0.3.7½ Feature requests

continued...
Fri, 2008-12-05 06:21
nahts

ah, tnx then ^^ damn,

ah, tnx then ^^

damn, forgot that's not the only justify issue in YGO; see Synchro/Dark Synchro and Fusion one; the materials listed "1 Tuner + 1 or more Non-Tuner monsters" also... for synchros it would be the same process I guess? but for fusions; I think you could leave them alone since there are existing cards that do not follow that "monster" + "monster" standard

like http://yugioh.wikia.com/wiki/Elemental_Hero_Divine_Neos

Thu, 2008-12-11 19:27
Twan
MSE Developer
Twan's picture

I changed the default

I changed the default behavior of justification:

  1. "alignment: justify" now pulls words apart instead of characters, use "justify-all" for the old style.
  2. "alignment: justify" only justifies lines that wrap around, use "force justify" for the current behavior.

This means that justifying now does the right thing for most cases.

Thu, 2008-12-11 23:22
Art_Freak
Template Developer
Art_Freak's picture

Awesome! Twan, you now are

Awesome! Twan, you now are my hero. Big smile

Fri, 2008-12-12 01:39
Pichoro
Moderator / Template Developer
Pichoro's picture

Does anyone know of any

Does anyone know of any templates that utilize "alignment: justify" currently? I can't seem to think of any...

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Fri, 2008-12-12 04:48
Idle Muse
Template Developer
Idle Muse's picture

Some of mine probably did;

Some of mine probably did; the flashcards one maybe?

Formerly known as Lordpenguin.
Download DraftWithMSE to draft custom MSE sets!

Fri, 2008-12-12 14:36
Twan
MSE Developer
Twan's picture

Pichoro wrote: Does anyone

Pichoro wrote:
Does anyone know of any templates that utilize "alignment: justify" currently? I can't seem to think of any...

There is 'find in all files' for this:
Find all "justify", Subfolders, Find Results 1, "mse\data", "*.*"
mse\data\hecatomb-standard.mse-style\style(84):	alignment: bottom center justify-overflow
mse\data\magic-new-token.mse-style\style(189):	alignment: bottom center justify-overflow
mse\data\magic-test.mse-style\style(325):	"middle right justify"
mse\data\yugioh-standard.mse-style\style(200):	alignment: { if styling.rules_alignment=="justified" then "top left justify" else "top left" }
Total found: 4    Matching files: 4    Total files searched: 172

Fri, 2008-12-12 15:53
Pichoro
Moderator / Template Developer
Pichoro's picture

At the risk of sounding

At the risk of sounding stupid, I have no idea how you did that, Twan, and would love to do it myself, unless you're like me and collect all the templates. lol

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Sat, 2008-12-13 07:35
Cizzle
Cizzle's picture

would converting a set into

would converting a set into a text spoiler be possible?

Current Projects:
Arc System
jigan
kingdom CCG

Sat, 2008-12-13 13:36
Pichoro
Moderator / Template Developer
Pichoro's picture

Look here, Cizzle:

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Tue, 2008-12-16 03:46
eightftdan

Hate to be rude, but when do

Hate to be rude, but when do you think 0.3.8 will come out? By how many days?

Tue, 2008-12-16 04:07
Pichoro
Moderator / Template Developer
Pichoro's picture

When it is ready; no later,

When it is ready; no later, no sooner.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Tue, 2008-12-16 04:16
eightftdan

uh... thanks...

uh... thanks...

Tue, 2008-12-16 04:21
Pichoro
Moderator / Template Developer
Pichoro's picture

I realize that's a little

I realize that's a little cold; but there are no set release dates, and when people start asking, it hurries things along. Hurrying things is bad in all situations; it leads to rushed/incomplete features and possibly more errors. For instance, the version that's in the source now has very little testing as far as I know, as there are likely only two working copies: Twan's and Coppro's.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Tue, 2008-12-16 04:47
eightftdan

I see. I am not trying to

I see. I am not trying to rush you or any thing or telling you to go faster, just was curious when it will be out that's all. So if you can't tell right at this moment, I understand.

Wed, 2008-12-17 22:36
Chainfire
Chainfire's picture

Race Class thingy

This is a pretty minor thing, but worth noting. If I give a creature two subtypes, the program automatically assumes the first is a race and the second is a class. In my case I have a creature with two races, and the drop-down box and the statistics tab suggest the second is a class instead.

