Rockjaw - An awesome card, but he's so strong that the life gain seems like an after thought. I think it would have been better if he hurt you when attacking & blocking, thus you have to sac mountains to gain back the damage he dealt. 9/10
Swamps
Mire Surge -
Sorcery
Search your graveyard for a basic land and put it into play tapped.
Next, green - Make a massive green flier! (Double points if he's not a dragon.)
Tangent Artists present: CRIT! One of three webcomics that updates every weekend!
Sun, 2012-03-11 04:14
Zuty
Mire Surge - Very interesting ... I like it! 9/10
Winged Kong
Creature - Ape
Flying
6/7
Next Challenge : A colorless non-creature / Eldrazi spell. The card cannot have a line saying '~ is [COLOR]'
EDIT : Completely forgot the 'massive' part of the challenge. Fixed.
Ouch, had my post ninja'd, and then gobbled up by the next page. =/
Doesn't really matter, though. I think I took the "can't fetch only Swamps" part too far.
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
Sun, 2012-03-11 04:19
Inanimate
I would not call Winged Monkey massive, nor possible in green nowadays; Scryb Sprites isn't coming back any time soon. I think the only possible green fliers would have to be very big to offset that weird colorshift, much like how Black gets trample at higher costs, and Red gets flying at higher costs.
EDIT: A much nicer fix, however, I don't think those are very befitting stats for a green flier. To offset the weirdness of flying in Green, I'd say it needs a steeper cost; for instance, gets you a 7/7 Enormous Baloth, so shouldn't get you a flying 6/7.
Nullblight
Instant
As an additional cost to cast Nullblight, exile a black card from your hand.
Destroy target colored creature.
Next: Make another card that has an additional cost to cast it. (Not optional)
Nullblight - A simple Eldrazi removal spell. Great job with it. 10/10
I'm not sure if this qualifies as an "additional cost" but it is an "additional requirement".
Anamoidyx
Creature - Weird
Flash
You may only cast ~ if there is a spell on the stack.
Next: Make a red/green Giant.
Current Projects Secret Project Beta - Status Report: Blank slate! Still working on the base set. Veyril - an RTD RPG Adventure - Status Report: Prologue! Round 1 has begun!
Sun, 2012-03-11 03:30
MiruNuva650
Anamoidyx - Nice card short, simple, and to the point! No p/t though 7/10
Spellproof Giant - Right to the point. Giant that doesn't like spells. Simple. Works. 10/10
While I don't think any color is "off-color" for a Phyrexian, I will give it a go.
Trenec, The Will Bender
Planeswalker - Trenec
+1: Put a +1/+1 counter on up to two target creatures.
-1: You get an emblem with ", :Sacrifice this emblem. Gain control of target creature with a counter."
-7: Gain control of all creatures with counters. Then put three +1/+1 counters on each creature you control.
4
Next Challenge : Make me an aura that costs COLORLESS mana to cast, but does nothing unless COLORED mana is used. (Think reversed Burden of Guilt)
Rating: That second ability is a bit clunky, and should be "with a counter on it". Likewise, for the third ability, "with counters on them". Also, having a permanent +3/+3 boost to all your creatures (and stolen ones, no less), is pretty dangerous; +2/+2 seems fairer (since I understand it's meant to be used in case you don't want to steal guys). I do really approve of how well it works with proliferate.
Nullshimmer Cloak
Enchantment - Aura
Enchant creature : Copy target instant or sorcery spell that targets enchanted creature. : Change a target of target spell to enchanted creature. Magic itself breaks down in the presence of nullstuff, bending and diffusing chaotically, as the laws of wizardry and physics break down piece by piece.
Next: Make a card that likes colorless, seeing as it appears to be a running theme of this page!
Nullshimmer Cloack - Interesting... And pretty scary too. Don't really have a word to judge them. 10/10
It was meant to be funny though.
Bite the Dust
Tribal Instant - Eldrazi
Target player sacrifices a colored creature of your choice.
All is Dust, just bit smaller.
Next: Possibly one of the hardest challenge. Make a card with effect "Player plays a MAGIC subgame" that would not be banned, and its not even near unhinged, and possibly playable.
Doh! Beaten to the draw. My (invalid) entry hidden below.
Spoiler:
Nullshimmer - Definitely handy- worthless on it's own, but gains power through color. To get full 10 points, it would have to justify a little better why it's not a simple spell. Maybe when you used the Red ability, the aura became "red" for the turn. 9/10
Spectrum Fugitive -
Creature - Specter : Spectrum Fugitive gains protection from the color of your choice until end of turn.
If Spectrum Fugitive becomes colored, destroy it. The aether is filled with quantum creatures, that only exist until someone observes them long enough to realize that they don't.
2/2
Next:
Creature a non-blue card that changes color (of either itself or of other cards.)
I'll try it:
Eldrazi - very nice. Probably balanced at , considering how strong dust is at 7. 10/10.
subgame -
Challenge of the Mind -
Sorcery -
Choose a target player. Both you and that player reveal cards one at a time. Add 1 to that player's "Challenge Total" for each power of any creatures revealed and each for damage that a sorcery or instant would deal to an opponent. The first player with a total of 20 or more wins- the opposing player loses half of his or life, rounded down. Shuffle all revealed cards into the player's library.
Next: Same as my earlier attempt, Creature a non-blue card that changes color (of either itself or of other cards.)
Tangent Artists present: CRIT! One of three webcomics that updates every weekend!
Sun, 2012-03-11 05:50
Kagerowrs
@Styofoamking - At , it is just little bit more powerful then Terminate, I think.
@Inanimate - Ah, I knew I was forgetting something. I think I had the P/T at 2/1.
Challenge of the Mind - An interesting little game, but I don't think that was what the challenge was asking for. It believe Kagerows wanted something like Enter the Dungeon, but not Un-. If I'm wrong, then the card is still very clumsy and has a LOT of text. The wording is off here and there, and the card is overall kind of confusing. 5/10
Spectra Chameleon
