Card of the Week #161: Holy Shinto!

Card of the Week #161: Holy Shinto!

TheBrokenUrn
4% (1 vote)
Horizons
0% (0 votes)
Cajun
0% (0 votes)
jacqui-pup
4% (1 vote)
marioware2
14% (4 votes)
sdfkjgh
0% (0 votes)
Aarhg
4% (1 vote)
spazlaz
0% (0 votes)
Daij_Djan
4% (1 vote)
Vunik
0% (0 votes)
Ziolang
18% (5 votes)
ganzzert
4% (1 vote)
thehuw
7% (2 votes)
Mahx Michael
4% (1 vote)
Korakhos
4% (1 vote)
HaSuOrbs
0% (0 votes)
fluffyDeathbringer
7% (2 votes)
Endoxo_Kynigos
4% (1 vote)
Leviathan
0% (0 votes)
Yoshi
0% (0 votes)
donovan_Du_Bois
7% (2 votes)
Gurfle
0% (0 votes)
Giawulf
0% (0 votes)
Neottolemo
4% (1 vote)
Pixi-Rex
0% (0 votes)
Asthanius
0% (0 votes)
bazzboda
0% (0 votes)
Inverness
4% (1 vote)
ThisisSakon
7% (2 votes)
elmdor
0% (0 votes)
Fermat
4% (1 vote)
Total votes: 28
Mon, 2017-04-03 21:18
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

Challenge wrote:
We've seen Greek Gods, we're going to see Egyptian Gods, so let's see different gods! Design a God card that represents a deity from a culture other than Greece or Egypt!

Note: I suggest you avoid Roman gods since many are directly based on Greek ones.

Please remember: You're not allowed to vote for yourselves. For further information please look at the CotW Rules.

TheBrokenUrn

Explanation
This card is based on Odin (of Norse mythology, obviously) in the form of an old man wandering the world in search of knowledge.

Horizons
Arjun, Peerless in War 2 mana symbolWhite mana symbolRed mana symbol
Legendary Creature - Human Archer Rare
First Strike, Prowess
Whenever you cast a noncreature spell, ~ deals 2 damage to target creature or player.
2/2

Cajun
Baldur, God of Purity 2 mana symbolWhite mana symbolWhite mana symbol
Legendary Enchantment Creature - God Rare
Protection from monocolor
As long as your ancestry to white is less than five, Baldur isn't a creature. (Each White mana symbol in the mana costs of cards in your graveyard count towards your ancestry to white.)
Other monocolor creatures you control get +1/+1 for each colored mana symbol in their mana cost.
1/4

jacqui-pup

marioware2

sdfkjgh

Explanation
For those who don't know, https://wiki.lspace.org/mediawiki/Nuggan

Aarhg

Explanation
Made a new entry that works and looks better. It's Nidhogg, the dragon that gnaws at the roots of the world tree. I made the conscious decision to focus on that primary characteristic when designing the card, and I think it turned out pretty cool.

spazlaz
The Flying Spaghetti Monster 1 mana symbolBlue mana symbol
Legendary Creature – God Mythic Rare
Flying
All other legendary creatures lose all abilities and have base power and toughness 0/2.
“I am the Flying Spaghetti Monster. Thou shalt have no other monsters before Me. (Afterwards is OK; just use protection)“
– Suggestions 1:1

0/2

Daij_Djan

Vunik

Explanation
Referencing Chaos, God of Discord from DISSIDA Final Fantasy and DISSIDA 012 duodecim Final Fantasy. (Never realized how long the sequel's title was...)

Ziolang

Explanation
Based on the Hawaiian volcano goddess Pele. ( [url]https://en.wikipedia.org/wiki/Pele_(deity)[/url])

ganzzert

Explanation
Completely unsurprising, a card based on Quetzalcoatl from the Aztec Pantheon! God of Wind and Wisdom. I actually was rather torn on how I would color him, but I decided on Abzan due to the ability alone, which references his connection to humanity, the underworld and his "wind breastplate" and Esper didn't seem to quite fit theme. That, and I also wanted to bring the god that created the 5th sun (current era) world humans from the remains of the beings from the 4th.

thehuw

Explanation
Aledie here is based on Baron Samedi, one of the chief loa (godlike spirit beings that serve as intermediaries between humans and a supreme deity) in Haitian voodoo. He's best known as a patron of death and the dead, but, despite some negative media portrayals, he's by no means evil. He has power over life as well as death, and it's said that no mortal can die if Samedi refuses to dig their grave.
I wanted a different, flavorful spin on a god mechanic here, and drew my inspiration from voodoo mythology: the loa rarely manifest physically of their own accord, instead doing their work by possessing or "riding" human priests and sorcerers. Thus, in Magic terms, Aledie is an Aura, latching on to any creature that shares his colors and allowing it to "cast" a couple of potent "spells", much like a Spellshaper. Aledie himself is almost immortal, but killing the creature he's possessing will temporarily banish him back to the spirit world. Only a trained exorcist (or, um, Naturalize, I guess) can bring him to a longer-lasting end.
This card was originally black-green for "circle of life" flavor, but mechanically nothing about it really needed to be green, so I've changed to mono-black.
If I were to make other loa, they would probably take very similar forms to this - enchant a creature that shares a color, grant a P/T boost and a keyword, spellshape two different effects, and optionally recur to the top of your library when the host dies.

Mahx Michael

Korakhos

Explanation
There are many religions in Game of Thrones, some worship seven Old Gods, some worship seven New Gods, others say that there aren't seven Gods, just one that wears seven different faces, hence the Many-Faced God. So I made this as top-down as it gets. More info here.

