Steren

Login or register to post comments
Mon, 2017-06-19 20:17
pkStarStorm
pkStarStorm's picture

The spotlight is on...


Artist: XavierWard, Deviantart

Things to Expect
1. Yet another Shard-themed block
2. New Commands
3. Quest Rogue on a Bear
4. Return of a mechanic that first appeared in Onslaught and last appeared in Khans
5. Ixidron keyworded
6. Super traitor effect
7. Tools Oloro EDH definitely didn't need
8. A 2 mana walker
9. The return of everyone's favorite 0 mana Equipment
10. Callback to an iconic counterspell

Mechanics
Morph
Morph is the assassin's mechanic in the set and is seen in Blue mana symbolBlack mana symbolRed mana symbol. The Assassins of the Eifer District conceal themselves in the shadows, waiting for the perfect chance to strike. Morph plays nicely with a some of the other mechanics in the set as well.


Isolate
It's dangerous to walk through the slums of Steren alone. Unsavory characters will be looking to catch you alone at any moment. Isolate is found in sans-green. Be careful when using isolate, because the isolated permanent will be coming back!


Martyr
Martyr is the peasants' mechanic and is found in Black mana symbolRed mana symbolGreen mana symbol. The peasants of Steren are tired of being tossed around by the elites and constantly look for an excuse to wage war on the kingdom. Martyr will allow your other creatures to get stronger by feeling the pain of another.


Investigate
Investigate is the police force's mechanic (duh) and is found in White mana symbolBlue mana symbolGreen mana symbol. Crime runs rampant in Steren and the police constantly have to use clues to track down criminals.


Opulent
Opulent is the elite's mechanic and is found in White mana symbolBlue mana symbolBlack mana symbol. The elites of Steren care only about outward appearances, and will constantly put others down to maintain their public appearance.

Taken from ThisisSakon's Festenya


The Planeswalkers Guide to Steren
I see, you're the new recruit. Well, welcome to Steren, I think it's about time we introduce the beautiful plane of Steren, and some of the major characters here.
Palace of Omens

Artist: Lathander1987
This is the Palace of Omens. Beautiful, no? It houses the King, Louis, and his son Francois. But I'll let you in on a secret, the real king is Francois, Louis' position is only ceremonial. Not many people know that. It's for the better that they don't. The villas you see around the palace are the homes of the rich elites, who are granted special privileges from Francois. In fact, you might have noticed the abundance of guards around the palace. This is because the elites are expecting an uprising from the peasants any day now. Those guards are looking at us, we should be heading to the inner city now. They won't let us any closer to the palace.


Inner City

Artist: Mendoza
This is the inner city. As you can see, it's quite large. Down there is the Market District, where merchants from all over Steren come to sell their products. Anything you might need, you can probably find there. Next to the market is the Police Office. Crime tends to run rampant in the inner city, so you'll rarely see anyone except for the Inquisitor Antonio there, as the rest are trying to stop crime. Down by the river, on the other side, is the Eifer District. That large building there is the Eifer Museum. Do you see it? That's where we'll be heading next.


Eifer District

Artist: Korbox
Be cautious here. As long as I'm with you, you should be fine, but my presence is the only thing keeping you from being mugged, or worse. There are quite a few dark alleyways that unsavory characters can conceal themselves in. Now, the Eifer District is unusual. You might've noticed that all of the buildings are locked here. This is because we aren't actually in the district yet. All of those buildings are empty. The actual district is located here. He walks you over to the tall building he pointed out earlier, the Eifer Museum. There's a sewer lid cleverly hidden underneath the staircase leading to the entrance of the museum. He lifts the sewer lid. Don't be squeamish, it's perfectly clean down there. Follow me. You both fall down the hole. Welcome to the crime district of Steren. The black market is down there, by the sewer hallway. You can find anything you could want, including things not found in the Market District due to supply or legality. The houses you see in front of you house criminals, those hunted down by the palace, or anyone who needs protection, for a price. You can also find hitmen down here, assassins. They'll work for anyone who has the means to pay them. Their leader, Kulamy, only kills elites, but for the price of working for him. Now let's get out of here before anyone finds us.


