Card of the Week Contest #160: Gunslingers

Mon, 2017-03-20 20:21
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture



Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest!

Here we go, competitors: our hundred and sixtieth challenge!


The winner of the "Why not?" poll was ThisisSakon with...

And the challenge issued by our winner was...

ThisisSakon wrote:
Howdy, partner. This here's the wild, wild west and if we ain't know but one thing here it's that nobody's the fastest gun without a sidekick. So, partner, your challenge is to design a pair of commanders that make use of the mechanic partner! Happy trails, and remember, it's high noon somewhere in the world.

Note: These commanders should be relatively clean designs that work on their own as well as with a partnered commander- without being too overwhelming

To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render.
Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the bottom/right of your original post.

And now, time to begin the challenge!

Best of luck, competitors!

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.

Mon, 2017-03-20 20:39
Mort
Mort's picture

Karvel, Masked Bloodlord White mana symbolBlack mana symbol
Legendary Creature - Vampire Adviser Rare
Whenever a creature enters the battlefield under your control, Each opponent loses 1 life and you gain that much life.
Partner
2/2

Tareli, Packcaller 3 mana symbolRed mana symbolGreen mana symbol
Legendary Creature - Elf Druid Rare
Trample
Whenever a creature enters the battlefield under your control, create a token that's a copy of that creature. Sacrifice the copy at the beginning of the next end step
Partner
3/3

Mon, 2017-03-20 21:01
marioware2
Moderator
marioware2's picture

In the spirit of the challenge (and very subtly referencing some historical figures):

Wed, 2017-03-22 04:26
Cajun
Cajun's picture

Dreadful Penny 3 mana symbolBlack mana symbolRed mana symbol
Legendary Creature - Human Mercenary Rare
Haste
Whenever Dreadful Penny attacks, it deals damage to target player equal to the number of cards in their hand.
Partner
Nothing says subtlety quite like a bank robbery doesn't.
3/3

Handsome Pete 2 mana symbolBlue mana symbolRed mana symbol
Legendary Creature - Human Rogue Rare
Whenever a player is dealt damage, that player draws a card.
Blue mana symbolRed mana symbol: Target creature deals 1 damage to its controller.
Partner
"Worst outlaws are the smooth talkers. Even under fire he can make you think you're the bad guy."
1/3

renders

Pair of outlaws that missed High Noon.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Mon, 2017-03-20 21:49
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

old

Viseria, the Cloak 1 mana symbolBlue mana symbol
Legendary Creature - Human Rogue Rare
Your opponents play with the top cards of their libraries revealed.
2 mana symbolBlue mana symbol: Target player puts the top card of their library into their graveyard.
Partner
1/3

Kerrin, the Dagger 1 mana symbolBlack mana symbol
Legendary Creature - Human Rogue Rare
First strike
Whenever Kerrin, the Dagger deals combat damage to an opponent, you may exile a card from that player's graveyard. If you do, draw a card.
Partner
2/1

Viseria, the Cloak 1 mana symbolBlue mana symbol
Legendary Creature - Human Rogue Rare
Your opponents play with the top cards of their libraries revealed.
2 mana symbolBlue mana symbol: Target player puts the top card of their library into their graveyard.
Partner
1/3

Kerrin, the Dagger 2 mana symbolBlack mana symbol
Legendary Creature - Human Rogue Rare
First strike
Whenever Kerrin, the Dagger deals combat damage to an opponent, you may exile a card from that player's graveyard.
You may play cards exiled with Kerrin.
Partner
2/1

Remind yourself that overconfidence is a slow and insidious killer.

Thu, 2017-03-23 22:25
spazlaz

old
[/spoiiler]

Mon, 2017-03-20 21:58
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

Abilities might be changed later on as they might be a little bland - I do like the symetry, though..

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.

Mon, 2017-03-20 23:09
Gurfle
Gurfle's picture

Change log:
Made Rare instead of Mythic Rare
Updated wording

Pre fluffy and Cajun

These were actually the first cards I made with MSE (they didn't have partner at the time but they were meant to work in tandem).

Things I'm considering:
-Changing wording if need be (though I think it's good now)
-Scrapping-- fluffy makes a good point about it wanting to be one card

My battle board!
I run a prompt board-- come on over and design some cards, will ya?

