DraftWithMSE
| Sat, 2008-07-26 21:21 | |
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Idle Muse
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Would you be interested in aWould you be interested in a converted mana cost sort even if it didn't sort hybrids correctly? I used to draft on netdraft a lot and I used that sort all the time. Formerly known as Lordpenguin. |
| Sat, 2008-07-26 21:34 | |
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Pichoro
Moderator / Template Developer ![]() |
I suppose when PlayWithMSEI suppose when PlayWithMSE becomes a reality, it won't be an issue anymore. But even then, I think it would still be nice to be able to export to some other formats. As for a converted mana cost sort, that could be good, yeah. That would be a good way to "see" your casting cost curve. Which makes me think that another more advanced idea for on down the line might be a stats feature, similar to what Magic Online has. Something to give you a cost curve, and some maybe some breakdowns by types, and perhaps a count of colored mana symbols? So you could observe some basic statistical data about your card pool, as you put it together. Of course, this might be better suited as something for PlayWithMSE, where I supposed you would be actually building a deck instead of just drafting some cards. Odds of Dying - 1:1 |
| Sat, 2008-07-26 21:50 | |
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Idle Muse
Template Developer ![]() |
Like you said, a stats paneLike you said, a stats pane will be most appropriate when the deckbuilding section of this program gets built (whether it is part of draft or play.) It wouldn't be too hard, except maybe the total chroma thing (currently the actual mana cost isn't stored, just the colours and (soon) the cmc. You're right about exporting though, I can't believe I didn't think of this already, what with you and innuendo chatting about apprentice here. Export to .dec will be very easy, very useful, and very soon. Formerly known as Lordpenguin. |
| Sat, 2008-07-26 22:45 | |
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innuendo
Moderator ![]() |
curse you lp...all of thesecurse you lp...all of these promised new features in the next commit. I can't wait! Current Projects: Siege TCG |
| Sun, 2008-07-27 17:40 | |
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blau
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Did you not release theDid you not release the version that is capable of sorting? Did I totally read that message wrong? I redownloaded this last night and mine still doesn't sort, so I think I have my answer, but I thought I'd double check. |
| Sun, 2008-07-27 17:54 | |
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Idle Muse
Template Developer ![]() |
No, I haven't released itNo, I haven't released it yet. Still fixing up some things. You see the main download link on the frontpost? I'm gonna change that to "Download v1.3X" where X is the release number; you can match it up to the number in the topright of menubar on the program you currently have; When I upload a new version, that'll change, so you can tell and don't have to download the saem version again to check. Also, fairly obviously, I'll post in this thread when I upload an update. I'll try and make it clearer when I've actually put a new version up from now on, as opposed to just made a change in the dev version. Formerly known as Lordpenguin. |
| Sun, 2008-07-27 18:00 | |
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innuendo
Moderator ![]() |
I've decided the mostI've decided the most requested feature by me is a computer that drafts higher rarities more often. Not 100% of the time but at least weight the list so it has say a 50% chance of drafting a rare/M.Rare, 30% chance of drafting one of the uncommons and 20% at any of the commons. Not sure how easy that would be to impliment though. Right now when I draft I see M.Rares coming up after 6 or so cards have been drafted, which makes getting a realistic draft pool tough(er). Not sure if this is a pipe dream though and if we just need to wait for online play to get anything better than pure random AI. Greedly little buggers aren't we! You make this fantastic program with light years more capability than anything we've seen before it and all we do is point out it's flaws and shortcomings... /me feels bad. Current Projects: Siege TCG |
| Sun, 2008-07-27 18:17 | |
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Idle Muse
Template Developer ![]() |
It's ok to suggest things,It's ok to suggest things, just don't get cross when I tell you that they aren't priorities Thanks for the compliments though Formerly known as Lordpenguin. |
| Sun, 2008-07-27 18:41 | |
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Pichoro
Moderator / Template Developer ![]() |
Not at all. Its quiteNot at all. Its quite useful. It probably won't hold up yet for drafting in online tournaments, cause those people get cheaters hacking programs. But I see two huge uses for this program. First, generating realistic draft decks for play against other players for the purpose of testing custom sets, and also for testing drafts of upcoming actual sets prior to prerelease. And of course, besides drafts, this could also be used to open sealed product as well. All you'd do is up the card count on all the rarities, and voila; tournament pack. In fact, when Shards begins previewing, I think I'm going to try to keep a functional set file. Not with art (unless possible), but with proper rules text and types and all that. Odds of Dying - 1:1 |
