Thirunea - Random Booster

Mon, 2018-01-01 23:00
BurningCreator
BurningCreator's picture

Thirunea

"Control or be controlled. There’s nothing between."

Set Name: Thirunea
Block: First set of Thirunea block, consisting of Thirunea, Hopes Reborn and Dark Horizon
Codename: Chains
Three-letter abbreviation: THI
Number of cards: 269 (+11 tokens and 1 emblem)
Plane: Thirunea
Design & Development: BurningCreator
Release: Currently previewing

Characters:

Spoiler:
Arwine, World's Shield
Arwine is a merfolk planeswalker whose home is Thirunea. Years ago, she was a member of the Unifiers' council, believing that the Council is doing everything to make Thirunea safe and beautiful plane. However, when she has seen what the government is doing with people who are against it, her Spark iginited. After she returned, she has sworn to protect the people of Thirunea, with everything that won't harm the innocent people. Her first task was to protect her home from the event that was slowly coming - the Fall, the day when all the faithful will die in peace, while all heretics will have to suffer eternally. She created a magic orb called 'Arwine's Fall Delayer' that stopped the Fall's arrival. Priests tried to destroy it, however their spells weren't enough. The orb was guarded by nobody, however whenever one of them tried to destroy the orb, they died in horrible way. Now, all the faithful know that they have to use a different way to destroy it. They know that Arwine created it, and so they are trying to catch her. However, they haven't yet succeeded. Arwine is now hiding far from them, knowing that her presence on the place is protecting the orb. If she would die or planeswalk away from Thirunea, the orb would remain without a protection. And she can't allow that to happen.


Mechanics:
Spoiler:
Resistance
Spoiler:
Resistance is a new ability word that is very similar to Bloodthirst. It also makes the cards it is on stronger if an opponent was dealt damage the turn you cast it. However, while Bloodthirst could be put only on the creatures, Resistance can be put on any card type, if it's on a creature, it doesn't need to trigger when it enters the battlefield and doesn't need to work with +1/+1 counters. In fact, there isn't even any card with Resistance in the set that puts +1/+1 counters on a creature.

Take Fiery Revenge, for example. It deals 2 damage to each opponent normally. If an opponent was dealt damage before, (and it doesn't matter if it was by a creature or some burn spell, for example by another Fiery Revenge) Fiery Revenge deals 3 damage instead.
Now, let's look at example how does Resistance work on creatures. For example, at this one:

Steward of Frontiers. A dwarf with an untapping effect, but just to creatures that dealt damage to an opponent this turn.
Those two cards are commons that appear first in red, and second in white. The question is: In the Thirunea set, does Resistance appear in another colors other than these two?
The answer is no. It appears only in red and white, together with cards that helps Resistance effects to be activated. Similar it is to other Thirunea's mechanics. Every of them is connected to only two colors. And to all set's draft archetypes, one "fraction" is connected.

The last one of today's previews. These cards are all for the Restorer's pact's RW Resistance draft archetype. And what exactly the Restorer's pact is? The Resistance is literally saying that its bearers are rebels, and that is true. But more pieces of information about the Restorer's pact will come later.

Expose
Spoiler:
Expose is a new action keyword, working as a much worse Cascade. The ability triggers when something happens. Mostly, it's a creature entering the battlefield, dying, or spell resolving.

I will explain how it works on the most basic example, Sneaky Sleuth. When it enters the battlefield, the expose ability is activated. Then you exile the top card of your library. If it's a permanent and it has lower converted mana cost then the card that caused the expose ability to trigger (in this case 1 or 0), you may put it on the battlefield. Note that this will cause "enters the battlefield" abilities triggers, however it won't cause any "cast" abilities trigger. Similary as to each mechanic in the set, this set has some cards to make it better and in expose's case, to make it less random and less about luck.
This ability appears also on noncreature cards:

On Unravel the Heresy, for example.
As you can see, this mechanic appears in green and blue. Now let's look at more complicated card:

Now, this one might be chaotic a bit. If you decide to expose, the newer instance of expose created by Inspired Dirtseeker resolves sooner. This means, because the source of this expose trigger is Inspired Dirtseeker, first card will be put on the battlefield if it's a permanent and its converted mana cost 2 or less. The second will depend on the other source of expose.
This is the last one of today's previews. All its members are for Dirtseekers' Union GU archetype. All of it are some kind of detectives. I will write more about them later.


Previews:
Spoiler:
White:
Spoiler:



Blue:
Spoiler:



Black:
Spoiler:



Red:
Spoiler:



Green:
Spoiler:



Multicolored:
Spoiler:



Artifacts:
Spoiler:


Lands:
Spoiler:




Tokens and emblems:
Spoiler:






The profile picture is an art by Mathias Kollros.