Mon, 2017-03-20 22:31
fluffyDeathbringer
Moderator
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Corrected/suggested wording:

"Each instant and sorcery card in your hand has splice onto Arcane X mana symbol, where X is that card's mana cost.
Arcane instant and Arcane sorcery spells you cast from your hand cost 1 mana symbol less to cast."

"Each instant and sorcery card in your hand and each instant and sorcery spell you cast is Arcane in addition to its other types.
Whenever you add a card's effects to a spell, draw a card."

Also, Kawero is really weak for a mythic and these just look like they want to be one legend.

Remind yourself that overconfidence is a slow and insidious killer.

Mon, 2017-03-20 22:34
Cajun
Cajun's picture

@Gurfle:

wording fixes
Instant and sorcery cards in your hand have splice onto arcane. The splice cost is equal to their mana costs.
Arcane spells you cast cost 1 mana symbol less to cast

Instant and sorcery spells you cast are Arcane in addition to their other types.
Whenever you splice a card, draw a card.


Splice onto Arcane was weak because of Arcane, not Splice, so these two making it 'Splice onto instant or sorcery' helps. One thing to watch out for is this allows you to splice onto Overloaded spells which can get messy.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Mon, 2017-03-20 22:58
thehuw
thehuw's picture

renders

Axaii the Adamant 1 mana symbolWhite mana symbolBlue mana symbol
Legendary Creature - Human Wizard Rare
Whenever you cast a noncreature spell, you may pay 1 mana symbol. If you do, draw a card and you gain 1 life.
Partner (You can have two commanders if both have partner.)
"Bloody time rifts. One of me is enough for any universe."
1/4

Axaii the Cunning 1 mana symbolBlue mana symbolBlack mana symbol
Legendary Creature - Human Wizard Rare
Whenever you cast a noncreature spell, you may pay 1 mana symbol. If you do, draw a card and each opponent loses 1 life.
Partner (You can have two commanders if both have partner.)
"How did I end up in the one timeline where I'm this dull?"
1/4

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Mon, 2017-03-20 23:06
Gurfle
Gurfle's picture

@fluffy -- went with Cajun's wording, thanks though. And you make a good point-- probably just had mythic because "look at me I can make mythics lolxd" of new designers, noted. And they do kind of want to be one, but then that raises the problem of one creature giving you access to these things and too many abilities and sort of an ugly text box.

@Cajun -- thank you for the wording update. And I never even thought about splicing onto Overload, that seems really freakin' cool... I'll keep it as is though, because the only commonly played commander spell I can think of with Overload (in my playgroup at least) is Cyclonic Rift and that costs a lot on it's own. If it's something cool like that, usually in EDH I think you deserve it, though I could be wrong. Either way, thanks for pointing that out.

Will update in the like 30 seconds it takes to post this and then update the other post.

My battle board!
I run a prompt board-- come on over and design some cards, will ya?

Tue, 2017-03-21 00:10
Aarhg
Aarhg's picture

Daij_Djan: Buzz shouldn't have flying. He should have 'falling with style'. Stick out your tongue

Tue, 2017-03-21 03:30
Aarhg
Aarhg's picture

These guys have so much in common. They both like yelling, sticking their arms out to the sides, and they love a good barbeque.


Jaragu - text version
Jaragu, Manawright 1 mana symbolGreen mana symbol
Legendary Creature - Human Shaman Rare
Vigilance
Tap symbol Add two mana in any combination of colors to your mana pool. Activate this ability only if Jaragu, Manawright attacked this turn.
Partner (You can have two commanders if both have partner)

Holgan - text version
Holgan the Boundless White mana symbolBlue mana symbolBlack mana symbolRed mana symbolGreen mana symbol
Legendary Creature - Mutant Wizard Mythic Rare
At the beginning of your upkeep, look at the top card of your library. If it’s a creature card, you may exile it.
Holgan the Boundless has all activated abilities of cards exiled with cards named Holgan the Boundless.
Partner (You can have two commanders if both have partner.)
5/5