| Mon, 2008-07-28 01:34 | |
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Sientir
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Hey, I just wanted to sayHey, I just wanted to say that this is a pretty neat program. I find it fun to use for some reason. I am definitely looking forward to the next version though, because the main set I have has copious amounts of quotation marks in card names. I'm also really looking forward to sorting and such. |
| Mon, 2008-07-28 03:04 | |
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Idle Muse
Template Developer ![]() |
Thanks, Sientir PichoroThanks, Sientir Pichoro wrote:
tournament pack AFAIK, tournament packs can have duplicated commons, possibly uncommons too? Formerly known as Lordpenguin. |
| Mon, 2008-07-28 03:13 | |
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Pichoro
Moderator / Template Developer ![]() |
Perhaps. But this is stillPerhaps. But this is still pretty much the best simulation of one out there now; especially if you're working with a custom set. Odds of Dying - 1:1 |
| Tue, 2008-07-29 23:32 | |
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Idle Muse
Template Developer ![]() |
Update to v1.35 nowUpdate to v1.35 now available The link on the front post has been updated, and an update summary is included there also. Currently, card names are always displayed in colours in the lists, but depending on feedback it will be possible to turn this off in the future. As always, post bug reports and feedback on new features here. Formerly known as Lordpenguin. |
| Wed, 2008-07-30 00:40 | |
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innuendo
Moderator ![]() |
now I can't wait to getnow I can't wait to get home. Awsome news LP Current Projects: Siege TCG |
| Wed, 2008-07-30 07:50 | |
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Sientir
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Tested out new versionSo, I saw that version 1.35 is out now, so I decided to give it a try. It's a lot better! I really appreciate being able to see the images for all of my cards, and the color highlighting was really handy to quickly assess what colors were present, though I did note that it has issues identifying the color correctly of cards that either don't have a mana cost or have 0 for the mana cost (yea, I have a few weird cards like that in my set >.>). Also, it doesn't seem to select the last card in the list of pickables anymore. What I mean is, it used to select the last card when you make a pick, allowing you to easily arrow up and down among the cards, and it doesn't seem to do that anymore. Also, I'd like to request more data in the lists (CMC, card type, and actual mana cost being the ones that seem most useful). This would help a lot in quickly assessing picks. Finally, I would like to add that some sort of info box next to the sorting picker thingy with the currently selected sorting method would help. It took me a moment to realize exactly how it worked. Overall, though, this is an awesome improvement. Keep up the excellent work. |
| Wed, 2008-07-30 12:35 | |
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Idle Muse
Template Developer ![]() |
Quote:it has issuesQuote:
it has issues identifying the color correctly of cards that either don't have a mana cost or have 0 for the mana cost (yea, I have a few weird cards like that in my set >.>). Also, it doesn't seem to select the last card in the list of pickables anymore. What I mean is, it used to select the last card when you make a pick, allowing you to easily arrow up and down among the cards, and it doesn't seem to do that anymore. Yes, the colour is derived solely from the manacost, so it won't understand if you've got rules text defining the colour instead. To be honest, I'm not planning on improving this at the moment, simply because if Twan puts a useful cmdline interface into MSE, these kind of issues will become a lot easier to fix. I don't wnat to waste my time now writing a whole complicated import when I'll just be able to write a few lines in the future. As for the reselection, I know exactly what you are talking about and hadn't noticed any change, but will investigate. It's likely a by product of the fix that lets you click on the already-selected-card to view it in the viewer. Quote:
Also, I'd like to request more data in the lists (CMC, card type, and actual mana cost being the ones that seem most useful). This would help a lot in quickly assessing picks. Again, why the hell didn't I think of this? Its so useful, since generally there is a lot of wasted space in the list at the moment, and this is the perfect solution. Depending on what I feel looks good, I will do this. Quote:
Finally, I would like to add that some sort of info box next to the sorting picker thingy with the currently selected sorting method would help. It took me a moment to realize exactly how it worked. I know this is slightly confusing, but you must realise that it isn't an 'active sort', ie, when you add more cards, they just go at the end. Having a label that says "Currently sorted by colour" would just be a lie. I do appreciate the confusion though, and am prepared to do something about if other people has similar sentiments. Thanks for your support. Formerly known as Lordpenguin. |
| Wed, 2008-07-30 13:37 | |
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Sientir
