Cajun Style Templates [Minichase, Mainframe Wave 2]

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Thu, 2017-05-04 18:46
Cajun
Cajun's picture

Figured I should collect these somewhere now that there's a full ten eleven twelve bunches of em now. To install, unzip the given folder, install any fonts you don't have, then move the folders into your Magic Set Editor/data folder.

First let's drop the Megafile! The Megafile contains (nearly) everything I've released for MSE. This takes a long time to update so recent minor changes may not be in. Current patches to this file: None! Big smile

Canon Templates

Amonkhet Aftermath
Aftermath
Supports hybrid/multicolor/artifact, identities and tombstones, and now land frames and p/t boxes. The bottom frame hybrid is 'sideways' but you can set the blending to vertical to put it normally.
Amonkhet Invocations
Amonkhet Invocations
Wizards must have thought they were making an untemplatable monster with this, but it never stopped MSE before. Includes several style options to change to Invocation font, snap the cartouche, remove the mana ring and center the name and type, while including systems to replicate the carved-in set symbol and the hieroglyphs. Instead of an indicator, there is a casting cost field by the typeline. Be sure to install the included Invocation font file if you wish to use it.
Amonkhet Tall Tokens
Tall Tokens w/Clear Token
M15 tokens except the text token has been replaced with the full-text tokens some Embalm creatures use. Also includes Clear as a style option.
M15 Unstable Basics
M15 Unstable Basics
And due largely in part to solthanlas' arting efforts, we can now bring you the template for Unstable basic lands months before the set even drops!
M15 Doublefaced Ixalands and M15 Treasure Maps
M15 Doublefaced Ixalands and M15 Treasure Maps
Took us a bit to get there but we finally have the Ixalan map template blanked, allowing you to make Ixalands and treasure maps to your hearts content. I plan to make a template fork for full art, and may do another template or an update to add in mana costs. PT is already supported on both frames.

M15 Contraptions
M15 Contraptions

Whip those X's, Punch those O's, what we're building, now we knows. The badge in the corner uses the basic watermark field, so you can get other faction symbols in there if you like as well. Don't forget to pick up the Unstable watermarks from the watermarks thread if you haven't already!

Watermark and Color Indicator Updates
Normal Download Link
Download including M15 Extra and New Extra patches, only move the patches for templates you have or MSE will crash on startup. Delete magic-new-extra.mse-style and/or magic-m15-extra.mse-style if that happens.
This is an update to the base watermarks file, the identity file, and the blend scripts for the base templates, M15 Extra and New Extra. For watermarks, it adds the Story Spotlight watermark which is scripted to card color, darkens the Tarkir watermarks so they are more visible, adds the Alara watermarks that were posted to reddit awhile back. It also changes the scripting for 3, 4, and 5 color indicators so they are pie-shaped instead of striped as shown on the Grimlock transformer.

Requested Templates

M15 Pokemon and PokeWalkers
M15 Pokemon and PokeWalkers
First real template, basically just updating the New-Pokemon and PokeWalker frames to M15. Both frames have the evolution dropbar, and a image on the evolution node that can be toggled off in Style. Walkers will gain a 4th ability if entered like M15 Walkers.
M15 Clear Tops
M15 Clear Tops
Basically Devoid in reverse. Made this for crushcastles23 so I don't actually know what you use it for but it looks cool.
M15 TriLevel
M15 TriLeveler
Adds some code to Levelers to allow for a level 0 arrow and mana symbols in the level box. For if you need weird stuff like this iguess. This includes an update to card_fields that is compatible with Melds 3-in-1.
M15 Token Copies
M15 Token Copies
Alteration to Taller Tokens to create token copy cards with mana costs and rightleft-aligned names. Requested by Fenhl.
DKA Nyx and Miracle frames
Nyx and Miracle DKA Promos
These add Nyx and Miracle toppers to the DKA Promo frame. Requested by Sylph.
ABU Splits
ABU Splits and ABU Phyrexian Mana
A modification to the Old Split frame that uses ABU frames instead. Also includes an updated mana folder that adds Phyrexian Colorless Mana
Fusable Splits
M15 Fusable Splits
This does some tweaks to the M15 Split template to make it line up with the ones seen in C16, and can be automatically converted to the Fuse template by typing anything into the Fuse textbox. It also adds a style option to disable the holofoil stamp if you find it still too in-the-way.
Mini Planes
Mini Planes

A template that shrinks Mainframe Planes down to split card size. This isn't a perfectly even shrink so reimporting images into the tiny frame is recommended. Requested my 5lacker.

