Portfolio: A Multi-Card Design Challenge

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Fri, 2017-01-20 20:53
thehuw
thehuw's picture

Portfolio
A multi-card design challenge

I'll cut the preamble. Here's the deal.

  • You will be given a briefing. This takes the form of a character concept - depending on the challenge setter, it might be broad and sweeping (just a few words) or very detailed and specific.
  • From this character concept, you must design four cards: two rares, an uncommon and a common. You may upgrade one rare slot to mythic if you wish.
  • One of your rares must be a legendary creature or planeswalker representing the character themselves.
  • Your other three cards will represent the character's portfolio - the summoned creatures and magical effects that exemplify their particular skillset, gear, followers, and so on. A powerful wizard might have a few favorite spells, a warlord would have their troops, and a daring rogue could have some tricks and techniques they use - the exact nature of the portfolio depends very much on the character you've built.
  • To make things a bit more interesting, you cannot provide an additional flavor blurb. You'll have to convey your idea of the character through names, mechanical execution and flavor text alone!
  • Judging happens after roughly a week, as per usual, and the winner designs the next briefing.

Get it? Got it? Good. Your first briefing is as follows: a character who'd be at home on the open ocean.

Good luck!

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Sat, 2017-01-21 00:22
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

Very cool challenge!

I guess I'll go witha character from my hub: Aila Vensalor

Aila Master Navigator

Mechanical Note: Her second ability is intentionally separate.

To Unknown Shores

Trusty Compass

Mapping

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Sat, 2017-01-21 00:30
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
jacqui-pup's picture

Uh Daij did you just invent a new card type? Lol

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Sat, 2017-01-21 00:48
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

Wait - what happened there?

Guess I should have went to bed and hour ago.. Will be fixed later Winking smiley

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Sat, 2017-01-21 00:59
ThisisSakon
ThisisSakon's picture

Search, the most powerful card type of 2017

Sat, 2017-01-21 17:04
Flo00
Flo00's picture

Kiora, Master of the Depths, Whelming Wave, Kiora's Follower, Swell of Growth

Now for my real entry:

Beware the Kraken
Kandrur, Scourge of the Sea 5 mana symbolBlue mana symbolBlue mana symbolBlue mana symbol
Legendary Creature - Kraken Mythic Rare
As long as defending player controls more creatures than you, Kandrur, Scourge of the Sea can’t be blocked.
Whenever Kandrur, Scourge of the Sea deals combat damage to a player, you may have target creature become a colorless Island land until Kandrur, Scourge of the Sea leaves the battlefield.
7/7
ignore this card
Kraken’s Den
Land Rare
Tap symbol: Add Colorless mana symbol to your mana pool.
All lands have shroud.

Strike of the Kraken Blue mana symbolBlue mana symbol
Instant Rare
An opponent gains control of target permanent you control. If he or she does, counter target spell that player controls.
When Kandrur strikes, whole landscapes shift.

Stare of the Kraken Blue mana symbolBlue mana symbol
Instant Uncommon
As an additional cost to cast Stare of the Kraken, return a creature you control to its owner’s hand.
Creatures your opponents control get -X/-0 until end of turn, where X is the returned creature’s power.

In Kandrur’s Wake Blue mana symbol
Enchantment - Aura Common
Enchant creature
Blue mana symbol: Echanted creature can’t be blocked this turn.
As long as enchanted creature is attacking, it gets +1/+0 for each Island defending player controls.

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Sat, 2017-01-21 19:17
Cajun
Cajun's picture

Hrm, 'walkers get more room for mechanical flavor but legends give you flavor text. Think walkers win this round.

Sunken Secrets
Sunken Secrets 1 mana symbolBlue mana symbolBlue mana symbol
Sorcery Common
Draw a card for each land card in a graveyard.
“Beneath the dark and dreary seas, the pieces of the past still live on, waiting for someone to unlock their power, and bring back the golden days once more. Enlightenment waits in the darkness.”
— Yev Itari, Captain of the Research Ship Missing Fortune

Captains Insight
Captain's Insight Blue mana symbolRed mana symbol
Enchantment Uncommon
At the beginning of your upkeep, gain control of target land until end of turn and untap it.
Blue mana symbolRed mana symbol, Discard a land card: Captain’s Insight deals 1 damage to target opponent. Scry 1.
A woman on board may bring bad luck, but a layer of dirt ensures Yev is never on the boards.

