Tarkir Unwritten (my take on an "Unwritten Now" featuring Narset as a protagonist)

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Mon, 2017-03-20 13:56
GamerZack87
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My laptop may no longer work properly, but that won't stop me from my newest concept: Tarkir Unwritten! I love the Temur concept of the Unwritten Now, a world in which events have played out differently than what is known, and so I figured I would write my own story in an alternate version of Tarkir (one of my favourite planes), with the lead character being not Sarkhan Vol, but Narset (one of my favourite Planeswalkers and one with whom I can relate).

I'm currently working on world-building for the first part of the story, which is called (surprise, surprise) Tarkir Unwritten, which is compiled in a way that it could potentially be the base for a custom set. In this Tarkir, the familiar clans exist, but for each of them, one of their secondary colours is replaced with another, shifting them from enemy wedges to ally arcs. This means the philosophies and ideals of each of the clans is different, though they have a few similarities to the "real" ones; the Jeskai Order, for example, still train to hone both body and mind, but replacing white mana with black mana makes them a lot shiftier, with them sneaking into other clans in order to glean much needed intel in relation to the war, and manipulating the minds of enemies in order to unmask the truths that they keep; this is reflected in their reverence of the aspect of truth, represented by the Eye of the Dragon, whether by seeking or hiding it.

In the storyline, Narset has already ascended as a Planeswalker, but chose to remain in her world of Tarkir in order to learn everything she could, and hopefully find a way to end the war as peacefully as possible. Her quest for peace puts her at odds with the Jeskai's ruthless Khan, Taigam, who exiles Narset and orders her to never return...under threat of execution. So Narset makes her way to the deserts of the Abzan Lorekeepers in order to learn what she can, and hopefully find a way to end the bloodshed. Of course, Narset eventually crosses paths with Vol, but I'm reluctant to reveal his purpose in this version of the story. Anyway, this was just a brief insight into my idea, which is already in the pre-planning stage. More info to come!

Favourite 'walkers: Narset, Chandra Nalaar, Nissa Revane, Ral Zarek and Ajani Goldmane
Works-in-Progress: Tarkir Unwritten, Touch of Fate (working title), Tarkir Rewritten

Tue, 2017-03-21 01:02
marioware2
Moderator
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Just stopping by to say that I really like this:

Evil Jeskai wrote:
this is reflected in their reverence of the aspect of truth, represented by the Eye of the Dragon, whether by seeking or hiding it.

Brings a whole new meaning to the term Dark Jeskai. Stick out your tongue

Thu, 2017-03-23 02:01
GamerZack87
GamerZack87's picture

Thank you! I've put a spin on each clan and thought about how they might be if they each had one colour differently, and I'm sure there may be a few surprises. I've also chosen some characters from the lore of "real" Tarkir to be featured as Khans, though some may not be what the readers expect; the Abzan Khan, for example, has been leading them for more than a thousand years...

EDIT: Just thought I'd ask if there's anywhere appropriate I can put the storyline and/or Planeswalker's Guide in the forums, or if this is the best thread to post them.

Favourite 'walkers: Narset, Chandra Nalaar, Nissa Revane, Ral Zarek and Ajani Goldmane
Works-in-Progress: Tarkir Unwritten, Touch of Fate (working title), Tarkir Rewritten

Thu, 2017-03-23 02:05
Vunik
Vunik's picture

Probably should keep the Planeswalker guide in here for now - you can always move it into a finished project thread.

Vunik's Neverending Hub

TWOK is the best!

Thu, 2017-03-23 03:58
Guitarweeps
Head Administrator
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You can keep it here. The forums do have set hubs or custom planes threads but this is not an original plane and is likely limited to just this block so here is probably best. Finished projects can be showed off at the showcase forum.

Check out my updated set hub.

Fri, 2017-03-24 21:30
GamerZack87
GamerZack87's picture

Thanks for the heads-up, Vunik and Guitarweeps. I'll be sure to keep both the Planeswalker's Guide and the storyline in this thread for now.

Speaking of the storyline, here's the introductory blurb:

"The shamans of the clan known alternately as the Temur and the Atarka whisper stories of the Unwritten Now, the world as it could be. Here, things are the same, and yet very different, where the events of history have taken a different course.

In one Now, the world was besieged by a never-ending clash between five warring clans, each led by a mighty khan, and the dragons had long since become extinct. That is, until the High Khan dared to venture through the mists of time and alter the course of fate, ensuring the survival of the dragons and reforging the Now, repairing both the broken world and himself.

In this Now, just as in the High Khan's, the world is broken, its clans at odds and its dragon tempests no longer billowing in the skies. Here, there is no High Khan; instead, it is up to one ever-curious young woman to fulfill this path. Cast out of her clan for uncovering forbidden truths and tapping into unfathomable potential, she now journeys to the deserts of the Lorekeepers in order to sate her voracious appetite for knowledge..."

EDIT #1: With the way my take on the clans is fleshing-out, it seems more like the clans are not at war, but rather in a state of (for lack of a better term) peace. They mainly keep to themselves, but this also makes them somewhat territorial, with them taking action on trespassers and interlopers (who, more often than not, are agents of the Jeskai who wind up caught); of all the clans, the Mardu are the most wary of potential invasion, making sure that every border of their lands is guarded and maintained. More info to come!