Tue, 2017-03-21 04:00
ThisisSakon
ThisisSakon's picture


Fri, 2017-03-24 01:35
Vunik
Vunik's picture


Text Version
Lady of Crows 2 mana symbolBlack mana symbolBlack mana symbol
Legendary Creature - Wizard Mythic Rare
Whenever a nontoken creature you control dies, create a 2/2 black Zombie creature token.
Creatures you control have menace.
Partner (You can have two commanders if both have partner)
3/3

Hylain, Leader of Purity 2 mana symbolWhite mana symbolWhite mana symbol
Legendary Creature - Human Cleric Mythic Rare
Whenever a creature enters the battlefield under your control, you gain life equal to the number of creatures you control.
Creatures you control have first strike.
Partner (You can have two commanders if both have partner)
3/3

(Render coming soon.)
EDIT: Updated LotC to only create a single token.

Vunik's Neverending Hub

TWOK is the best!

Tue, 2017-03-21 08:33
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

@Aarhg: You're right Big smile

Also I totally couldn't resist and had to design this pair as well. Might actually replace my other entry as this duo is slightly more interesting mechanically.

Feel free to ignore for now

EDIT: Fixed C-3PO.

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.

Tue, 2017-03-21 09:20
thehuw
thehuw's picture

@Daij_Djan: Probably want to slap an "until end of turn" on C-3PO there.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Tue, 2017-03-21 09:25
Daij_Djan
Moderator Best Set of 2016
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Definitely want to do that, yeah. Big thanks for the catch! Will be changed once I'm back home in a few hours

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.

Tue, 2017-03-21 09:53
HerziQuerzi
Creative Direction Award Best Mechanic Award
HerziQuerzi's picture

WIP

name a more iconic duo

you can't

Phasing
This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
Set Hub

Tue, 2017-03-21 13:48
Param
Param's picture

Renders

Mita, Lightweaver 1 mana symbolWhite mana symbolBlue mana symbol
Legenday Creature - Human Cleric Rare
Enchantments you control have: Tap symbol: Target creature gets +1/+1 until end of turn.
Partner (You can have two commanders if both have partner.)
2/2

The Shadowless
Legenday Enchantment Creature - Spirit Rare
Bestow 1 mana symbolBlue mana symbolBlack mana symbol
When the enchanted creature leaves the battlefield, The Shadowless enters the battlefield as a copy of the enchanted creature, except that its name is still The Shadowless and it’s an enchantment in addition to its other types.
Partner (You can have two commanders if both have partner.)
*/*

Tue, 2017-03-21 15:53
Mahx Michael
Mahx Michael's picture

@Param
God template? We also have m15 gods now... And soon M15 Double-faced Gods as well

Fri, 2017-03-24 17:19
sdfkjgh
sdfkjgh's picture

@Cajun: Handsome Pete? Btw, you forgot his p/t.

@Param: Bestow doesn't work the way your card suggests you think it does. Suggest you change "enters the battlefield as" to "becomes".

Because who doesn't love Spiders?

Thank you Ziolang

Lady Latrodectus 4 mana symbolGreen mana symbolWhite mana symbol
Legendary Creature--Spider Shaman Mythic Rare
Reach, vigilance
Other Spider creatures you control have vigilance.
At the beginning of each player’s upkeep, create a 1/2 green Spider creature token with reach.
Green mana symbol, Tap symbol, Sacrifice a Spider: Exile target card from a graveyard and you gain 1 life. If the exiled card is a creature card, you may untap a permanent named Madam Mactans you control.
Partner
4/6


Madam Mactans 3 mana symbolBlack mana symbolGreen mana symbol
Legendary Creature--Spider Assassin Mythic Rare
Reach, deathtouch
Black mana symbolRed mana symbolGreen mana symbol: Target Spider creature you control gains deathtouch and fights target creature with flying you don’t control.
Tap symbol: Tap any number of untapped Spider creatures you control. Each Spider tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller choses among any number of those Spiders.
Whenever a creature with flying an opponent controls dies, you may untap a permanent named Lady Latrodectus you control.
Partner
3/5


Lady Latrodectus 4 mana symbolGreen mana symbolWhite mana symbol
Legendary Creature--Spider Shaman Mythic Rare
Reach, vigilance
Other Spider creatures you control have vigilance.
At the beginning of each player’s upkeep, create a 1/2 green Spider creature token with reach.
Partner
4/6

