Card of the Week Contest #167: High Profile, Low Rarity

Mon, 2017-05-08 14:19
Daij_Djan
Moderator Best Set of 2016
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Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest!

Here we go, competitors: our hundred and sixty-seventh challenge!


The winner of the "Make 'Em Laugh" poll was Aarhg with...

And the challenge issued by our winner was...

Aarhg wrote:
Legendary cards will almost always be rare or mythic rare, but throughout Magic's history we've seen a few examples of common and uncommon legendary cards as well.

This week your challenge is to design a legendary card that's either common or uncommon.

To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render.
Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the bottom/right of your original post.

And now, time to begin the challenge!

Best of luck, competitors!

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Mon, 2017-05-08 14:35
Daij_Djan
Moderator Best Set of 2016
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As some might know, I'm personally not a big fan of legendary stuff below rare for flavor resaons. Still, a challenge is a challenge - and as I've already thought about approaches to this I can can behind somehow in the past a few times now, coming up with an entry today wasn't too difficult:

outdated name

Hope you'll like it!

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Tue, 2017-05-09 18:01
Gorgonzola
Gorgonzola's picture

My entry:

Outdated

*Snip*
All renders require proper artist credit in the appropriate space. ~Daij_Djan

My battle board is HERE!
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Mon, 2017-05-08 15:37
Aarhg
Aarhg's picture

@Daij_Djan: If you get in with the first strike damage that Commoner's Sword gives the legendary creature, the sword would transform and the creature would then deal regular combat damage +1. That might be a little complicated for newer players, so maybe have it say "...if it is legendary, you may transform Commoner's Sword at end of combat."
Cool card nevertheless!

@Gorgonzola: That one time he accidentally detains himself is gonna be hilarious. He just fumbles with the handcuffs and "whoops!".

Mon, 2017-05-08 15:45
thehuw
thehuw's picture

@Gorgonzola: I, for one, loved that part of Men at Arms where Vimes went outside and arrested literally the first person he ran into. /s

Like, seriously, this is the most un-Vimes card you could possibly have made to represent Vimes.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Mon, 2017-05-08 15:57
Gorgonzola
Gorgonzola's picture

Well, I also wanted to do a common Nobby Nobbs, but I wasn't sure what race he is.

@thehuw: to be clear, un-Vimes means "not Vimes" or "un-Vimes"? I wasn't sure with detain, as it is an Azorius mechanic, but I wanted to try something new.

My battle board is HERE!
Spooky scary skeletons send shivers down your spine. Shrieking...

Tue, 2017-05-09 14:03
MadLuckKingg
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EDIT--Updated entry
EDIT2--Added artist credit

Fixed Entry

All renders require proper artist credit in the appropriate space. ~Daij_Djan

Profile picture are by inkyDemon via DeviantArt.

My Set Hub - http://magicseteditor.sourceforge.net/node/12668

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Mon, 2017-05-08 16:03
thehuw
thehuw's picture

@Gorgonzola: I mean "not Vimes". Vimes is the antithesis of this card - he investigates and uses evidence and generally takes a rational approach. He doesn't just go around arresting people at random.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Mon, 2017-05-08 16:05
Gorgonzola
Gorgonzola's picture

@MadLuckKingg: The first ability is rather a downside, isn't it? But the +2/+2 is nice.

Also, I'd make the first ability "Other Sliver creatures you control...", because Epic Sliver already is legendary. It'd make more sense for me.

My battle board is HERE!
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Mon, 2017-05-08 16:55
Aarhg
Aarhg's picture

I like the idea of grandeur being used on non-rare legendaries, because it would then have more impact in draft. If you get a card with grandeur early, you can maximize the card's usefulness by picking up a second, third, or even fourth copy.

I'm not sure if this should have ", then draw a card." tacked on to the end of the grandeur ability. I mean, you're down a card, but you card some nice control over your next draws.

Whirling Library of Halentis
Legendary Land Uncommon
Tap symbol, Exile the top card of your library: Add Colorless mana symbol to your mana pool.
Grandeur — Discard another card named Whirling Library of Halentis: Put any number of cards exiled with Whirling Library of Halentis on top of your library in any order.