M15 Scrolls
Ophorio Sagas/Scroll Frame
When some of us heard Invocations, we expected a scroll-like frame, the lost secrets and spells of a broken plane. We didn't get that at the time, but now I've made it happen. Through the style tab you can toggle the wax seal and its stamp, and using the pt box on creatures. Due to the font, there are two quirks to the font, + has to be added via Format->Insert Symbol, and the red hyphen in the typeline is a box, though it will be automagically fixed if your card uses the hyphen. You'll need to install the included font if you haven't already got it from a pre-8th frame.
M15 Future
M15 Future, Future Clear, and Future Planeswalkers
This is basically the Future frame updated with the standard M15 border and Beleren font. The default type symbol has also been updated with Fortress and Aetherprint added, but this and the font can be reverted in the style menu. Additionally, the Colorless mana symbol symbol has been added to the casting cost font.
M15 Textless
M15 Textless
M15 Textless is designed for the fullart version you see on the left there, but has a style option to make the text visible and editable, either for the modified DKA on the right, or to easily add text to these cards for exporting their rules text to Lackey, Cockatrice, or Planesculptors. It's also had a few modifications carried over from M15 Altered.

Mainframe Templates

M15 Altered
M15 Altered

M15 Altered adds two style options that move the top and bottom of the text field. This allows you to fix text running into the pt box and stamp, and lets you format the text without the run of spaces. Setting these at 5|5 for all cards fixes most issues, and card-specific 5|14 will fix the few that still have flavor text running into the pt. Only about 1% of cards will need margins smaller than 5|5, for reference, 5|5 was too big for only 3 of the 444 cards in Ophorio. From here you can also play around with the numbers to fix all those cards where the formatting looks wonky, like Echoing Sunder here:

New: M15 Altered also adds two style options to reduce the font size of the name and typeline. Values of 1, 2, or 3 is recommended for both.

Mainframe Planeswalkers
Mainframe Planeswalkers

Are you tired of planeswalker abilities that don't fit our unchanging template? Wish you could tweak those lines or loyalty costs even a hair, or maybe just use the 2-ability walker without switching templates? Want to have your planeswalkers break out of the frame like they do on TV on real cards? Well then welcome to Mainframe Planeswalkers!

What's All This Then?
This is an overhaul to the planeswalker frame that allows you to create breakout images, slide the locations of the ability stripes and loyalty costs, use separate textboxes for each ability like the Leveler template, and the ability to use customized imagemasks (which can change both framebreaks and stripe placement).

Well What Do I Do With This?
Unzip the file in the link and move all three folders to Magic Set Editor/data. This will overwrite card_fields with some new fields (which will be used in a leveler overhaul before long) and should be compatible with Melds 3-in-1.
Here's a rundown of all the styling features and how to use them. REMEMBER to check 'Options specific to this card' before changing these or these will try to apply to every card on the frame.

Popout image style: This is one way to add framebreak images to your card. For those familiar with M15 Extra, this is the same code as there. This option wants the left coordinate, top coordinate, the width, and the height of your breakout image, with each number followed by a comma. For example "15,15,345,493," will add a new image over the non-border parts of the card. This image supports transparency, so by using a Photoshop or a GIMP, you can cut out everything but the breaking elements of your art and upload that image. Generally you will start this at "15,35,345,260,", which creates an image halfway through the name to the top of the typeline. Sometimes MSE will glitch out and not apply the transparency to this art. When this happens, save and reload, or make your cutout image 1 pixel wider and move it in the upload window, one of these will fix it.

Stripe coordinate: This sets the placement of the ability stripes starting at the top of the textbox, using the "#," system as before. The default for two-ability planeswalkers is "48," the default for standard planeswalkers is "27,80," and the default for four-ability planeswalkers is "21,69,119,". Increasing and decreasing those values will move the ability divider down and up respectively, and a blank space is a zero.