RS Missing Fortune
R.S. Missing Fortune 4 mana symbol
Legendary Artifact - Vehicle Rare
First strike
Whenever R.S. Missing Fortune attacks, return target permanent card with the lowest converted mana cost in your graveyard to the battlefield.
Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)
“To ensure history will repeat itself.”
4/5

Captain Yev History Hunter
Captain Yev, History Hunter 1 mana symbolBlue mana symbolRed mana symbol
Planeswalker - Yev Mythic Rare
[+1]: Put up to one target noncreature card in a graveyard into its owner’s library second from the top.
[-2]: Captain Yev, History Hunter deals damage to target creature equal to the number of cards in your hand.
[-7]: You get an emblem with "Whenever you cast a spell, cast each card in a graveyard with the same name as it without paying their mana costs."
[3]

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Sat, 2017-01-21 19:37
Wapulatus
Wapulatus's picture

Ortzi, Skyfin Rider

Spoiler:

----------------------

Traverse the Skies


Saltwater Communion


The Skysea

Sun, 2017-01-22 19:37
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

And finished my entry. To Unknown Shores's error was corrected and Trusty Compass reworked and both rares were added A happy smile

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Tue, 2017-01-24 14:09
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Leniel the Cursed 1 mana symbolBlack mana symbolBlack mana symbol
Legendary Creature - Human Warrior Rare
Menace
Other creatures you control get -1/-1.
Once, he boasted that he needs no one else. Now he's held to that eternally.
4/4

Lonely Wanderings 1 mana symbolGreen mana symbol
Sorcery Common
Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library.
Solitude -- Put that card onto the battlefield tapped instead if you control exactly one creature.
"The vast, empty sea - at last, a place free of woe."
- Leniel the Cursed

Wicked Surge Black mana symbolBlack mana symbol
Sorcery Uncommon
All creatures get -1/-1 until end of turn.
Solitude -- Then, if you control exactly one creature, target player discards a card.
"It's getting stronger. Run, fool! Waste no pity on me and run!"
- Leniel the Cursed

Primordial Whispers 4 mana symbolBlack mana symbolBlack mana symbol
Enchantment Rare
Solitude -- If you would draw a card for the first time each turn, if you control exactly one creature, instead search your library for a card, put it into your hand, then shuffle your library.
In the silence of the open ocean, lonely Leniel heard the voice of the world.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Mon, 2017-01-30 10:40
Mort
Mort's picture

Karel of a Thousand Wonders 3 mana symbolBlue mana symbolBlue mana symbol
Legendary Creature - Human Rare
At the beginning of your upkeep draw a card for each permanent you control and don't own.
Tap symbol: Exchange control of target permanent you control and target permanent an opponent controls that shares a type with it. Activate this ability only any time you could cast a sorcery.
3/4

Treacherous Voyage 3 mana symbolBlue mana symbol
Enchantment Rare
If you would draw a card, draw two cards and discard a card instead.
“The man who allows a seemingly calm sea to lull him into a sense of security is a dead man.”

Exotic Cargo 2 mana symbolBlue mana symbolBlue mana symbol
Enchantment - Aura Uncommon
Enchant creature with power less than the number of islands you control.
You control enchanted creature.

Skillful Navigator 2 mana symbolBlue mana symbol
Creature - Human Advisor Common
Blue mana symbol, Tap symbol: Untap target creature.
“Ships can be mended, goods replaced, but an experienced navigator is not so easily lost.” — Karel
2/3

Thanks for pointing that out fluffy, I missed that note on the blurbs. I only intended it to be temporary anyway while I try to think up some flavour texts A happy smile

Mon, 2017-01-30 04:39
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Mort, the rules say you can't provide flavour blurbs beyond what's in the cards.

Also, bump? This is pretty ripe for judging.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Mon, 2017-01-30 11:07
thehuw
thehuw's picture

I won't be able to judge tonight as I'll be at a protest, but I'll put out the last call now. 24 hours, people. Final entries and edits please.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Mon, 2017-01-30 22:49
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
jacqui-pup's picture

The Loqnannui 5 mana symbolBlue mana symbolBlue mana symbolBlue mana symbol
Planeswalker - Loqnannui Mythic Rare
+1 Loyalty: Choose eight target permanents. Tap or untap them.
-2 Loyalty: Create a 6/6 blue Kraken creature token.
-8 Loyalty: Draw eight cards. Each opponent exiles all but the top eight cards of their libraries.
Starting Loyalty: 7

Arrival of the Deep One 5 mana symbolBlue mana symbolBlue mana symbol
Sorcery Rare
Return up to eight target creatures to their owners' hands. Search your library for a card named The Loqnannui, reveal it, and put it into your hand. Then shuffle your library.
Its wake was the world's sleep.

They Come From The Ocean 5 mana symbolBlue mana symbol
Sorcery Uncommon
Create a 6/6 blue Kraken creature token.
Flashback 3 mana symbolBlue mana symbolBlue mana symbol
Those who gaze upon it abandon all hope-- no just world could spawn such monsters.

Tales of the End Times 2 mana symbolBlue mana symbol
Enchantment Common
When Tales of the End Times enters the battlefield, target player puts the top eight cards of their library into their graveyard.
Your maximum hand size is eight.

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Wed, 2017-02-01 16:02
thehuw
thehuw's picture

Judging is here!