Mon, 2017-05-08 16:09
Gorgonzola
Gorgonzola's picture

@thehuw: Yeah, you're right. I just wanted to smuggle the ability somewhere, but maybe I'll do it elsewhere (eg. on a sorcery card for my Ankh-Morpork set... no! I didn't say anything! Forget!

My battle board is HERE!
Spooky scary skeletons send shivers down your spine. Shrieking...

Mon, 2017-05-08 16:35
Daij_Djan
Moderator Best Set of 2016
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@Aarhg: Well, that interaction was quite intentional, actually Winking smiley Might think about the completity issue, though..

@Gorgonzola: Big Discworld fan here Nobby is a human, btw.

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Wed, 2017-05-10 03:08
Cajun
Cajun's picture

Daij beat me to the DFC but I'm doing one anyway. This was an idea I was tinkering with to clean up Kamigawa's legend-matters nonsense.

Eiganjo Regular White mana symbolWhite mana symbol
Creature - Human Samurai Uncommon
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)
At the beginning of the end step, if Eiganjo Regular blocked this turn, put a +1/+1 counter on it. Then, if its power is 5 or greater, you may transform it.
1/2
//
Takeno, Eiganjo General
White color identity Legendary Creature - Human Samurai
Bushido 2
Other Samurai you have bushido X, where X is the number of +1/+1 counters on Takeno, Eiganjo General.
2/3

edit: dropped 1 power and moved counter trigger to eot.

have a render

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Wed, 2017-05-10 14:29
Vulgard
Vulgard's picture

Tue, 2017-05-09 19:19
sdfkjgh
sdfkjgh's picture

OLD

Carl Brutananadilewski 2 mana symbolRed mana symbolGreen mana symbol
Legendary Creature--Human Uncommon
Defender, undying
Whenever another creature would deal or be dealt damage, redirect 1 of that damage to Carl Brutananadilewski.
1/5

Thanks to thehuw, I've made some changes:

Carl Brutananadilewski 2 mana symbolRed mana symbolGreen mana symbol
Legendary Creature--Human Uncommon
Defender, undying
Collateral Damage--Whenever another source deals damage to a creature, that source deals an additional 1 damage to Carl Brutananadilewski.
1/5

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Mon, 2017-05-08 17:22
SilverSoul.SB
SilverSoul.SB's picture

@Daij_Djan

Hero's Blade is an Equipment from Fate Reforged, you need to rename.

Mon, 2017-05-08 18:19
Daij_Djan
Moderator Best Set of 2016
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@SilverSoul.SB: Big thanks for the catch. Time for a quick name swap:

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Mon, 2017-05-08 18:26
sdfkjgh
sdfkjgh's picture

@errbody: Until The Meadery gets its [REDACTED] together, my column has moved to reddit. Here's the first post. I'd very much appreciate you all taking a look, commenting, &/or subscribing.

Still a no-swear environment. -fluffy

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Mon, 2017-05-08 18:51
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
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Dread Pirate Roberts 2 mana symbolRed mana symbol
Legendary Creature - Human Pirate Common
Menace
Grandeur-- Discard another card named Dread Pirate Roberts: Dread Pirate Roberts gains double strike until end of turn.
3/2

#RETURNTOLORWYN2016
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Wed, 2017-05-10 11:05
Mahx Michael
Mahx Michael's picture

I'm feeling a bit lazy today (this card will be in silver border)
EDIT: Added silver borders.

I'll probably come up with something better later Winking smiley

Mon, 2017-05-08 22:38
Wapulatus
Wapulatus's picture

-----------------------------------------------------

Mirrorbound Kami 3 mana symbolBlue mana symbol

Legendary Creature - Spirit Shapeshifter Uncommon

~ enters the battlefield as a copy of another legendary permanent.

Sakashima trapped the strongest Kami in mirrors, enchanted to strip them of all identity but those he chooses.

3/3

-----------------------------------------------------

Tue, 2017-05-09 02:41
spazlaz

I'm actually pretty happy with this card. Note how its very powerful, but taps itself down and freezes itself to use its effects.