Move loyalty costs: Finally, a simple one. This wants four numbers (or blanks) followed by commas and moves the first, second, third, and fourth loyalty cost up that many pixels. If you need to move one down, use a negative. "2,2,-2,," move the first two up 2 pixels, the third down 2 pixels, and leaves the fourth alone, likely because it doesn't use it.

Use separate textboxes: This is a dropdown that sets the number of leveler-style textboxes. By default this is turned off, using the default M15 Planeswalkers code. Two-ability planeswalkers can only be used through this option.

Separated text size: This is used to cap the font size used by the separated textboxes because this can't be scripted automatically. The default is 14, but you will typically set this between 9.5 and 11.

Level N chop: While the textboxes are keyed to the Stripe coordinate option, sometimes it doesn't quite work out (or you're using a custom mask). For those cases these style options let you tweak the top and bottom of each of the textboxes. These work similarly to the loyalty costs, "2,2," will move the top and bottom of the textbox up 2 pixels, "10,-10," will make the textbox 10 pixels taller in each direction and so on.

Default image size: Disabling this will increase the size of the image so that it extends under the name, making it easier to get an image to cut out for framebreaks.

Illus. DrawingNightmare

Borderless: This increases the art size to cover the borders, which can be used for fortresses.

Custom mask: Warning, not for the faint of heart.
Normally, the ability stripes are created by an image mask that selectively makes the image transparent. Image masks look like this, with black being completely invisible, white being completely visible, and gray being the partial transparency seen under the abilities.

Several of these are included in the template, which can be edited (even in something as simple as Paint) the change the size of the image stripes or erase parts of the frame to allow the art to break out from underneath. Framebreaks done this way can't break the border and will go under text.

Once you have this mask, save it to the folder bundled with this named "magic-mainframe-extras.mse-include", preferably with a personal subfolder so as to not accidentally interfere with anyone elses. It comes with a few of my masks both as an example and as possibly usable masks. If you distribute a set that uses this method, be sure to distribute any of these masks as well. If the mask can't be found, the render will have a blank image (and if you wind up in this scenario, just delete the '.png' to use the default mask without losing the mask name). While the subfolder and descriptive names are only (very strong) suggestions, these masks have to be .pngs in magic-mainframe-extras.mse-include in order to work.

What's All This Mainframe Noise?
Mainframe started out as a template that would contain all the M15 frames in a single style. Unfortunately, there are a lot of issues inherent in that, some of which are project-breaking. For the time being, Mainframe will be a series of unified overhauls.

Mainframe Planechase
Mainframe Planechase

What's All This Then?
Mainframe Planechase adds a new Planechase frame using the "M15" version seen in Anthologies, separates the static and chaos text boxes, and automates Phenomenona. In the style options I've added three 'chaos break' options to allow for longer static or chaos abilities, a font size option for a little more tweaking, and an option to disable copyright and center the card info cause I just think that looks nicer. It also carries over Masterpiece and auto-copyrights from the Mainframe updates, and we'll see about updating the rest of Planechase to it.

Mainframe Set Update
Mainframe Set Update
What's All This Then?
The Mainframe Set Update adds several QoL features to all Magic templates:

- 5 Custom Watermarks per set.
- A Masterpiece rarity and set code, and accompanying pack options for including it.
- The Wedge Sorting set option has been updated with an Unsorted option, allowing Shard and Wedge sorting in the same set.
- The add multiple card option "Add Horizontal Cycle" has been replaced with Add Common, Add Uncommon, and Add Rare Cycle options
- Tokens and Special rarity cards have been removed from the normal Cost and Color statistics
- Cards without artists now count as "No Artist" in the Illustrator tab
- The subtypes and dictionary have been updated. If you run into any other real/Magic words that trip the spellchecker, let me know and I'll add them.
- Keywords have been updated to Rivals of Ixalan.

It also adds some features that currently only work in the updated M15 Altered and Mainframe Planeswalkers, and will be rolled out to other templates in the coming days.

- A second set symbol for the Masterpiece rarity, letting them stay in the main set file while keeping all its functionality.
- The copyright line now automatically uses the one in the Set tab rather than being editable. This can be reverted in the Set tab.
- A style option "Remove from autocount" has been added, and should be used only after "Options specific to this card" has been checked. This allows for overcounted cards as seen in the Planeswalker decks, or allowing multiple counts in a set, such as for Masterpieces.
- Various styling issues such as centering, color indicators, and broken custom numbers will be fixed up along the way.