EDIT #2: I know multi-posting is generally not allowed in...well, any web forum, really, but I feel as though my posts could get pretty long if I constantly edit them to add new info. Is the "no multi-posting" rule still in place in this board, or am I allowed to do so in order to prevent post clutter? Thanks.

Favourite 'walkers: Narset, Chandra Nalaar, Nissa Revane, Ral Zarek and Ajani Goldmane
Works-in-Progress: Tarkir Unwritten, Touch of Fate (working title), Tarkir Rewritten

Fri, 2017-03-24 21:50
Daij_Djan
Moderator
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Especially when you want to address/note very different topics and especially within your own thread, multi-posting is fine.


Hiatus is finally over!

Sat, 2017-03-25 00:27
GamerZack87
GamerZack87's picture

Thanks for the heads-up. I'll be sure to use spoiler tags for wordier posts as well. A happy smile

Speaking of which, what is the forum code for spoiler tags with/without descriptions?

And now for a brief rundown of the clans:

The Abzan Lorekeepers
Colours: White mana symbol (primary), Blue mana symbolBlack mana symbol (secondary)
Symbol: Scale of the Dragon (preservation)
Races: Humans (all colours), ainok (mainly White mana symbol, partly Blue mana symbol), spirits (typically White mana symbol), aven (mainly Blue mana symbol, partly White mana symbol), revenants (typically Black mana symbol)

The Jeskai Order
Colours: Blue mana symbol (primary), Black mana symbolRed mana symbol (secondary)
Symbol: Eye of the Dragon (truth)
Races: Humans (all colours), aven (mainly Blue mana symbol, partly Black mana symbol), djinni (typically Blue mana symbol), vampires (mainly Black mana symbol, partly Blue mana symbol), efreeti (typically Red mana symbol)

The Sultai Tribes
Colours: Black mana symbol (primary), Red mana symbolGreen mana symbol (secondary)
Symbol: Fang of the Dragon (survival)
Races: Humans (all colours), vampires (mainly Black mana symbol, partly Red mana symbol), shades (typically Black mana symbol), orcs (mainly Red mana symbol, partly Black mana symbol), naga (typically Green mana symbol)

The Mardu Rangers
Colours: Red mana symbol (primary), Green mana symbolWhite mana symbol (secondary)
Symbol: Wing of the Dragon (freedom)
Races: Humans (all colours), orcs (mainly Red mana symbol, partly Green mana symbol), goblins (typically Red mana symbol), rhoxes (mainly Green mana symbol, partly Red mana symbol), loxodons (typically White mana symbol)

The Temur Guardians
Colours: Green mana symbol (primary), White mana symbolBlue mana symbol (secondary)
Symbol: Claw of the Dragon (instinct)
Races: Humans (all colours), rhoxes (mainly Green mana symbol, partly White mana symbol), ogres (typically Green mana symbol), ainok (mainly White mana symbol, partly Green mana symbol), frostkin (typically Blue mana symbol)

More info to come!

Favourite 'walkers: Narset, Chandra Nalaar, Nissa Revane, Ral Zarek and Ajani Goldmane
Works-in-Progress: Tarkir Unwritten, Touch of Fate (working title), Tarkir Rewritten

Sat, 2017-03-25 02:11
Vunik
Vunik's picture

[spoiler][/spoiler] will get you

Spoiler:

and [spoiler=TitleYouWant][/spoiler] will get you
TitleYouWant

Vunik's Neverending Hub

TWOK is the best!

Sat, 2017-03-25 04:16
GamerZack87
GamerZack87's picture

Thanks. A happy smile

Favourite 'walkers: Narset, Chandra Nalaar, Nissa Revane, Ral Zarek and Ajani Goldmane
Works-in-Progress: Tarkir Unwritten, Touch of Fate (working title), Tarkir Rewritten

Sun, 2017-03-26 02:31
GamerZack87
GamerZack87's picture

Should Tarkir Unwritten be made into a block, I've begun to work out themes and details for each individual set, as well as shared themes throughout the block:

Shared block themes: "Colour identity matters"; parallels
Tarkir Unwritten themes: Multicolour arcs; factions
Touch of Fate themes: "Bridging the gap"; khans vs. dragons
Tarkir Rewritten themes: Ally colour pairs; dragons

Now for some finer details. One theme that I want to see in Tarkir Unwritten block is the concept of parallels, as in things having an equal and/or opposite counterpart, not just between the large sets of this block but also this block and the official one. Some examples of the latter include:

Spoiler:
-Khans block has a bit of a colourless theme running through it, with Ugin and the three flavours of morphs; to differentiate Tarkir Unwritten block from its official counterpart, I'd like to use a "colour identity matters" theme, as in cards and a mechanic that care about the colour(s) of something, and Bolas receiving a card rather than Ugin
-Khans of Tarkir is a wedge set, and Dragons of Tarkir is a set with ally-coloured elder dragons; Tarkir Unwritten should be an arc set, and Tarkir Rewritten a set with enemy-coloured elder dragons
-Khans of Tarkir block has five Planeswalker cards: Sorin, Ugin, Narset (who also has a legendary creature card) and two versions of Sarkhan; each of those 'walkers should have counterparts, with Sarkhan and Narset essentially switching roles

More info to come!

Favourite 'walkers: Narset, Chandra Nalaar, Nissa Revane, Ral Zarek and Ajani Goldmane
Works-in-Progress: Tarkir Unwritten, Touch of Fate (working title), Tarkir Rewritten