Thanks bazzboda

Madam Mactans 3 mana symbolBlack mana symbolGreen mana symbol
Legendary Creature--Spider Assassin Mythic Rare
Reach, deathtouch
Black mana symbolRed mana symbolGreen mana symbol: Target Spider creature you control gains deathtouch and fights target creature with flying you don’t control.
Tap symbol: Tap any number of untapped Spider creatures you control. Each Spider tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller choses among any number of those Spiders.
Partner
3/5

I kept the deathtouch+fight ability for two reasons: 1, if the targeted Spider survives the fight, it can be included in the subsequent "wolfpile" (from Master of the Wild Hunt, the obvious inspiration for the ability), thereby generating massive value; & 2, because I didn't want to leave any Spiders behind (http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&subtype=+["Spider"]).



Madam Mactans 3 mana symbolBlack mana symbolGreen mana symbol
Legendary Creature--Spider Assassin Mythic Rare
Reach, deathtouch
Black mana symbolRed mana symbolGreen mana symbol: Target Spider creature gains deathtouch until end of turn and fights target creature with flying.
Tap symbol: Tap any number of untapped Spider creatures you control. Each Spider tapped this way deals damage equal to its power to target creature. That creature deals damage equal to its power divided as its controller choses among any number of those Spiders.
Partner
3/5

Check out Hive block here.
Hey, check out my blog!

Mon, 2017-03-27 00:13
Korakhos
Korakhos's picture

Herzi wrote:
name a more iconic duo

you can't

Don't tell me what I can't do. Boom! You just got Disney'd!

Now for a more serious matter:

Tue, 2017-03-21 20:03
thehuw
thehuw's picture

@sdfkjgh: You've managed quite a few entries without this level of smalltext. Why start again now?

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Tue, 2017-03-21 23:34
Ziolang
Ziolang's picture

@sdfkjgh Why do you feel the need to put an ungodly amount of text on cards? Remove Latrodectus's tap ability. Remove Madam Mactan's three color abilityand her last ability. Boom, a solid duo. One generates tokens and the other uses them. You don't need five ability sections per card to have cool cards.


Avatar by vanevil.deviantart.com; commissioned for me

Sat, 2017-03-25 17:07
Yoshi
Community Award
Yoshi's picture

El the Nightweaver 2 mana symbolWhite mana symbolBlack mana symbol
Legendary Creature - Angel Rare
Flying, deathtouch
1 mana symbolWhite mana symbolBlack mana symbol, Sacrifice a creature: Return target creature card from your graveyard to the battlefield.
Partner
1/3

Yss the Lifeweaver 2 mana symbolGreen mana symbolWhite mana symbol
Legendary Creature - Angel Rare
Flying, vigilance
Whenever a nontoken creature you control dies, create a 0/1 green Plant creature token.
Partner
1/3

Render

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Fri, 2017-03-24 02:21
Vunik
Vunik's picture

Renders!

Old Lady of the Crows


(Also in original post.)

Vunik's Neverending Hub

TWOK is the best!

Wed, 2017-03-22 02:45
Gurfle
Gurfle's picture

@sdfkjgh -- This goes to you because I want to give you a design reason as to why all that text is unnecessary as opposed to the sheer word count (which is also ridiculous), and as a reminder to everyone else.

Overall, partner mechanics are supposed to be simplistic. Now, they aren't meant to be vanilla creatures or only have 3 lines of text, but they're meant to be a bit overcosted or, Heaven-forbid, appropriately costed for EDH. The reason being, imagine if you had two commanders as powerful as Purphoros and Krenko and they just had partner tacked on to them. Bam, you get an incredibly powerful duo that puts up a fight as mono red in EDH, which isn't impossible but done less often, usually using one of these two as a singular commander.

So if you're thinking about designing two, individually very different and neat legendary creatures and slapping partner on them, reconsider your entry. Outside of sdfkjgh's walls of text, there's no real offenders of that concept/idea yet, but I hope to nip the problem in the bud. (On Sakon's it's got some long text but that's because Meld things have long text-- kind of hard to avoid and the abilities are rather simple to understand).