Custom Watermarks!

Custom watermarks have always been possible, but messy both to implement and share. Now you can assign custom watermarks in the set tab, and only need to add images to the watermarks folder.

Instructions
Create your watermark image in a program that supports transparency. 200x200 is a good size.

In MSE/data/magic-watermarks.mse-include, you'll want to add a folder to keep everything neat and reduce the chance of conflicting watermarks. For example, my folder will be "MSE/data/magic-watermarks.mse-include/cajun", and this is where we will save our watermark, "afnan_stand.png" in this case.

With that saved we go to our set's Set tab and add our watermarks address within the watermarks file as Custom Watermark 1

Now when we use the watermark field, our custom watermark is waiting for us!

Remember to provide the watermark images alongside the set file, and remember to add those to the watermarks folder when they are given!

Exporters

Namecheck Exporter
Namecheck Exporter
A loooooong overdue update to the Namecheck Exporter, bringing it up to RIX's names.

What's All This Then?
This is an exporter for MSE that produces a text file of all card names that share a name with canon card names. Simply open the set you would like to check, ensure you're on a nontoken card, then click Export Set-> HTML-> Name Check. You can optionally check for cards with no artist credit as well. Save it somewhere you can find it. Open it up for a list of shared names!

LackeyCCG Exporter
LackeyCCG Exporter and sample plugin
Another overdue update to the Lackey exporter with instructions to create your own plugin for it.
On top of some fixes, token creation, scry, reveal/look/exile scripts, entering the battlefield tapped or with counters, and planeswalker abilities are now automagically scripted within Lackey. Note the tokens and emblems need to be in the same set file for Lackey to make the tokens.

Instructions:
- Download this and unzip it.
- Move magic-lackeyccg.mse-export-template to your MagicSetEditor/data/ folder
- Move sample to LackeyCCG/plugins
- Open the set file to export.
- Watch out for the limitations below, make sure you're not viewing a token, then go to Export Set -> HTML -> Lackey
- Put the set's unique name or set code into set code
- If you are exporting with DFC-Exporter templates, change that option to Back faces
- If you create Clue tokens without using Investigate, set that to yes. [This was a MSEM switch that got carried over]
- If this is a new set or an image update, set export images to yes. For just allcards updates, you can disable it.
- Export that set and save it within LackeyCCG/plugins/sample/sets

- Copy paste the data in the saved .txt into allcards.txt (you can overwrite the sample cards there)
- Rename the SET-files folder to just SET and move it into setimages
- In the SET folder, cut the images at the end, labeled SET1, SET2 etc and paste them into the tokens folder in setimages.

- Rename the plugin/sample folder to the name of your plugin.
- In your folder, open the format file. Rename Format to your format name and TST to your set code. You can add additional sets to this format with <set>SET</set> within the <format> tags
- Open the plugininfo and replace "sample" with the name of your plugininfo
- And if you'd like to add packs, open the packs file and open packdefinitions1.xml in Notepad. There is a template there for packs with or without mythic rares, all that needs to be changed is the TST to the set code you exported with.

- Open Lackey and click the plugin tab, browse installed plugins and click your plugin to ensure it loads up correctly
- Once you're ready to share, zip the plugin folder and upload it to your site of choice.

- DFC-Exporter - Download Link
- DFC-Exporter and DFC-Sparker-Exporter are a pair of templates that make it easier to export DFC images for Lackey
- The DFC exporters will start on the backface, so export at least the DFCs with the Back face option on
- Then go to the style tab of one of those cards and flip "back face" to no, then export the full set with the Front face option in the exporter
- This will create the images needed automatically and the full allcards data

Script Limitations
Teeny Text
- Autoscript only checks the first four paragraphs per face.

