Version 0.3.6 bug reports

Sun, 2008-06-01 18:45
Twan
MSE Developer
Twan's picture

Version 0.3.6 bug reports

Post bug reports for MSE 0.3.6 here.

Please stay on topic. If you want to discuss the details of a problem, start a new thread.

Known program issues:

  1. Tab key no longer switches between card fields. *
  2. Non-win9x version gives fatal error on windows XP and 2000
  3. Cut out from color fields is incorrect.
  4. Some installers (such as the B5 one) do not work.
  5. Card color menu dialog randomly closing ? (unconfirmed)
  6. Export template might incorrctly require dependency on style file. *
  7. Card order of magic-spoiler.export-template is incorrect. *
  8. shrunk-text is possitioned incorrectly on mana symbols on rotated cards. *
  9. The size of a symbol with rotational symmetry is determined incorrectly. *
  10. Printer margins are ignored, causing cards not to fit on the page.
  11. length function does not work with text values. *
  12. Error message "String param1 has no member 'value'" when using param1.value in custom keywords. *
  13. Hitting "Enter" on New Set panel reloads the panel. Hitting it a second time opens two new MSE sets. ? (can not reproduce)
  14. Copy/paste doesn't work for export template options.
  15. Lots off odd results when exporting to MWS. Some punctuation wrong, such as apostrophes. Artifacts turn gold. Reminder text not taken across.
  16. Really long typelines for Magic overcompressed when printing?
  17. Program is slow to render largish Print Previews (~150 cards or more).
  18. forward_editor() doesn't work correctly with extra fields. *
  19. Styles sometimes not updated when switching between cards. *
  20. Transparent images are not imported correctly in the symbol editor.
  21. Possible crash when using style options 'specific to this card' *
  22. Non-integer numbers are put at the end for numeric dimensions on the statistics panel. *
  23. Changes in scripted color don't take effect when only alpha changes. *
  24. Double displacement of color field masks *
  25. Possible crash when images for statistics panel are missing *

Known release issues:

  1. Custom templates need to be updated.
  2. Vs-standard-official symbol font not included; needed for Vs-new style. get it here

Known template issues:

  1. 10/C and higher mana symbols do not work. *
  2. Colorless mana numbers in casting cost need tweaking. Keep an eye on the same in textboxes while fixing this.
  3. Vanguard doesn't handle converted mana costs correctly if installed using 0.3.6 installer.
  4. Modern textless style doesn't handle mana symbols correctly.
  5. Legend name doesn't play nicely with Æ. *
  6. #/C hybrid symbols are slightly too big. *
  7. Black trim around image of magic-new-planeswalker is fading in places. *
  8. Colored half mana no longer works. *
  9. An error occurs while trying to print Vanguard cards. *
  10. Hybrids missing in HTML export. *

= Fixed in the 0.3.6b hotfix release.
* = Fixed in the development version, so also in the next release.
? = Unconfirmed / failed to reproduce

Sun, 2008-06-01 21:49
Ulxiz
Ulxiz's picture

I downloaded and installed

I downloaded and installed 0.3.6, but everytime I tried to open MSE, my computer says that MSE executed an illegal operation.So i deleted all the files on the MSE folder except the Install Setup of 0.3.6 and installed it again, but the same problem ocurred again!

I even re-downloaded the setup and tried again, but MSE won't work!

Can you tell what's happening?

EDIT: Strangely, I solved the problem using windows 9x fix on my Windows XP...

Sun, 2008-06-01 22:22
zzo38

Number hybrids greater than

Number hybrids greater than 9 do not display the number.

I am not trying to demand or complain anything, if you think I am, then you are probably wrong. Read this signature and they tell you that I do not try to be mad at you, I am just trying to make opinion/suggestion. These messages are cc-by-sa

Sun, 2008-06-01 22:41
Twan
MSE Developer
Twan's picture

Ulxiz: what kind of

Ulxiz: what kind of computer/processor do you have? It is possible that some optimizations are incompatible with older processors. Did you have any problems with older MSE versions?