Its supposed to be a spirit from innistrad who torments the living with heavy shackles. The more sins the people had had the more shackles they got. (similar to the plight of Jacob Marley)

Tue, 2017-05-09 03:03
ZephyrPhantom
Moderator
ZephyrPhantom's picture

I decided to challenge myself to find a way to encourage use of multiple copies that wasn't Grandeur. This was the result:

Link, Chosen of Hyrule 2 mana symbolWhite mana symbolWhite mana symbol
Legendary Creature - Elf Warrior Uncommon
When Link, Chosen of Hyrule enters the battlefield, tap target creature. It doesn’t untap during its controller’s untap step for as long as Link, Chosen of Hyrule remains on the battlefield.
Legacy (When this creature dies, search your library for a card with the same name as this card, reveal it, and put it into your hand.)
2/2


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Tue, 2017-05-09 21:14
Asthanius
Asthanius's picture

OLD

Dream's Liberation 1 mana symbolBlue mana symbol
Sorcery Uncommon
Target player puts the top five cards of his or her library into his or her graveyard.
Incarnate 3 mana symbolBlue mana symbolBlue mana symbol (If you cast this card for its incarnate cost, put it onto the battlefield transformed as it resolves.)

//

First-Dream Remnant
Blue color identity Legendary Creature - Illusion Uncommon
As First-Dream Remnant enters the battlefield, exile target creature card from a graveyard. First-Dream Remnant enters the battlefield as a copy of that card except it’s legendary in addition to its other types.
The first dream still lingers on.
0/0



Miral, Unliving Absolver White/black mana symbolWhite/black mana symbol
Legendary Creature - Zombie Cleric Uncommon
Sacrifice Miral, Unliving Absolver: Destroy target creature that dealt combat damage this turn.
“Even if absolution can’t be obtained, I can ensure that you sin no more.”
2/2

Tue, 2017-05-09 03:33
Gurfle
Gurfle's picture

Scarabs, man.
Dunno if it's viable as a legendary, seems kinda not legendary-ish ability wise.

Things I'm considering:
-Might make it so you have to put that counters put on another creature.
-Finding better picture of a scarab

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Tue, 2017-05-09 06:19
bazzboda

Great Swordsmen 1 mana symbolWhite mana symbol
Legendary Creature - Human Warrior Uncommon
First strike
Retire (If a creature with the same name as ~ would enter the battlefield under your control, transform and untap ~.)
2/1
///
Humble Farmer
White color identityCreature - Human Uncommon
White mana symbol,Tap symbol: Gain 2 life.
1/2

I would appreciate thoughts on the card. Retire will be renamed, as more can be done with it than just this.

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Fri, 2017-05-12 16:58
one1eye1

Congrats to Aarhg

I am not sure, if my card is op. Should i include a cost, like paying Colorless mana symbol or so?
In my MSE the Colorless mana symbol symbol (and many others) doesnt work. How can I fix that? I installed the newest updates...

Old entry:

Spoiler:

Wed, 2017-05-10 19:37
thehuw
thehuw's picture

Vectron, God of Stuff 6 mana symbol
Legendary Enchantment Creature - God Uncommon
Indestructible
As long as your devotion to Vectron is less than seven, Vectron isn't a creature. (Each time you've praised Vectron this turn counts towards your devotion to Vectron.)

old entry

Siege of Fortress Karav 3 mana symbolRed mana symbol
Legendary Enchantment Uncommon
1 mana symbolRed mana symbol, Discard a card: Siege of Fortress Karav deals 2 damage to target creature or player.
Grandeur - 1 mana symbolRed mana symbol, Discard another card named Siege of Fortress Karav: Siege of Fortress Karav deals 4 damage to target creature or player.

Turn every card into a bad burn spell, and every extra copy into a really rather good burn spell. I might still need to fiddle with the numbers on this a bit more.

And here's a quick wall of feedback. Feel free to disagree with me, as always. I appreciate that it's very hard to hit the balance between "feels sufficiently legendary" and "not too complex for common or uncommon", and that's the main reason I don't like this challenge, but I'll still point it out if it feels warranted.