Lesser District

These are the city outskirts. The elites' cruelly refer to it as the Lesser District. The peasants who see are those who have been stripped of their rights by Francois. As you can see, Gaston is giving one of his famous speeches down there. He's trying to rally the peasants to revolt, which isn't the hardest thing to do since most of them want war anyway. I heard that Gaston is working on building a machine that will greatly swing the odds in their favor. Let's hope the elites don't find out. Now we should head to where you're stationed, the barracks are near the palace.


Militia Barracks
This is where you're stationed. You'll be working for Guerre, he's the general.

The militia has been preparing for a full-scale revolt, you have your work cut out for you. You be careful what you say here, everything you say will be reported to Guerre, and then to Francois. Come talk to me if you ned anything, I'll be in my apartment in the Eifer District. He winks. See you around Antonius.


Mon, 2017-06-19 20:27
thehuw
thehuw's picture

pkStarStorm wrote:
9. The return of everyone's favorite 0 mana Equipment

Spidersilk Net confirmed

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Tue, 2017-06-20 05:12
Gorgonzola
Gorgonzola's picture

pkStarStorm wrote:
4. Return of a mechanic that first appeared in Onslaught and last appeared in Khans

I hope Morph will be executed well. I don't like it as much, but it has a lot of potential. I'd like to see this not only on creatures (Lumithread Field, Whetwheel, Zoetic Cavern)

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Tue, 2017-06-20 13:15
RJ
RJ's picture

I'll dot this thread and second Gorgonzola's hope that Morph is done well. It was a good mechanic in Future Sight, but I think Khans overdid it a little with just putting it on creatures.

Please ignore the clearly insane electrical engineer behind the instrument panel. His meds won't wear off until Thur- it's Friday?? Already?! Oh dear.

Tue, 2017-06-20 14:33
WindyDelcarlo
Administrator - MSE Add-On Award
WindyDelcarlo's picture

Morph, tricolor, commands...

Hey look, it's Shards of Tarkir!

(I am joking, don't mind me)

Tue, 2017-06-20 16:03
pkStarStorm
pkStarStorm's picture

The Mechanics of Steren

Morph
Morph is the assassin's mechanic in the set and is seen in Blue mana symbolBlack mana symbolRed mana symbol. The Assassins of the Eifer District conceal themselves in the shadows, waiting for the perfect chance to strike. Morph plays nicely with a some of the other mechanics in the set as well.


Isolate
It's dangerous to walk through the slums of Steren alone. Unsavory characters will be looking to catch you alone at any moment. Isolate is found in sans-green. Be careful when using isolate, because the isolated permanent will be coming back!


Martyr
Martyr is the peasants' mechanic and is found in Black mana symbolRed mana symbolGreen mana symbol. The peasants of Steren are tired of being tossed around by the elites and constantly look for an excuse to wage war on the kingdom. Martyr will allow your other creatures to get stronger by feeling the pain of another.


Investigate
Investigate is the police force's mechanic (duh) and is found in White mana symbolBlue mana symbolGreen mana symbol. Crime runs rampant in Steren and the police constantly have to use clues to track down criminals.


Opulent
Opulent is the elite's mechanic and is found in White mana symbolBlue mana symbolBlack mana symbol. The elites of Steren care only about outward appearances, and will constantly put others down to maintain their public appearance.

Taken from ThisisSakon's Festenya

Tue, 2017-06-20 16:29
pkStarStorm
pkStarStorm's picture

@WindyDelcarlo Looks like you found me out Winking smiley

Tue, 2017-06-20 16:38
WindyDelcarlo
Administrator - MSE Add-On Award
WindyDelcarlo's picture

Might I suggest that you explain who your factions are? We walked into this knowing nothing about why these mechanics are what they are, so it can be a bit disorienting while reading previews

Tue, 2017-06-20 16:46
RJ
RJ's picture

Okay, here goes:

* Morph: You've come out of the gate to reassure us that not only creatures get morph. Take a cookie!
* Isolate: if the isolated creature has a morph cost (or, if this gets into MSEM, another ability that lets it turn face-up), can that be used instead of its mana cost to turn it face-up?
* Martyr: This is an interesting reversal of the melee keyword. I like.
* Investigate: "Clue" should always be capitalized because it's the name of an object.
* Opulent: Life decks (what I usually build) rejoice!!

Please ignore the clearly insane electrical engineer behind the instrument panel. His meds won't wear off until Thur- it's Friday?? Already?! Oh dear.

Tue, 2017-06-20 17:11
pkStarStorm
pkStarStorm's picture

@RJ I'm glad you liked most of the mechanics! Yes, other abilities that turn permanents face up can turn an isolated permanent face up.