Creature - Lizard : ~ becomes the color of mana paid to activate this ability and gains protection from that color. A master of survival does not need to move quickly...
1/1
Next: Make a Lord for the Oozes.
Current Projects Secret Project Beta - Status Report: Blank slate! Still working on the base set. Veyril - an RTD RPG Adventure - Status Report: Prologue! Round 1 has begun!
Sun, 2012-03-11 06:09
K1L1
Just realized I double posted. Please delete this post.
Current Projects Secret Project Beta - Status Report: Blank slate! Still working on the base set. Veyril - an RTD RPG Adventure - Status Report: Prologue! Round 1 has begun!
Sun, 2012-03-11 06:18
Inanimate
Spectra Chameleon: Normally protection is in white's color-pie, but I think the limitation on it being your color is far more safe; it's akin to how green gets landwalk. I approve! I think this could pass as uncommon, possibly? Possibly.
Conglomerating Slime
Creature - Ooze
Conglomerating Slime enters the battlefield with X +1/+1 counters on it. , sacrifice an Ooze: Distribute X +1/+1 counters among up to X target creatures, where X is the sacrificed creature's power.
0/0
Conglomerate Slime - The "s" in "sacrifice" should be capitalized. I only bring that up because that's about the worst I can say about this card. Well, that I and I suppose it isn't a strict lord-type creature (much like Goblin Chieftain), but I'm not even sure that that's what k1l1 was looking for. It's a pretty neat card. I like the flavor of it, and it really fits the whole "lots of stuff" Ooze creatures seem to have (Ooze Garden, Gutter Grime, Mitotic Slime). 8.5/10
Memory Gel
Creature — Ooze
When Memory Gel dies, draw a card for each +1/+1 counter on Memory Gel. , Discard a card: Put a +1/+1 counter on Memory Gel.
1/1
Next up! Design a noncreature Elemental card (so, you'll probably wind up using the Tribal supertype).
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
Sun, 2012-03-11 07:00
Inanimate
I deliberately did not include the global +1/+1; I thought Lords could afford to diversify themselves for the weirder tribes. Thanks for the stellar comment!
Memory Gel - Great. A good card-acceleration for a cheap cost. 10/10
Overcharge
Tribal Enchantment - Elemental Aura
Enchant creature
Enchanted creature gets +4/+0, gains haste and trample, and is an Elemental in addition to its other types.
At the beginning of the enchanted creature's controller's next end step, exile enchanted creature.
Current Projects Secret Project Beta - Status Report: Blank slate! Still working on the base set. Veyril - an RTD RPG Adventure - Status Report: Prologue! Round 1 has begun!
Sun, 2012-03-11 20:34
Amoeba of Death
Overcharge: Great job capturing the flavor of an elemental. I think the cost is right for the rarity as well. One gripe I do have is that it could have easily been made into a sorcery instead. Also, I understand that you were trying to keep it from being OP by using "exile" instead of "dies" (otherwise indestructible would break this card), but the same effect could have been achieved by using "sacrifice" and been much more within red's comfort zone (see Ball Lightning, etc). Overall, solid card.
Conduit of the Queen
Creature - Faerie Spirit Rogue Avatar
Flying
As long as ~ is an Avatar, it has shroud and deathtouch
At the beginning of your upkeep if ~ is an Avatar, you may pay . If you do not, ~ becomes a 4/4 Faerie Spirit Rogue.
At the beginning of your upkeep if ~ is a Rogue, you may pay . If you do not, ~ becomes a 2/2 Faerie Spirit.
At the beginning of your upkeep if ~ is a Spirit, you may pay . If you do not, ~ becomes a 1/1 Faerie.
6/6
Soooo this might not actually work, but I could not resist that challenge.
Next Challenge: make a card that deals with steps and/or phases (a la Paradox Haze)
The statement below is true.
The statement above is false.
Sun, 2012-03-11 20:54
Sewn-Eye
Conduit of the Queen - Love it. The balance, the flavor, everything. I don't think it needs to be a Rogue, though (at least, not until it reaches its lowest level). Four creature types is a bit much. 10/10
Calista's War Room
Enchantment
There is an additional main phase before your untap step.
I balanced it against Leyline of Anticipation. Not really sure if it's actually balanced or not, though.
Next up! Design a creature card. The word "double" must appear in its rules text. It can't have double strike.
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
Sun, 2012-03-11 21:33
pang4
Calista's War Room: So... It's like... your opponents EOT, but for sorceries... Spike lives this. I don't. Cuz I'm Timmy-Jhonny-Vorthos. I do however find it a goo design, albeit a bit clunky. 8/10
Hunter of the Wicked
Creature - Human Warrior
First strike
Hunter of the Wicked deals double damage to Black creatures.
3/2
Next: Take the flavortext of a red burn spell (say which one in your entry) and design a nonred card with the same flavortext.
Mon, 2012-03-12 03:05
Zuty
Hunter of the Wicked - Very white. Just a lovely little creature :3 10/10 Sorry, I am too nice with my reviews ><
The red burn spell was : Blazing Salvo which is (in my opinion) one of the greatest burn spells of all time.
Stubborn Barbarian
Creature - Human Barbarian
Trample
Whenever Stubborn Barbarian is dealt damage, prevent that damage. For each 1 damage prevented this way, put a +1/+1 counter on Stubborn Barbarian.
1/1 Barbarians equate courage with the ability to endure pain.
NEXT CHALLENGE! : Give me a legendary, mythic, lord of bears! GO!
Interesting - a Hydra ability, without the Hydra. You took that flavor text and very deftly translated it into mechanics. This is a quintessential green card: "For the love of God, you do NOT want to block me", it says. Very, very nice job!
Ursa Astera
Legendary Creature - Bear Spirit Incarnation
Ordained (This spell costs less to cast for each green spell cast before it this turn.)
Green creatures you control get +1/+1, have trample, and are Bears in addition to their other types.
2/2
Next: Take the flavor-text of a blue counterspell (make note of which one you used!) and use it on a non-blue card.
Ursa Astera - A potential 3/3 trampler for , me like :3 Really like how it "turns" everything green into a Bear and just becomes a lord of all green. Well done!
Remove Bravery
Instant