HaSuOrbs

Explanation
My entry represents the "bad" side of He-Bo. Water may be veins that water the fields, but also capable to wash everything away with ease.

fluffyDeathbringer

Explanation
For this entry, I'll be taking a more obscure god from old Norse lore: [url=https://en.wikipedia.org/wiki/Höðr]Höðr[/url], or Hoder as I'll be anglicizing him. Aargh's entry already touched upon Hoder: he is a blind god who was deceived by trickster Loki into murdering his brother Balder, and for that he was slain by Balder descendants. At a cursory glance, this is most that the Edda gives of Hoder as well; however, it is also written in it that Hoder, along with Balder, will return to life after the end of the world.

For this entry, an expy of Hoder, I'll be stretching things a little further. Hoder's call to fame is a mistake, one could say a sin. His nature in memory is to err, and so he represents human failure, shortcoming, stupidity and, well, blindness. But he comes back from Hel after apocalypse; that is the honour that the inscribers of lore give him. And so he also represents forgiveness, redemption for the dark marks in our histories - for the accounts of the world after Ragnarök speak of no malice between him and Balder.

Hoder the blind. Hoder the returned. Hoder of mistakes and Hoder of moving past them. Hoder, god of redemption. This conception is the basis for my entry. It might veer a little off-base, but eh.

Endoxo_Kynigos

Explanation
Here's my entry. Loosely inspired by Norse mythology (Skadi and frost giants in particular).

Leviathan
Xuanwu the Butcher 3 mana symbolBlack mana symbolBlack mana symbol
Legendary Creature - Human
Deathtouch
At the beginning of your upkeep, you may exile three black cards from your graveyard. If you do, transform Xuanwu the Butcher.
3/2

/////

Xuanwu, Dark Immortal
Legendary Enchantment Creature - God
Indestructible
At the beginning of your upkeep, you may exile three black cards from your graveyard. If you don't, sacrifice Xuanwu.
Pay 5 life, Tap symbol: Create a legendary 6/6 black Demon Turtle creature token with trample and a legendary 3/4 black Demon Snake creature token with deathtouch.
6/6

Explanation
Chinese mythology, specifically Taoism, features many gods that were once people and were granted immortality. I chose to explore Xuanwu, the dark deity. His story is particularly interesting. I went with transform as a nod to the deity's humble beginnings, and kept an upkeep cost as a nod to paying homage.
[url]https://en.wikipedia.org/wiki/Xuanwu_(god)[/url]

Yoshi
Amagaq, Lupine Trickster 2 mana symbolBlack mana symbolGreen mana symbol
Legendary Creature - Wolf God Mythic Rare
Lifelink, trample
When ~ dies, exile it.
Whenever a creature attacks alone, return ~ from exile to the battlefield. It fights that creature.
Those that hunt alone are bound to be the hunted.
4/4

Explanation
Amagaq is an Inuit trickster and wolf god, known for hunting those foolish enough to be out at night.

donovan_Du_Bois

Gurfle

Explanation
No idea if it's good or not, doesn't matter because we're not gonna win anyway because it's based off of Norse Mythology (And while I'm aware Ginnungagap isn't a "God", it's a powerful force that is Godlike in nature) which a lot of people are doing because it's the most gone to after Greek/Roman/Egyptian, but feedback is welcome, asked for, and appreciated.

Giawulf

Explanation
he's based on Vidar, the norse god of Forest, Vengeance, and Silence

Neottolemo

Explanation
My entry is based on the Sumerian god Enki, later known as Ea to other civilisations. Enki is the chief water god and the god of intelligence, crafts and civilisation. He created humanity, so, of course, he's a trickster god as well Big smile Goats and fish are among his symbols, and they combine to form the Capricorn. He feigned to agree to the Great Flood that was decided by other Gods, but he warned humanity and protected his creations from it by ordering a pious king to build an arc so humans could escape it.

Pixi-Rex

Explanation
Based on the Aztec God Quetzalcoatl.

Asthanius

bazzboda
Yawgmoth's Presence 2 mana symbolBlack mana symbolBlack mana symbol
Legendary Enchantment Mythic Rare
At the beginning of your upkeep, draw a card and get a poison counter. If you have 3 or more poison counters transform ~.
Black mana symbol, Lose a poison counter: Target non artifact creature gets -1/-1 until the end of the turn.

/////

Yawgmoth, Father of Machines
Legendary Artifact Creature - God Mythic Rare
Skip your draw step.
Black mana symbol, Get a poison counter: Draw a card.
1 mana symbolBlack mana symbolBlack mana symbol, Lose 5 poison counters: Return target creature card from a graveyard to the battlefield under your control, it becomes an artifact in addition to its other types.
4/4

Inverness

ThisisSakon

Explanation
Technically a goddess from Moana, but still a goddess

elmdor

Fermat

Explanation
For those not familiar with the lore of The Elder Scrolls V: Skyrim, Alduin is part of the Nordic pantheon. He was the first dragon and firstborn of Akatosh (the supreme deity of Tamriel and Dragon God of Time).

As for the firebreathing, I gave him a +3/+0 variant because his fire breath in the game is a Thu'um (or shout), a mechanic in the game in which ancient words of power create magical effects. These are split into three single-syllable draconic words. Firebreathing is "Yol Toor Shul." You could stop at any point in the Thu'um for a weaker effect, so I likened it to "Yol" = +1/+0, "Yol Toor" = +2/+0, and "Yol Toor Shul" (the full Thu'um and the only one Alduin ever uses, because he doesn't use weak firebreath) = +3/+0.

As for the extra turn, several heroes, knowing they could not defeat Alduin (who was to consume the world), created a new Thu'um to weaken him, then use an Elder Scroll to send him forward in time, essentially buying the world some time until the Dovahkiin arrives.

Please message me immediately if you notice a discrepancy in your entry or another's entry.

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.