Sun, 2008-06-01 23:12
zzo38

I managed to fix the export

I managed to fix the export order. It is:

	exportorder:=
		{input.card_number} +
		{"000000000000"+input} +
		filter_rule(match:".........$")
I am sorry if I posted this in the wrong place, if so, please move this message

I am not trying to demand or complain anything, if you think I am, then you are probably wrong. Read this signature and they tell you that I do not try to be mad at you, I am just trying to make opinion/suggestion. These messages are cc-by-sa

Mon, 2008-06-02 00:54
Picks-at-Flies
Picks-at-Flies's picture

I had the same problem

I had the same problem (always giving an error), fixed the same way (using Win ME fix).

Mon, 2008-06-02 01:46
Fafnir
Fafnir's picture

Numbers in colorless mana

Numbers in colorless mana costs are slightly shifted to the left, about a pixel or two.

Billy vs Snakeman - bringing awesomeness, kickassery and ninjas to your backyard.

Warning: May contain pirates, robots and/or zombies.

Mon, 2008-06-02 01:55
Pichoro
Moderator / Template Developer
Pichoro's picture

Ah, that was actually

Ah, that was actually reported in the request thread. It should probably be here.

Odds of Dying - 1:1
My Custom Set List
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Mon, 2008-06-02 04:47
Nemephosis

Okay, I downloaded the full

Okay, I downloaded the full version, installed it, and now when I try to start it, I get "MSE has generated errors and will be closed by Windows". And that's it.

Mon, 2008-06-02 04:52
Pichoro
Moderator / Template Developer
Pichoro's picture

Perhaps you're experiencing

Perhaps you're experiencing the same problem as Ulxiz. Try the 9x fix.

Admin note: use the 0.3.6b hotfix release instead of the 9x fix.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Mon, 2008-06-02 10:47
MtGforger

Can someone give me a link

Can someone give me a link to a download of 9x fix?

Mon, 2008-06-02 11:51
KavuMonarch

I have a few cards in my

I have a few cards in my sets which I want to cost at 1(2/C). When I try to implement them in 0.3.6, they turn into 12/C.

Everything else works fine as far as I can see.

Mon, 2008-06-02 11:57
Nemephosis

Perhaps you're experiencing

Perhaps you're experiencing the same problem as Ulxiz. Try the 9x fix.

I'm on Windows 2000, would that work? It was made for XP systems, mine isn't.

Edit: Well I'll be damned, it worked. Try figuring THAT one out. Stick out your tongue

Mon, 2008-06-02 14:54
zzo38

KavuMonarch wrote:I have a

KavuMonarch wrote:
I have a few cards in my sets which I want to cost at 1(2/C). When I try to implement them in 0.3.6, they turn into 12/C.
It works if you write 2/C1 instead. No cards currently exist with something that you are trying to do, so it is probably OK to put the 2/C first and then 1 afterward.

I am not trying to demand or complain anything, if you think I am, then you are probably wrong. Read this signature and they tell you that I do not try to be mad at you, I am just trying to make opinion/suggestion. These messages are cc-by-sa

Mon, 2008-06-02 16:13
Idle Muse
Template Developer
Idle Muse's picture

I think I have discovered a

I think I have discovered a major bug with the way the "left width", "right width", "top width", and "bottom width" are implemented in 0.3.6. My Small Plain template uses a 'extra field' color field to draw some bordery things. These are broken in 0.3.6, and I think I have discovered why: Take a look at this image (graciously provided by Pichoro, quite a while ago)

Now, I'm no expert in the MSE rendering pipeline, but it seems to me that these colour objects are rendered by drawing the 'filled in' shape, then cutting out the bit in the middle that is defined by the border width values. In 0.3.6, it appears that the first area, the filled in area, it painted in the right location, but the 'negative border', the cutout bit, is wrongly located. A bit of experimenting has lead me to conclude that the offset from (0,0) of the subtracted rectangle is double what it should be.

The reason this is not observed in the Magic styles, for instance, is that their Border field is not in fact offset at all, the topleft of the field is indeed exactly at (0,0). But this color object in this template is not located like that, which has lead me to make this observation.

I have tested this and am pretty sure that this is the problem, and it is one with MSE, not any specific style.

Formerly known as Lordpenguin.
Download DraftWithMSE to draft custom MSE sets!

Mon, 2008-06-02 16:54
KavuMonarch

Ah, that does work. Thanks

@ zzo38: Ah, that does work. Thanks for the tip.

It should still be corrected to work in the proper order, I feel.