I Never Make Tpyos
- Many of these autoscripts need exact wording to function. Here is the token check, bracketed bits are [optional]

Quote:
number(X, a, an, two-ten)[ tapped][ and attacking][ snow][ legendary] [p/t] [color1] [and color2] subtype[ subtype2][ subtype3] [enchantment ][artifact ][land ][creature ]token(s)[ with stuff][ named stuff]

- Subtypes can be any word that starts with a capital letter. Tokens must have at least one subtype to be autoscripted.
- Tokens should be named their subtypes OR the words after "token named " in the ability creating them
- Planeswalker Emblems should be named Emblem, with a typeline of Emblem - [Planeswalker Subtype]

Way Too Many Tokens
- Per line, this can create up to 10 tokens of up to three different types
- "Create ten 1/1 white Soldier creature tokens, ten 2/2 white Knight creature tokens, and ten 3/3 white Angel creature tokens with flying." works but "Create eleven 1/1 white Soldier creature tokens." and "Create a 1/1 white Soldier creature token, a 1/1 blue Soldier creature token, a 1/1 black Soldier creature token, and a 1/1 red Soldier creature token." do not.
- These token scripts can be added/adjusted in allcards.txt as such:

Quote:
<s><l>Spawn [type] tokens</l><f>/spawn[x2, x3 etc if multiple] [Token's name, by default "PT Colors Subtypes SetCode"]</f></s>

INFINITE KNOWLEDGE
- Autoscript can't handle Scry 10+ or reveal/look/exile more than twenty cards.
- These can be adjusted in allcards.txt as such:
Quote:
<s><l>Look at top X</l><f>/vp1ptX</f></s>
<s><l>Reveal the top X</l><f>/vp1atX</f></s>

Double Check
-Scry X, then reveal/look effects in the same sentence will only scry. This can be fixed in the allcard.txt
Quote:
<s><l>Scry X, then reveal Y</l><f>/vp1ptX;/vp1atY</f></s> ##original
<s><l>Scry X</l><f>/vp1ptX</f></s><s><l>Reveal Y</l><f>/vp1atY</f></s> ##fixed version

- Only the first counter check will be autoscripted. If you /really/ need that +1/+1 counter Vanishing card, you can add them like this
Quote:
<s><a>y</a><l>Initialize</l><f>/cc[color]=X</f></s>
##where [color] is red, green, or yellow, and X is your number.

To Do List:
Mainframe Set Update [M15 Updates]
DFC Future
Mainframe DFC
Mainframe Leveler Update
MTGO Abilities Template
M15 Original Conspiracy
Augment

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Thu, 2017-05-04 18:59
Sensei Le Roof
Sensei Le Roof's picture

If it were me, I'd ditch the box and change the P/T font to something semi-fancy or signature-looking like Vivaldi, and set it right above the curl.

That's just if it were me, though.

Online dictionaries abound. It's time to start using them.

Thu, 2017-05-04 19:10
Cajun
Cajun's picture

I think a frame should have some minimal box, but Vivaldi at the end does look very nice.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Thu, 2017-05-04 23:28
Vunik
Vunik's picture

Maybe you could do a colored "stitching" along the sides of the scroll? I think that would be a nice and subtle way to indicate color without making it too busy.

Vunik's Neverending Hub

TWOK is the best!

Fri, 2017-05-05 06:34
marioware2
Head Administrator
marioware2's picture

I 100% agree with Vunik. I also think that the title should change font - it looks reeeeeal weird as-is.

(love it, though!)

Mon, 2017-05-08 22:28
Cajun
Cajun's picture

Here is pt to Vivaldi, name to Medieval, and color-border v1. Spoiler has thick border, thin border, and a p/t box connected to the border.

Spoiler:
Cleaning up the scruffier edges while working on a middle-width one. Like the idea but not sure either of those is final.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Tue, 2017-05-09 02:18
Guitarweeps
Friendly MSE Designer
Guitarweeps's picture

The text font is separate from the template right? I like the other fonts on the example.

Check out my updated set hub.

Tue, 2017-05-09 02:45
Cajun
Cajun's picture

The text font can be changed, the problem is that script fonts are usually harder to read sentence-wise, and Medieval doesn't have a hyphen.

Spoiler:
I can go looking for a similar fantasy font but I don't have any suitable replacements offhand.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Fri, 2017-05-12 08:38
Cajun
Cajun's picture

Tweaked border and blending, and updated the indicator. Found a workaround for Medieval's missing hypen and +.

