Card of the Week Contest #169: Squandered Resources

continued...
Wed, 2017-05-24 18:03
Aarhg
Aarhg's picture

Okay, I've updated my entry a bit. It's now a knight instead of a soldier, and it costs White mana symbolWhite mana symbol instead of 1 mana symbolWhite mana symbol

Spoiler:

Wed, 2017-05-24 18:18
NemaAkos

Glimpse of Possibilities 2 mana symbolBlue mana symbol
Enchantment - Uncommon
At the end of your turn if you control one or more tapped enchantments, planeswalkers or equipment, draw a card.
The most surprising discoveries lie in details no one have ever noticed before.

Wed, 2017-05-24 18:26
Kajarak32
Kajarak32's picture

@flo00: Thank you for all of the feedback! I am sure the others appreciate it as well. Can you (or someone else) provide an example that makes this card (or other similar variants that take your cards from exile and shuffle them into your library) "broken"?

@flo00: Also, as thanks for providing some feedback for me, here is some for your entry as well:

Mindleech Specter Comments
This "new resource" design is creative and well done because it is not parasitic. The mechanic i give an A, but as for this particular card, I see a downside in that it seems to promote a "durdle and ruin your game" gameplan. (i.e. I can have lethal damage,
but still mess with you by always making you discard and allowing myself to win-more.) How big of an issue it actually is? It is small, I think.
Nice job!

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Wed, 2017-05-24 22:09
Mahx Michael
Mahx Michael's picture

@Flo00
Most non-basic lands that enters the battlefield tapped does so because they have special abilities (like letting you choose between two colors of mana or other unique abilities such as becoming a creature UET). The only different between this one and a normal basic land is that it isn't basic. If you cast it as a spell, it doesn't become a land, and doesn't need to enter the battlefield tapped, and if you play it as a land, it does nothing except "Tap symbol: Add Red mana symbol to your mana pool." and is just like any other basic land.

Wed, 2017-05-24 22:24
Asthanius
Asthanius's picture

@mahx: The issue is that there's no reason NOT to play a Mountain that does something other than just tap for Red mana symbol if it has no downsides. It's almost always going to be better.

Wed, 2017-05-24 23:18
Mahx Michael
Mahx Michael's picture

Yes. Is there a problem with something being better? Of course it is better to be able to choose between land and spell than it is to have to stick with something you don't want, but that's exactly why you would wan't a landsepell in your deck in the first place. And it isn't a land that also does something else. Either it's a land, or it's a spell. It's like giving a land cycling 2 doesn't make it a better land, does it? It makes it a better card, but Lightning Bolt doesn't cost more than Shock, does it?

Wed, 2017-05-24 23:31
Cajun
Cajun's picture

Versatility is power, so should have a cost, yes. One of the general rules of making lands is that they shouldn't be strictly better than basic lands, and even being legendary isn't a good enough drawback anymore.

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fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Wed, 2017-05-24 23:33
ma_rul
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@Inverness This is not ment to be a normal leveler. It's kinda a mix I originally started with the Hero template and was on my horrible laptop. I did not feel like a example card required a new template. If I used the this for a set that would be a new type of card.

For my next trick I well fly around the room under my own power - Londo Mollari
I am the mad scientist of magic.

Wed, 2017-05-24 23:44
Cajun
Cajun's picture

It doesn't need a new template but should work with the current. That'd be either [MORALE 5-9] and a tweaked [MORALE 10+] or 5+ and 10+ with a rules patch for what happens when two p/ts are simultaneously applied.

You should probably all-caps Morale in the arrow too so its easier to read.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Wed, 2017-05-24 23:51
ma_rul
ma_rul's picture

It was just an idea and not the entry if people want I well just remove it. I would have to drive very far to get the laptop I made it on just to change it. Also I edited my post with the creature card I want for the entry.

For my next trick I well fly around the room under my own power - Londo Mollari
I am the mad scientist of magic.