WoF
Gorgonzola: Besides what I've already said, detaining at random feels weird in a color combination whose usual plan is to outnumber its opponents, since you'll be more likely to screw yourself over than your opponent.

Aarhg: Solid design. I don't think you need to draw a card - the manaless selection ability is potent, especially if you were able to drop this on turn one and build up a big stock of cards. Pushing it for uncommon, in my opinion, just because of the awkwardness of tracking what could be a rather large pile of exiled cards.

Cajun: DFCs seem to be popular this time around, and I like this interpretation, but I think it's a bit too strong. Starts out at 3/3 on the block and only gets bigger from there, and the prospect of it flipping into something as strong as Takeno is going to hold a lot of people back from attacking into it.

sdfkjgh: Out of color and not uncommon. Redirecting damage to your own stuff is white, and shuffling damage around constantly doesn't feel at home below rare. Also, as written, this will redirect 2 damage per source, because it triggers on both dealing and being dealt damage. (I'm not 100% sure that this is correct rules syntax anyway - I think you want "Whenever a source would deal damage to a creature, it deals 1 less damage to that creature and 1 damage to Carl Brutananadilewski.")

Daij_Djan: Interesting approach to the challenge, and another strong execution of the DFC option. The costs might be a bit low, but having to connect before the sword transforms probably offsets that.

jacqui-pup: Har har. Still, doesn't feel legendary.

Mahx Michael: I can only assume this is meant to be an Un-card, because seriously, what can you do with half a mana in black-border? It's always hard to know what to say about silver-bordered cards, so that's all I've got, I'm afraid.

Fermat: Interesting, a DFC that goes the other way. I think I'd still argue that it's not uncommon - it's the bushido equal to the number of cards in your hand.

Wapulatus: Could probably be cheaper, given that it's significantly worse than Clever Impersonator, though you'd need to cut the stats in that case since blue doesn't get on-curve creatures. The ability also needs to be a "may".

spazlaz: Not uncommon. Repeatable countering plus repeatable deeptapping plus the oppressiveness of that static effect equals a card that has no business existing below rare, and could even be mythic caliber.

ZephyrPhantom: I don't know if I like a Dungeon Geists-style effect that can recur itself. This hits the difficult balance of feeling like a legendary creature while staying firmly in uncommon territory, so that's definitely a plus, but it feels just a tad oppressive.

Asthanius: Copying any creature card from a graveyard appears to be a rare effect if Body Double is anything to go by, and, combined with the ability to fuel itself, I think I'm gonna say this is not uncommon. It also doesn't feel legendary - the flavor of the dream duplicate being legendary is not at all intuitive.

Gurfle: Kind of on the edge of legendariness, but I personally think it does get there. This is a very good, simple entry that manages to feel both legendary and uncommon, and I'm fairly certain it currently has my vote.

bazzboda: Ooh, this is cute, and I mean that in the best possible way. Gaining 2 life per turn is a bit strong, but the hoop you have to jump through to get there is probably narrow enough to justify it.

one1eye1: Doesn't feel legendary, since it doesn't have a proper name, and the ability to flicker a creature until EOT on each opponent's turn makes it not uncommon.


Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Tue, 2017-05-09 11:30
Mahx Michael
Mahx Michael's picture

@thehuw
Oh, the border was black? Yes, it was intended to be an un-card endeed. Sorry, I thought I added the silver border, but forgot it
I'll fix it later.

Tue, 2017-05-09 12:19
Neottolemo
Neottolemo's picture

Have a legendary common! It has simplified reminder text for legendary-ness because it's a common A happy smile

Render

Wed, 2017-05-10 11:07
TheBrokenUrn
TheBrokenUrn's picture

Lost Spirit of the Hidden Road 3 mana symbol
Legendary Creature - Spirit Uncommon
Flying
Exile this card from your hand: Add Colorless mana symbolColorless mana symbolColorless mana symbol to your mana pool. Activate only if you have no other exiled cards named ~.
2/2

Render to come later.

90% of the time, I'm wrong. The other 110%, I'm right.