If a creature would enter the battlefield under an opponent's control this turn, instead creature on the bottom of its owner's library. Well, at least all of that arm-waving and arcane babbling you did was impressive.
Next Challenge : Take the flavor-text of a white creature, preferably an angel, and use it on a non-white creature card. Make sure you provide the name of the card used.
Ursa Astera - I know its legendary, but thinking Gaea's Anthem to Honor of Pure, +1/+1 (), Giving Trample to all () 2/2 Legendary (Isamaru, Hound of Konda) () making all creature into one type () Looks really dangerous. 6/10
Denied Argument
Instant
Your opponents can’t play instant or sorcery until your next untap step and creatures deals no damage. The words came to the sorcerer’s lips but refused to budge any further.
Convolute, from Ravnica. Spelllash would be easier for sure...
Another Hard Challenge.
Next : Make a spell that make entire game a mess with CMC 5 or lower without effecting any permanent.
Kagerows: It's green creatures you control, which is very limiting. I balanced that off of the series of Liege cards in Shadowmoor, which indicate it's probably fine. Further, it can't stack, unlike those buffs and Lieges.
I always like doing two challenges at once, so I call dibs. To prevent another ninja, I'll just post this and edit my entry into it in a second.
Zuty
Remove Bravery
Instant
If a creature would enter the battlefield under an opponent's control this turn, instead put that creature on the bottom of its owner's library. Well, at least all of that arm-waving and arcane babbling you did was impressive.
I took the liberty of editing your wording.
While it'll only 'catch' the first creature played (who would be silly enough to play another after that), putting it on the bottom of the library is very evil. Excommunicate, as an instant, would definitely be far more than .
Kagerows
Denied Argument
Instant
Your opponents can’t castinstant or sorcery spells, and and creatures deals no damage, until your next untap step. The words came to the sorcerer’s lips but refused to budge any further.
Nice interpretation of the flavor text; it is very fitting on a Silence spell. I also took the liberty of editing your wording.
This allows permanents to hit the field, so people can still set up, but basically shuts off any shenanigans or damage that could be inflicted. It'd be more balanced at , or if it affected you (fitting, since white likes enchantments and defensive creatures and artifacts anyway). I approve.
Karkraz, Punisher of the Lost
Legendary Creature - Demon
Whenever a creature dies in combat, that creature's controller loses life equal to its toughness.
4/4 From mortal hope immortal power springs.
Next: Keep it up! Take a green buff spell's flavor text, and make it into a non-green card. This actually feels like it'd make a fun game all on its own...
Edit: Thanks for pointing out the lack of rarity, I was rushin'!
@Inanimate - Ah, I guess it would make sense to have edited the text rather then just copy and pasting it from another card.
@Pang - I'm on it.
The random green buff spell with flavor text I got this time was : Accelerated Mutation
Hellkite Monstrosity
Creature - Dragon Mutant
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
Hellkite Monstrosity has all non-activated abilities of each creature it devoured.
3/3 Its food just got a lot smaller and its stomach a lot bigger.
Would this make sense or would I have to pull a Cairn Wanderer here and say "~ has flying. The same is true for fear, first strike, blahblahblah..."?
((Since mine got skipped)) Next Challenge : Take the flavor-text of a white creature, preferably an angel, and use it on a non-white creature card. Make sure you provide the name of the card used.
Karkraz: Good card, though I feel it misses flying, rarity and a bugger butt. Still, you had to fit 2 challenges, so it's ok. 8/10
I picked Might of Oaks from M12 (still don't know that fancy linking you guys do...)
Flamefists
Enchantment - Aura
Enchant Creature
Enchanted creature has first strike and : This creature gets +2/+0 until end of turn.
"May your weapon be no sword forged.
May your armor be no metal wrought."
New challenge: Make a dual land. With a new, balanced untapped clause. It should be able to fit in a cycle.
Mon, 2012-03-12 06:40
Sewn-Eye
@Zuty - Going off of what Inanimate said (that he did your challenge), rate his submission.
EDIT - Haha, ninja'd.
EDIT 2 - You use [card] tags if you want to link directly to magiccards.info.
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
Mon, 2012-03-12 06:51
Kagerowrs
Flamefists - Nice dragon breath you got there. Maybe you could have given more then first strike. 9/10
Horizon of Awakening
Land - Mountain Forest
(: Add or to your mana pool.)
Horizon of Awakening comes into play tapped and it doesn’t untaps unless you control a basic land.
Well, if you control basic land, it doesn't comes into play tapped and it will untap in each untap step.
Another some crazy challenge.
Next: Make a card that puts a player into this game. Yes I'm serious, and it should not be unhinged. While it does make sense in flavor.
...What was player defined as in Magic the Gathering, is hint.
Oh, my bad. I saw 5CMC and thought you went with Kage >< I'll toss my review in here then.
Karkraz, Punisher of the Lost - Very nice use of the flavor text. Very demon like, doesn't care who gets hurt including it's controler or itself. All from an angels flavor text. 10/10
Flamefists - I like where you were going with this, but I think you should have had it ": This creature gets +0/+2 until end of turn." The 'First Strike' is the weapon part of the FT, so the second part should have been the armor. Either way, I like the card, just didn't feel good with the flavor text you were given. 8/10
Sunken Quag
Land - Island Swamp
(: Add or to your mana pool.)
~ enters the battlefield tapped.
~ doesn't untap during your untap step unless you control a basic swamp or a basic island.
Horizon of Awakening - Pretty simple cycle. Kind of like the M10 lands, but with the land type obviously and it will always enter tapped. I like it! 10/10
I don't want to waste time looking up the definition of 'Player' and get this post ninja'd again ... So here I go ...
Magi's Invitation
Sorcery