Mon, 2008-06-02 17:38
Pichoro
Moderator / Template Developer
Pichoro's picture

KavuMonarch wrote:I have a

KavuMonarch wrote:
I have a few cards in my sets which I want to cost at 1(2/C). When I try to implement them in 0.3.6, they turn into 12/C.

I have a feeling that your request is going to wind up being in direct conflict with someone else's request that "12/C" work. Afterall, to do either, you type "12/C". How will the program distinguish between "[1][2/C]" and "[12/C]"? Both are rather corner cases, although I can see yours being more useful.

Odds of Dying - 1:1
My Custom Set List
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Mon, 2008-06-02 17:57
Twan
MSE Developer
Twan's picture

KavuMonarch wrote: I have a

KavuMonarch wrote:
I have a few cards in my sets which I want to cost at 1(2/C). When I try to implement them in 0.3.6, they turn into 12/C.

How could MSE differentiate between these two possible meanings?

Lordpenguin wrote:
the offset from (0,0) of the subtracted rectangle is double what it should be.

fixed

Mon, 2008-06-02 18:25
ArnoSoft
ArnoSoft's picture

no can do :(

I downloaded the Full Package (which was some bizarre 1.7MB at first attempt - second one yielded the full 33MB, though), installed, and saw - nothing. I get the Windows sounds for "starting programm" and "closing program", and that's the long and short of it. Nothing. Not a sausage. Not even a tiny error message. A sad 'frowny'
My system: XP, SP2. (previous version of MSE worked fine)
Any ideas? I'll try the Win95 fix (although I don't see how that could do any good...)

EDIT: Well bugger me! That one did the trick. Now only the mana symbols in modern textless templates are gone... any ideas?

You can't have it all.
But you can visit www.arnosoft.de for some more Winking smiley

Mon, 2008-06-02 18:31
Pichoro
Moderator / Template Developer
Pichoro's picture

Congratulations ArnoSoft;

Congratulations ArnoSoft; you've found an error. Magic-textless doesn't correctly handle mana symbols in the released version. I'll post a fixed version at the library later today.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Mon, 2008-06-02 19:08
Rob Cashwalker
Rob Cashwalker's picture

Confirmed - another Windows

Confirmed - another Windows 2000 system that needs the 9x fix....

Mon, 2008-06-02 19:25
Twan
MSE Developer
Twan's picture

ArnoSoft and Rob Cashwalker:

ArnoSoft and Rob Cashwalker: could you help me solve this problem?
- Is there an error dialog? Is there any additional information on that error dialog? Perhaps a 'details' button?
- What kind of CPU do you have? What does it say in Start -> Control Panel -> System?
- Here was an alternative build, does this one work?

Please discuss further problems with the non-9x version in a separate thread.

Mon, 2008-06-02 20:37
Idle Muse
Template Developer
Idle Muse's picture

If two packages have the

If two packages have the same name (even if they have different extensions), the game doesn't recognise one of them.

Example: I have a game folder called wibble.mse-game and a style for it called wibble.mse-style
The style does not appear in the chooser, though no error message is generated.

I don't know whether this is a bug that needs to be 'fixed', or just a 'feature' that people need to be made aware of.

Formerly known as Lordpenguin.
Download DraftWithMSE to draft custom MSE sets!

Mon, 2008-06-02 20:42
SteveBerenyi

ok i think i understand what

ok i think i understand what this means, so i renamed mine from firefly.mse-style to firefly1.mse-style, that did not work, what SHOULD i do to get it to appear?

Mon, 2008-06-02 20:52
Twan
MSE Developer
Twan's picture

Quote: Example: I have a

Quote:
Example: I have a game folder called wibble.mse-game and a style for it called wibble.mse-style The style does not appear in the chooser, though no error message is generated.

The style must be called "wibble-something.mse-style" for it to be recognized. This has always been the case.

Mon, 2008-06-02 20:55
Idle Muse
Template Developer
Idle Muse's picture

Oh yes, that is correct.

Oh yes, that is correct. Like I said, this is less of a bug and more of a 'people need to know about this'. Come to think about it, it should be obvious from existing styles Big smile

Formerly known as Lordpenguin.
Download DraftWithMSE to draft custom MSE sets!

Mon, 2008-06-02 22:51
Twan
MSE Developer
Twan's picture

0.3.6b hotfix release

I just released the 0.3.6b hotfix version, that should fix all of the fatal error problems. The problems fixed in this release are marked in the start post.

