Card of the Week Contest #202: Looking Back and Looking Forward

Sun, 2018-01-21 02:36
Asthanius's picture

@The5lacker: Acquire basically gives everything a version of Graft. Plus, you'd have to think there'd be at least a couple of cards that let you Acquire when they enter the battlefield, acting like a reverse Graft. I don't see a problem. It's a flexible mechanic.

Sun, 2018-01-21 05:01
Gateways7's picture

Instead of only choosing one choice for Kaladesh's fabricate, why not both? (Used nontoken to prevent infinite combo with stuff like Cathar's Crusade)

Sun, 2018-01-21 05:03

@Inverness Thanks for the advice

Fixed wording

Sun, 2018-01-21 20:58
Pixi-Rex's picture

I have now fixed some issues based on Flacker's feedback. Thank you. I'm happy with it now.

Edit: 2'ed time fixing it based on feed back. Render on my original post page 1. A happy smile

Sun, 2018-01-21 13:52
Neottolemo's picture

@Pixi-Rex: The wording is wrong. I'd go with "The monarch sacifices the creature among creatures he or she controls. Then you become the monarch. Activate this ability only if you're not the monarch and only once per turn." The fact that this lets you become the monarch repeatedly goes against the fact that you're supposed to fight to become the monarch. I also think the name is really bad: she must have something else that distinguishes her other than just being some gal's sister. Personally, I also dislike the tilt shift effect you've given to the render, because it makes it clash stylistically against the other cards in the poll.

Sun, 2018-01-21 15:28
The5lacker's picture

@Asthanius: I can't believe I have to explain this, but you're aware that Graft gave you counters to work with at the start, right? And also couldn't steal counters from opponents, which your mechanic does? Graft was a self-buff mechanic, your is self-buff stapled to weaken-enemy.

@Gateways: Even ignoring how easy that card is to go infinite with things like Cathars' Crusade, turning every Fabricate from "Choose one" to "Choose both" is bonkers.

@Pixi-Rix: I... wouldn't be, that wording is still really bad. Better, but really bad. Try this:
"1 mana symbolWhite mana symbolBlack mana symbolRed mana symbol, Tap symbol: Each opponent who's the monarch sacrifices a creature with the greatest power among creatures they control. You become the monarch."

Remember, Flavor can be used to justify any number of terrible designs.

Sun, 2018-01-21 15:43
Asthanius's picture

@The5lacker: Yes, I am aware of that. This is also a card that gives you a counter to start with, and is an example of the mechanic's implementation. Plus, I said it was basically a variant of Graft, so it's fine that there's a difference. Again, I don't see what's wrong with it. And seriously, please stop being so dismissive. You can make your point without acting like the other person is dumb.

Additionally, Gateways LITERALLY said it was made to NOT combo with Cathar's Crusade by virtue of saying "nontoken".

Sun, 2018-01-21 22:54
Community Award
Yoshi's picture

@The5lacker: Destroy each -> destroy all. Other than that, neat card.

Herald of a New Moon Red mana symbolGreen mana symbol
Creature - Werewolf Horror Rare
Activated abilities of other Werewolf creatures you control cost 1 mana symbol less to activate. This can't reduce the cost to activate an ability to less than 1 mana symbol.
4 mana symbolRed mana symbolGreen mana symbol: Transform Herald of a New Moon.
Two-Faced Packleader
Creature - Eldrazi Werewolf Rare
Whenever you activate an ability of a Werewolf you control, that creature gains double strike until end of turn.
4 mana symbol: CARDNAME gains menace until end of turn.

References the EMN werewolves in mechanics and flavor.

December 2017 - R32 - "We are more than just rank and file..."
February 2018 - DDH - "Remember that overconfidence is a slow and insidious killer."

I stand with the specimen.

Sun, 2018-01-21 16:30
fireantprincess's picture

Thanks for the feedback, and yes, that cost reduction ability can easily be overpowered. I would only put it on cards that can't be reduced to 0 mana, preferably to like 2-3 mana (Or a 2-3 drop that can be made to a 1 drop). So the card I made is representative of how I imagined it.

Sun, 2018-01-21 19:10

Heading back to Kamigawa - hey, wait, is this a returning mechanic from a different set?

