Mirrodin Pure Community Set Design

Login or register to post comments
continued...
Sat, 2012-06-23 11:21
Guitarweeps
Head Administrator
Guitarweeps's picture

Can't do +1/+1 counters due to the use of -1/-1 counters in the set but I like the idea. Maybe +1/+1 and trample until end of turn? Nice flavor text too, I see you have read the original books in how you do his grammer.

I am a little hazy on what happened to the rest of Mirrodin after the events of the first block. The book almost makes it seem that the plane was empty.

Check out my updated set hub.

Sat, 2012-06-23 14:57
Magician_of_the...

There has been an ongoing debate about what happened. It makes it seem that all the soul traps that held mirrodin's citizens were broken and their souls returned to their original planes. If that were true, Mirrodin truly would be empty and desolate apart from Glissa and Slobad.However, Scars Block shows Mirrodin full of people. So either Slobad was wrong, or Wizards retconned.

Homebrew Games Created:

~Alchemy + Expansion
~Alchemy Micro
~Frag + Expansions
~Terminator

Decks Currently Being Run

~R/B Vampires [Standard]
~W/R Angels [Standard
~G/G Ramp to Karn [Legacy]
~W/U Humans-Spirits [Standard]

Sat, 2012-06-23 15:24
Guitarweeps
Head Administrator
Guitarweeps's picture

OR someone reactivated the soul traps and brought new specimens...

Check out my updated set hub.

Sat, 2012-06-23 15:40
grishnax
grishnax's picture

I know that I haven't posted here at all, but I wanted to clarify what the story is. According to the official Wizards story, those who were born on Mirrodin stayed on Mirrodin, while all those born on different planes returned to their original planes. This is what I get from it, at least.

Sat, 2012-06-23 17:58
Magician_of_the...

I also read somewhere, not sure where off the top of my head, that the ones born on mirrodin were just recycled souls from dead first generation mirrans. I could be wrong. In that story you referred to, Slobad died.

Also, Guitarweeps, that's an interesting idea. Who could have, however?

Homebrew Games Created:

~Alchemy + Expansion
~Alchemy Micro
~Frag + Expansions
~Terminator

Decks Currently Being Run

~R/B Vampires [Standard]
~W/R Angels [Standard
~G/G Ramp to Karn [Legacy]
~W/U Humans-Spirits [Standard]

Sun, 2012-06-24 03:59
Guitarweeps
Head Administrator
Guitarweeps's picture

It looks like you are right grishnax. That actually makes perfect sense too. Slobad has not been confirmed as killed. In all sources I have ever read, it just says Slobad fell. I think that if he had died, they would have used that word.

I am not sure that reactivating the soul traps is a good idea storywise. I could see the Phyrexians doing it thought to get more "experiments" and build an army. I think that would be a story for a block of its own...

Check out my updated set hub.

Mon, 2012-06-25 06:02
Kagerowrs

Maybe a time that only Karn can remember. (Two shrine cycle, however.)

Shrine of Empty World 3 mana symbol
Artifact Rare
At the beginning of your upkeep or whenever you cast an artifact spell, put a charge counter on Shrine of Empty World.
Tap symbol, Sacrifice Shrine of Empty World: Search your library for an artifact with converted mana cost equal to the number of charge counters on it and put it onto the battlefield, then shuffle your library.

(Or Shrine of Argentum, One for Colorless, and One for Multicolor. I also have five uncommon shrine cycle planned.)

Mon, 2012-06-25 16:22
Guitarweeps
Head Administrator
Guitarweeps's picture

I like that one. Why not share your others?

Check out my updated set hub.

Mon, 2012-06-25 17:10
Kagerowrs

@Guitarweeps - Refining, of course. Because the current design of multicolor shrine doesn't do a cut - Empty World does.

And I don't like current name of it either. 'Shrine of Filled Suns'? Anyone have better idea?

Mon, 2012-06-25 19:05
Magician_of_the...

I like the idea of Shrine of Argentum. Maybe Shrine of the Suns? Simple, easy to remember.

Also, in the semi complete skeleton, I'd like to point out that Champion of the Annex should probably be changed to something like Champion of the Fields or something not associated with Norn's Annex, the White Phyrexian Stronghold.