Tue, 2008-06-03 02:17
Idle Muse
Template Developer
Idle Muse's picture

Another template bug,

Another template bug, possibly: I love the new @ symbol in magic styles for Legendary name shortening. But it doesn't play well with the AE character. Just try it out, you'll see what happens with names like "Bob, AEthermage", or "Felix, Lord of the AEther".

Formerly known as Lordpenguin.
Download DraftWithMSE to draft custom MSE sets!

Tue, 2008-06-03 02:17
Nemephosis

I'm not even sure this is

I'm not even sure this is worth posting, it's so minor, but when I click the card border to bring up the colour-selection menu, it will just disappear at random while I'm using it, making me have to reopen it. Is it on a timer of some sort, or just wigging out?

Tue, 2008-06-03 03:28
Pichoro
Moderator / Template Developer
Pichoro's picture

Lordpenguin wrote:Another

Lordpenguin wrote:
Another template bug, possibly: I love the new @ symbol in magic styles for Legendary name shortening. But it doesn't play well with the AE character. Just try it out, you'll see what happens with names like "Bob, AEthermage", or "Felix, Lord of the AEther".

Whoops! Fixed for the next release.

Nemephosis wrote:
I'm not even sure this is worth posting, it's so minor, but when I click the card border to bring up the colour-selection menu, it will just disappear at random while I'm using it, making me have to reopen it. Is it on a timer of some sort, or just wigging out?

I don't get this kind of behavior. For me, it only has two behaviors. First, once I click it, it stays open until I click something. Then, if the something I clicked was on it, it will continue to stay open until I drift off of it. Then it closes.

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Tue, 2008-06-03 04:37
Miliardo

A different kind of bug

Every time I download the 0.3.6b patch, it disappears. Anyone know how to find it, or re-download it and keep it? I am at a total loss here. Maybe it's another joke Vista's playing on me...

Tue, 2008-06-03 21:19
Pichoro
Moderator / Template Developer
Pichoro's picture

An error report Twan just

An error report Twan just put up got me thinking; the number positioning in mana symbols for casting costs is definetly different than the same for rules text. Is this perhaps a program error, not a template error?

Odds of Dying - 1:1
My Custom Set List
♥♥♥♥

Tue, 2008-06-03 22:01
RoaTheEternal
RoaTheEternal's picture

Set symbols in Magic that

Set symbols in Magic that use rotational symmetry don't show properly on cards (in all large installer styles except future) if the part being rotated is centered and is near the top and/or bottom of the "drawing" area (If you draw a long, thin rectangle down the center and set rotational symmetry to 3, you'll see what I mean).

Wed, 2008-06-04 04:41
Miliardo

Card Color Errors

When I make a two-color hybrid card of the colors G/W or R/W, white is on the left, and the other color is on the right. The same goes for G/U; blue is on the left, and green is on the right. Yet, the opposite happens when I do the same on a split card. Now, it seems, as per Magic cards released by Wizards, that the version seen on the split cards is the true version. What can I do with the program so that that happens automatically, so I do not have to edit each card every time I start MSE2?
Edit: I'm so sorry, I could have sworn I posted this in a different thread. Can this be moved someplace more appropriate?

Wed, 2008-06-04 04:55
Pichoro
Moderator / Template Developer
Pichoro's picture

Miliardo wrote:I'm so sorry,

Miliardo wrote:
I'm so sorry, I could have sworn I posted this in a different thread. Can this be moved someplace more appropriate?

And what place is more appropriate then the bug report thread? I won't be moving this post.

Miliardo wrote:
When I make a two-color hybrid card of the colors G/W or R/W, white is on the left, and the other color is on the right. The same goes for G/U; blue is on the left, and green is on the right. Yet, the opposite happens when I do the same on a split card. Now, it seems, as per Magic cards released by Wizards, that the version seen on the split cards is the true version.

However, I cannot replicate this error you are describing (it would be an error if I could). When I make a G/W hybrid, green is on the left as it should be. R/W has red on the left, and G/U has green on the left. The only way to change that is to turn on "Reversed" in the card color menu. Everything seems to be in line with WotC standards.

Unless, of course, you meant Modern Extra, which as I look now has that very problem. *sigh*

Edit: Done. There's a fixed version of magic-new-extra at the file library.