Tue, 2017-05-09 13:59
thehuw
thehuw's picture

@Urn: Simian Spirit Guide is strong enough as-is. Three mana for free is not even on the same continent as okay.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Tue, 2017-05-09 14:16
WindyDelcarlo
Administrator - MSE Add-On Award
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Also a 3-mana 2/2 flier with no color restrictions and a color identity for some reason where it could just have a colored mana cost.

Tue, 2017-05-09 14:29
Yoshi
Community Award
Yoshi's picture

Vicious Hound 2 mana symbolRed mana symbolGreen mana symbol
Creature - Wolf Uncommon
First strike
3 mana symbolGreen mana symbol: Target creature blocks CARDNAME this turn if able.
Whenever a creature dealt damage by CARDNAME dies, transform it.
A hungry wolf, looking for food.
3/2
///
The Scourge of the Fells
Legendary Creature - Wolf Uncommon Red/green color identity
First strike, hexproof
Whenever CARDNAME attacks, you may untap target creature. It blocks CARDNAME this turn if able.
Legends speak of a ravenous beast with an insatiable hunger.
4/3

@Asthanius: That's dangerously close to straight up reanimation in Blue mana symbol. Not sure how much I like that.

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Tue, 2017-05-09 16:06
Asthanius
Asthanius's picture

@thehuw: Yeah, I guess I'm so caught up in my own lore that I didn't recognize how odd that card is, and that it doesn't quite work. I'll figure something else out.

Tue, 2017-05-09 18:00
Gorgonzola
Gorgonzola's picture

New entry (forget the first):

Spoiler:
*Snip*

All renders require proper artist credit in the appropriate space. ~Daij_Djan

My battle board is HERE!
Spooky scary skeletons send shivers down your spine. Shrieking...

Tue, 2017-05-09 18:28
sdfkjgh
sdfkjgh's picture

@bazzboda: could the Great Swordsman be a 2/2, & the Humble Farmer a 1/1? That would represent the flavor of a battle-tested fighter giving up his former glory a bit better than a switch from 2/1 to 1/2. Hell, you could even do 2/2 to 0/2, or 2/1 to 0/1, or 2/1 to 1/1, but 2/1 to 1/2 makes little to no flavor sense.

@thehuw: I think I have an appropriate fix. Check original post.

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Tue, 2017-05-09 19:58
ZephyrPhantom
Moderator
ZephyrPhantom's picture

@ huw - For what it's worth, I ended up going with that effect because I wanted to implement the Legacy mechanic in a flavorfully fitting way, and if there was ever a character that was good at temporarily defeating a villain and passing the torch onto a descendant with the exact same name after he died, it'd definitely be Link. My argument in favor of the Dungeon Geists effect is that I feel the Legendary status limits how much board presence Link can have while not completely eliminating the creature like Banisher Priest (which I felt was too oppressive given the recursion effect). I had also considered Link just giving the creature defender, but that didn't match up with the flavor very well and did not seem as easy to track as a creature that was tapped/exiled.

@ Neottolemo - While I find the use of Cycling incredibly clever, I'm not sure what makes this Legendary aside from pushed P/T + abilities. I guess it's like Isamaru, Hound of Konda? Just doesn't feel like an appropriate implementation for what is a very cool concept to me; if you can convince me otherwise, I'd all ears.

@ Gorgonzola - What kind of deck would I want to use this card in?

@ one1eye1 - I'm surprised it's not included in recent updates: http://magicseteditor.sourceforge.net/node/10949 is what you are looking for. I feel like that first ability would be better off replaced with Flash, which would encourage you to play multiples and try to perma-exile enemy cards.


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Tue, 2017-05-09 21:16
Asthanius
Asthanius's picture

New entry:


Miral, Unliving Absolver White/black mana symbolWhite/black mana symbol
Legendary Creature - Zombie Cleric Uncommon
Sacrifice Miral, Unliving Absolver: Destroy target creature that dealt combat damage this turn.
“Even if absolution can’t be obtained, I can ensure that you sin no more.”
2/2

Wed, 2017-05-10 05:53
HerziQuerzi
Creative Direction Award Best Mechanic Award
HerziQuerzi's picture

Old Version

Phasing
This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
Set Hub

Sun, 2017-05-14 16:33
Curse of Swine

Wed, 2017-05-10 01:38
ZephyrPhantom
Moderator
ZephyrPhantom's picture

@ Herz - Besides the challenge, what stops this from being an a nonlegendary Relentless Rats-esue design in Blue mana symbol named "Timehopper Mage"?


