@TheBrokenUrn: Still wrong. "costs less to cast for each card type among cards in your graveyard." ", Tap an untapped nonbasic land you control: Skip the next combat phase. Any player may activate this ability." (all skipping effects are either targeted or affect all opponents up to now but this would be the correct way to make your card work the way you want it to if I understood correctly)
What goblins enjoy the most?
War, of course!
Text (no flavor):
All creatures attack if able.
Threshold - As long as seven or more cards are in your graveyard, creatures you control have +1/+1.
Also a silent reference to the Goblin Diplomats, if you didn't get it.
My battle board is HERE!
Spooky scary skeletons send shivers down your spine. Shrieking...
@Inverness: I knew someone had to eventually make this reference.
@Gorgonzola: your render needs artist credit. Hurry up & fix that, before all your hard work gets snipped!
Check out Hive block here.
Hey, check out my blog!
Render of my entry
Updated entry. It now has a harder-hitting effect and happens at the end of the turn instead of your next turn.
Target player draws two cards. At the end of the turn, that player discards his or her hand and loses life equal to the number of cards discarded this way.
“Trusting in me was your first mistake.” —Nicol Bolas
Okay, thanks. Credits go to the artist.
I don't know what could be better than Jumbo Shrimp but here's my entry anyway...
"You can travel to other worlds. Can you travel to the one where the cat is dead?"
- Ludevic, necro-alchemist, to Liliana Vess
Thats still a 2 mana 3/3 flash.
I balanced it with the drawback of losing it, and anything else you play, permanently to bounce spells in mind.
Tecnically, you don't loose it since you get a token copy of it. And I also think you should make the copy before you sacrifice the original, that would make more sense.
The fact that you get a copy, then sacrifice the original will also cause to ETB triggers and one LTB trigger for each creature spell you cast, so I really think you should concider increasing the mana cost.
Cold Fire deals 2 damage to target creature. Tap that creature. It doesn't untap during its controller's next untap step.
@Ziolang: is your entry supposed to permanently tap them both down, or just tap for a turn? To be honest, it's much more interesting if it was the latter ("...their controllers' next untap steps.").
I couldn't decide which I liked better. I'll look it over again.
True. I had the illusion ability in mind; I forgot it could give you extra triggers. But I think you misunderstood what I meant by 'losing the creature' - if the token is bounced, you lose it forever.
@bovines: generally speaking, token copies are considered only very slightly below the quality of just the regular card. Bounce is a rarely used mechanic and is only available in blue. Against any other deck, this is actually better than a 2 mana 3/3 flash as it gives you twice the ETB triggers, a dies trigger, and a creature in your graveyard. At 2/2 it would be a VERY VERY strong card.
Choose one or both -
• Target creature gets +3/+3 until end of turn.
• Sacrifice a creature, then draw cards equal to its power.
"Intelligence is, after all, a product of evolution."
- Prime Speaker Zegana
Yeah, but the creaeture is still sent to your graveyard, so nothing is really different from a nontoken creature in that sense. If you want it to have the effect you where actually trying to make, I reccomend you exile the creature instead of sacrificing it. This way that creature is truely replaced by the token!
Enchantment - Aura
Enchant creature with base power 2 or less
Enchanted creature gets +4/+4.
Whenever enchanted creature attacks, you may have target creature with lesser power get -1/-1 until end of turn.
"Bar none, I am the most humblest! Number one at the top of the humble list!"
-I'm So Humble, Conner4real ft. Adam Levine
The first part of the card was inspired by Yoshi's Titanic Growth variant!
Videos of the song:
https://www.youtube.com/watch?v=tIpbYyR0OOI (Audio only)
Hix Adel, Master Cultist
Legendary Creature - Human Wizard
Whenever you gain life, you may pay , if you do put a +1/+1 counter on ~.
: Remove 2 +1/+1 counters from ~, Target player loses two life and you gain two life.
: Discard a card, gain 1 life.
here my battleboard
an here my set
@Neot: your card doesn't work. The enchantment restriction would cause it to fall off immediately, as the power boost would cause it to no longer meet the requirement. Suggest you use Dream Leash's tech of "You can't choose a creature with power of 3 or greater as Humblebrag's target as you cast Humblebrag."
Alternatively, keying it off base power would work and be less wordy.
Yeah, I was originally going to have it say "base power" but I was a bit worried about stacking multiple of them on the same creature and wasn't aware of the wording issues. I suppose that "base power" will have to do, though. The card wouldn't work that well as a legendary, I feel. Thanks for the help!
I really wouldn't worry too much about stacking this - it's powerful, yes, but it still comes with the card disadvantage that's inherent in all Auras, and it doesn't grant evasion or resilience.
Cards whose effects count cards in your graveyard count this card as in your graveyard as long as its alive in the battlefield.
My personal take on Schrodringer's cat. If the effect is unclear, it exists both on the field and the grave (So an extra creature for delerium/Tarmogoyf, an extra point of p/t for any card that cares about the grave, ect)
"Yare yare dawa."
Self professed Love Live fan.
Dive into the Planear Ocean and explore whole new worlds!
I think this would be cleaner if it Entombed a second copy of itself IMO
And now, the render. I've already used this art in a previous entry, but it fits so much better here that I'm using it again.
This thread is now closed, the poll can be found here.
And here's the next challenge!