Odds of Dying - 1:1
My Custom Set List
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Wed, 2008-06-04 16:01
Sensei Le Roof

Planeswalkers seem to be

Modern planeswalkers seem to be broken. When I tried adding one to 4S, the first ability worked okay (it was three lines). But it tried to enter the second ability as flavor text, and once that hit two lines those lines spread way apart. I couldn't even get to put in a third ability.

(I haven't tried the nostalgic PWs...)

Online dictionaries abound. It's time to start using them.

Wed, 2008-06-04 16:30
Knight Otu

They appear to be working

They appear to be working fine, and I think I see the problem - The Planeswalker text box is a single text field, not three. Hit enter for a new line, and everything should work as intended.

Also posts as Ashardalon, Eques Concordia, and Guinea Pig (only elsewhere).

Wed, 2008-06-04 23:12
monkeychewtoy
monkeychewtoy's picture

So this is where all those dumb shirts came from...

I've got a strange little bug with 3.6b. Whenever I set a card's color using the "CARDNAME is blue" (or whatever color) line, with nothing in the casting cost, the program automatically sets the card's background to that of a (color)/red multicolor card. This is true for every nonred color in every template. I'm confused.

As an aside, yes, I'm alive. I'll get my butt in gear this week to resurrect the CMaS'08 and update my templates.


September 21, 2007: Monkeychewtoy predicts monocolored hybrid cards, calls them "Ridiculous."

Thu, 2008-06-05 19:17
Idle Muse
Template Developer
Idle Muse's picture

I don't know whether this is

I don't know whether this is a bug or a fall-out from something to do with extra fields, but when an extra field is set to use the forward_editor script to change a game file field, the game file field is not updated if viewed in the card list panel. For instance, I have an extra field that just sets a prefix onto the name field of a Magic style with forward_editor, but when typing in that field, the name of the card does not appear to change in the list of names. Internally, it does change (so when you load up the set again the card name is updated), and the text is rendered on the card, it just doesn't update on the list.

This appears not to be a problem in the same scenario if both fields are 'game' fields.
Also... argh not being able to access extra fields in scripts is STILL annoying.

Formerly known as Lordpenguin.
Download DraftWithMSE to draft custom MSE sets!

Fri, 2008-06-06 02:41
coppro
Developer (linux)
coppro's picture

Quote:Also... argh not being

Quote:
Also... argh not being able to access extra fields in scripts is STILL annoying
card.extra_data.field_name.

Fri, 2008-06-06 08:05
mikefon
mikefon's picture

Template update

The copyright line in the hybrid U/B template in shadowmoor is white: small example

Fri, 2008-06-06 08:16
KavuMonarch

"How could MSE differentiate

"How could MSE differentiate between these two possible meanings?"

This is just a stab in the dark, as I don't know the first thing about the inner workings of MSE, but how about using some form of parentheses? For example, type [1][2/C] if you want that, and [12]for the other one... Or maybe, since the / command already has a function here, it's possible to differentiate between 1/2/C and 12/C?

Well, I suppose it's not a really big deal if this doesn't work, but no offense to the people who want to make them, do you really think 12/C cards (or anything like that) are a good idea? Let alone better or more likely to see print than something in the vein of 1(2/C) cards?

Fri, 2008-06-06 09:32
Idle Muse
Template Developer
Idle Muse's picture

Quote:card.extra_data.field_n

Quote:
card.extra_data.field_name.

Thanks! I didn't know about this. Now I need to remember what I was going to use it for...

Formerly known as Lordpenguin.
Download DraftWithMSE to draft custom MSE sets!

Fri, 2008-06-06 12:40
MysticHobo
MysticHobo's picture

Not Saving Error

I am creating a template and I seem to have found a weird bug. The template works fine except that if you load a picture MSE will not save the set file and I get the following error:

An internal error occurred:

referencing a nonexistent file

Please save your work (use 'save as' to so you don't overwrite things)
and restart Magic Set Editor.

You should leave a bug report on http://magicseteditor.sourceforge.net/

I have posted all of the files at the custom script library

If this is just a template error, my bad. Drop me a line telling me the problem and I'll fix it.