Wed, 2017-05-24 23:54
Cajun
Cajun's picture

we're jus trying to help you make your mech work right.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Thu, 2017-05-25 00:40
ZephyrPhantom
Moderator
ZephyrPhantom's picture

@ ma_rul - While I didn't get to see City Captain, I believe that point isn't "there needs to be a new template" or "the idea is bad". Rather, the point I think Inverness and Cajun are making is "we'd like to help you format the card properly".

In an actual game, it is very easy for people to mentally fill in the gaps of even the smallest grey areas in a mechanic by themselves, but the Comprehensive Rules are a far more fickle beast and they're often the reason this kind of feedback is given. For example, even if the idea of "take control of target player for their next turn" seems intuitive in practice, Mindslaver caused the creation of a whole new section of comprehensive rules just for it.


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Thu, 2017-05-25 01:14
ma_rul
ma_rul's picture

The point was I could not or would not take the time to fix it and really it needed a small fix I was going to maybe make a text fix since I could not make a new render. So I wanted it dropped since we could all understand the fix. This is a fun contest and not a card clinic. I never liked all this extra chatting when it's not needed.

For my next trick I well fly around the room under my own power - Londo Mollari
I am the mad scientist of magic.

Thu, 2017-05-25 03:02
Gurfle
Gurfle's picture

Things I'm considering:
-Common instead
-Scrapping entry-- making resources of a new thing is hard (Also if someone else has already done this I missed it so I'll remove if necessary).

Edit: Gave flash clause. Thanks Flo00.

Point is, exiling spells you control. Obviously can be used better, but this is nice and simple.

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Thu, 2017-05-25 02:50
Robot_Face
Robot_Face's picture

Probably Not a Good Idea Black mana symbol
Creature - ? Rare
Remove an emblem you control from the command zone: ~ gets +5/+5 until end of turn
1/1

I like to think about the color pie. I am primarily Blue, secondarily Red, and tertiarily Green.
Come help me make Purple! Alternate purple mana symbol

Thu, 2017-05-25 02:52
Flo00
Flo00's picture

@Kajarak32: It was more of a feeling than a fact. but I was thinking something like two Lightning Crash and a Temporal Mastery (plus some library control?). It also goes nuts with cards like Leveler, Mirror of Fate or Tainted Pact.

@Gurfle: The problem with Upsurge is that you need to be able to cast it as though it had flash. Because usually you can't cast a creature spell when the stack isn't empty.

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Thu, 2017-05-25 03:02
Gurfle
Gurfle's picture

@Flo00 Oh yeah, forgot to add the flash clause. My bad. Will update that.

Edit: card updated.

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Thu, 2017-05-25 05:32
Kiku
Creative Direction Award
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A simplified and color streamlined version of Speed World 2

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I really hate Mythic Rares...
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NO TOLERANCE FOR WIMPY FALSE ANIME
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Thu, 2017-05-25 06:46
Flo00
Flo00's picture

This reminds me of my favourite quote form YuGiOh. It' something like "It doesn't matter what you do, I only matters how fast you do it."

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Thu, 2017-05-25 12:05
finofashark
finofashark's picture

Been a while and not sure if this is any good but here we go

Rabid Bileslinger 2 mana symbolBlack mana symbolBlack mana symbol

Creature - Horror Uncommon

Consume 6 (When you cast this you may exile the top 6 cards of your library)
When ~ enters the battlefield if you paid it's consume cost target creature gets -2/-2 until end of turn.

2/2

Thu, 2017-05-25 15:20
Gorgonzola
Gorgonzola's picture

I agree with @Daij_Djan; when in doubt, do a common.
And this is a nice mechanic (not completely mine) I invented a while ago:

Spoiler:

Overclocking 1 mana symbolRed mana symbol
Sorcery Common
Put a volatile counter on target artifact. (Whenever a permanent with a volatile counter would leave the battlefield, its controller may have it deal 1 damage to target creature or player for each volatile counter on it.)