And when I say this I don't mean they both can't be powerful-- that's what makes EDH fun and commanders worthwhile-- but if they're both up to par with normal, often-played commanders, it makes it two cards with partner slapped on usually. At least, that's my two cents on the whole concept of partner, and if you're unsure, enter it and the people here will get back to you with feedback most of the time.

My battle board!
I run a prompt board-- come on over and design some cards, will ya?

Wed, 2017-03-22 03:30
Asthanius
Asthanius's picture

Tyra, the Equalizer 2 mana symbolBlack mana symbolRed mana symbol
Planeswalker - Tyra Mythic Rare
+2 Loyalty: You may discard a card at random. If you do, each opponent discards a card at random.
-2 Loyalty: Sacrifice a permanent, then each opponent sacrifices a permanent that shares a card type with it.
~ can be your commander.
Partner
3 LOYALTY

Lucatio, the Risen 3 mana symbolBlue mana symbolRed mana symbol
Planeswalker - Lucatio Mythic Rare
+2 Loyalty: Discard a card. If an instant or sorcery card is discarded this way, draw a card.
-5 Loyalty: Create an X/X black Elemental creature token, where X is the number of instant and sorcery cards in your graveyard.
~ can be your commander.
Partner
5 LOYALTY

Wed, 2017-03-22 03:36
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

>lady of the crows
>makes zombies
>also has no race type and looks pretty dang strong since it replaces all your nontokens with 4/4 menace power

Remind yourself that overconfidence is a slow and insidious killer.

Wed, 2017-03-22 03:43
Vunik
Vunik's picture

The incongruity between crows and zombies was intentional, as well as the absent of a race type. (She's definitely not human, but appears as one. If that's justification for the 'human' type, then I'll change it. I considered it more flavorful, but I will cede flavor if enough people believe it doesn't make sense.). Will consider powering down the triggered ability.

Vunik's Neverending Hub

TWOK is the best!

Wed, 2017-03-22 03:47
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Updated my entry.

Remind yourself that overconfidence is a slow and insidious killer.

Wed, 2017-03-22 04:28
Cajun
Cajun's picture

She could be a Spirit/Spirit Wizard.

also tweaked and rendered my duo.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Thu, 2017-03-23 14:05
Mr The Nilbog
Mr The Nilbog's picture

Agnathiel and Zazvath

Wed, 2017-03-22 19:24
Aarhg
Aarhg's picture

Here are a few thoughts and comments on some cards.

@ThisisSakon: Shoudln't Tezzmal be a wizard instead of a shaman? The art looks pretty wizard-y, and it's also an Izzet-colored card that does stuff with instants and sorceries.
And while I do like the flavor text on It That Wanders Awoken, its text box is getting a little cramped, so I suggest you remove the flavor text. The flavor and story of the cards still comes across, but in a more subtle way.
Lastly, The Beacon is an eldrazi, but it's not colorless like every other eldrazi. I see the problem with giving it devoid (text box would get cramped), but maybe you could then see if it's possible to change its middle ability, so it doesn't take up as much space. Alternatively, to save the room that devoid takes up, you could have it be completely colorless and make its color identity blue and black by changing its ability to include Blue mana symbolBlack mana symbol in some way.

@Mr The Nilbog: To me, Agnathiel looks a lot stronger than Zazvath. Agnathiel is a bit like Show and Tell on a stick. That can be really strong, cause you can of course build your commander deck to take full advantage of this ability. Zazvath on the other hand is a more fragile body, and the ability is not as good. You get to copy an opponent's creature. Nice! But depending on what creatures are in play, the ability can get you anything from a Craterhoof Behemoth to a Storm Crow. Then it's you opponent's turn to copy one of your creatures, but they can now also choose to copy the creature token you just created yourself. This means that even if yo get some awesome 8-drop, your opponent can now have two of that same creature.
The biggest problem with Zazvath is that you can't really build a deck around him that well. It pretty much all depends on what you're playing against.
A final small thing is that both your cards' names are very long are therefore squished together. It's not a huge problem, but it's not very aesthetically pleasing.

I hope some of this can be of use to either of you.