@WindyDelcarlo I'm sorry that it's a little disorienting, I didn't think about that. No worries, the planeswalker's guide should be going up in a few days.

Tue, 2017-06-20 18:01
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

From the Shadows needs "gain".
Arbiter of the Bowed: your opponent --> each opponent, also the reminder text should be in plural since you're isolating multiple creatures
Forlorn Servant: the order is black, red, and green (http://www.magicspoiler.com/mtg-spoiler/wasitora-nekoru-queen/)
Death for a Cause: creature /card/ with martyr
Angel of Risen Blessings: clue should be capitalized
Chief Investigator: same
Youth Siphon: "loses 3 life. You gain 3 life." --> loses 3 life and you gain 3 life." (Bontu's Monument). also this spell --> Youth Siphon.
Francois: choose 1 --> choose one, /you/ draw a card and /you/ lose 2 life,

Remind yourself that overconfidence is a slow and insidious killer.

Tue, 2017-06-20 19:26
pkStarStorm
pkStarStorm's picture

@fluffyDeathbringer Thanks! I'll fix those in the set file.

Tue, 2017-06-20 19:55
RJ
RJ's picture

On a completely different note, what hosting site do you use for your renders? They're showing up on my work PC (which blocks imgur, photobucket, and deviantart), which I'm not used to happening.

Please ignore the clearly insane electrical engineer behind the instrument panel. His meds won't wear off until Thur- it's Friday?? Already?! Oh dear.

Tue, 2017-06-20 21:19
pkStarStorm
pkStarStorm's picture

@RJ I use imgur

Wed, 2017-06-21 18:48
pkStarStorm
pkStarStorm's picture

Sorry, I should've put this up earlier.... Oh well.

Planeswalker's Guide to Steren
I see, you're the new recruit. Well, welcome to Steren, I think it's about time we introduce the beautiful plane of Steren, and some of the major characters here.

Palace of Omens

Artist: Lathander1987
This is the Palace of Omens. Beautiful, no? It houses the King, Louis, and his son Francois. But I'll let you in on a secret, the real king is Francois, Louis' position is only ceremonial. Not many people know that. It's for the better that they don't. The villas you see around the palace are the homes of the rich elites, who are granted special privileges from Francois. In fact, you might have noticed the abundance of guards around the palace. This is because the elites are expecting an uprising from the peasants any day now. Those guards are looking at us, we should be heading to the inner city now. They won't let us any closer to the palace.


Inner City

Artist: Mendoza
This is the inner city. As you can see, it's quite large. Down there is the Market District, where merchants from all over Steren come to sell their products. Anything you might need, you can probably find there. Next to the market is the Police Office. Crime tends to run rampant in the inner city, so you'll rarely see anyone except for the Inquisitor Antonio there, as the rest are trying to stop crime. Down by the river, on the other side, is the Eifer District. That large building there is the Eifer Museum. Do you see it? That's where we'll be heading next.


Eifer District

Artist: Korbox
Be cautious here. As long as I'm with you, you should be fine, but my presence is the only thing keeping you from being mugged, or worse. There are quite a few dark alleyways that unsavory characters can conceal themselves in. Now, the Eifer District is unusual. You might've noticed that all of the buildings are locked here. This is because we aren't actually in the district yet. All of those buildings are empty. The actual district is located here. He walks you over to the tall building he pointed out earlier, the Eifer Museum. There's a sewer lid cleverly hidden underneath the staircase leading to the entrance of the museum. He lifts the sewer lid. Don't be squeamish, it's perfectly clean down there. Follow me. You both fall down the hole. Welcome to the crime district of Steren. The black market is down there, by the sewer hallway. You can find anything you could want, including things not found in the Market District due to supply or legality. The houses you see in front of you house criminals, those hunted down by the palace, or anyone who needs protection, for a price. You can also find hitmen down here, assassins. They'll work for anyone who has the means to pay them. Their leader, Kulamy, only kills elites, but for the price of working for him. Now let's get out of here before anyone finds us.


Lesser District

These are the city outskirts. The elites' cruelly refer to it as the Lesser District. The peasants who see are those who have been stripped of their rights by Francois. As you can see, Gaston is giving one of his famous speeches down there. He's trying to rally the peasants to revolt, which isn't the hardest thing to do since most of them want war anyway. I heard that Gaston is working on building a machine that will greatly swing the odds in their favor. Let's hope the elites don't find out. We've spent enough time here. We should head to where you're stationed, the barracks are near the palace.