Tue, 2018-01-02 06:08
ThisisSakon
ThisisSakon's picture

Three block set and it has its own graffiti tag? I like it

Tue, 2018-01-02 09:49
BurningCreator
BurningCreator's picture

@ThisisSakon: Thanks, I make it as a three-set-block because I want to make the story of this plane unwind slower, and everyone of those sets is planned to be one part of Thirunea's story. Each one of them will feature a little different world of Thirunea that was changed by some important event. A happy smile

But, first previews for the set are here - all tokens and emblems Winking smiley

Spoiler:







Ok, now finally the most interesting card of this comment's previews Winking smiley Mirrodin of Shards of Mirrodin have shown us an enemy-colored cycle of Swords, so it's time to start slowly completing the cycle with allied-colored ones. Presenting Sword of Pain and Blood.
Spoiler:

The profile picture is an art by Mathias Kollros.

Wed, 2018-01-03 16:34
BurningCreator
BurningCreator's picture

Now, let's look at one of the rare cycles that Thirunea introduces, the Abandoned cycle.
By the way, what do you think about them? Feedback is welcomed Winking smiley

Spoiler:




Also, I would like to introduce one of this set's mechanics. Which one would you like to see as the first? A happy smile
Spoiler:
A returning mechanic.
A mechanic that makes the card it is on cheaper to cast.
A mechanic that works with counters.
Remade Bloodthirst.
Remade (and fixed) Cascade

The profile picture is an art by Mathias Kollros.

Wed, 2018-01-03 20:48
voltaic-qui
Featured Set Editor - Best Set of 2015 - Community Award
voltaic-qui's picture

That's probably the best way to do "enters tapped unless" duals, IMO.

I'm curious about the "fixed" bloodthirst, given that bloodthirst never struck me as something that needed fixing in the first place.

formerly jacquipup

"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game."

Fri, 2018-01-05 16:00
BurningCreator
BurningCreator's picture

@jacqui-pup: Here it is Winking smiley I remade it this way:

Resistance

Spoiler:
Resistance is a new ability word that is very similar to Bloodthirst. It also makes the cards it is on stronger if an opponent was dealt damage the turn you cast it. However, while Bloodthirst could be put only on the creatures, Resistance can be put on any card type, if it's on a creature, it doesn't need to trigger when it enters the battlefield and doesn't need to work with +1/+1 counters. In fact, there isn't even any card with Resistance in the set that puts +1/+1 counters on a creature.

Take Fiery Revenge, for example. It deals 2 damage to each opponent normally. If an opponent was dealt damage before, (and it doesn't matter if it was by a creature or some burn spell, for example by another Fiery Revenge) Fiery Revenge deals 3 damage instead.
Now, let's look at example how does Resistance work on creatures. For example, at this one:

Steward of Frontiers. A dwarf with an untapping effect, but just to creatures that dealt damage to an opponent this turn.
Those two cards are commons that appear first in red, and second in white. The question is: In the Thirunea set, does Resistance appear in another colors other than these two?
The answer is no. It appears only in red and white, together with cards that helps Resistance effects to be activated. Similar it is to other Thirunea's mechanics. Every of them is connected to only two colors. And to all set's draft archetypes, one "fraction" is connected.

The last one of today's previews. These cards are all for the Restorer's pact's RW Resistance draft archetype. And what exactly the Restorer's pact is? The Resistance is literally saying that its bearers are rebels, and that is true. But more pieces of information about the Restorer's pact will come later.

The profile picture is an art by Mathias Kollros.

Fri, 2018-01-05 16:48
fluffyDeathbringer

Fixed Cascade would be nice to see next.

Fri, 2018-01-05 18:15
shiftyhomunculus
Moderator
shiftyhomunculus's picture

Agreed. Always dangerous territory, I'm keen to see how you've handled it.

I like resistance a fair bit, opening up some strong design space. The name's a bit odd, though. What are you "resisting" if you're the one dealing the damage?

Red mana symbolWhite mana symbolBlack mana symbol
formerly thehuw
they/them, please

Fri, 2018-01-05 19:41
HerziQuerzi
HerziQuerzi's picture

Fixed cascade: reveal your library and cast each nonland card revealed this way with a lower converted mana cost without paying it's mana cost.

Get rid of the variance, you know.

Phasing
(This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Fri, 2018-01-05 19:51
BurningCreator
BurningCreator's picture

@thehuw: The name is because of flavor. You will see later, when I will write something more about the Restorer's pact.
@HerziQuerzi: It isn't exactly this, however you are still very close.

The profile picture is an art by Mathias Kollros.

Sun, 2018-01-07 17:22
BurningCreator
BurningCreator's picture

Presenting the fixed cascade mechanic:

Expose

Spoiler:
Expose is a new action keyword, working as a much worse Cascade. The ability triggers when something happens. Mostly, it's a creature entering the battlefield, dying, or spell resolving.