Wed, 2017-03-22 21:37
HerziQuerzi
Creative Direction Award Best Mechanic Award
HerziQuerzi's picture

make mono-red great again

Phasing
This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
Set Hub

Wed, 2017-03-22 21:54
Sylphiod
Sylphiod's picture

A third related partner

I like making groups of three partners that all work well together but you can only choose two. The first two are my entree

Thu, 2017-03-23 00:31
ZephyrPhantom
Moderator
ZephyrPhantom's picture


Spoiling monthly, attempting to conclude by Dec 2017
Looking for fun? Try Battle Boards!

Thu, 2017-03-23 04:14
HerziQuerzi
Creative Direction Award Best Mechanic Award
HerziQuerzi's picture

Phasing
This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
Set Hub

Thu, 2017-03-23 14:07
sdfkjgh
sdfkjgh's picture

Check out Hive block here.
Hey, check out my blog!

Thu, 2017-03-23 21:08
Neottolemo
Neottolemo's picture

My entries are in the spoiler! A happy smile

Renders

EDIT-I updated the renders. Thanks for the help with the wording, fluffy! And I'm glad you like these commanders Big smile

Thu, 2017-03-23 20:34
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

"one of your opponents" would probably be better (and to my knowledge functionally the same) as "an opponent" in Micho. Also, generally "an opponent" is followed by "that player" and not a personal pronoun (example: Kambal, Consul of Allocation). I think the commanders work together well as a nice blueless aggro package, though.

This has been another installment of Fluffy's Incredibly Pedantic And Probably Wrong.

Remind yourself that overconfidence is a slow and insidious killer.

Thu, 2017-03-23 20:47
elmdor
elmdor's picture

Spoiler:
Putil, Segovian Weaponmaster Green mana symbol
Legendary Creature -- Human Warrior Rare
Vigilance, deathtouch, reach, trample
Partner
0/1

Ardia Flamespeaker 1 mana symbolRed mana symbolRed mana symbol
Legendary Creature -- Elemental Shaman Rare
Soulbond
As long as CARDNAME is paired with another creature, each of those creatures get +3/+0 and has first strike.
Partner
0/3

"All science is either physics or stamp collecting." [Ernest Ruthenford]
"In man we all pray!" [Tony Hadley]

Sat, 2017-03-25 00:57
spazlaz

old

I think this fits within the spirit of the rules

It becomes a 4/6 with deathtouch, draw when it kills something, and ping.

Thu, 2017-03-23 23:55
Angelic_Bovines
Angelic_Bovines's picture

@spazlaz

What is its name after it's combined? Why does the reminder text refer to commanders when this card could work perfectly well in any other format?

Thu, 2017-03-23 23:59
Aarhg
Aarhg's picture

I have a concern about one of my cards.

This one.
Jaragu, Manawright 1 mana symbolGreen mana symbol
Legendary Creature - Human Shaman Rare
Vigilance
Tap symbol: Add two mana in any combination of colors to your mana pool. Activate this ability only if Jaragu, Manawright attacked this turn.
Partner [i](You can have two commanders if both have partner)[i/]

Is it too strong? The drawback is that you have to attack with it before it can be of any use, and 2/2 body isn't all that resilient. Still, I'm unsure if I should tone the power level down a little, since partner is a strong ability to have on top of the other stuff it does.
If I were to nerf it a bit, should I make the body even smaller (1/2 or even 1/1), or should I maybe only have the mana ability produce a single mana?

@spazlaz: I'm not sure that totally fits within the challenge since it doesn't have the partner ability. We might need ThisisSakon to judge if it's alright.

Fri, 2017-03-24 01:08
bazzboda

Feedback. I only go as far as Yoshi, sorry.

Spoiler:
@Mort, not sure where but a while back magic leaned away from printing commander cards that were simply better the more players were in a game. I would suggest making the life gain just gaining one life rather then one for every drained player.

For the second card, shouldn't this grant haste to the token? Also you need to say non token on the abilities trigger, otherwise it triggers itself forever.

@marioware2, looks great, though outlaw could probably just be rogue.

@Cajun, looks good, though you could have the first cards ability only hit the defending player.

@fluffyDeathbringer, I seem unable to explain it, but your second cards main ability seems like it could cause confusion in commander, and it would be good to put reminder text, such as "if ~ leaves the battlefield, all cards previously exiled with it may no longer be cast this way".

@Gurfle, looks good, I do think the synergy is a little too perfect but good none the less.