I'd call this a very low-priority "bug," if you'd even call it a bug (more like just an unfortunate corner case).

Thu, 2008-12-18 06:54
Pichoro
Moderator / Template Developer
Pichoro's picture

Indeed; how is the program

Indeed; how is the program to know whether a type is a race or a class without making some assumptions about order? And considering that anything can be typed...


I'm sure its come up before; but I'd like to request a simple graphical interface for building installer files, or some other simple but user friendly means.

It just took me five tries to build a nine package installer thanks to minor typing errors and the fact that I can't copy and past inside of command prompt.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Thu, 2008-12-18 07:10
branch
branch's picture

not to get side tracked, but

not to get side tracked, but i think you can copy/paste in the command prompt. you just have to click on the little icon in the top left of the screen. now what you're copying is another matter.

Thu, 2008-12-18 07:17
Pichoro
Moderator / Template Developer
Pichoro's picture

Okay; I see. Because I

Okay; I see. Because I can't copy from command prompt, I expected to not be able to paste into it. But I can highlight from elsewhere and paste in; thank you.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Thu, 2008-12-18 07:26
branch
branch's picture

to copy, you have to select

to copy, you have to select "Edit->Mark" first, highlight the text you want to copy, then select "Edit->Copy".

Thu, 2008-12-18 11:49
Idle Muse
Template Developer
Idle Muse's picture

Or you could just write a

Or you could just write a batch file. Just write out what you want to do in notepad (ie "mse --create-installer blah.mse-style"), and save it as something.bat in your mse folder. Then dbl-click to run it.

Formerly known as Lordpenguin.
Download DraftWithMSE to draft custom MSE sets!

Tue, 2008-12-23 23:51
TyrantSinner

A Simple Request

I think it would be better if the text on the cards matched up with the WotC standard of 9-point that shrinks to 7.5-point.

Wed, 2008-12-24 02:41
Pichoro
Moderator / Template Developer
Pichoro's picture

TyrantSinner wrote:I think

TyrantSinner wrote:
I think it would be better if the text on the cards matched up with the WotC standard of 9-point that shrinks to 7.5-point.

First, you didn't specify what template you're talking about. I'm just going to assume regular Modern Magic, but I'm no psychic, and there are over 70 Magic templates.

Anyway, have you even considered what you're asking? The image on the left is the current output from MSE, and the image on the right is what you're requesting. The card is from Idle Muse's Ravnica II set.

Spoiler:

I'm sorry, but request denied.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Fri, 2008-12-26 01:56
TyrantSinner

A few More Requests

If possible, I would to see optional parameters because I am keywording the basilisk ability Here is an example:
Nakuta Basilisk [mc]5r[/mc]
Creature — Basilisk Warrior Mutant
Nakuta Basilisk comes into play with four -1/-0 counters on it.
Basilisk - remove a -1/-0 counter from ~ (Whenever this creature deals combat damage to a creature, destroy that creature at end of combat and remove a -1/-0 counter from this creature.)
As long as Nakuta Basilisk has two or fewer -1/-0 counters on it, it has first strike.
When the last -1/-0 counter is removed from Nakuta Basilisk, it loses basilisk.
4/3

Everything (keywords, etc.) from the most resent sets.

Fri, 2008-12-26 03:52
Pichoro
Moderator / Template Developer
Pichoro's picture

TyrantSinner wrote:If

TyrantSinner wrote:
If possible, I would to see optional parameters because I am keywording the basilisk ability Here is an example:
Nakuta Basilisk [mc]5r[/mc]
Creature — Basilisk Warrior Mutant
Nakuta Basilisk comes into play with four -1/-0 counters on it.
Basilisk - remove a -1/-0 counter from ~ (Whenever this creature deals combat damage to a creature, destroy that creature at end of combat and remove a -1/-0 counter from this creature.)
As long as Nakuta Basilisk has two or fewer -1/-0 counters on it, it has first strike.
When the last -1/-0 counter is removed from Nakuta Basilisk, it loses basilisk.
4/3

Your example is not clear enough; I don't see what the problem is. Give more detail please? More examples would help as well.

TyrantSinner wrote:
Everything (keywords, etc.) from the most resent sets.