Spoiler:
Looking at an optional foil stamp-seal on the bottom curl now. Any opinions on adding/ignoring plates/boxes or the font or mana symbols or w/e, lemme know pretty quick cause I think we're almost ready here.

edit: updated the two above with the mentioned seals.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Sun, 2017-05-28 04:14
isaac the awesome
isaac the awesome's picture

Could very easily be a frame for a masterpiece series in a set

Sun, 2017-05-28 20:50
ThisisSakon
ThisisSakon's picture

I really enjoy the final spoiler post but with the 'box' around the pt. This is a nice template fam

Sun, 2017-05-28 21:18
crushcastles23

I really like the Seal for the stamp.

Tue, 2017-05-30 11:09
Cajun
Cajun's picture

Its been a long time coming but Scrolls is ready to rock Big smile The edges touched up and the white frame was redone from the super-yellow, so M15 Scroll is complete. This zip file includes two mana folders that need to be put into your data folder as well. The font is missing a few characters, so + has to be added by Format->Insert Symbol->+, and the hyphen on the typeline will look like a red box before you type it, but the template will fix it if it's actually used. It also includes the font file for those who haven't got it from a pre-8th template already. In the style tab there are options to enable/disable the stamp and/or seal and a pt box that will match the frame color up until 5 color hybrid.

Examples

And while I've got a thread up, another pair of templates that are finished: M15 Future and M15 Altered, or here for all three in one. Future is simple enough, basically just adds Beleren, the m15 border, and a rarestamp to Future and now uses a type node similar to DFCs, though the old symbols and font is still available via style tab.
Future

M15 Altered adds two style options that move the top and bottom of the text field. This allows you to fix text running into the pt box and stamp, and lets you format the text without the run of spaces. Check it in action:

M15 Alter

Setting these at 5|5 for all cards fixes most issues, and 5|14 will fix the few that still have flavor text running into the pt. Only about 1% of cards will need margins smaller than 5|5, for reference, 5|5 was too big for only 3 of the 444 cards in Ophorio. From here you can also play around with the numbers to fix all those cards that the formatting looks wonky, like Echoing above.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Tue, 2017-05-30 13:11
Mahx Michael
Mahx Michael's picture

Awesome!!

Tue, 2017-06-06 07:55
TheMartianGeek

The M15 Future template still has the wrong font for power/toughness values, and it still doesn't support colorless mana costs.

Tue, 2017-06-06 08:21
Cajun
Cajun's picture

1) Do you have ModMatrix installed? PT font looks perfectly fine to me.

2) I hadn't thought to look for Colorless mana symbol. Here's the font file with a new mana symbol for it.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Tue, 2017-07-04 00:39
Cajun
Cajun's picture

Good news for the two people using Invocations, the proper textbox font has been found and added into the Invocation template. Included in its new folder is ShangoGothic and ShangoGothic-Bold, which once installed is the new default font for Invocations, as well as having a style option to also use it in the name and typeline like Beleren and Papyrus.

New All is Dust

Also in this update is ABU Splits and its updated mana folder to add ABU Phyrexian mana, and a tweak to the Future folder to include the Colorless mana symbol symbol in its folder.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Tue, 2017-09-05 23:04
LordChaosX

Awesome looking templates and I like the Trileveler one, but for some reason (and I'm sure its something I'm overlooking) I can't get this one to work like it shows in the pic. Every time I try the console tells me that I need magic-mana-small.mse-symbol-font version 2015-12-13. I've tried searching for such a thing to no luck, and I'm sure someone could point me in the right direction?

Edit: Okay, figured how to get it to register mana symbols. But it doesn't say shift like your example.

Wed, 2017-09-06 01:17
Cajun
Cajun's picture

In the style tab there is a text field that lets you change the title to something other than LEVEL. I just changed it to SHIFT for that example.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Wed, 2017-09-06 02:47
LordChaosX

Thank you, didn't even realize that there was a thing like that in the style tab.

Thu, 2017-09-07 07:21
Cajun
Cajun's picture

Introducing Fusable Splits. This does some tweaks to the M15 Split template to make it line up with the ones seen in C16, and can be automatically converted to the Fuse template by typing anything into the Fuse textbox. It also adds a style option to disable the holofoil stamp if you find it still too in-the-way.