Homebrew Games Created:

~Alchemy + Expansion
~Alchemy Micro
~Frag + Expansions
~Terminator

Decks Currently Being Run

~R/B Vampires [Standard]
~W/R Angels [Standard
~G/G Ramp to Karn [Legacy]
~W/U Humans-Spirits [Standard]

Tue, 2012-06-26 02:24
Kagerowrs

Be disappointed. Name is done, but card really isn't the final version.

Shrine of Assembled World 5 mana symbol
Artifact Rare
At the beginning of your upkeep or whenever you cast a colored spell, put a charge counter on Shrine of Assembled World.
Tap symbol, Sacrifice Shrine of Assembled World: Sacrifice Shrine of Assembled World: Search your library for a colored nonartifact permanent card with converted mana cost equal to the number of charge counters on it and put it onto the battlefield, then shuffle your library.

I don't really like mirroring Empty World. I will think something, but this is all I can do for now...

Wed, 2012-06-27 16:12
Ayxmirdyrer

I figured Tainted Knowledge would be overpowered, but I liked the idea of giving yourself boons at the cost of poison counters, like Caress of Phyrexia. Maybe they should lose 1 life as well for each card drawn.

Perhaps Empty World could exile stuff. Emptying the world, if you will.

And I agree that it shouldn't be Champion of the Annex.

Wed, 2012-06-27 19:57
Kagerowrs

@Ayxmirdyrer - It is exact reverse of 'Emptying' the world. We have to 'Fill' the empty world, 'Empty World' is my term on the time where Agentum was completely empty except Memnarch. To progress from Empty World, world has to be filled. (Mirrodin)

Assembled World is my term on Mirrodin after Fifth Dawn. That means... It should represent how it progressed to Scars of the Mirrodin.

Current ability of Assembled World doesn't really represent that. That is why I don't like them.

Thu, 2012-06-28 04:17
Ayxmirdyrer

Ahh, I figured that the shrine was recalling some part of the emptiness of Mirrodin at that time, thus, removing that creature from the plane, while Assembled World is filling it with life.

Thu, 2012-06-28 10:37
Guitarweeps
Head Administrator
Guitarweeps's picture

If we did 2 like that, I would rather do Mirrodin/Phyrexian mirrors.

Check out my updated set hub.

Thu, 2012-06-28 16:14
Ayxmirdyrer

Makes sense, filling the world seems like the more Phyrexian of the two in my opinion.

Sun, 2012-07-01 12:54
Guitarweeps
Head Administrator
Guitarweeps's picture

I am not sure the shrines would mean as much in Red mana symbol if we used a build up counters version. It should probably be uncommon or have its own method of building counters.

Does anyone have any card designs for Red mana symbolGreen mana symbol? Read the first page to get an idea as too where they are at but they are pretty much the tip of the resistance as green has defeated Vorinclex and Urabrask is neutralized due to his dissention from New Phyrexia. Green will gain battle cry in this set, red has reforge as an option just be careful of balance.

Also, I had wanted to do an "afflicted" cycle which shows different Mirrans who have been infected but are being cured by Melira. See here:

Afflicted of the Tel’jelad 2 mana symbolGreen mana symbolGreen mana symbol
Creature – Elf Warrior Blue mana symbol
~ ETB with a -1/-1 counter on it.
1 mana symbolGreen mana symbol, remove a -1/-1 counter from ~: Destroy target artifact.
3/3

EDIT: Also, to add a little to battlecry, a few of the cards should get interesting/powerful attack triggers. I want to have one mythic rare that fits the "cycle" of the two heroes from Mirrodin Besieged.

Check out my updated set hub.

Wed, 2012-07-04 01:51
Kagerowrs

@Guitarweep - No matter how I think, searching my library for a card and put it onto play effect feels rare then uncommon.

Battlecry is reversed version of Exalted, Rare exalted creature gave creature attacking alone additional bonus, How about giving additional bonus for Attacking with everything without leaving blocker? That feels like battlecry for me.

