Card of the Week Contest #156: Beyond the Realm of Reason

Mon, 2017-02-20 09:59
Daij_Djan
Moderator Best Set of 2016
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Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest!

Here we go, competitors: our hundred and fifty-sixth challenge!


The winner of the "The Newer Is the More Dusty" poll were Cwynwyn, finofashark & Pixi-Rex (left to right) with...

And the challenge issued by one of our winners was...

Cwynwyn wrote:
Do the Impossible! See the Invisible! I want a card based on an oxymoron. Something that doesn't make any sense but is cool and inspiring. It could be in mechanics that explore totally new space, or in theme, but no matter what it should reflect the idea of "the impossible"

To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render.
Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the bottom/right of your original post.

And now, time to begin the challenge!

Best of luck, competitors!

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.

Mon, 2017-02-20 10:23
Daij_Djan
Moderator Best Set of 2016
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Here's my own first approach to the challenge - might be replaced later on:

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.

Mon, 2017-02-20 10:39
Leviathan

I know how fuse cards are supposed to be read, but I still like to read that as "Pretty Ugly." I like it.

Does this fit the challenge? If so, how is it? Overcosted/undercosted? Too abusable, maybe?

Reach for the Stars 2 mana symbolWhite mana symbol
Sorcery Uncommon
Search your library for three enchantment cards. Choose one at random and put it on the battlefield. Then shuffle your library and put the rest on the bottom of your library in any order.

Mon, 2017-02-20 11:20
Nhoj2307

Lead Balloon 1 mana symbolBlack mana symbol
Enchantment - Aura
Uncommon

Enchant target creature.

Enchanted creature gains -1/-1 and loses flying.

Thu, 2017-02-23 21:17
finofashark
finofashark's picture

Deafening Silence 1 mana symbolBlue mana symbolBlue mana symbolWhite mana symbol
Instant Mythic Rare
Tap all creatures, they don't untap during their owners next untap step.
This turn creatures enter the battlefield tapped.
And then silence...

Mon, 2017-02-20 12:44
Neottolemo
Neottolemo's picture

@Daij: Why not menace?

Tue, 2017-02-21 16:49
Fermat

Quiet Presence 2 mana symbolBlue mana symbolBlue mana symbol
Enchantment Rare
Each creature you control can't be blocked and gets -X/-0, where X is half its base power rounded down.
"The key to obtaining pretty things is being a study in plainness."
—Dack Fayden

Fri, 2017-02-24 02:37
Gurfle
Gurfle's picture

Jumbo Shrimp 5 mana symbolBlue mana symbol
Creature - Fish Common
Islandwalk
4/5

@bazzboda I'm keeping "Fish" because, as far as I know, shrimp don't really exist outside of water, yet crabs do. I'm aware that's probably not the most scientifical reason, but it's what I'm going with-- thanks for the suggestion, though.

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I run a prompt board-- come on over and design some cards, will ya?

Mon, 2017-02-20 14:37
finofashark
finofashark's picture

@Levithan I think this is broken. You could fetch 3 x omniscience and then randomly get that enchantment for 3 mana. Should probably be get 3 enchantments with different names then randomly choose. it should also cost more. idyllic Tutor costs the same and doesn't put it onto the battlefield. Even with the random chance element there are too many busted enchantments for this to be 3 mana or at uncommon.
@Fermat not up to date on my layers but I think your card will just loop down to all your creatures having only 1 power. Is this the intent? If it isn't a triggered ability on combat should only half a creatures power once rather than constantly pushing it down until it gets to 1 (as you can't have half power)

Mon, 2017-02-20 14:51
Zachlareef

Addling Imps, inspired by the oxymoron of being clearly confused.

Spoiler:

Wed, 2017-02-22 15:42
Mahx Michael
Mahx Michael's picture

I'll probably come up with something better (or maybe not):

Entry wrote:
Excess Information 1 mana symbolBlue mana symbol
Instant Uncommon
As an additional cost to cast Excess Information, draw two cards.
Discard three cards.