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Yea, I kinda figured youYea, I kinda figured you were deriving the color via mana cost, and I understand why you wouldn't want to actually go into the rules text to figure out what it is. Trust me, I understand that. Hopefully the command line interface will get that sort of stuff added. Hope you can get some extra info in that list in a satisfactory way. Here's hoping the debug demons don't attack you! |
| Wed, 2008-07-30 18:21 | |
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blau
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I just tried the update.I just tried the update. Hurray! Loving it! |
| Sat, 2008-08-02 16:02 | |
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mikefon
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Update comment and requestThe update is very good. Finally you can try to play with the cards you draft!! Wonderful! I have a request: is it possible to add other humans to the bots so that you can play on the same pc for example 3 humans and 5 computer? or 2 humans and 6 com, and so on? I don't know how this can influence the program, or if it's a too complicate thing. But it would be nice. Thanks anyway for all the job you're doing. |
| Sat, 2008-08-02 17:59 | |
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Idle Muse
Template Developer ![]() |
I've said this before II've said this before I think; when network play is written in, you'll be (probably) be able to run multiple instances of the program on one machine to this effect. Formerly known as Lordpenguin. |
| Thu, 2008-08-21 05:31 | |
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blau
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With all the updates to MSE,With all the updates to MSE, is there an update needed for this? |
| Thu, 2008-08-21 08:04 | |
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Pichoro
Moderator / Template Developer ![]() |
I doubt it "needs" anI doubt it "needs" an update; most of the templates didn't even need updates this time around. However, I would bet that the idea of updating has atleast crossed LP's mind, as he now has access to some new features in the program which he can use to better this program as well. Odds of Dying - 1:1 |
| Thu, 2008-08-21 11:35 | |
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Idle Muse
Template Developer ![]() |
Yes, there will be an updateYes, there will be an update to this, not to 'fix' it for the new edition (it should work just fine still), but rather to take advantage of the major inclusion in 0.3.7 that is the command-line interface. This is a big update though, so don't expect it anytime soon. Formerly known as Lordpenguin. |
| Sat, 2008-08-30 02:03 | |
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Will Henshin Fo...
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heck, someone's outdone themselvesI love this little bit o programming. DwMSE's made it a whole heck of a lot easier to figure out how someone may draft a few packs... One question, gracious and all-powerful ( Seems like a trivial feature, but it would be cool. Keep up the good work! "I'm just a passing through Kamen Rider, remember that." - Kamen Rider Decade Formerly Ultimuus, SugimoriDesu, and Goon Desu. Kamen Rider Decade's the closest thing i've seen so far to having a Kamen Rider Desu |
| Sat, 2008-08-30 11:23 | |
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Idle Muse
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Hmm, that's an interestingHmm, that's an interesting idea, for the draft agaisnt the computer. Certainly not impossible. I wouldn't want to put it on the multiplayer draft obviously, but I do like the idea. Also especially useful for testing the AI Formerly known as Lordpenguin. |
| Wed, 2008-09-03 02:15 | |
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Will Henshin Fo...
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indeedAlso, i don't know if this has been touched on... but sometimes, maybe once every 8-10 drafts with it, the following would happen: I'd pick a card, and then it would dissapear from my CARD POOL,as well as from the pack. this would only happen with cards that i'd pulled already in that draft, and i could find no way to get the card back. Also it would be one for one. like i said, it would only do it every 8-10 drafts with me (and i'm taling about ending draft, shutting down proggy, restarting it.) maybe it's just me. And yeah, being able to test the AI would be awesomesauce. Keep it up dude. "I'm just a passing through Kamen Rider, remember that." - Kamen Rider Decade Formerly Ultimuus, SugimoriDesu, and Goon Desu. Kamen Rider Decade's the closest thing i've seen so far to having a Kamen Rider Desu |
| Wed, 2008-09-03 12:06 | |
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Idle Muse
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I'll look into it. Are youI'll look into it. Are you using the sort function at all when this happens? Formerly known as Lordpenguin. |
| Thu, 2008-09-04 15:11 | |
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Will Henshin Fo...
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nopeNope, i'm just picking a card when it happens. Should i be using the Sort function? Hmmm... "I'm just a passing through Kamen Rider, remember that." - Kamen Rider Decade Formerly Ultimuus, SugimoriDesu, and Goon Desu. Kamen Rider Decade's the closest thing i've seen so far to having a Kamen Rider Desu |
| Thu, 2008-09-04 15:17 | |
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Idle Muse
Template Developer ![]() |
You shouldn't have to useYou shouldn't have to use the sort function Formerly known as Lordpenguin. |
| Sun, 2008-09-07 06:18 | |
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Will Henshin Fo...