CARDNAME 3 mana symbolRed mana symbolRed mana symbol
Legendary Creature - Human Knight ?
Haste, first strike, Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.)
Whenever you attack with all of the creatures you control, ~ deals 2 damage to each creature defending player controls.
2/2

(Did not balanced it at all, based on Rafiq of the Many

Wed, 2012-07-04 04:27
Guitarweeps
Head Administrator
Guitarweeps's picture

Well, considering you have to wait out for it I think it is comparable to Quest for the Holy Relic. It could be uncommon easily.

Sure, I could see a few rares that want you to hit with everything. It is just a little hard to gauge since you could have 1 or 10 creatures.

And, I am trying to think of the green hero. How about something like this?

Hero of Temple Might 2 mana symbolGreen mana symbolGreen mana symbol
Creature - Human Knight M Mana for MTG Extra
Trample, battle cry
Whenever ~ attacks, you may look at the top card of your library. If it is a creature card, you may put it onto the battlefield tapped and attacking. At the beginning of the end step, put that creature on the bottom of your library.
4/3

Also thought of:

Whenever ~ attacks, put a 3/3 green Beast creature token onto the battlefield tapped and attacking.
Or
Whenever ~ attacks, creatures you control gain trample and hexproof until end of turn.

Check out my updated set hub.

Wed, 2012-07-04 05:05
Kagerowrs

@Guitarweeps - Hmm. I guess your logic is better then my logic. You're right.

The point of 'Everything attacks' is that you don't leave any blocker and do full scale attack all the time. Problem is though, vigilance.

About that card...

Hero of Tangle Hold 3 mana symbolGreen mana symbolGreen mana symbol
Creature - Elf Knight Mythic Rare
Battle cry
Whenever ~ attacks, you may reveal top card of your library. If it is a creature card, put it onto the battlefield tapped and attacking.
3/3

Wed, 2012-07-04 13:04
Guitarweeps
Head Administrator
Guitarweeps's picture

That is what I wanted at first but thought it might be too strong. You don't think so? Also, I would like to keep it CMC 4 to hold with the other two. If not, we can just break from it completely.

Check out my updated set hub.

Wed, 2012-07-04 15:14
sommbsnph

It is a bad idea making mirrodin pure a communtity set, this kind of set should be 1 or 2 people working all by themselves.

http://magicseteditor.sourceforge.net/user/18672
Check the set hub with the link above!

Wed, 2012-07-04 18:45
Guitarweeps
Head Administrator
Guitarweeps's picture

Um, ok... thanks for that input? But I would have to disagree, this set would have been pretty horrible if I had done it without a lot of the input from other people here.

Check out my updated set hub.

Fri, 2012-07-06 00:43
Kagerowrs

@Guitarweeps - Dramatic Entrance is 3 mana symbolGreen mana symbolGreen mana symbol, I thought about 2 mana symbolGreen mana symbolGreen mana symbol mana cost, but I don't really think it has to be same for all Hero, I mean, Praetor all had different cost too. Green have more mana ramp anyway.

That said, order for Hero of Tangle Hold to net something to put and attack it, you would need Index (Ponder is rotated.), Green absolutely doesn't have any library manipulation, Although I do worry 'Tapped and Attacking' part's power, Descendants' Path already have shown that Putting creature from top of library isn't that powerful as it was thought to be. (You can simply make it to 'Put any creature into play' by simply dropping Mutavault.)

Fri, 2012-07-06 04:42
Guitarweeps
Head Administrator
Guitarweeps's picture

Alright then!

Change log:

Added
Hero of Temple Might (but Kagerowrs version)
Shrine of Argentum
Afflicted of the Tel’jelad
Moriok Survivor
Pyroshrieker/Immolating Firehound

Check out my updated set hub.

Fri, 2012-07-06 23:14
sommbsnph

How about a Enchantment costing RW that gives all creatures you control First Strike to fight the Battle Cry weakness to blocker trading.

http://magicseteditor.sourceforge.net/user/18672
Check the set hub with the link above!

Fri, 2012-07-06 23:48
spazlaz

just askin, if mirrodin pure is supposed to be a mirror of new phyrexia then shouldn't there be mirran mana?

Sat, 2012-07-07 00:38
Kagerowrs

@mod123 - Storywise, Mirran mana doesn't make any sense...