Render
Edits
  • Changed card color to blue.

@Cwynwyn
Does this entry fit the contest?

Mon, 2017-02-20 15:38
sdfkjgh
sdfkjgh's picture

What luck! I've already made a card that's perfect for this challenge.

Harness the Rifts 1 mana symbolWhite mana symbolBlue mana symbol
Instant Uncommon
Exile target permanent. Return that permanent to the battlefield under its owner’s control at he beginning of the previous turn’s upkeep.

Check out Hive block here.
Hey, check out my blog!

Mon, 2017-02-20 16:19
Daij_Djan
Moderator Best Set of 2016
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@Neottolemo: Because Intimidate fits the flavor better imho.

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.

Mon, 2017-02-20 18:30
Cajun
Cajun's picture

Lifetime of Death X mana symbolWhite mana symbolBlack mana symbol
Instant Uncommon
As an additional cost to cast Lifetime of Death, sacrifice a creature.
Return the sacrificed creature to the battlefield under your control, then sacrifice it. Repeat this process X times.

Cajun's Explorations
I make templates sometimes
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Mon, 2017-02-20 21:10
Mort
Mort's picture

So my submission is Ogre Savant. Winking smiley

On a more serious note, here's a spell that nullifies spells...

Antimagic Field 2 mana symbolWhite mana symbolBlue mana symbolBlue mana symbol
Enchantment Mythic Rare
Flash
When ~ enters the battlefield exile all spells.
Players can't cast instant, sorcery, or enchantment spells.
A bastion of order in a world of reckless magic.

Render

Tue, 2017-02-21 03:43
Cwynwyn
Cwynwyn's picture

The Dark Star 3 mana symbol
Legendary Enchantment
Whenever another permanent would be put into a hand, graveyard, or library, exile it instead.
9 mana symbol: Exile all nonland permanents, then each player shuffles all exiled cards not named The Dark Star he or she owns into his or her library. This ability costs 1 less to activate for each card in exile.
It is the invisible, inevitable destruction of worlds, and the violent rebirth of all things.

Render

EDIT: Clarified the first sentence so that you know what to do if The Dark Star itself gets bounced, destroyed, or otherwise removed from the battlefield. Also fixed the formatting in the second ability.

Mon, 2017-02-20 19:39
thehuw
thehuw's picture

@Mahx: I think this is more red than black.

@Mort: That needs flash for the first ability to ever be relevant (and should probably have double blue in the cost in that case, as it's a hard counterspell).

@Cwynwyn: I think this wording is more or less correct, except that the card name doesn't need quotation marks.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Mon, 2017-02-20 21:13
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
jacqui-pup's picture

Furious Sleep 1 mana symbolGreen mana symbol
Instant Common
Devoid (This card is colorless.)
Target tapped creature gets +4/+4 and gains haste until end of turn.

Cookie to anyone who gets the joke...

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Mon, 2017-02-20 23:50
thehuw
thehuw's picture

This is a weird one.

render

Bewildering Charge 1 mana symbolBlue mana symbolRed mana symbolGreen mana symbol
Sorcery Rare
Choose three. You may choose the same mode more than once.
• Target creature gets +1/+1 and gains menace until end of turn.
• Target creature gets +1/+1 and can't be blocked by more than one creature this turn.

A highly tuneable Overrun type effect for midrange decks. Kind of wish the Temur had gotten an effect along these lines in Khans (yes, I know that was pre-menace).

The colors on this might look a bit weird, but my rationale was that red gives menace, green gives the Charging Rhino ability (which is on my shortlist of Things That Could Be Keyworded), and, combining the two, you make a creature unblockable, which is blue.

The oxymoron here is obviously in "blockable only by one" plus "blockable only by more than one", which confuses your opponents so much that they can't hope to block.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Tue, 2017-02-21 00:00
spazlaz

Goblins are all about that flavor text. I couldn't think of anything for a scholar to do besides draw cards/loot.