Exile any number of cards from your library face down. Shuffle those cards and treat them as a new deck. The game continues with an additional player using the new deck. That player starts at 10 life.
Next Challenge : Create a 'Replica' with two different sac effects in two different colors.
@Zuty - Not sure if you had just worded this in a rather unfortunate way, or it was intentional.
Quote:
Oh, my bad. I saw 5CMC and thought you went with Kage >< I'll toss my review in here then.
So, just to be clear, you shouldn't have not offered critique for Inanimate's card just because he didn't do your challenge.
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
Mon, 2012-03-12 07:32
Zuty
@Sewn - I'm confused now. I think I'm just tired after this ridiculously long day. So I shouldn't have given a review of Inanimate's card? Didn't I skip giving him a review though? Sorry, all this 'ninja' posting stuff is confusing me :<
Magi's Invitation: Interesting way to make a card, and very elegant. Considering the challenge, 10/10
Rakdos Replica
Artifact Creature - Shaman , Sacrifice Rakdos Replica: You and target player each discard 1 card. , Sacrifice Rakdos Replica: Rakdos Replica deals 1 damage to each creature.
"It brawls without ever knowing why."
Next: Return to Kamigawa and show me the spoils of the spirit war.
Thu, 2012-03-15 16:44
Zuty
Rakdos Replica - Missing P/T, probably 2/2. The effects are very Rakdos in flavor and it works out very well. 10/10
Spirit Hunter
Creature - Human Cleric : ~ deals 1 damage to target Spirit creature.
Whenever a creature dealt damage by ~ this turn dies, put a +1/+1 counter on ~.
2/3 I have many trophies from the war, but that won't stop me for looking for more.
Next : Make me another Replica using one of the guilds from Ravnica. (Don't use a past entry.)
Spirit Hunter: I've never liked Kamigawa, but you did a good job here. 2/3 might be a bit much, though. 9/10
Golgari Replica
Artifact Creature - Zombie ,: Add or to your mana pool. , sacrifice ~: Return target card from your graveyard to your hand.
[2/2] Meksrim was shunned for creating it, but there was no need for it to go to waste.
Next Challenge: Create a creature that wishes it was an artifact or enchantment (your choice).
Projects I am dabbling in at the moment:
Kinda jumping into: Niv-Mizzet Community Set
Uncensored - An un-set with cards that are inappropriate for posting here.
Token Irony - Using MSE to create tokens with ironic pictures, such as politicians on zombi
Sat, 2012-03-17 22:33
K1L1
Golgari Replica - A very nice card. For 3 mana you get a mana-filterer, a gravedigger, and a 2/2 blocker. Not bad, although I've never heard of an "Artifact Creature - Zombie". 10/10
Timid Townsman
Creature - Human Coward Artificer
Whenever another creature enters the battlefield, ~ becomes an Artifact and loses all abilities until end of turn. "The gift of metallurgy, wasted on a coward... What a shame." -- Hermund Vane, Town Mayor
1/1
Next: Design a blue Demon or a black Sphinx.
Current Projects Secret Project Beta - Status Report: Blank slate! Still working on the base set. Veyril - an RTD RPG Adventure - Status Report: Prologue! Round 1 has begun!
Sat, 2012-03-17 23:11
Zuty
@K1l1 - Nim Replica as well as most of the replica lines are pretty much just a class with no race. So wizard or shaman, but not also a human or elf.
Next : Like how I described above, make a White, Green, or Red creature that embodies a spell of the same color (IE. Rune-Scarred Demon is a 6/6 flier with a built in Demonic Tutor, an extremely good black card.)
Timid Townsman: Using the Coward type is great enough, but you also made a good card, too. It seems to serve as a weird card to support a set that cares about the number of artifacts you have, or just helps out artifacts in general. Definitely interesting way to avoid creature-based removal, and I like how he can't dodge out of the way of spells fast enough.
Starshadow Sphinx
Creature - Sphinx
Flying
Whenever an opponent draws a card, that player discards a card. Sphinxes are well known for their trade and knowledge of secrets. Yet, one must wonder: how does one make a secret?
6/5
Sphinx of Forbidden Wisdom: Very cool, but may be a tad to powerful in conjunction with reanimation. Still, coolness goes off the chart. 9/10
Starshadow Sphinx: I don't like how this can lock an opponent out of the game. I don't know how you would circumvent that and keep the effect, but as it is now, I don't enjoy the card. 6/10
I'll take both challenges.
Plateshaker Wurm
Creature - Wurm : Plateshaker Wurm deals X damage to each creature without flying and each player.
6/6
Next: Make a creature that is literally forever alone (interpret as you wish, but balance it.)
Sun, 2012-03-18 11:38
Kagerowrs
Plateshaker Wurm - Amazing! really fun card to use in limited. Use burn deck with several ritual and song to pull it off fast, good card. While it feels bit dragon though. 9/10
Did I balanced it? I'm not sure, I tried some crazy things on this card...
Survivor of End World
Planeswalker -
When Survivor of End World enters the battlefield, exile everything else you own. You can’t draw any more cards.
Protection from Everything
0: Double the amount of loyalty counter on Survivor of End World.
-X: Choose a card you own from outside of game with Faction X, reveal that card, and put it onto the stack.
<10>
Next : Make a card with "Exile everything else you own." Although I'm not sure that is even valid wording.
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
Sun, 2012-03-18 18:18
wonderboy_7_7_7
Survivor - I can't really understand it. Faction X?
Worldeater Demon
Creature - Demon
When ~ enters the battlefield, exile all cards you own on the battlefield.
Trample, Deathtouch
~'s power and toughness are each equal to the number of permanents exiled with it.
If a creature dealt damage by ~ would be put into a graveyard this turn, exile it instead.
Next:
Make a monoblue promoting nature.
So long, so long, so long, and thanks for all the fish.
My favorite timmy punchline:
"I just assumed blue was the worst color."
Rockjaw - An awesome card, but he's so strong that the life gain seems like an after thought. I think it would have been better if he hurt you when attacking & blocking, thus you have to sac mountains to gain back the damage he dealt. 9/10
Swamps
Mire Surge -