Honorable Retainer - 1 mana symbolWhite mana symbol
Creature - Human Samurai Common
Bushido 1, Renown 1

Yep. Yep it is.

Mon, 2018-01-22 14:26
Neottolemo's picture

Conqueror of the Old Queen 1 mana symbolWhite mana symbol
Creature - Vampire Soldier Uncommon
Reveal Conqueror of the Old Queen as you draft it.
Conqueror of the Old Queen's power and toughness are each equal to the number of cards your revealed as you drafted them.

The plane is Fiora, the latest set was Conspiracy: Take the Crown. This obviously synergises with other draft-matters cards.

EDIT-Updated. Thanks for the feedback!

Sun, 2018-01-21 21:46
Pixi-Rex's picture

NO. Cards can go through many changes especially when designing a set and/or playtesting it. My design for this week is not for a set and have not ben playtested, and with that many changes all ready i just want to change it. So I'm keeping my theme and bringing this instead. (This is the render for my entry there also is on my original post page 1.)


Mon, 2018-01-22 01:11
kinotherapy's picture

Really struggled this week and I'm not really happy with my entry, but it's better than nothing so

Jeskai Convergence Blue mana symbolRed mana symbolWhite mana symbol
Enchantment — Rare
When Jeskai Convergence enters the battlefield, exile all cards from your hand face down, then draw that many cards.
Face-down creatures you control have vigilance.
Whenever you cast a noncreature spell, you may pay 2 mana symbol. If you do, manifest a card exiled with Jeskai Convergence at random.

The idea is that Tarkir has some sort of Conflux type event and the old timeline is dragged back into existence alongside the new timeline, bringing the different versions of the clans face to face. The windfall ability represents the old timeline being overwritten while the manifest ability represents it being brought back into being.

Sun, 2018-01-21 22:31
Featured Set Editor - Best Set of 2015 - Community Award
voltaic-qui's picture

@Amechra: This is basically a bear with bushido 1. Could this just be a bear with bushido 1? Samurai of the Pale Curtain and Hand of Honor both imply it could be done.

@Neo: I actually don't know how good this card is-- if you pick up four of him (possible for a janky common, I guess) he's a 4/4 which is wildly above the curve. But if this is in a set with lots of draft matters cards it's going to be massive. This could probably be fixed by changing the rarity (!!!)

@Pixi: This is comically underpowered-- losing the monarch is such a narrow ability that it presumably costs nothing (as opposed to gaining the monarch status which is worth 1 mana symbol or 2 mana symbol probably). The rest of this effect has never been done before-- discard is notoriously hard to cost, and in lategame you may as well be rolling a die on this effect. I actually think this is worse than Rina, Always A Bridesmaid.

@kinotherapy: Lit. I think this could be whiter maybe-- first and second modes are both solidly Blue/red mana symbol. Also note that Wizards shies away from granting prowess to creatures, especially en masse-- see Soulblade Djinn. (Personally, I think the fix is giving your face-down creatures a solidly white ability like vigilance or lifelink.)

formerly jacquipup

"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game."

Sun, 2018-01-21 22:34
Neottolemo's picture

@jacqui: Makes sense. What rarity would you suggest?

Sun, 2018-01-21 22:39
Featured Set Editor - Best Set of 2015 - Community Award
voltaic-qui's picture

Uncommon probably. That's the place for quirky sideways draft strategies.

(Happy birthday, huw)

formerly jacquipup

"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game."

Mon, 2018-01-22 00:22
The5lacker's picture

@Asthanius: I explained what's wrong with it, but apparently you aren't listening to I'll explain again, one more time: Your mechanic lets you steal counters from creatures other players control. That is very different from Graft allowing you to move counters among your own creatures. Look at the difference between cost in Aetherborn Marauder and Thief of Blood. Gaining two mana for the cost and losing 1/1 and Lifelink wasn't because it could hit counters that weren't +1/+1 counters, its because it allows you to steal strength from your opponent as opposed to just redistributing your own strength.

And Cathars' Crusade would put a +1/+1 counter on the Puzzlecraft Exemplar itself, which is a nontoken creature, which would create another Servo, which would put another +1/+1 counter on Puzzlecraft Exemplar, which would create another Servo, etc. etc. Come on, dude. You can do better than this. Actually read the cards.