We can have pure colorless like Agensia though. Spend only mana produced as colorless to pay Artifact Mana for MTG Extra

Sat, 2012-07-07 04:52
Guitarweeps
Head Administrator
Guitarweeps's picture

sommbsnph - I would rather do a battle cry creature that triggers on attack to give all attacking creatures first strike. It would be more obvious to be working with battle cry that way.

mod123 - Well it isn't neccessarily a mirror. but more importantly, the mirran mana ideas just didn't work. We settled on using colored artifacts with 2/C costs. Not Mirran mana but a close alternative.

Check out my updated set hub.

Mon, 2012-07-09 18:41
Ayxmirdyrer

@Kagerows- I think that would be a decent idea, though I think a lot of the set has already been fleshed out, implementing it might be difficult without rewriting a lot of stuff.

Also, idea for the green Hero: He is the guy who kills Vorinclex. Flavortext: "One down, four to go."

Thu, 2012-07-12 13:05
Anuttymous
Anuttymous's picture

Hero of this green place 2 mana symbolGreen mana symbolGreen mana symbol
Creature - Human Knight M Mana for MTG Extra
Battle cry
If CARDNAME is attacking, you may have creatures you control assign their combat damage as though they weren't blocked.
4/4

This ties in with the Hero cycle's "things to do with combat" secondary abilities. And it could be devastating.

Figured I'd pop my head in and have look around.

Anuttymous the Gathering
Anonymous + nutty = A-nutty-mous (no mice involved)
Ask me if you need any help

Thu, 2012-07-12 14:34
Guitarweeps
Head Administrator
Guitarweeps's picture

That would be devastating. I may be too close to the red one since it grants evasion?

Check out my updated set hub.

Thu, 2012-07-12 16:23
Anuttymous
Anuttymous's picture

It would only be about as strong as Odric, Master Tactician really. It takes a turn before you get the benefit, plus yours can still die this way. In that sense, it's not evasion - this guy will probably run straight into death, just like the other two are prepared to do.

Anuttymous the Gathering
Anonymous + nutty = A-nutty-mous (no mice involved)
Ask me if you need any help

Sun, 2012-07-15 04:53
Ayxmirdyrer

If you added those cards, the link to the set file is out of date.

Sun, 2012-07-15 12:01
Guitarweeps
Head Administrator
Guitarweeps's picture

Yeah it is. I'll update the link today.

Check out my updated set hub.

Sun, 2012-07-22 12:54
sommbsnph

Sword of War and Peace should be stolen as a idea since its a cool card.
I think a Large Set would be a good idea.
With 70/30

Also we should make a Mirranified Vorinclex.

http://magicseteditor.sourceforge.net/user/18672
Check the set hub with the link above!

Sun, 2012-07-22 13:15
Guitarweeps
Head Administrator
Guitarweeps's picture

Why would Vorinclex be Mirran? I think him dying is a much better way to show the current state and the Mirran rout to victory.

Check out my updated set hub.

Sun, 2012-07-22 23:54
sommbsnph

Sorry for posting very late for this but the Bringer should do something very special if you pay Double Rainbow.

http://magicseteditor.sourceforge.net/user/18672
Check the set hub with the link above!

Mon, 2012-07-23 00:20
sommbsnph

Phyrexian should have no Green Cards in this set.

http://magicseteditor.sourceforge.net/user/18672
Check the set hub with the link above!

Mon, 2012-07-23 00:39
Inanimate
Inanimate's picture

There'd still be a few stragglers following Vorinclex's philosophies; they'd just be in disarray, without leaders.

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Mon, 2012-07-23 18:13
Ayxmirdyrer

Set file is still not up to date, sorry to be the broken record.

Honestly, I am seeing how this would be better off as a block; The story seems to go that the Mirrans need a weapon, it almost feels like the reclaiming of their world would need a whole block to tell the story, probably why Wizards went with New Phyrexia in the end.

I think the best way to show disorganization would be to just make green Phyrexians as large creatures, very limited abilities, perhaps even not have infect in their color for this set.