For custom templates with out all of the searching go to http://www.pifro.com/mtg/

Fri, 2008-06-06 16:30
Pichoro
Moderator / Template Developer
Pichoro's picture

I have no clue what's going

I have no clue what's going on, Hobo. I can replicate the problem. But looking at the game and style, the field you're using for the image doesn't seem to have anything special about it.

Odds of Dying - 1:1
My Custom Set List
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Fri, 2008-06-06 19:02
Twan
MSE Developer
Twan's picture

The problem occurs because

The problem occurs because the field is named "Picture", so MSE will save the image as "Picture1". Apparently this gets turned into "picture1" as it is being put into the zip file. I fixed this bug.

Sat, 2008-06-07 00:56
zzo38

It displays "double click to

It displays "double click to add image" even for non-editable fields. I think that is wrong.

Another problem, is Enter in new set dialog box still doesn't work correctly.

Another bug: length() function does not appear to work with strings even though the documentation says it does.

I am not trying to demand or complain anything, if you think I am, then you are probably wrong. Read this signature and they tell you that I do not try to be mad at you, I am just trying to make opinion/suggestion. These messages are cc-by-sa

Sat, 2008-06-07 02:07
Miliardo

Dear Pichoro,

Thank you, very much. Was it the knowledge of my preferences that led you to look at Modern Extra?
Another thing I noticed: When I'm in the Statistics tab, and I'm looking at any one or two or three options, I see some drag coming from the window over the mouse. For example, if I'm looking at Card Color & Super Type to see what my set's averages are there, I put the mouse over a portion indicating that I have 16 creatures of the blue persuasion. The window that gives me that information flickers, and leaves a grey "zone" when I move it.Moving up the column continues the odd streak, but it disappears when I move the mouse pointer off of the column. It also continues down into the X axis label region.

Edit: Pichoro, I thought I was in the wrong thread. Does MSE come with a CAT scan? My printer doubles as a scanner, can I request a new feature? Winking smiley

Sat, 2008-06-07 12:18
ArnoSoft
ArnoSoft's picture

system config

Twan wrote:
ArnoSoft and Rob Cashwalker: could you help me solve this problem?
- Is there an error dialog? Is there any additional information on that error dialog? Perhaps a 'details' button?
- What kind of CPU do you have? What does it say in Start -> Control Panel -> System?
- Here was an alternative build, does this one work?

I don't know if this comes too late (so feel free to delete it from the thread if it does), but maybe I can still help:

- I get no dialog or info whatsoever, just the Windows system sounds for "starting program" and "closing program", no windows popping up

- I'm using an AMD Athlon XP 2500+ (single core @ 1.83 Ghz) and 1.25 GB RAM (non-DDR)

- I don't know what you mean by "alternative build", but V 0.3.5 worked fine, as does the Win9x fix of 0.3.6.
V 0.3.6.b works fine, though. Thank you! A happy smile

You can't have it all.
But you can visit www.arnosoft.de for some more Winking smiley

Sun, 2008-06-08 01:52
Qi Chin

Probably not a real bug, but

Probably not a real bug, but still something:

In the Keywords section, there's the wording for Scry that includes "param1.value==1". It wont accept that wording on custom keywords I use, it keeps saying "String "param.1" has no member 'value'". When I switch it to "param1==1", it doesn't give me that message, but that doesn't work as well. I get things like
"Earthbend 1 (When this spell resolves, return a lands you control to owner’s hand.)" (the bold is just for emphasis)
at this reminder code:
"When this spell resolves, return {english_number_a(param1)}{if param1==1 then "land" else" lands"} you control to owner's hand."

My friend (we both use 0.3.6 beta) says that he has no trouble with the ".value" part. This problem only arose after I updated from 0.3.5 to 0.3.6.

Qi

Sun, 2008-06-08 02:00
Idle Muse
Template Developer
Idle Muse's picture

I get the same bug, a weird

I get the same bug, a weird treatment by MSE. It seems that when you enter param1.value, it begins to treat param1 as a string? I don't quite understand the bug, but can replicate it.

Luckily for you, Qi Chin, you can avoid this bug in your keyword. The keyword system has a little 'feature' for dealing with plurals like this; try:

"When this spell resolves, return {english_number_a(param1)} land(s) you control to its owner's hand."

The 's' should only appear if the number is >1.

Formerly known as Lordpenguin.
Download DraftWithMSE to draft custom MSE sets!