This is already done for the development version and will be included in the next release. However, the only thing that is in Shards that cannot currently be done by MSE is multicolor artifacts with gradient color trim, such as on Tidehollow Strix.

You can make the Shards keywords as custom keywords in your set file as needed.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Fri, 2008-12-26 05:58
TyrantSinner

Clarification

What I mean is a way to do something like this (I will stick with Basilisk):
Basilisk (Whenever this creature deals damage to a creature, destroy that creature at end of combat.)
becoming this:
Basilisk — Put a +1/+0 counter on <Creature> (Whenever this creature deals damage to a creature, destroy that creature at end of combat and put a +1/+0 counter on this creature.)
when a parameter exists and staying with the "default" reminder text when there is not a parameter.

By the may, I was encouraging you to wait until the next set in Shards of Alara block comes out if it takes that long to get the next update out.

I would like to see a new numbering system as well. For example, version 5.1.5.3 (V.MjB.MnB.Misc)
Key:
V = Version number )Complete rehashing)
MjB = Major bug(s) fixed (substantial rehashing)
MnB = Minor bug(s) fixed (rehashing)
Misc = simple update(s) (keywords, etc.)

Fri, 2008-12-26 13:56
innuendo
Moderator
innuendo's picture

why not use deathtouch for

why not use deathtouch for the first basilisk effect. But in general, why would you use the same keyword for two different effects? If you wanted the second effect on a card I would format like this:

Example Basilisk GGG
Creature
Basilisk (Whenever this creature deals damage to a creature, destroy that creature at end of combat.)
Whenever a creature dealt damage by ~ this turn is put into a graveyard from play, put a +1/+0 counter on ~.
2/2

There is no reason to have both versions. First because it's horrid design to have a keyword with two functions and second it's just never going to be needed when you could format the card as above.

Current Projects: Siege TCG

Fri, 2008-12-26 14:17
TyrantSinner

Text Constraints

The reason I am doing it is to save text. It also looks a little more elegant, at least I think so.

Here is a card:
Rimaskin Basilisk <3U>
Snow Artifact Creature — Basilisk Mutant
Rimeskin Basilisk comes into play tapped with four -1/-0 counters on it and doesn’t untap during your untap step.
Basilisk
Whenever a creature dealt damage by Rimeskin Basilisk this turn is put into a graveyard from play, remove a -1/-0 counter from Rimeskin Basilisk
<SSS>: Untap Rimeskin Basilisk
As long as Rimeskin Basilisk’s power is 4 or greater, it has shadow.
When the last -1/-0 counter is removed from Rimeskin Basilisk, it loses basilisk.
6/6
Compare to:
Rimaskin Basilisk <3U>
Snow Artifact Creature — Basilisk Mutant
Rimeskin Basilisk comes into play tapped with four -1/-0 counters on it and doesn’t untap during your untap step.
Basilisk — Remove a -1/-0 counter from Rimeskin Basilisk
<SSS>: Untap Rimeskin Basilisk
As long as Rimeskin Basilisk’s power is 4 or greater, it has shadow.
When the last -1/-0 counter is removed from Rimeskin Basilisk, it loses basilisk.
6/6

Which card looks better?

Fri, 2008-12-26 15:51
innuendo
Moderator
innuendo's picture

Neither... That many effects

Neither... That many effects on one creature is ludicrous. The issue you are having isn't with the keyword it's with sloppy card design. You really need to streamline that card. I would cut at least half of the abilities:

Rimaskin Basilisk 3U
[types]
~ comes into play with four -1/-0 counters
basilisk
When a creature dealt damage by ~ this turn is put into a graveyard from play, remove a -1/-0 counter from ~.
6/6

And even that is pushing it in terms of effects on a card.

Current Projects: Siege TCG

Fri, 2008-12-26 17:32
Pichoro
Moderator / Template Developer
Pichoro's picture

TyrantSinner wrote:I would

TyrantSinner wrote:
I would like to see a new numbering system as well. For example, version 5.1.5.3 (V.MjB.MnB.Misc)
Key:
V = Version number )Complete rehashing)
MjB = Major bug(s) fixed (substantial rehashing)
MnB = Minor bug(s) fixed (rehashing)
Misc = simple update(s) (keywords, etc.)