Tangle Monstrosity 4 mana symbolGreen mana symbolGreen mana symbol
Creature - Beast Horror Red mana symbol
Tangle Monstrosity gets +1/+1 for each poison counter on each player.
Trample.
3/3

Now the odd thing about this card is that if we did that, it would basically force green Phyrexian players to go multicolored. I am not sure if that is a good or bad thing, but it may represent Vorinclex's stragglers going to the other praetors to survive. Though I am not sure this creature is even a good idea, I am trying to find new uses for poison, as the desperate Phyrexians are in this set.

Mon, 2012-07-23 23:31
sommbsnph

I think in this alternate storyline Urabresk should be even more hostile to the mirrans then he ever was in the real storyline.

http://magicseteditor.sourceforge.net/user/18672
Check the set hub with the link above!

Tue, 2012-07-24 03:33
Guitarweeps
Head Administrator
Guitarweeps's picture

Sorry about that. Here it is.

Why should Urabrask be more hostile in our story?

Tangle Monstrosity - I like the idea but it should probably be only poison on other players.

And I would like to focus on the RG Mirran resistance for a bit. Splicers are going to be used in the set but in RGw instead. Here are some of my ideas.

Blitz Splicer 2 mana symbolRed mana symbolRed mana symbol
Creature - Human Artificer Colorless mana symbol
When ~ enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
Golem creatures you control have haste.

Bladeshin Splicer 4 mana symbolRed mana symbolRed mana symbol
Creature - Human Artificer Red mana symbol
When ~ enters the battlefield, put two 3/3 colorless Golem artifact creature tokens onto the battlefield.
Golem creatures you control have double strike.

Protective Splicer 3 mana symbolWhite mana symbol
Creature - Human Artificer Blue mana symbol
When Blade Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
Golem creatures you control have hexproof.

Brawn Splicer 4 mana symbolGreen mana symbol
Creature - Human Artificer Red mana symbol
When Blade Splicer enters the battlefield, put a 3/3 colorless Golem artifact creature token onto the battlefield.
Golem creatures you control get +2/+2.

Check out my updated set hub.

Tue, 2012-07-24 03:39
Anuttymous
Anuttymous's picture

There could perhaps be green cards that trade poison counters from opponents (players?!) for other resources. Shows them diversifying from that root. Also, gives us a new concept to play with for a Mirrodin that wins. Either post-winning they figure out a way to stop poison, or they figure out a way to stop poison that helps them win. You'll have to excuse me if you've already ironed that part out, I've not gone through the thread, and I don't remember it in the front post.

Anuttymous the Gathering
Anonymous + nutty = A-nutty-mous (no mice involved)
Ask me if you need any help

Tue, 2012-07-24 04:18
Kagerowrs

Or, we can do this.

Poison Ritual (Better name required) 2 mana symbolBlack mana symbol
Sorcery Common
Add Black mana symbol to your mana pool for each poison counter on target player.
Draw a card.

Tue, 2012-07-24 05:45
Inanimate
Inanimate's picture

I like the idea, but rituals back in black doesn't feel right.

Also known as Inanimate at Goblin Artisans, TurboJustice at MTGS, and TyrRev at /r/custommagic

Tue, 2012-07-24 12:11
sommbsnph

Also what faction would it be on? Some arguments are there for both sides.

Mirran: Target Yourself
Phyrexian: Target others.

http://magicseteditor.sourceforge.net/user/18672
Check the set hub with the link above!

Tue, 2012-07-24 13:14
sommbsnph

Urabresk providing refuge for the mirrans actually happened in New Phyrexia because it was a peice his strategy for winning the Phyrexian infighting.

http://magicseteditor.sourceforge.net/user/18672
Check the set hub with the link above!

Tue, 2012-07-24 14:06
Guitarweeps
Head Administrator
Guitarweeps's picture

Where did you hear that? That doesn't sound familiar. Also, how is that different then our scenerio?

Check out my updated set hub.

Tue, 2012-07-24 14:11
sommbsnph

Read Urabrask, the hiddens flavor text

When the Mirran resistance arrived, the furnace dwellers looked to Urabrask for guidance. His decree stunned the others: "Let them be."

In this set he would have to fear constant attack and would not make that decree.

http://magicseteditor.sourceforge.net/user/18672
Check the set hub with the link above!