Especially good when you play contraptions.

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Thu, 2017-05-25 16:55
sdfkjgh
sdfkjgh's picture

@flo00: Not sure it warrants Rare, especially in Limited, so I split the difference to Uncommon, in original post. As to it being a Sliver, it's from set 3, Raid, of Hive block, where we examine the other environs of the plane, and find Slivers that have evolved to fill different ecological niches. This necessitates that some Slivers in the set will be so in typeline only.

Check out Hive block here.
Hey, check out my blog!

Thu, 2017-05-25 17:04
Kajarak32
Kajarak32's picture

@flo00: Well, thanks for being honest then. I don't have issue with the cards you mentioned and their interactions with my entry, but maybe others will. The interactions seem pretty hard to abuse with the exception of Leveler. And I am totally cool with making Leveler playable as a 2/3-card-combo lol. (You'll need another creature to target for my entry card.)

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Sun, 2017-05-28 21:13
Kagerowrs

Shaking Colossus 4 mana symbol
Artifact Creature - Golem Uncommon
Taskforce of 2 (You may tap two creature tokens you control as you cast this spell. Those creatures doesn’t untap during your untap step while you control Shaking Colossus)
Trample
When Shaking Colossus attacks, if there are less than 2 creatures in the taskforce for this creature, sacrifice it at end of combat.
5/6

Edit: Added Ownership statement as advised.

Fri, 2017-05-26 14:35
Mahx Michael
Mahx Michael's picture

Thanks for feedback!
Updated my entry now.

Fri, 2017-05-26 18:43
one1eye1

I invented a new type of mana pool:

Fri, 2017-05-26 16:57
spazlaz

@oneeye that type of mana effectively draws you 60 cards. It's like a permanent demonic tutor

Fri, 2017-05-26 17:20
Asthanius
Asthanius's picture

@one1eye1: You also need to give credit to the artist or artists whose work you use.

Fri, 2017-05-26 18:41
one1eye1

spazlaz: You mean by drawing cards with 0 or X costs? That is a point, yes. But the rule text would be too long... so, just imagine a rule, that does that.

Fri, 2017-05-26 20:11
spazlaz

@oneeye I meant it gives you access to every single card in your deck.

Fri, 2017-05-26 21:44
Robot_Face
Robot_Face's picture

@one1eye1 Complex mana effectively turns your library into your hand, which is not a good thing. It's functionally the same as a free (or very cheap) Enter the Infinite, except you don't have the drawback of milling yourself to death in two turns.
How would casting a card from your library work? Can you search your library at any time? Do you name a card from your decklist?

I like to think about the color pie. I am primarily Blue, secondarily Red, and tertiarily Green.
Come help me make Purple! Alternate purple mana symbol

Sat, 2017-05-27 11:59
Pixi-Rex
Pixi-Rex's picture

Is this parasitic and help with wording and ruleing (morhp creature are face down too. can you other face down things too or is it only morhp creatures.) would be appreciated too.

Entry

I have made Contraptions before, but this is a new take on them. I like these better. My old ones did nothing, and was tokens instead.

@Gorgonzola: our designs combo. Winking smiley

Fri, 2017-05-26 22:39
Cajun
Cajun's picture

As long as a visible effect is putting them face-down, you just have to be able to be able to tell which is a morph and a Contraption.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Sat, 2017-05-27 07:44
bazzboda

@one1eye1, since Panglacial Wurm is one if not the only card that can be played in the way it is, you could likely use searching your library as a resource, I am not sure though as shuffling your library has been used as a resource.

New card game development, resource centre.
Put mtg.design urls between a [img=375x523] and a [/img] to make them normal sized renders.

Sat, 2017-05-27 07:08
Gorgonzola
Gorgonzola's picture

@Pixi-Rex: I did it because I knew someone will be doing Contraptions. It fit perfectly.
Would you mind if I PM you about doing a Blue/red mana symbol Contraption deck?