Sorcery
Search your graveyard for a basic land and put it into play tapped.
Next, green - Make a massive green flier! (Double points if he's not a dragon.)
Tangent Artists present: CRIT! One of three webcomics that updates every weekend!
Mire Surge - Very interesting ... I like it! 9/10
Winged Kong



Creature - Ape
Flying
6/7
Next Challenge : A colorless non-creature / Eldrazi spell. The card cannot have a line saying '~ is [COLOR]'
EDIT : Completely forgot the 'massive' part of the challenge. Fixed.
~Zuty
Magic: the Gathering Role Playing Game - 'Guild Wars'
Ouch, had my post ninja'd, and then gobbled up by the next page. =/
Doesn't really matter, though. I think I took the "can't fetch only Swamps" part too far.
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
I would not call Winged Monkey massive, nor possible in green nowadays; Scryb Sprites isn't coming back any time soon. I think the only possible green fliers would have to be very big to offset that weird colorshift, much like how Black gets trample at higher costs, and Red gets flying at higher costs.
EDIT: A much nicer fix, however, I don't think those are very befitting stats for a green flier. To offset the weirdness of flying in Green, I'd say it needs a steeper cost; for instance,
gets you a 7/7 Enormous Baloth, so 

shouldn't get you a flying 6/7.
Nullblight

Instant
As an additional cost to cast Nullblight, exile a black card from your hand.
Destroy target colored creature.
Next: Make another card that has an additional cost to cast it. (Not optional)
Nullblight - A simple Eldrazi removal spell. Great job with it. 10/10
I'm not sure if this qualifies as an "additional cost" but it is an "additional requirement".
Anamoidyx

Creature - Weird
Flash
You may only cast ~ if there is a spell on the stack.
Next: Make a red/green Giant.
Current Projects
Secret Project Beta - Status Report: Blank slate! Still working on the base set.
Veyril - an RTD RPG Adventure - Status Report: Prologue! Round 1 has begun!
Anamoidyx - Nice card short, simple, and to the point! No p/t though 7/10
Spellproof Giant



Creature -- Giant
Trample, Hexproof
4/4
Next: Make a off-colored phyrexian planeswalker (i.e. red or white)
"They can reprint Tarmogoyf, they just need to reprint Swords to Plowshares also!"
Proud member of the
Simic Combine
k1l1, while it wasn't the spirit of the challenge, that is a very nice card. You might want to add a P/T, however. 1/2?
Spellproof Giant - Right to the point. Giant that doesn't like spells. Simple. Works. 10/10
While I don't think any color is "off-color" for a Phyrexian, I will give it a go.
Trenec, The Will Bender





,
:Sacrifice this emblem. Gain control of target creature with a counter."
Planeswalker - Trenec
+1: Put a +1/+1 counter on up to two target creatures.
-1: You get an emblem with "
-7: Gain control of all creatures with counters. Then put three +1/+1 counters on each creature you control.
4
Next Challenge : Make me an aura that costs COLORLESS mana to cast, but does nothing unless COLORED mana is used. (Think reversed Burden of Guilt)
~Zuty
Magic: the Gathering Role Playing Game - 'Guild Wars'
Rating: That second ability is a bit clunky, and should be "with a counter on it". Likewise, for the third ability, "with counters on them". Also, having a permanent +3/+3 boost to all your creatures (and stolen ones, no less), is pretty dangerous; +2/+2 seems fairer (since I understand it's meant to be used in case you don't want to steal guys). I do really approve of how well it works with proliferate.
Nullshimmer Cloak


: Copy target instant or sorcery spell that targets enchanted creature.

: Change a target of target spell to enchanted creature.
Enchantment - Aura
Enchant creature
Magic itself breaks down in the presence of nullstuff, bending and diffusing chaotically, as the laws of wizardry and physics break down piece by piece.
Next: Make a card that likes colorless, seeing as it appears to be a running theme of this page!
Nullshimmer Cloack - Interesting... And pretty scary too. Don't really have a word to judge them. 10/10
It was meant to be funny though.
Bite the Dust

Tribal Instant - Eldrazi
Target player sacrifices a colored creature of your choice.
All is Dust, just bit smaller.
Next: Possibly one of the hardest challenge. Make a card with effect "Player plays a MAGIC subgame" that would not be banned, and its not even near unhinged, and possibly playable.
Orbis Renaissance Community Set - Sculpt a Drama Storyline Community Challenge
EDIT:
Doh! Beaten to the draw. My (invalid) entry hidden below.
I'll try it:
Eldrazi - very nice. Probably balanced at
, considering how strong dust is at 7. 10/10.
subgame -
Challenge of the Mind -



Sorcery -
Choose a target player. Both you and that player reveal cards one at a time. Add 1 to that player's "Challenge Total" for each power of any creatures revealed and each for damage that a sorcery or instant would deal to an opponent. The first player with a total of 20 or more wins- the opposing player loses half of his or life, rounded down. Shuffle all revealed cards into the player's library.
Next: Same as my earlier attempt, Creature a non-blue card that changes color (of either itself or of other cards.)
Tangent Artists present: CRIT! One of three webcomics that updates every weekend!
@Styofoamking - At
, it is just little bit more powerful then Terminate, I think.
Orbis Renaissance Community Set - Sculpt a Drama Storyline Community Challenge
@Inanimate - Ah, I knew I was forgetting something. I think I had the P/T at 2/1.
Challenge of the Mind - An interesting little game, but I don't think that was what the challenge was asking for. It believe Kagerows wanted something like Enter the Dungeon, but not Un-. If I'm wrong, then the card is still very clumsy and has a LOT of text. The wording is off here and there, and the card is overall kind of confusing. 5/10
Spectra Chameleon