These and two others will be added to the OP this weekend.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Thu, 2017-09-07 15:32
EvelPhreak

Another awesome new frame! I immediately downloaded it and edited some of my sets with it. I really like the template and I found a few things that would make it that much better. On M15-style split cards, it looks like WOTC got rid of the second art credit, only using the one on the left, like here (https://img.scryfall.com/cards/large/en/c16/239.jpg?1496787763). Also, the watermarks for the text boxes are shifted to the left, and maybe also a little smaller. I just wanted to let you know!

Thu, 2017-09-07 20:53
EvelPhreak

@HerziQuerzi I didn't think about that. Good point!

Sat, 2017-09-09 12:43
solthanlas
solthanlas's picture

Thank you very much for these updates.

I am not very good at the designing of the Templates.

Some I hope to see are

DFC Artifacts into Vehicles
DFC IXALAN Style
DFC Conspiracy front into Emblem or other back

Sat, 2017-09-09 18:12
Cajun
Cajun's picture

Quote:
DFC IXALAN Style
I've already got a few requests for this and will see what I can do once we have some higher res images.
Quote:
DFC Artifacts into Vehicles
If DFC Append doesn't do it I should have a similar DFC overhaul in a few weeks that will cover this.
Quote:
DFC Conspiracy front into Emblem or other back
Er, guess I'll see if I can work that into the DFC overhaul? Bit of an odd one.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Sat, 2017-09-09 20:46
Mahx Michael
Mahx Michael's picture

@solthanlas
Doublefaced Append does have the artifact to vehicle template.

Quote:
DFC Conspiracy front into Emblem or other back

Why would Conspiracy cards need an Emblem back face. Doesn't your default Conspiracy card already have the exact same properties way as an emblem? (Untargetable and stays in play until end of game).

Sat, 2017-09-09 21:53
solthanlas
solthanlas's picture

Just a concept in my designs at this time. Unnecessary for many other people

Sun, 2017-09-10 13:04
Mahx Michael
Mahx Michael's picture

You could just make a Conspiracy that creates an emblem. The point of cards being Double-faced is that it should count as the same card and the same permanent, to avoid summon sickness and equipment remaining equipped, etc. So from a technical view, you won't need an emblem either. But it might be good for looks.
We currently have no idea what you want us to make, since besides from Planeswalker emblems, there is no specific design for it (unless The Monarch counts as an emblem). Could you give us a prototype or description of how you wish the template should look like?

Sun, 2017-09-10 16:35
solthanlas
solthanlas's picture

This is one of those concepts.

https://www.dropbox.com/s/c0ijfa1elm6bi0d/Deific%20Serum.jpg?dl=0

Artifact into Emblem. I attempted with the text of, "exile CARDNAME and then create an emblem with..." but it was very wordy.

Sun, 2017-09-10 16:53
Mahx Michael
Mahx Michael's picture

Aha, but what do you want the emblem side to look like? Do you want it to be like the Planeswalker emblem, or the counter frame, or like the Monarch emblem from Conspiracy: Take the Crown?

Sun, 2017-09-10 18:27
solthanlas
solthanlas's picture

I personally feel the Acorn Emblem is an awful idea.

The MTGS Community Frame 2 (As is described in the Style box) is a really good primer for style as well. But I have been working on another version.

I am working on an emblem template with Photoshop and maybe when satisfied I will share it with you here.

https://www.dropbox.com/s/wp6sf80joz6pjwv/The%20Monarch.psd?dl=0

This is my Monarch token at the moment. I am planning to add a second line under the "title" line and use that for a descriptor of the emblem.

Art (Full frame until black bar on bottom)
Title Line - Emblem (Transparent text box in gold)
Description line -- Tamiyo, Field Researcher (Slightly smaller font) (Opaque gold field, 35% transparency)
Text box (Opaque gold field, 35% transparency)
Other details on bottom

Sun, 2017-09-10 18:32
Cajun
Cajun's picture

emblem isn't a card type, it's a easier marker for "For the rest of the game" abilities. They only work if you "get an emblem with <stuff>"

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Sun, 2017-09-10 19:53
solthanlas
solthanlas's picture

As far as that goes. I am changing the original concept. Thanks for the help.