Militia Barracks
This is where you're stationed. You'll be working for Guerre, he's the general.

The militia has been preparing for a full-scale revolt, you have your work cut out for you. Now come closer. You be careful what you say here, everything you say will be reported to Guerre, and then to Francois. Come talk to me if you ned anything, I'll be in my apartment in the Eifer District. He winks. See you around Antonius.

Thu, 2017-06-22 00:08
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Kiss of Privilege: you gain, amount --> number
Antonio: no comma after the CARDNAME in the first ability, investigate three times and gain 3 life --> you gain 3 life and investigate three times (lifegain comes before additional stuff like this, Cloudblazer), each equal
Alley Stalker: the abilities should be two separate paragraphs (Endrek Sahr), "left" isn't Magic terminology in this case
Guerre: creatures must attack if able --> all creatures attack each combat if able, the beginning of the next upkeep
Antonius: +1 should be "Create a colorless Equipment artifact token with "Equipped creature gets +1/+1" and equip 2 mana symbol.", have vigilance in ult

Interesting twist in the end with the reveal that the planeswalker's guide was directed at a specific new planeswalker. I liked that.

Remind yourself that overconfidence is a slow and insidious killer.

Thu, 2017-06-22 15:15
Neottolemo
Neottolemo's picture

Alley Stalker looks rather weak, I'd at least drop that to three mana.
Paranoia and Revolt seems like a rare.

Thu, 2017-06-22 17:45
pkStarStorm
pkStarStorm's picture

@fluffyDeathbringer I'm glad you liked the guide! I'll fix the problems in the set file. Thanks again!

@Neottolemo I would rather fix Alley Stalker by upping p/t, since I want to balance out mana costs, especially with multicolored cards. Paranoia and Revolt is part of a cycle, how would I go about making it more balanced? This is what I came up with;

Paranoia and Revolt Black mana symbolRed mana symbolGreen mana symbol
Sorcery

Creatures you control get +1/+1 until end of turn. Each creature you control fights another target creature.

Thu, 2017-06-22 18:03
Neottolemo
Neottolemo's picture

Upping P/T on Alley Stalker does sound reasonable. I just think that the 'each creature you control fights another target creature' part on Paranoia and Revolt is too complicated and strong for uncommon, Peasant-making or creature-buffing seem like okay effects.

Fri, 2017-06-23 12:50
RJ
RJ's picture

In all cases you must specify who is gaining the life: "you gain N life".
Kiss: ... you gain 3 life.
Antonio: ... you gain 3 life and investigate three times.
Stalker: I like the idea that more of them means they'll "team up" on the last remaining creature once the first ones die. Good flavor.
Revolt: This would backfire really hard if they flash in Archetype of Endurance, but otherwise it's a good "gocha" spell if you have a lot of weenies to sac to it.
Guerre: All creatures must attack each combat if able. At the beginning of each upkeep, if you attacked with ~ last turn, it gains hexproof until end of turn. This will do the exact same thing without using a different end condition than cards people already know.
Antonius: the equipment token needs a name. Nahiri gives us our precedent for making equipment tokens.

Please ignore the clearly insane electrical engineer behind the instrument panel. His meds won't wear off until Thur- it's Friday?? Already?! Oh dear.

Sat, 2017-06-24 00:31
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

Equipment tokens don't really need a name by default, only when they're supposed to sound special. It's like the difference between Monkey Cage and Kari Zev, Skyship Raider.

That aside: Nice style for a planeswalker guide indeed!

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.

Sun, 2017-06-25 23:26
RJ
RJ's picture

The tokens still need a name, even if that name is "sword".

Please ignore the clearly insane electrical engineer behind the instrument panel. His meds won't wear off until Thur- it's Friday?? Already?! Oh dear.

Sun, 2017-06-25 23:30
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

They really don't. A token's name is its types unless specified, so these tokens would just be named Equipment.

Remind yourself that overconfidence is a slow and insidious killer.

Sun, 2017-06-25 23:36
thehuw
thehuw's picture

It is probably best to give the tokens an identifying name or another subtype to distinguish them from other such tokens, however, since they don't have the usual creature type or P/T to mark them apart. (See, for example, Clues, and Tezzeret the Schemer's Etherium Cells.)