Tue, 2017-02-21 00:40
Cwynwyn
Cwynwyn's picture

@spazlaz
I love it that if you wait until you have no cards in hand, or only lands that you don't care about in a gobbo deck there's nothing to lose!

Tue, 2017-02-21 07:30
bazzboda

Incarnation of Death 2 mana symbolBlack mana symbolGreen mana symbol
Legendary Creature - Incarnation Rare
When ever a creature dies gain 1 life.
Tap symbol, Sacrifice a creature: Destroy target tapped creature.
Exile a creature card from your graveyard: Create a 1/1 green saproling creature token.
1/3

@Gurfle, I think this would be better presented as a crab.

Edit: Changed name. Death is end of life, when it ends, the absence. An incarnation is something given form, or given life. For absence such as death, that should be impossible, because the two are inherently contradictory. It is giving form to that which is defined as formless.

New card game development, resource centre.
Put mtg.design urls between a [img=375x523] and a [/img] to make them normal sized renders.

Tue, 2017-02-21 03:23
spazlaz

@bazzboda living death is already a card

Tue, 2017-02-21 05:28
Disposable Hero
Disposable Hero's picture

Frozen Inferno 2 mana symbolBlue mana symbolRed mana symbol
Snow Creature - Weird Uncommon
3/3
Snow mana symbolRed mana symbol: Frozen Inferno gets +X/+0 until end of turn, where X is its toughness.
Snow mana symbolBlue mana symbol: Frozen Inferno gets +0/+X until end of turn, where X is its power.

Mon, 2017-02-27 01:31
Leviathan

My entry:

Cruel Kindness 2 mana symbolBlue mana symbolBlack mana symbolRed mana symbol
Sorcery Rare
Target player draws two cards. At the end of the turn, that player discards his or her hand and loses life equal to the number of cards discarded this way.
“Trusting in me was your first mistake.” —Nicol Bolas

old
New entry in the works:
Cruel Kindness 2 mana symbolBlue mana symbolBlack mana symbolRed mana symbol
Sorcery Uncommon
Target player draws two cards. At the beginning of your next upkeep, that player loses life equal to the number of cards in his or her hand.

Thoughts?

Tue, 2017-02-21 12:16
Mahx Michael
Mahx Michael's picture

@thehuw
I think my card should be either blue or black, since all mill cards are blue or black. While it is true that "draw a card then discard a card" is more common amongst red cards, remember that this is a card that makes you mill yourself, and has draw two cards as an additional cost!

Tue, 2017-02-21 12:22
thehuw
thehuw's picture

@Mahx: With all due respect, no, this isn't a mill card, it's a draw and discard card. Those are conventionally blue and red, and I'm inclined to say this one ought to be mono-blue, since red usually has to discard first (the difference between Catalog and Wild Guess).

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Tue, 2017-02-21 13:09
Inverness
Inverness's picture

Mahx:

Because of how paying costs works, with your entry you have a chance to cast the cards you draw off of it if you draw instants. I think that should put it in the realm of mono-blue. Plus it makes the flavor simple instead of splashing other colors and getting complex.

Also, I like this entry.

Tue, 2017-02-21 14:01
Fermat

@finofashark: Nope, P/T of 1/X isn't my intent. My intent if for your creatures to be half power, rounded up, and unblockable. Any suggestions on wording?

Tue, 2017-02-21 14:05
thehuw
thehuw's picture

I think "half it's base power", while it doesn't have quite the same functionality, works here.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Tue, 2017-02-21 17:10
sdfkjgh
sdfkjgh's picture

Check out Hive block here.
Hey, check out my blog!

Tue, 2017-02-21 17:19
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
jacqui-pup's picture

Your card does... literally nothing? I think?? Even in the context of an un-set I don't think this has any practical applications. You get a leaves-the-battlefield trigger I guess.

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Tue, 2017-02-21 17:25
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

@sdfkjgh: Well, it's hard to evaluate a card that basically cannot work. It makes me smile, but I don't think it'd even fit into an Un-Set..