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Huh... I dunno then. I'mHuh... I dunno then. I'm utterly baffled... oh well, such a itty bitty thing though. not much to worry about. I might be the only one getting the error. "I'm just a passing through Kamen Rider, remember that." - Kamen Rider Decade Formerly Ultimuus, SugimoriDesu, and Goon Desu. Kamen Rider Decade's the closest thing i've seen so far to having a Kamen Rider Desu |
| Sun, 2008-09-07 11:44 | |
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Idle Muse
Template Developer ![]() |
Well, I can't replicate it,Well, I can't replicate it, but then, I'm not using the exact same parameters as you (to save time I just made a draft with loads of packs) I'm gonna call this problem on hold for the time being, until think of somethign that could be causing it, or someone else gets the same thing. Just a few more qs; does it always happen really late into a draft, or can it happen early as well? Is you computer fairly small in terms of RAM? It could be that you are running out of space (it stores card images in memory for fast access, but this takes up a lot of room. I've put some safeguards in place to catch it when that happends (and empty the cache), but it might be something I missed) Formerly known as Lordpenguin. |
| Mon, 2008-09-08 10:27 | |
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mikefon
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Idea for AII don't know if it's possible to do: having the list of the card set you should give a number that would affect the draft priority to each card (it could be the number of the pick so from 1 to 15 or simply a number that affects randomness: the AI would pick the card with the lowest number or random if tie) This could be a good start, even if I don't know how difficult is to implement it into the program. P.S.:have you seen the wizard's draft utility (available only on monday)? |
| Mon, 2008-09-08 12:36 | |
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Idle Muse
Template Developer ![]() |
There already is a priorityThere already is a priority variable like you suggested About the wizards draft util; I was initially worried that it would suddenly become the preferred online draft program, and muscle this out, (even though it doesn't do custom), though when I first used it a couple of weeks ago, I laughed. Sure, it looks pretty, and the Hints are better than I could do atm, but only only draft a week? No multiplayer? lol. Formerly known as Lordpenguin. |
| Mon, 2008-09-08 16:42 | |
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Will Henshin Fo...
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You might be on to somethin'You might be on to somethin' LP. I'm running 512 mb though, This thing runs Elite Force 1 on VERY HIGH mode (all graphics on full) without any problems (Remember 2000-2001 ish game) but i dunno. May have something to do with it. But to your questions, It usually starts early in the draft, but it has done it as late as last pack. (out of 3) or 5th pack outta 6. It's not a problem that deviates from my using of the program though. "I'm just a passing through Kamen Rider, remember that." - Kamen Rider Decade Formerly Ultimuus, SugimoriDesu, and Goon Desu. Kamen Rider Decade's the closest thing i've seen so far to having a Kamen Rider Desu |
| Sat, 2008-10-04 03:50 | |
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rujudan
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Is there a thread fro PlayIs there a thread for Play With MSE? |
| Sat, 2008-10-04 11:27 | |
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Idle Muse
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No, since PlayWithMSE isNo, since PlayWithMSE is still in development and hasn't been released yet. Once I move into beta testing then i'll create a thread for it where people can post ideas and feedback. Formerly known as Lordpenguin. |
| Thu, 2008-10-16 00:39 | |
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coppro
Developer (linux) ![]() |
Can I offer a suggestion?Can I offer a suggestion? Make it so that you have an option to disable seeing your picks, similar to how real drafts are carried. |
| Thu, 2008-10-16 00:46 | |
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Idle Muse
Template Developer ![]() |
You mean hide yourYou mean hide your previously picked cards? You should just be able to drag the divider between the two windows. Update bulletin; optimisation fixes put in place for playwithmse mean that its possible that version in the forseeable future will have the option to have small card images rather than a list of names. More like mtgo, I think, but it's been a while since I payed to draft online. Formerly known as Lordpenguin. |
| Thu, 2008-10-16 23:43 | |
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Picks-at-Flies
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Question: why is itQuestion: why is it restricted to Magic sets only? I can't see anything different with drafting other games, so I assume it's to do with tying it into the display files - correct? Edit: in case it's not clear, this is a "how big is the problem" question not a heedless moan. Of course, I don't have any Magic sets yet, but that only means I can't test the drafter. Picks-at-Flies |
| Thu, 2008-10-16 23:45 | |
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Idle Muse
Template Developer ![]() |
It is restricted to MagicIt is restricted to Magic sets at the moment because internally it only understands the rarity structure for magic cards. There are more pressing issues to be addressed, such as online play, but it is on my list. Formerly known as Lordpenguin. |
| Fri, 2008-10-17 00:01 | |
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Picks-at-Flies