: ~ becomes the color of mana paid to activate this ability and gains protection from that color.
Creature - Lizard
A master of survival does not need to move quickly...
1/1
Next: Make a Lord for the Oozes.
Current Projects
Secret Project Beta - Status Report: Blank slate! Still working on the base set.
Veyril - an RTD RPG Adventure - Status Report: Prologue! Round 1 has begun!
Just realized I double posted. Please delete this post.
Current Projects
Secret Project Beta - Status Report: Blank slate! Still working on the base set.
Veyril - an RTD RPG Adventure - Status Report: Prologue! Round 1 has begun!
Spectra Chameleon: Normally protection is in white's color-pie, but I think the limitation on it being your color is far more safe; it's akin to how green gets landwalk. I approve! I think this could pass as uncommon, possibly? Possibly.
Conglomerating Slime




, sacrifice an Ooze: Distribute X +1/+1 counters among up to X target creatures, where X is the sacrificed creature's power.
Creature - Ooze
Conglomerating Slime enters the battlefield with X +1/+1 counters on it.
0/0
Next: Make an Ooze in blue or white.
Conglomerate Slime - The "s" in "sacrifice" should be capitalized. I only bring that up because that's about the worst I can say about this card. Well, that I and I suppose it isn't a strict lord-type creature (much like Goblin Chieftain), but I'm not even sure that that's what k1l1 was looking for. It's a pretty neat card. I like the flavor of it, and it really fits the whole "lots of stuff" Ooze creatures seem to have (Ooze Garden, Gutter Grime, Mitotic Slime). 8.5/10
Memory Gel


, Discard a card: Put a +1/+1 counter on Memory Gel.
Creature — Ooze
When Memory Gel dies, draw a card for each +1/+1 counter on Memory Gel.
1/1
Next up! Design a noncreature Elemental card (so, you'll probably wind up using the Tribal supertype).
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
I deliberately did not include the global +1/+1; I thought Lords could afford to diversify themselves for the weirder tribes. Thanks for the stellar comment!
Memory Gel - Great. A good card-acceleration for a cheap cost. 10/10
Overcharge



Tribal Enchantment - Elemental Aura
Enchant creature
Enchanted creature gets +4/+0, gains haste and trample, and is an Elemental in addition to its other types.
At the beginning of the enchanted creature's controller's next end step, exile enchanted creature.
Next: Make a reverse Figure of Destiny.
- or make a white Zombie
Current Projects
Secret Project Beta - Status Report: Blank slate! Still working on the base set.
Veyril - an RTD RPG Adventure - Status Report: Prologue! Round 1 has begun!
Overcharge: Great job capturing the flavor of an elemental. I think the cost is right for the rarity as well. One gripe I do have is that it could have easily been made into a sorcery instead. Also, I understand that you were trying to keep it from being OP by using "exile" instead of "dies" (otherwise indestructible would break this card), but the same effect could have been achieved by using "sacrifice" and been much more within red's comfort zone (see Ball Lightning, etc). Overall, solid card.
Conduit of the Queen



. If you do not, ~ becomes a 4/4 Faerie Spirit Rogue.
. If you do not, ~ becomes a 2/2 Faerie Spirit.
. If you do not, ~ becomes a 1/1 Faerie.
Creature - Faerie Spirit Rogue Avatar
Flying
As long as ~ is an Avatar, it has shroud and deathtouch
At the beginning of your upkeep if ~ is an Avatar, you may pay
At the beginning of your upkeep if ~ is a Rogue, you may pay
At the beginning of your upkeep if ~ is a Spirit, you may pay
6/6
Soooo this might not actually work, but I could not resist that challenge.
Next Challenge: make a card that deals with steps and/or phases (a la Paradox Haze)
The statement below is true.
The statement above is false.
Conduit of the Queen - Love it. The balance, the flavor, everything. I don't think it needs to be a Rogue, though (at least, not until it reaches its lowest level). Four creature types is a bit much. 10/10
Calista's War Room



Enchantment
There is an additional main phase before your untap step.
I balanced it against Leyline of Anticipation. Not really sure if it's actually balanced or not, though.
Next up! Design a creature card. The word "double" must appear in its rules text. It can't have double strike.
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
Calista's War Room: So... It's like... your opponents EOT, but for sorceries... Spike lives this. I don't. Cuz I'm Timmy-Jhonny-Vorthos. I do however find it a goo design, albeit a bit clunky. 8/10
Hunter of the Wicked


Creature - Human Warrior
First strike
Hunter of the Wicked deals double damage to Black creatures.
3/2
Next: Take the flavortext of a red burn spell (say which one in your entry) and design a nonred card with the same flavortext.
Hunter of the Wicked - Very white. Just a lovely little creature :3 10/10 Sorry, I am too nice with my reviews ><
The red burn spell was : Blazing Salvo which is (in my opinion) one of the greatest burn spells of all time.
Stubborn Barbarian



Creature - Human Barbarian
Trample
Whenever Stubborn Barbarian is dealt damage, prevent that damage. For each 1 damage prevented this way, put a +1/+1 counter on Stubborn Barbarian.
1/1
Barbarians equate courage with the ability to endure pain.
NEXT CHALLENGE! : Give me a legendary, mythic, lord of bears! GO!
~Zuty
Magic: the Gathering Role Playing Game - 'Guild Wars'
Interesting - a Hydra ability, without the Hydra. You took that flavor text and very deftly translated it into mechanics. This is a quintessential green card: "For the love of God, you do NOT want to block me", it says. Very, very nice job!
Ursa Astera



less to cast for each green spell cast before it this turn.)
Legendary Creature - Bear Spirit Incarnation
Ordained (This spell costs
Green creatures you control get +1/+1, have trample, and are Bears in addition to their other types.
2/2
Next: Take the flavor-text of a blue counterspell (make note of which one you used!) and use it on a non-blue card.
Ursa Astera - A potential 3/3 trampler for
, me like :3 Really like how it "turns" everything green into a Bear and just becomes a lord of all green. Well done!
The blue counter spell was : Remand
Remove Bravery