I will explain how it works on the most basic example, Sneaky Sleuth. When it enters the battlefield, the expose ability is activated. Then you exile the top card of your library. If it's a permanent and it has lower converted mana cost then the card that caused the expose ability to trigger (in this case 1 or 0), you may put it on the battlefield. Note that this will cause "enters the battlefield" abilities triggers, however it won't cause any "cast" abilities trigger. Similary as to each mechanic in the set, this set has some cards to make it better and in expose's case, to make it less random and less about luck.
This ability appears also on noncreature cards:

On Unravel the Heresy, for example.
As you can see, this mechanic appears in green and blue. Now let's look at more complicated card:

Now, this one might be chaotic a bit. If you decide to expose, the newer instance of expose created by Inspired Dirtseeker resolves sooner. This means, because the source of this expose trigger is Inspired Dirtseeker, first card will be put on the battlefield if it's a permanent and its converted mana cost 2 or less. The second will depend on the other source of expose.
This is the last one of today's previews. All of them are for Dirtseekers' Union GU archetype. All its members are some kind of detectives. I will write more about them later.

The profile picture is an art by Mathias Kollros.

Sun, 2018-01-07 17:35
HerziQuerzi
HerziQuerzi's picture

I'm worried about the effect this will have on deckbuilding in order to get any kind of consistency out of it. Because lands generally take up 35-40% of your deck, and if you want even a 50/50 chance of Expose hitting things, that leaves all of 10-15% of your deck available for Expose cards and instants+sorceries, with 50% being locked into 1-2cmc permanents (assuming 3cmc Expose cards)

Phasing
(This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.)

Sun, 2018-01-07 18:32
voltaic-qui
Featured Set Editor - Best Set of 2015 - Community Award
voltaic-qui's picture

The obvious solution (IMO) is to have it put the card into your hand if it whiffs. There has to be some recosting going on to account for the fact that it's a cantrip, but that's actually fine for the most part since these want to cost more anyway so they hit a larger portion of your deck.

formerly jacquipup

"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game."

Fri, 2018-02-02 09:09
BurningCreator
BurningCreator's picture

So, after a very long time, a lot of new previews for today - a random booster. Enjoy!

Spoiler:

Firstly, a strictly better Terashi's Grasp.

A little creature that can give later some of your creatures first strike in case of need.

A reprint with a quote by some legend that will appear in the set.

A member of the Clergy of the Fall.

A spell that ensures that some wounds will never heal. Also, it confirms that -1/-1 counters will appear in the set.

A reprint of a card from Ravnica: City of Guilds.

Instant Dragon Fooder, however it has a little drawback.

Spell to disable bigger creatures to block or to kill the small ones.

A combat trick that also creates a token.

Another card with the Expose mechanic.

Now, this one is powerful. Mana Leak, Turn the Tide or an instant creator of a 2/2 Illusion? Your choice. Part of this set's monocolored cycle of Charms.

Really nice creature that also creates some tokens and a very good card for Limited.

Some kind of bizzare counterspell with a looting effect.

A new planeswalker for Thirunea, Arwine, World's Shield. Despite that I didn't have an intention to reveal her so soon, however when I once said that it is a random booster, so let it be.
So, I will now tell you something about her:
Arwine is a merfolk planeswalker whose home is Thirunea. Years ago, she was a member of the Unifiers' council, believing that the Council is doing everything to make Thirunea safe and beautiful plane. However, when she has seen what the government is doing with people who are against it, her Spark iginited. After she returned, she has sworn to protect the people of Thirunea, with everything that won't harm the innocent people. Her first task was to protect her home from the event that was slowly coming - the Fall, the day when all the faithful will die in peace, while all heretics will have to suffer eternally. She created a magic orb called 'Arwine's Fall Delayer' that stopped the Fall's arrival. Priests tried to destroy it, however their spells weren't enough. The orb was guarded by nobody, however whenever one of them tried to destroy the orb, they died in horrible way. Now, all the faithful know that they have to use a different way to destroy it. They know that Arwine created it, and so they are trying to catch her. However, they haven't yet succeeded. Arwine is now hiding far from them, knowing that her presence on the place is protecting the orb. If she would die or planeswalk away from Thirunea, the orb would remain without a protection. And she can't allow that to happen.
A special basic Island.

A token you've already seen.

The profile picture is an art by Mathias Kollros.

Fri, 2018-02-02 16:36
isaac the awesome
isaac the awesome's picture

Infernal Damage should say, "Until end of turn, target creature you control deals damage to other creatures in the form of -1/-1 counters."

Sat, 2018-02-03 01:14
TempestCloud

And Collective Strength should state that the token is creature.

Thu, 2018-02-08 10:09
Ameisenmeister
Ameisenmeister's picture

I like the reprint of Wind Drake and Last Gasp. Both mechanics seem okay to me, nothing too exciting though. And I agree with jacqui-pup about the card being put into your hand (even if it is a land) because otherwise the mechanic will hardly ever do something.

Do you wonder whether your set's mechanics really pull their weight?