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.

Tue, 2017-02-21 17:52
Mahx Michael
Mahx Michael's picture

Thanks for feedback! A happy smile
I have updated my entry.

Tue, 2017-02-21 19:28
sdfkjgh
sdfkjgh's picture

@jacqui, @Daij: but does it fit the contest? Does it do "the impossible"?

Check out Hive block here.
Hey, check out my blog!

Wed, 2017-02-22 01:21
Vunik
Vunik's picture

@sdfkjgh I personally say no, since there's no way for this to work, not without including actual time travel in some way. It's a cool novelty card, but doesn't function unless you want to create a rules patch that says effects and such can occur retroactively (which is more of a headache than it's worth).

EDIT:
And I finally got an idea for an entry!
Grimoire of the Endless Depths 5 mana symbol
Legendary Artifact Mythic Rare
Tap symbol: Shuffle your graveyard. You may treat your graveyard as your library until the beginning of your next end step. (Effects that target or have you interact with your library may target or have you interact with your graveyard instead.)

Render coming soon!

Vunik's Neverending Hub

TWOK is the best!

Tue, 2017-02-21 19:49
Cajun
Cajun's picture

How do you draw a card from your graveyard? Does that mean graveyard order matters?

Cajun's Explorations
I make templates sometimes
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Tue, 2017-02-21 19:51
Vunik
Vunik's picture

I'd think you'd just draw the top card, even though it's revealed. I'm not sure about graveyard order, though. Might look into that.

Vunik's Neverending Hub

TWOK is the best!

Tue, 2017-02-21 20:42
Cajun
Cajun's picture

Maybe add 'Shuffle your graveyard' to the ability? Not sure if you can shuffle a non-hidden zone.

Cajun's Explorations
I make templates sometimes
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Tue, 2017-02-21 22:25
Yoshi
Community Award
Yoshi's picture

Common Lotus 1 mana symbol
Artifact Common
3 mana symbol, Tap symbol: Add three mana of any one color to your mana pool.
Such beauty is sometimes found in the simplest of things.

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Tue, 2017-02-21 23:37
Leviathan

@Vunik: I really like this entry, it's very unique and interesting. I might have it read like this though:
Tap symbol: Shuffle your graveyard and place the stack face-down. Until the beginning of your next end step, you may treat it as though it were your library. If a card would be put into your graveyard, shuffle it into that pile instead.

Wed, 2017-02-22 01:13
Gurfle
Gurfle's picture

For those too lazy to scroll back up, here's my render, also on my original post.

Jumbo Shrimp

also @sdjkjafskoljasfklj, that card makes simple men's brains explode, such as myself. Also, that just doesn't work in... anywhere, ever, unless this is the year 20XX where we have time travel. I recommend... scrapping it, honestly. I appreciate the effort at making something interesting and neat, and if the idea isn't for the card to work, then it's still not an entry as I don't quite see the oxymoron in it myself, though maybe I'm just not looking at it from the right angle. Either way, I'd vote nix it and try somethin' a bit more... y'know, functioning.
(Also I'd totally vote for it if we had time travel)

My battle board!
I run a prompt board-- come on over and design some cards, will ya?

Thu, 2017-02-23 17:05
TheBrokenUrn
TheBrokenUrn's picture

Sound of Silence 6 mana symbol
White/blue color identity Enchantment Rare
Sound of Silence costs 1 mana symbol less to cast for each card type among cards in your graveyard.
4 mana symbol, Tap an untapped nonbasic land: Skip the next battle phase. Any player may pay this cost.
1 mana symbolWhite mana symbolBlue mana symbol, Exile Sound of Silence: Your opponents can’t cast spells this turn. Draw a card.

Render will come later.

Changelog
EDIT #1: Fixed missing syntax.

90% of the time, I'm wrong. The other 110%, I'm right.