Instant
If a creature would enter the battlefield under an opponent's control this turn, instead creature on the bottom of its owner's library.
Well, at least all of that arm-waving and arcane babbling you did was impressive.
Next Challenge : Take the flavor-text of a white creature, preferably an angel, and use it on a non-white creature card. Make sure you provide the name of the card used.
~Zuty
Magic: the Gathering Role Playing Game - 'Guild Wars'
Ursa Astera - I know its legendary, but thinking Gaea's Anthem to Honor of Pure, +1/+1 (
), Giving Trample to all (
) 2/2 Legendary (Isamaru, Hound of Konda) (
) making all creature into one type (
) Looks really dangerous. 6/10
Denied Argument


Instant
Your opponents can’t play instant or sorcery until your next untap step and creatures deals no damage.
The words came to the sorcerer’s lips but refused to budge any further.
Convolute, from Ravnica. Spelllash would be easier for sure...
Another Hard Challenge.
Next : Make a spell that make entire game a mess with CMC 5 or lower without effecting any permanent.
Orbis Renaissance Community Set - Sculpt a Drama Storyline Community Challenge
Kagerows: It's green creatures you control, which is very limiting. I balanced that off of the series of Liege cards in Shadowmoor, which indicate it's probably fine. Further, it can't stack, unlike those buffs and Lieges.
I always like doing two challenges at once, so I call dibs. To prevent another ninja, I'll just post this and edit my entry into it in a second.
Karkraz, Punisher of the Lost



Legendary Creature - Demon
Whenever a creature dies in combat, that creature's controller loses life equal to its toughness.
4/4
From mortal hope immortal power springs.
Next: Keep it up! Take a green buff spell's flavor text, and make it into a non-green card. This actually feels like it'd make a fun game all on its own...
Edit: Thanks for pointing out the lack of rarity, I was rushin'!
Hellz yes it would! Who wants to set it up?
@Inanimate - Ah, I guess it would make sense to have edited the text rather then just copy and pasting it from another card.
@Pang - I'm on it.
The random green buff spell with flavor text I got this time was : Accelerated Mutation
Hellkite Monstrosity



Creature - Dragon Mutant
Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.)
Hellkite Monstrosity has all non-activated abilities of each creature it devoured.
3/3
Its food just got a lot smaller and its stomach a lot bigger.
Would this make sense or would I have to pull a Cairn Wanderer here and say "~ has flying. The same is true for fear, first strike, blahblahblah..."?
((Since mine got skipped)) Next Challenge : Take the flavor-text of a white creature, preferably an angel, and use it on a non-white creature card. Make sure you provide the name of the card used.
Magic: the Gathering Role Playing Game - 'Guild Wars'
Zuty, I did your challenge, using Angelic Overseer's flavor text.
Karkraz: Good card, though I feel it misses flying, rarity and a bugger butt. Still, you had to fit 2 challenges, so it's ok. 8/10
I picked Might of Oaks from M12 (still don't know that fancy linking you guys do...)
Flamefists



: This creature gets +2/+0 until end of turn.
Enchantment - Aura
Enchant Creature
Enchanted creature has first strike and
"May your weapon be no sword forged.
May your armor be no metal wrought."
New challenge: Make a dual land. With a new, balanced untapped clause. It should be able to fit in a cycle.
@Zuty - Going off of what Inanimate said (that he did your challenge), rate his submission.
EDIT - Haha, ninja'd.
EDIT 2 - You use [card] tags if you want to link directly to magiccards.info.
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
Flamefists - Nice dragon breath you got there. Maybe you could have given more then first strike. 9/10
Horizon of Awakening
: Add
or
to your mana pool.)
Land - Mountain Forest
(
Horizon of Awakening comes into play tapped and it doesn’t untaps unless you control a basic land.
Well, if you control basic land, it doesn't comes into play tapped and it will untap in each untap step.
Another some crazy challenge.
Next: Make a card that puts a player into this game. Yes I'm serious, and it should not be unhinged. While it does make sense in flavor.
...What was player defined as in Magic the Gathering, is hint.
Orbis Renaissance Community Set - Sculpt a Drama Storyline Community Challenge
I hate getting ninja'd! Here's my original post:
Horizon of Awakening - Pretty simple cycle. Kind of like the M10 lands, but with the land type obviously and it will always enter tapped. I like it! 10/10
I don't want to waste time looking up the definition of 'Player' and get this post ninja'd again ... So here I go ...
Magi's Invitation




Sorcery
Exile any number of cards from your library face down. Shuffle those cards and treat them as a new deck. The game continues with an additional player using the new deck. That player starts at 10 life.
Next Challenge : Create a 'Replica' with two different sac effects in two different colors.
~Zuty
Magic: the Gathering Role Playing Game - 'Guild Wars'
Daym, Zuty. Doubleninja'd.
Also, set up the flavortext game if anyone cares to join.
@Pang - Beat you to it
But I will start off yours and we will use that. Lemme just delete mine ... Or try to.
~Zuty
Magic: the Gathering Role Playing Game - 'Guild Wars'
@Zuty - Not sure if you had just worded this in a rather unfortunate way, or it was intentional.
So, just to be clear, you shouldn't have not offered critique for Inanimate's card just because he didn't do your challenge.
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
@Sewn - I'm confused now. I think I'm just tired after this ridiculously long day. So I shouldn't have given a review of Inanimate's card? Didn't I skip giving him a review though? Sorry, all this 'ninja' posting stuff is confusing me :<
~Zuty
Magic: the Gathering Role Playing Game - 'Guild Wars'
No, he meant you should have, since I had come before you. I don't particularly care, however.
(Sewn-Eye, keep in mind double negatives are pretty confusing.)
Oh, but I did. It's in the spoiler of my last post which was the last entry.
~Zuty
Magic: the Gathering Role Playing Game - 'Guild Wars'
I wrote in comment, if you do control basic land it Does come untapped.
'Horizon of Awakening comes into play tapped and it doesn’t untaps' unless you control a basic land.
Orbis Renaissance Community Set - Sculpt a Drama Storyline Community Challenge
Magi's Invitation: Interesting way to make a card, and very elegant. Considering the challenge, 10/10
Rakdos Replica

, Sacrifice Rakdos Replica: You and target player each discard 1 card.