I wouldn't worry about the numbering system; Twan is a programmer and all, I'm sure he knows how to do a version numbering system.

As for parameters, I now see what you're requesting; and I agree it should be possible but isn't currently. The classic example is some card from Time Spiral block that just had "Vanishing" (I think). But I do feel like your problems are more design related. As such, please do not continue discussing them here; take the discussion to a new thread in the card showcase forum, or to the wording clinic.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Fri, 2008-12-26 17:46
TyrantSinner

Okay. I went to school

Okay. I went to school briefly to become a web designer.

Fri, 2008-12-26 17:56
Pichoro
Moderator / Template Developer
Pichoro's picture

Good for you; Twan is going

Good for you; Twan is going to school for programming at a level of education that I won't state here. Suffice it to say, he has you beat in spades.

Would you like to get snarky with me a second time? I'll warn you, my patience wore through yesterday; you probably don't want to test it further.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Fri, 2008-12-26 18:55
innuendo
Moderator
innuendo's picture

First...sorry if i went too

First...sorry if i went too off topic there. i was just trying to point out where his issue was with examples.

Second I'm not sure he was trying to one up you, it sounded like he was just sharing his personal expierence. I could be wrong there pich, but I didn't read that as aggressive as you apparently did.

Current Projects: Siege TCG

Sat, 2008-12-27 00:29
Rusty Keyes
Rusty Keyes's picture

Funny how often that can

Funny how often that can happen... People should use emotes more. Stick out your tongue

ಠ_ಠ

Sun, 2008-12-28 17:38
Dogod

I completely missed this

I completely missed this thread before.
I would like to see the colored artifacts from Shards of Alara as a template in MSE. EX: Cloudheath Drake from SoA:

Sun, 2008-12-28 17:49
Rusty Keyes
Rusty Keyes's picture

What are you talking about?

What are you talking about? Are you saying you want a completely separate template to do colored artifacts?

In the regular template, click the background on the card and select "blue" and "artifact."

ಠ_ಠ

Sun, 2008-12-28 18:22
Pichoro
Moderator / Template Developer
Pichoro's picture

Indeed, cards like

Indeed, cards like Cloudheath Drake are already possible in 0.3.7 thanks to Reaper King. Cards like Tidehollow Strix are not possible in 0.3.7, but are already in for 0.3.8, before you ask.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Fri, 2009-01-02 04:26
TyrantSinner

A Request

First of all, innuendo is correct. I was stating experience.

As for the request, I would like to see hybrid snow mana symbols as I need them for some of my cards.

Fri, 2009-01-02 07:17
Pichoro
Moderator / Template Developer
Pichoro's picture

Hybrid snow mana symbols are

Hybrid snow mana symbols are available on a trial basis in my Magic-New-Extra template. Find it here: http://mtg.pifro.com/viewtopic.php?f=19&t=343

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Fri, 2009-01-02 12:58
TyrantSinner

You guessed it...

Love the template, Pich. However, I meant to ask for the tri-hybrid snow mana symbols as well. Would those be possible?

Fri, 2009-01-02 17:00
Pichoro
Moderator / Template Developer
Pichoro's picture

Alas, I do not have the

Alas, I do not have the image editing skill to make those. Someone who does have the skill would need to create atleast one of the symbols first (with snow as the top wedge), and maybe even three of the symbols (each with snow in a different wedge).

And I gotta say, I'm not fond of the idea of tri-hybrid snow symbols either. At a certain point, templating has "diminishing returns". Snow tri-hybrids would add a significant amount of memory, but would rarely be useful. The tri-hybrids themselves aren't all that useful currently.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Fri, 2009-01-02 18:32
TyrantSinner

That makes sense

Okay.

Mon, 2009-01-05 00:26
Nemephosis

I'm sorry if this has been

I'm sorry if this has been discussed before, but I sort of come and go from here, I'll post for a while and then not be seen for weeks on end. So you'll have to forgive me if this has already been discussed. A happy smile

Is it possible to have a font size selector like you'd find in Wordperfect or MSword or something? Cards have various font sizes. I don't remember if it's been brought up or not before.