@Yoshi: Derp, lemme fix that real quick. Aside from that, don't like how the ability reduction is only on the front face, and the card as a whole feels a bit too... niche. I'd much rather have one where, on the back face, it can forcibly transform werewolves on the cheap itself or something. Maybe as an attack trigger.

@Amechra: I mean... it's a card. It reads vaguely coherently and has a pair of synergistic abilities. If that was your only goal then mission success, but I can't help but feel there's not much meat to this card.

@Neottolemo: Probably a bit bonkers especially at uncommon. I don't care for things that are "costs" only to justify some other ability, personally. You reveal the dude but he doesn't actually do anything aside from just count for himself. (Also, as a side note, my dirty mind finds that name hilarious. Not sure if that's a positive or negative.)

@Pixi-Rex: Swanky. I'd make the discard random at 4 mana, though. Bit pricey otherwise for "Discard either a land or 2-drop you don't need."

@Kinotherapy: It's janky but I can see what you were going for. Concerned about it as a value proposition, that's potentially a lot of bodies for 3 mana, and it cycles your hand, and it makes your face-downs better. I think you can lose the middle ability in favor of increasing the base cost but losing the cost of manifesting things. I dunno. Trying to find a place where this kinda thing is satisfying without being crazy good is difficult. Never doubt the 2/2s.

Remember, Flavor can be used to justify any number of terrible designs.

Mon, 2018-01-22 01:26
kinotherapy's picture

@jacqui: oh ty ty. It gave prowess + vigilance at one point (with the payment at 3 mana symbol) so I think I'll swap for vigilance to keep the combat tricks. ty ty

@5lacker: I already made my edit before reading this feedback but I think it's fairer now that they can't all be pumped. It is also a lot of work (3 + 2 mana per dude and requires you to be already spending mana on spells)
Honestly if it's like fairer than Jeskai Ascendancy then I'm happy

Mon, 2018-01-22 01:29
The5lacker's picture

@Kinotherapy: Vigilance is definitely safer than prowess, keeps the trading math the same.

Remember, Flavor can be used to justify any number of terrible designs.

Mon, 2018-01-22 02:16
Angelic_Bovines's picture

Of their servants, the Silumgar command loyalty and conformity. Vizier's Edict exacts this command, by punishing individualism and crippling armies of many different creatures. As the dust clears, the Silumgar come out on top: those who fight with Zombie token legions will only lose one from their ranks. But, to fare best of all, a planeswalker would have to master deceit and cunning of a higher degree. She would have to master Ugin's creations - the formless morphs - which have no name at all.

Mon, 2018-01-22 02:34
The5lacker's picture


Remember, Flavor can be used to justify any number of terrible designs.

Mon, 2018-01-22 14:31
Neottolemo's picture

@jacqui: Thanks. I thought so, too, but I was having Tarmogoyf flashbacks there for a moment, so I just asked to be sure.

@The5lacker: Well, all other cards you reveal do something when you reveal them, so, there's that. I think that if this was at rare you couldn't really draft a deck around it that often. Also, yeah, I did find the name a bit suggestive in a wink wink nudge nudge way, but it doesn't seem that scandalous, so I'm probably keeping it, unless I can come up with something better later.

Mon, 2018-01-22 14:39
Gateways7's picture

@the5lacker: Wow, I'm an idiot who doesn't know how cathar's crusade works. thanks for catching that!

Mon, 2018-01-22 16:41
The5lacker's picture

@Neottolemo: "Draft around" cards are usually Uncommon at a minimum, and again, 4/4 for 2. 5/5 for 2. Potentially we're looking at an 8/8 for 2. You shouldn't be able to draft multiple of them.

@Gateways7: It's okay, odd interactions pop up sometimes. I'd recommend against triggers relating to placing +1/+1 counters on things, personally. Waaaaaaaaay too many things in the game do that in odd ways. If you wanna keep the same concept you could probably get away with flipping it around. "Whenever a Servo enters the battlefield under your control, you may put a +1/+1 counter on target creature." Would probably bump up the cost with that too, but I don't see any immediate break points.

Remember, Flavor can be used to justify any number of terrible designs.

Mon, 2018-01-22 16:43
Moderator Best Set of 2016
Daij_Djan's picture

This thread is now closed, the poll can be found here.

And here's the next challenge!