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Wed, 2017-05-10 02:03
Vunik
Vunik's picture

Really iffy on this one...

Aris, Messager of Nal'Ehth 1 mana symbolWhite mana symbolWhite mana symbol
Legendary Creature - Human Cleric Uncommon
1 mana symbolWhite mana symbol, Tap symbol: Seal target creature. (To seal target creature, exile it until the beginning of the next end step. It returns to the battlefield tapped under its owner's control.)
2 mana symbolWhite mana symbol, Tap symbol: Put a +1/+1 counter on target creature you control. It gains first strike until end of turn.
2/2

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Thu, 2017-05-11 15:00
Kajarak32
Kajarak32's picture

This was a tough challenge for me. Hope I hit the strange balance this challenge presents.

Old Entry:

Spoiler:

New/Current Entry:

Spoiler:

Comments/criticisms/opinions are all welcome! Thanks.

Edit/update: Per @Yoshi's comments, updated my card to hopefully fit better. Please take a look!

Edit 2: Small change as Lucky seemed too strong at just Green mana symbol.

Signature

Wed, 2017-05-10 02:29
Yoshi
Community Award
Yoshi's picture

@Kajarak: I dunno. Skulk isn't really green? How about a Green mana symbolBlue mana symbol creature that flips a coin and creates a Gold token upon winning the flip, perhaps?

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Wed, 2017-05-10 05:53
HerziQuerzi
Creative Direction Award Best Mechanic Award
HerziQuerzi's picture

@Zephyr: good point. here's an updated version

Phasing
This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
Set Hub

Wed, 2017-05-10 06:14
ThisisSakon
ThisisSakon's picture

Wanted to abstain because uncommon legendaries are dumb but then I made this~

Fri, 2017-05-12 05:04
Kagerowrs

Origin Engine 8 mana symbol
Legendary Artifact Uncommon
Origin Engine costs 1 mana symbol less to cast for each permanent you control.
Tap symbol: Untap another target permanent.

Edit1: Changed as advised. Thank you.

Wed, 2017-05-10 11:06
Mahx Michael
Mahx Michael's picture

@Curse of Swine
You need to install the Beleren font for your M15 templates.
Also, a Succubus is kind of a type of devil (or more precisely a demon, but I'm not sure it works that way in magic). I don't think you need both sub-types, and either way, I think Devil should be the race and Succubus the class...


Updated my entry. Now it has silver borders.

Wed, 2017-05-10 13:12
Inverness
Inverness's picture

Bazzboda:
I quite like your card. Retire seems like a fine name for the mechanic, IMO.

Kagerowrs:
Maybe it's just me, but that seems too swingy for an uncommon card.

Curse of Swine:
Succubus doesn't currently exist as a creature type. Not that you can't use it, but I prefer to stick with existing creature types unless I have a darn good reason. I'd just make it a Devil and call it a day.

As for my entry:
Having trouble finding some art for this one. Text version for now. Not solid on the wording for the second ability, any advice would be appreciated.

Text:
Anchor Point
Legendary Land
Tap symbol: Add Colorless mana symbol to your mana pool for each other Locus on the battlefield.
You may choose up to one additional legendary permanent that shares a name with another when the “legend rule” takes effect.

Thu, 2017-05-11 14:59
Kajarak32
Kajarak32's picture

@Yoshi: Thank you for the feedback! I came up with a completely new idea for Lucky, and hope that it better fits this challenge, green as a color, and I hope the card seems more fun/appealing now. Please take a look!

@All: Updated my entry. It is here, and in the original post (near bottom of page 1). Please take a look. All comments welcome.

New Entry:

Spoiler:

Edit: Small update to Lucky's cost as it seemed too strong at Green mana symbol.

Signature