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Sat, 2017-05-27 11:55
Pixi-Rex
Pixi-Rex's picture

@Cajun: OK so it should be ok.

@Gorgonzola: Winking smiley go ahead. I would love to see a Contraption deck. A happy smile

Sat, 2017-05-27 15:18
grishnax
grishnax's picture




Herald of Spring 2 mana symbolRed mana symbolGreen mana symbol
Creature — Elk Rare
Menace
Whenever another creature enters the battlefield under your control, forage. If you foraged a land, that creature gets +2/+2 and gains haste until end of turn. (To forage, exile the bottom card of your library.)
3/3

Sat, 2017-05-27 14:53
one1eye1

Robot_Face: I imagine it like you said.

Well, no. It`s like the rule text on Future Sight. You do have access to all cards, but its not permanent, since you have to sacrifice the card. But it is definetly to good.

Sat, 2017-05-27 14:57
Aarhg
Aarhg's picture

@grishnax: Shouldn't that be an elk?

Sat, 2017-05-27 15:16
grishnax
grishnax's picture

@Aargh: I forgot Elk was a type. And yes, it should. Changing render in a moment.

Sat, 2017-05-27 18:37
Flo00
Flo00's picture

@Kiku: So what is the new recource? There are already things triggering during each upkeep and there are lots of things with counters you can remove for benefit.

@Gorgonzola: "would leave" in the reminder should be a "leaves". would is only used in replacement effects.

@Kagerowrs: I would like a little more rules insight into taskforce. If I play two Shaking Colossuses (Colossi?) does each track his own taskforce or do all tokens tapped for taskforce count towards the taskforce? And if its the taskforce, do the tokens my opponent tapped for his Shaking Colossus also count towards it? (I assume not, and would advise you to make it "your taskforce")
I would just write "Taskforce 2", but that's just a personal preference.

@Mahx Michael: Magma Rift won't ever enter the battlefield as anything else than a land, right? So why not just write "Magma Rift enters the battlefield tapped." ?

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Sat, 2017-05-27 19:22
Wapulatus
Wapulatus's picture

Thought I'd make cards that use any old artifact token in a sort of Arabian themed set on Rabiah, mainly situated in R/B/U.

Example

My entry

Sat, 2017-05-27 21:00
marioware2
Moderator
marioware2's picture

@Flo00, per Kiku: Speed counters

Sat, 2017-05-27 21:59
Flo00
Flo00's picture

That's like saying Bloodletter Quill, Jar of Eyeballs and Plague Boiler are using a new recource because they don't use charge counters but counters with another name.

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Sun, 2017-05-28 06:20
marioware2
Moderator
marioware2's picture

Yep they are

Sun, 2017-05-28 10:33
Mahx Michael
Mahx Michael's picture

@Flo00
True. I just wanted to make it a default, in case I later decide to also make landspell non-land creatures, enchantments etc...

What if I make it not a mountain and instead let it enter the battlefield untapped?

Sun, 2017-05-28 11:25
Flo00
Flo00's picture

I think that would still be too good.

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Sun, 2017-05-28 11:49
Mahx Michael
Mahx Michael's picture

@Flo00: OK Thumbs up

@Everyone: Updated my entry and added render.

Sun, 2017-05-28 14:29
Asthanius
Asthanius's picture

@Fermat: I think this could be abused too easily on burn spells to finish off the opponent for a cheap cost, either by going directly to the face, or by killing a blocker. I'd consider using something other than a burn spell.

Sun, 2017-05-28 22:58
Fermat

@Asthanius: Noted. Will Change.

Edit: How about...

Haphazard Plans 4 mana symbolRed mana symbol
Sorcery Rare
Despair 1 mana symbolRed mana symbol (You may cast this spell for its despair cost. If you do, skip your next turn.)
Each player discards his or her hand, then draws seven cards. ~ deals 3 damage to you.
"So, um, I think we'll have to scratch that."
—Chandra Nalaar