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Mon, 2017-06-26 02:08
pkStarStorm
pkStarStorm's picture

@fluffydeathbringer
@RJ
@thehuw
@Daij_Djan

I'll make the equipment name "sword" just to differentiate from other token equipment, like thehuw stated.

Thu, 2017-07-13 01:54
pkStarStorm
pkStarStorm's picture

Alright, so I have writers' block, and I'm in a spot where I still need to finish the first story. In order to still keep your interest, here's a puzzle.

This mythic is a creature. I will name three cards. One card will dictate the body of the creature, one card will dictate its special mythic ability, and one card is semi-related but won't really help you.

Here are the cards:
Lord of the Pit
Akroan Horse
Hellkite Overlord

Hint: This creature hates the elites.

Thu, 2017-07-13 17:02
MysticalOctopus
MysticalOctopus's picture

I really want it to be a giant creature that has a huge downside that donates itself to an opponent. But I know that's not right.

My Set Hub[/size]

Thu, 2017-07-13 18:52
pkStarStorm
pkStarStorm's picture

@MysticalOctopus It doesn't donate itself to the opponent...

Fri, 2017-07-14 01:13
MysticalOctopus
MysticalOctopus's picture

A creature that donates tokens with a downside to the opponent.

My Set Hub[/size]

Fri, 2017-07-14 03:57
pkStarStorm
pkStarStorm's picture

@MysticalOctopus Looks like you figured out its juicy mythic ability, but you still have to figure out the body/evergreen abilities. As a reward for figuring out its ability, you get the PK Award of Guessing Fame and Glory. Use it well.

I will give you one more card. One of these three cards dictates the body, one dictates its evergreen abilities, and one provides its colors.

Lord of the Pit
Karrthus, Tyrant of Jund
Hellkite Overlord

Good luck!

Fri, 2017-07-14 05:20
MysticalOctopus
MysticalOctopus's picture

I'm guessing... a 7/7, with flying and trample, in Jund colors.

My Set Hub[/size]

Fri, 2017-07-14 07:51
Neottolemo
Neottolemo's picture

No, it's got to be 8/8. Karrthus and Lord of the Pit are both 7/7, they can't both dictate its body. And it's got to be black: Karrthus and the Overlord can't both dictate its colours. As a consequence, since the Overlord dictates the body and the Lord of the Pit dictates the colour, it has to have Karrthus's abilities. It's an 8/8 with flying and haste in Black mana symbol.

Fri, 2017-07-14 14:49
MysticalOctopus
MysticalOctopus's picture

That makes a lot of sense, actually. Good call.

My Set Hub[/size]

Sat, 2017-07-15 03:01
pkStarStorm
pkStarStorm's picture

Nicely done Neo! As a reward, you get my undying respect for your guessing skills. Lastly, you will have to figure out the creature's converted mana cost. For that, here's a simple non-Magic puzzle:

You are at a random store. There are six other people standing in line waiting to check out, and you weren't lucky enough to be in the front of the line.

Their names are Susie, Jesse, Jack, James, Bill, and Kate. Unfortunately for you, these are not friendly people and don't like standing in certain places in line, or next to certain people.

James, for example, hates Jesse and can't stand being next to her. Kate hates being last in line. Bill has animosity towards you for stealing a pen from his office. Susie loves drama and likes being in the middle of two feuding people, but can't stand Bill. Bill kinda likes Susie and wants to stay exactly one person away from her. Jack likes being in the very back.

Where are you in line?

Sat, 2017-07-15 03:09
Yoshi
Community Award
Yoshi's picture

le answer wrote:
James Susie Jesse Bill Kate You Jack

rationale
- James dislikes Jesse (they aren't together)
- Kate isn't last
- Jack is at the very back
- Bill and you don't like each other (aren't together)
- Susie in between James and Jesse but not close to Bill
- Bill is exactly two people from Susie

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Mon, 2017-07-17 18:19
pkStarStorm
pkStarStorm's picture

Looks like Yoshi figured it out! Here's the card;

It was first designed as a demon with bitterblossom upside, but not only was that obscenely powerful, it didn't synergize well with opulent. Thusly, the card was changed to have a lower mana cost, with the downside being that your opponent gets the bitterblossom effect. The creature also works well against opulent now, so I'm glad how it ended up turning out.