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Ah, I didn't think of that.Ah, I didn't think of that. I agree with your priorities completely. Picks-at-Flies |
| Sat, 2008-11-29 07:56 | |
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Cizzle
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I'm not sure if this is a necroWhen drafting The tokens and Reminder cards are still counted as regular card, I am not sure if this was already addressed or not. Current Projects: |
| Sat, 2008-11-29 18:16 | |
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Idle Muse
Template Developer ![]() |
This is not addressed in theThis is not addressed in the current version because the current release has no way of differentiating. If you wish to use tokens and rulestips, I suggest you give them the 'special' rarity (rarity can be changed on the rulestip in the top right corner). The next release will fix this problem, and hopefully also fix split cards, which display weirdly at the moment. Formerly known as Lordpenguin. |
| Sat, 2008-11-29 20:32 | |
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Cizzle
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oh ok thank youoh ok thank you Current Projects: |
| Sat, 2008-11-29 21:31 | |
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Idle Muse
Template Developer ![]() |
It's OK, i'm glad to seeIt's OK, i'm glad to see people are still downloading and using it. For anyone I haven't already told via PM, IM, or email, here's my general stance towards development at the moment: I haven't actually got time. In a few weeks, I break for christmas, and it's likely the christmas break is going to give me enough time to get the basic version 1.40 released, which will act as a platform upon which I can build more functionality. It has been a long time coming, and you won't see many changes on the surface, but 1.4 represents a significant internal code rewrite regards the way cards are loaded and accessed (ie, through the mse cli). The upshot of this however, is that i'll be in a much better position next year to start adding new features, like online play (yes, it is coming!) and a better AI, and also possibly drafts that work for 'any' game (theorectically, assuming it is formatted correctly. Also, another benefit of this work is that significant portions of it will be shared code with PlayWithMSE. Now, this is obviously of less priority to me (since you can technically use Apprentice, shitty though it is, for custom sets, fairly easily), but needless to say, it is in the pipeline, and I hope I can release at least a 'technical demo' before Easter. Strangely enough, PlayWithMSE's first real release will probably more or less coincide with the addition of DraftWithMSE's online play, because again, significant chunks of the connection code can be generalised. Thanks for everyone who's sticking with me on this one, and sorry I haven't been pro-active in getting the next update released recently. Formerly known as Lordpenguin. |
| Mon, 2009-03-09 15:25 | |
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blau
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Hey all, I've been gone aHey all, I've been gone a long time. My computer had several meltdowns and I got sucked into playing Sims 2. So I'm putting MSE back on this computer. I have also put DraftMSE back on, but I'm having problems with it. When I load a MSE file, it's (draft) is not exporting any pictures of any of the cards. So naturally, draft is not working. I just get that "card not found" image for everything. Like I said, been gone since last october, is there a conflict between the new MSE and DraftMSE? Am I doing something wrong? My new operating system as vista, if that makes a difference. |
| Mon, 2009-03-09 15:47 | |
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Pichoro
Moderator / Template Developer ![]() |
Are you using the latestAre you using the latest version of both? I'm on Vista, and pretty sure everything works. Odds of Dying - 1:1 |
| Mon, 2009-03-09 16:24 | |
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blau
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oddly enough, I erased alloddly enough, I erased all the files DraftMSE created today, and reopened the set files, suddenly they work. So I am not sure what caused the problem, but it has gone away now, so...... oh well. |
| Wed, 2009-03-11 22:37 | |
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DarphBobo
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other gamesVery good. Looking forward to giving it further workout. |
| Wed, 2009-07-29 01:21 | |
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HudsonWolf
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Rather large bug: I hadRather large bug: I had uploaded my set into DraftWithMSE a few weeks ago, and tested it out. Then, about a half hour ago, I tried uploading the newest version of my set into it. For one reason or another, instead of replacing the old files in DraftWithMSE with my new files, it replaced the new files with the old files from the DraftWithMSE folder. Luckily, one of the backups (the one in the DraftWithMSE folder, oddly enough) still contained the updated set. I tried it again a few minutes ago, and it worked. Any idea what might have caused that? Oh, and while I'm posting here, I might as well say that some of the time generic cards called 'mythic rare' pop up in the draft when I have the mythic rare percentage at 0 (might be when I have it at higher percentages too, not sure). Any idea why that's happening? Great program overall, though, and glad to hear that a PlayWithMSE program is in the works. I may contradict myself a lot, but at least I'm not a hypocrite. |







I was worried it'd be like a tool that's there but no-one would acutally use it.