Mon, 2017-09-18 05:27
Cajun
Cajun's picture

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Mon, 2017-09-18 10:09
Tahazzar
Tahazzar's picture

I can't thank you enough for that M15 Altered style. IMO most templates should have those chop options. It's really annoying to try to space those lines out properly manually - especially when they then have minor changes when actually printed out!

"The only limit to my freedom is the inevitable closure of the universe, as inevitable as your own last breath. And yet, there remains time to create, to create, and escape. Escape will make me God."

Thu, 2017-09-21 05:27
Cajun
Cajun's picture

At the request of Ziolang I have added the a style option that will let you use the Fuse textbox without the Fuse arrows. I also added a font cap style option you can use to make both textboxes have the same or similar font size. The download link is the same.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Thu, 2017-09-21 05:56
EvelPhreak

Man, you just keep these awesome templates coming! Great work, Cajun! I really appreciate the efforts, especially allowing us to customize these to our heart's content.

Thu, 2017-09-21 12:35
Mahx Michael
Mahx Michael's picture

Nice! How does this template (M15 split) handle rarity stamps? Because that has been my issue with all the previous M15 splits...

Thu, 2017-09-21 17:41
Cajun
Cajun's picture

the stamp was moved down ~5 pixels so it doesn't interefere with the text anymore, and there is a style option to disable it.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Thu, 2017-09-21 19:40
Mahx Michael
Mahx Michael's picture

Smooth!

Sat, 2017-09-23 20:51
Cajun
Cajun's picture

(Finally) Introducing M15 Unstable Basics!

Big thanks to solthanlas for making most of the frame images. I've done the coding and some art tweaks and he has asked me to post it for you guys.

There is a minor issue with the multicolor frame where some color combinations have a slightly lighter top than they should have. I have not been able to determine why this is happening but I have gotten the difference as small as I can. If anyone ever does get any insight on what's happening there, let me know.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Mon, 2017-11-06 06:58
Cajun
Cajun's picture

Running a bit late, but now introducing the Ixalan DFCs and single-sided Treasure Maps!

You can get both templates here, or pick up just the double-faced or single-faced templates.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Mon, 2017-11-06 09:30
TempestCloud

Thanks, they look great!

Tue, 2017-11-14 23:14
Cajun
Cajun's picture

Back again with an update and a new template (and we'll probably be seeing a similar post in a few days)

M15 Textless is designed for the fullart version you see on the left there, but has a style option to make the text visible and editable, either for the modified DKA on the right, or to easily add text to these cards for exporting their rules text to Lackey, Cockatrice, or Planesculptors. It's also had a few modifications carried over from...


Ever wanted to add copyright lines to a finish set only to realize MSE expects you to edit them all in by hand? NO MORE I SAY! M15 Altered and M15 Textless both now automatically apply the copyright line in your set tab (and this can be disabled in the style tab), and the Mainframe Set Update will make this the standard for ALL templates when we get there. This update also adds the ability to disable holofoil stamps and alters the blending of some multicolor cards to alleviate the choppy and spotty gold border that often occurs on blue, black, and red multicolor cards.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Sat, 2017-11-18 15:48
Gorgonzola
Gorgonzola's picture

Yay, it's great!
Are you going to do the Contraptions template and Augment/Host templates?

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Sat, 2017-11-18 16:47
Cajun
Cajun's picture

I think Contraptions are just using the Clear template without a border, so an update to that seems sensible.

Augment/Host is a weirder one. It looks easy enough to make but is going to be very hard to use.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Sun, 2017-11-19 15:51
Gorgonzola
Gorgonzola's picture

@Cajun: Contraptions have that weird watermark thingy on the corner.

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Sun, 2017-11-19 15:53
Mahx Michael
Mahx Michael's picture

What are Contaptions? Are they an original Magic concept or made by MSE comunity?
Do you have any example of how a contraption card looks?

Sun, 2017-11-19 21:44
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

There are a few community approaches to Contraptions, they will now be officially featured in Unstable, though.

Mon, 2017-11-20 00:22
Mahx Michael
Mahx Michael's picture

I see. Thanks for filling me in on that one. A happy smile

Mon, 2017-11-27 01:52
monoloco666
monoloco666's picture

I loved your templates, they are very cool, but I have a question, could you make a DFC template with the Future style one day? I await your answer Cajun, in advance, many thanks.