, Sacrifice Rakdos Replica: Rakdos Replica deals 1 damage to each creature.
Artifact Creature - Shaman
"It brawls without ever knowing why."
Next: Return to Kamigawa and show me the spoils of the spirit war.
Rakdos Replica - Missing P/T, probably 2/2. The effects are very Rakdos in flavor and it works out very well. 10/10
Spirit Hunter



: ~ deals 1 damage to target Spirit creature.
Creature - Human Cleric
Whenever a creature dealt damage by ~ this turn dies, put a +1/+1 counter on ~.
2/3
I have many trophies from the war, but that won't stop me for looking for more.
Next : Make me another Replica using one of the guilds from Ravnica. (Don't use a past entry.)
~Zuty
Magic: the Gathering Role Playing Game - 'Guild Wars'
Spirit Hunter: I've never liked Kamigawa, but you did a good job here. 2/3 might be a bit much, though. 9/10
Golgari Replica

,
: Add
or
to your mana pool.

, sacrifice ~: Return target card from your graveyard to your hand.
Artifact Creature - Zombie
[2/2]
Meksrim was shunned for creating it, but there was no need for it to go to waste.
Next Challenge: Create a creature that wishes it was an artifact or enchantment (your choice).
Projects I am dabbling in at the moment:
Kinda jumping into: Niv-Mizzet Community Set
Uncensored - An un-set with cards that are inappropriate for posting here.
Token Irony - Using MSE to create tokens with ironic pictures, such as politicians on zombi
Golgari Replica - A very nice card. For 3 mana you get a mana-filterer, a gravedigger, and a 2/2 blocker. Not bad, although I've never heard of an "Artifact Creature - Zombie". 10/10
Timid Townsman

Creature - Human Coward Artificer
Whenever another creature enters the battlefield, ~ becomes an Artifact and loses all abilities until end of turn.
"The gift of metallurgy, wasted on a coward... What a shame." -- Hermund Vane, Town Mayor
1/1
Next: Design a blue Demon or a black Sphinx.
Current Projects
Secret Project Beta - Status Report: Blank slate! Still working on the base set.
Veyril - an RTD RPG Adventure - Status Report: Prologue! Round 1 has begun!
@K1l1 - Nim Replica as well as most of the replica lines are pretty much just a class with no race. So wizard or shaman, but not also a human or elf.
Timid Townsman - Interesting ... It's ... Just interesting ... 10/10
Sphinx of Forbidden Wisdom




Creature - Sphinx
Flying
Skip your draw step.
Pay 1 life: Draw a card.
6/7
Not sure if I got the cost right ... My thinking is if Sphinx of Uthuun is the creature form of Fact or Fiction, why not have a creature version of Yawgmoth's Bargain. Necropotence would have been too much.
Next : Like how I described above, make a White, Green, or Red creature that embodies a spell of the same color (IE. Rune-Scarred Demon is a 6/6 flier with a built in Demonic Tutor, an extremely good black card.)
~Zuty
Magic: the Gathering Role Playing Game - 'Guild Wars'
Timid Townsman: Using the Coward type is great enough, but you also made a good card, too. It seems to serve as a weird card to support a set that cares about the number of artifacts you have, or just helps out artifacts in general. Definitely interesting way to avoid creature-based removal, and I like how he can't dodge out of the way of spells fast enough.
Starshadow Sphinx



Creature - Sphinx
Flying
Whenever an opponent draws a card, that player discards a card.
Sphinxes are well known for their trade and knowledge of secrets. Yet, one must wonder: how does one make a secret?
6/5
Next: Make a red Wurm or a blue Angel.
Sphinx of Forbidden Wisdom: Very cool, but may be a tad to powerful in conjunction with reanimation. Still, coolness goes off the chart. 9/10
Starshadow Sphinx: I don't like how this can lock an opponent out of the game. I don't know how you would circumvent that and keep the effect, but as it is now, I don't enjoy the card. 6/10
I'll take both challenges.
Plateshaker Wurm




: Plateshaker Wurm deals X damage to each creature without flying and each player.
Creature - Wurm
6/6
Next: Make a creature that is literally forever alone (interpret as you wish, but balance it.)
Plateshaker Wurm - Amazing! really fun card to use in limited. Use burn deck with several ritual and song to pull it off fast, good card. While it feels bit dragon though. 9/10
Did I balanced it? I'm not sure, I tried some crazy things on this card...
Survivor of End World



Planeswalker -
When Survivor of End World enters the battlefield, exile everything else you own. You can’t draw any more cards.
Protection from Everything
0: Double the amount of loyalty counter on Survivor of End World.
-X: Choose a card you own from outside of game with Faction X, reveal that card, and put it onto the stack.
<10>
Next : Make a card with "Exile everything else you own." Although I'm not sure that is even valid wording.
Orbis Renaissance Community Set - Sculpt a Drama Storyline Community Challenge
What's Faction X?
"Too wary to charge, too prudent to serve. Not anymore."
—Sedris, the Traitor King
Survivor - I can't really understand it. Faction X?
Worldeater Demon



Creature - Demon
When ~ enters the battlefield, exile all cards you own on the battlefield.
Trample, Deathtouch
~'s power and toughness are each equal to the number of permanents exiled with it.
If a creature dealt damage by ~ would be put into a graveyard this turn, exile it instead.
Next:
Make a monoblue promoting nature.
So long, so long, so long, and thanks for all the fish.
My favorite timmy punchline:
"I just assumed blue was the worst color."