Mon, 2009-01-05 01:10
Pichoro
Moderator / Template Developer
Pichoro's picture

It was brought up, yes. By

It was brought up, yes. By you, on the second page. A happy smile The basic response is that this isn't MSWord, nor is it a type-setting program. The templates are meant to obey patterns and be easy to use. Hence the low number of font controls.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Sat, 2009-01-10 06:00
TyrantSinner

RT... again

I would like there to be a way for MSE to tell the difference between a creature type, which is wanted in the RT, and the "Enchanted creature has..." text, which is unwanted in the RT. I will use the recalibrated version of savior.

What shows up:
<cost>, T: The next time target Enchanted creature has <creature-type> creature would be put into a graveyard from play this turn, remove it from play and put a slain counter on it instead.

What should show up:
<cost>, T: The next time target <creature-type> creature would be put into a graveyard from play this turn, remove it from play and put a slain counter on it instead.

Sat, 2009-01-10 07:07
Pichoro
Moderator / Template Developer
Pichoro's picture

I'm sorry, but could you

I'm sorry, but could you give more information please? I guess what you're showing there is reminder text, but what does the match and the parameter being input look like? Basically, show the entire textbox, please.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Sat, 2009-01-10 14:46
TyrantSinner

No problem

Keyword: Savior
Mode: Custom
Match: <name> savior <cost>
Reminder format: {param2}, <sym>T</sym>: The next time target {param1} creature would be put into a graveyard from play this turn, remove it from play and put a slain counter on it instead.

Ability from "Savior":
Enchanted creature has warrior savior 1WW (1WW, T: The next time target Enchanted creature has warrior creature would be put into a graveyard from play this turn, remove it from play and put a slain counter on it instead.)

How it should appear:
Enchanted creature has warrior savior 1WW (1WW, T: The next time target warrior creature would be put into a graveyard from play this turn, remove it from play and put a slain counter on it instead.)

I would like a way for the {english_number_a} parameter to be modal just as the <a> separator is for "Champion". I will use my errataed version of "Fortify" as the example for this.

Current formatting:
{param2}, Tap {english_number_(param1)} engineer(s) you control: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.

Needed formatting (currently breaks MSE; I have tried editing the parameter at the top of the keywords list):
{param2}, Tap {english_number_<a>(param1)} engineer(s) you control: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.

The reason I errataed "Fortify" is even prefabricated buildings must by built somewhere,

Sat, 2009-01-10 20:03
Pichoro
Moderator / Template Developer
Pichoro's picture

First, your fortify keyword.

First, your fortify keyword. I can agree that having the english_number_a() function expanded would be good, and I'll put it on the request list. In the meantime, with some scripting, you can get the same functionality. Try this as your RT:

{param2}, Tap { if param1.value == 1 then "an engineer" else (english_number_a(param1)) + " engineer(s)"} you control: Attach to target land you control. Fortify only as a sorcery. This card comes into play unattached and stays in play if the land leaves play.


As for your savior problem... I cannot find a good solution to fix the RT for this. The best I can do is to offer that anytime reminder text isn't working out in corner cases like this, it is possible to right click on the offending keyword, and shut off its reminder text. Then, you can type the reminder text out yourself, correctly. Keep in mind, I do not mean shutting off custom reminder text in the set tab; I just mean that on the individual card, you can shut off the reminder text for that keyword on JUST that card. Your choice won't affect any other cards.

The problem here is basically, that making the keyword distinguish between "Warrior savior <cost>" and "Enchanted creature has warrior savior <cost>" would also mean making it not count things like "Snow creature savior <cost>". Now, you might not be interested in that functionality, but this would affect all users that use the name parameter in their keywords, and some might want to do things like that. So in corner cases like this, there's not much to be done. Sorry.


Also, thanks! Your Fortify problem helped me find another bug in 0.3.8. A happy smile

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Sat, 2009-01-10 20:35
TyrantSinner

Anytime

Glad I could help you out.

A way to add all of the basic snow lands at once would be lovely as well.

Sat, 2009-01-10 21:18
Pichoro
Moderator / Template Developer
Pichoro's picture

I'll add a new "add multiple

I'll add a new "add multiple cards" script for that, then.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Mon, 2009-01-12 20:42
Shiv2503
Shiv2503's picture

White boarder on W/B

I noticed that there is a white border around the black copyright text on wizards W/B hybrid cards and not on MSE cards.
I wanted to bring this to attention and hopefully get it fixed.