-04-30 17:55
mandramas

What kind of non-creature artifact do you think it is okay to have in Reforge?

Sat, 2011-04-30 18:16
Guitarweeps
Friendly MSE Designer
Guitarweeps's picture

It could be anything really. Something that has a clear way to the graveyard like a sac effect or just a good card that will be semi invulnerable to removal. I am sure we can introduce effects that might pitch artifacts to your grave which can then be reforged.

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Sat, 2011-04-30 19:53
Sgmendez of Golgari
Sgmendez of Golgari's picture

Would something like this work.

Krark-Clan Firebomb A 2/R hybrid mana symbol.A 2/R hybrid mana symbol.
Artifact - Equipment Common
Equipped creature has "Tap symbol, Unnatach ~: ~ deals 5 damage to target creature. Sacrifice ~."
Reforge 2 mana symbol
Equip A 2/R hybrid mana symbol.

"If you can't enjoy what you're doing, don't do it."
Proud member of the Black/green mana symbol Golgari Swarm Black/green mana symbol

Compiled Futureshifted Cards

Currently Working On:
Protaria

Sat, 2011-04-30 22:58
Guitarweeps
Friendly MSE Designer
Guitarweeps's picture

Yes, that is actually very interesting. I like the idea for it.

EDIT:

Alright, I would like to propose another addition. There has been mention of sunburst and it was deterred due to it having +1/+1 counters. Hmmm... not so fast. Give me a minute here.

- Most creatures with sunburst are 0/0 or 1/1 so there would be no confusion of whether the counters are + or -. We could have some at higher rarities with higher P/T but that is at higher rarities...
- It would be reminiscent of their "former glory" and a way to show Mirrodin returning to its old strong self free of the taint.
- The +1/+1 counters would be a sign of the Mirrans strength.
- It can have some super awesome interaction with 2/C cards! It would be a way for there to be benefit for not paying the "cheap" way of one color mana.
- It uses +1/+1 counters and charge counters. Proliferate would love it too!

So let me know what you think. And don't forget to design some cards too...

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Sun, 2011-05-01 00:05
Sgmendez of Golgari
Sgmendez of Golgari's picture

I personally feel the Mirran's need something unique, kind of like how the Phyrexian's have their new mana in NPH. Maybe a mana symbol that can be payed like normal or you could remove a +1/+1 or charge counter from a permanent you control, two if one isn't enough. Something like this:

([Mirran Mana] can be paid with either [COLOR] or by removing a(two) charge counter(s) from a permanent you control.)

"If you can't enjoy what you're doing, don't do it."
Proud member of the Black/green mana symbol Golgari Swarm Black/green mana symbol

Compiled Futureshifted Cards

Currently Working On:
Protaria

Sun, 2011-05-01 11:59
Guitarweeps
Friendly MSE Designer
Guitarweeps's picture

Well, that is very insular while phyrexian mana can be thrown in a deck with all Alpha cards and be right at home. I personally think that 2/C is the best representation of "Mirran mana". It can paid with the colored mana or two colorless which is what artifacts are so it makes sense. Mirrans can have something unique without being a mirror of New Phyrexia.

EDIT: Some discussion has led down the road of reforge on non-artifact. While it doesn't make flavor sense it does seem like a good idea. Having instants and sorceries with reforge would certainly be fun, especially instants. To make it work the flavor could be converting the artifacts essence to some type of magical energy which can be reused as another spell. It would need a new name to go with the new flavor, something like recycle, recast (although that has double meaning in magic), convert, transpose, metamorphose, transfer, diverge, etc.

Right now the only Mirran effects to go on non-permanents is metalcraft which is kind of bland.

EDIT AGAIN: Here are some ideas of how sunburst and reforge could be used to help illustrate the points given.

Battle Renown 2 mana symbolWhite mana symbol
Instant
Attach target equipment you control to target creature you control. That creature gains battle cry until end of turn.
Reforge? 3 mana symbolWhite mana symbolWhite mana symbol

Sparkshot Red mana symbol
Instant
~ deals 1 damage to target creature or player.
Reforge? Red mana symbol

These are made to make some sort of flavorful sense to work with artifact parts... or whatever.

Mind Gem A 2/U hybrid mana symbol.A 2/U hybrid mana symbol.
Artifact
Sunburst
Tap symbol, remove a charge counter from ~: Draw a card.

Leonin Wartiller A 2/W hybrid mana symbol.A 2/W hybrid mana symbol.
Artifact Creature
Sunburst, first strike
1/0

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Sun, 2011-05-01 12:04
Themasterofphyrexia1
Themasterofphyrexia1's picture

I believe they should bring back also a bringer or beacons

[‍spoiler]All those who fallen in battle make valuable soldiers of the next battle