Wed, 2017-02-22 01:20
Vunik
Vunik's picture

@Leviathan The problem with that wording is that it becomes incredibly wordy and complicated. While it may not work under rules term, I think I'll keep my wording, just because it's a bit easier to grok.

@Cajun I'll add in that clause. As far as I know, there isn't a rule that says you can't shuffle a revealed zone.

Vunik's Neverending Hub

TWOK is the best!

Wed, 2017-02-22 02:16
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
jacqui-pup's picture

@Urn: This is worded wrong in like five different ways.

@Vunik: Cards don't care about graveyard order anymore.

@Leviathan: This is Toil // Trouble but Blue mana symbol and with janky wording.

@Disposable Hero: Those ability costs are kind of painful to look at. This is also really strong (firebreathing isn't usually this efficient)

@bazzboda: This card is kind of generic-- it's doing a lot of things really well, but not being interesting in the process.

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Wed, 2017-02-22 09:21
Leviathan

@jacqui-pup Thanks for your feedback. But I have to say...You say that as if no consideration was made. Why is the wording "janky?" The damage is delayed until your next turn, and there's a reason for that. To avoid loss of life that can't be prevented, your opponent will be encouraged to play more cards on that turn than that player may have initially intended to. Toil // Trouble does not create that situation, nor do both of its effects have to target one player. Cruel Kindness is a Grixis card through and through, and maybe it can be tweaked somewhat, but you seem to be suggesting that it should be scrapped. I can't be the only one who disagrees.

Wed, 2017-02-22 09:57
finofashark
finofashark's picture

@Fermat having it as a trigger on beginning of combat means it should only apply the halfing once. Again not quite the same. @TheHuws suggestion should also work here I think
@sdfkjgh this is silver border and even then as worded is just a 3 mana exile stone rain so is horrendously overpowered. It needs to have some clause like turbo slug or similar and even then it doesn't work. Invent time travel then we can talk about how you shouldn't mess with the past

Wed, 2017-02-22 15:44
Mahx Michael
Mahx Michael's picture

@TheBrokenUrn
Is your card reffering to each card type in your graveyard or to each card type in each player's graveyard?
Also I think it should be "Tap target untapped nonbasic land", and pointing out that it should be untapped is probably not neccecery either...
Ahh, it was part of the cost, then it should rather be "Tap an untapped nonbasic land you control:".


Added render to my entry.

Wed, 2017-02-22 16:58
sdfkjgh
sdfkjgh's picture

@Gurfle: Why not make it a Homarid, Camarid, or Viscerid? http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&subtype=+["Homarid"] http://gatherer.wizards.com/Pages/Search/Default.aspx?name=+[homarid] http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&text=+[camarid] http://gatherer.wizards.com/Pages/Search/Default.aspx?name=+[viscerid]

@errbody: I'm not changing my entry, as meta-entries have as much right to be here as those that actually work within our current reality. The challenge is to design a card that is an oxymoron, a contradiction, and therefore impossible. My card only works within a reality where travelling through time in a direction opposite that of our own is possible. That certainly seems to me to be an impossible oxymoron, at least in THIS reality, at present.

Who knows, mebbe somewhere out there, there's a universe where this card IS possible under the rules of the game. In that universe, I'd imagine that my card would be rated as a decent tempo trick 90%, a marginal combo/synergy enabler 11%, & nothing more (I'm merely speculating that in that universe, 101% is equivalent to our 100%).

@Vunik: "Fool" said I, "You do not know, Silence like a cancer grows!"

Check out Hive block here.
Hey, check out my blog!

Wed, 2017-02-22 20:36
Inverness
Inverness's picture

ROW ROW FIGHT THE POWAH!

row row fight the powah

Thu, 2017-02-23 09:29
Param
Param's picture

Render

Assault Turtle 1 mana symbolGreen mana symbolBlue mana symbol
Creature - Turtle Rare
Trample
When Assault Turtle enters the battlefield, if Red mana symbol was spend to play it, it gains haste until end of turn.
Assault Turtle has hexproof as long as it’s untapped.
3/3