@thehuw, nice clean and simple, it is good to see cards that aren't very intense about the synergy. These do work together but can also other partner cards as well, which is honestly appreciable.

@Aarhg, the first card is really interesting, since all partner cards up until only use two coloured mana symbols it can potentially give green access to all the other partner cards without running its colours much or at all. Of course it has a risk, the attacking and all, which nicely prevents it from being a huge problem. Personally this is one of my favourite cards in this contest, however I feel the second card while having the perfect mana cost for the first card to be paired with is not nearly as interesting as the other card.

@ThisisSakon, its weird, its almost as if the odd design of the meld mechanic was made purely for partner commanders, their is no other reason it needed to be done the way wizards did it. You managed to make meld a mechanic with some actual merit. You have done the impossible, I am not joking this is amazing. Meld being a mechanic that makes sense, I never thought I would see the day but it works. The card is good its just that the second one has no use pairing with any other card.

Edit: Both your cards are mythic, I suggest dropping the second to a rare.
Edit 2: Usually when people put a big water mark in the middle of the art its not just for credit, they often don't want people to use the art.
Edit 3: I highly suggest removing the flavour text from the melded half, as flavour text weakens the unknown or incomprehensibility of something.

@Vunik, the second card should only need to generate a single 2/2 zombie to be good. For flavour you might not want her to generate a zombie when she dies, though it is nice insurance.

@Param, one of my two favourite submissions, the first has a clear deck it could fit in even on its own, and works with many other partner cards. The second is a form of insurance on the first, and has a perfect and interesting synergy. Only problem is the second cards name starting with "the" makes the card a bit of a bother to read.

@sdfkjgh, looks a ton better, I suggest making the second a rare. Also its first ability could be changed a tiny bit, being "Another spider creature you control gains deathtouch and fights target creature with flying." because I see no reason it needs to target your own spider, and why is the player not allowed to hit their own flier. Further this cuts the cards text down one line. The "another" part of this text is because I possibly wrongly think you don't want her to mostly activate it on herself.
This might be suspect but you might be able to get away with removing the creature part from its abilities, because even if you somehow got a spider enchantment it wouldn't actually do anything.

@Korakhos, sorry to say but I think the first card is too forced, not bad but just to perfect of a tool. The second in my mind is similar but it can't really be paired wit other partner commanders, which seems off to me.

@Yoshi, one of my two favourite submissions, love the synergy and that they can be easily paired with other partner cards.

@Vunik, please close your old renders when putting up a new one.


Not full feedback bellow

@Asthanius, you can put "NAME, has partner and can be your commander" in one box rather than put each part in its own box.

@HerziQuerzi, the dash cost is both susceptible to and can cause the commander tax.

@Aarhg, power level wise maybe make it cost one generic to activate as well? Seems to be the only way to keep it doing what is likely intended. I did do a longer peace of feedback in the spoiler though, you might want to read it before you take this advise.

New card game development, resource centre.
Put mtg.design urls between a [img=375x523] and a [/img] to make them normal sized renders.

Fri, 2017-03-24 01:08
SilverSoul.SB
SilverSoul.SB's picture

I feel like this accomplish 2 things:

1. The Ying/Yang of partner commanders

2. The Blue/Red Artifact matter commander people want.

Fri, 2017-03-24 01:22
Aarhg
Aarhg's picture

bazzboda: Thanks for the feedback. I definitely think my five-color card is more of a commander you have to build your deck around. In comparison, the green dude is great support and ramp, and he gives you more freedom in deckbuilding.
When I was about finished designing Holgan the Boundless, I looked up some cards on Gatherer to see what kind of deck he could be played in, and I think there is some very fun deck building space to explore with him. There are some shananigans possible using the untap-as-a-cost creatures from Shadowmoor, and some expensive creatures have really good activated abilities. The fact that Holgan keeps his "library" of activated abilities each time he's cast anew means that he gets more powerful the longer the game goes on.

Fri, 2017-03-24 01:34
Vunik
Vunik's picture

@bazzboda I...didn't put up new renders yet? Other than that, I will change it to only make a single zombie. (Oh, and who says that she doesn't have a way to revive herself Winking smiley ?)

Edit: Updated render in original. Simple change, so I won't put it here.

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TWOK is the best!