Daij_Djan and Aila: Discover is a clean, versatile mechanic, though, since it's inherent card advantage, I can see it being somewhat hard to balance. Nonetheless, the way it's used here appears mechanically sound. The choice of an explorer type is a little bit obvious, but that's not necessarily a problem. I do wonder if Trusty Compass is a little strong (repeatable scry plus a two-mana rock is quite a bit, even at uncommon), and Aila seems somewhat hard to get going without a fair bit of external support (in my opinion she could afford to be a 2/2 or have evasion of some kind), but overall this is a very solid set of cards.

Flo00 and Kandrur: Heavy on the mechanical synergies here, and Kandrur is an appropriately potent mythic. I don't think I like Stare of the Kraken, as Turn the Tide exists and this would need to return quite a large creature (and thus a sizeable mana investment in the mono-blue strategy this is geared towards) to be any better than that. In Kandrur's Wake also feels like a color pie bend for blue, which doesn't usually give big +N/+0s, and has the "intimidate problem" of being very swingy based on what your opponent's playing - it'll sometimes be very strong on its own and other times need a lot of support. Strike of the Kraken is a creative way to do a counterspell, though.

Cajun and Captain Yev: This is a very creative spin on Blue mana symbolRed mana symbol, mechanically speaking. My biggest problem with the entry overall lies in Missing Fortune's attack trigger. If you're discarding or milling a lot of land cards, which is what these cards seem to want to do, you're going to be stuck returning land rather than any actual "business" cards, and you won't get it back into your hand to discard it for effect again. I suppose there's synergy with nonbasic land, though, and the rest of the entry is solid, except that I really wouldn't put Sunken Secrets at common and Captain Yev's +1 Loyalty is a bit weak. The thematic cohesion here is spot-on, and Yev's ultimate is superb in that it's extremely powerful without being an "I win" button.

Wapulatus and Ortzi: It seems odd that Traverse the Skies can't get Ortzi, but that's just a minor thing. It does, however, tie into a concern I have about Ortzi the card: the first ability feels like busywork. Vigilance is only relevant on your turn anyway, and it's very odd that they have two different forms of evasion depending on whose turn it is, especially given that islandwalk will oftentimes be a lot less relevant than flying would be. Honestly I'd just drop the tide here and give them flying, vigilance and lifelink straight up - as well as a cost increased, as they're a little stronger than I'd like. Traverse is an interesting tutor (I have a soft spot for tutors with odd restrictions), and Saltwater Communion is functional even though the two options are rather strange bedfellows. I'm wary of The Skysea, because it's almost strictly better than a basic land - I rarely consider legendariness enough of a drawback on its own, and especially not here where the card passively grants creatures evasion.

fluffyDeathbringer and Leniel: A superb execution of the classic "cursed sailor" myth, with a great suite of cards to match. Solitude is a great pseudo, and plays up the black "loners" theme that I don't think we see enough of. If I have one critique here, it's that Leniel the card doesn't feel terribly legendary - they could just be an efficient black beater, and don't have much to set them out as a unique character. The flavor text does a lot of great work here, though, and exemplifies what I was hoping for from this challenge: flavor conveyed through the cards instead of external commentary.

Mort and Karel: "Free traders" are one of the great underused nautical archetypes. Seriously. We hear a lot about pirates and explorers, but pragmatic profiteers don't get enough of the limelight, in my opinion. Karel here reminds me a lot, perhaps a little too much, of Zedruu the Greathearted, but they convey the trade flavor very well and the other cards complement that theme - I especially like Exotic Cargo as a nod to Vedalken Shackles. Treacherous Voyage could bear to be slightly cheaper, though, in my opinion, since it gives you card selection and not actual advantage.

jacqui-pup and The Loqnannui: -20 points for making me retype that six times before I got the spelling right. Stick out your tongue The Loqnannui itself is really strong, maybe more so than I'm comfortable with, but for eight mana I can't really complain. The planeswalker deck-esque rare might be too good even without the planeswalker-deck-esque search clause, as it's essentially blue Plague Wind a lot of the time, and They Come From The Ocean is weirdly efficient for a blue creature-producer - but this entry is redeemed by the "eight" theming. It's no secret that I love numerical themes in Magic, and this is a textbook example.

Not a single bad entry in sight - I'd call that a promising start for this new contest! If I seem overly critical, it's because in a lot of cases I was reaching quite far to find faults. It was really hard to call this one, but I'm giving the win to fluffyDeathbringer and the runner-up spots to Cajun and Daij_Djan, in that order. I am, however, giving everyone an honorable mention.

I look forward to seeing, and hopefully entering, the next challenge!

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Wed, 2017-02-01 18:39
Cajun
Cajun's picture

I had completely overlooked self-mill but that fits it crazy well. Rebalanced around that I think I actually have a place for the whole crew.

Thanks thehuw, and grats to fluffy!

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Wed, 2017-02-01 19:53
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Your next challenge is to choose one of the following: a character who does evil things for good reasons, or a character who does good things for evil reasons.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Thu, 2017-02-02 08:35
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

Big thanks for runner-up and congratz to our winner!

@thehuw: Glad you like Discover, as it'll be featured in my Luvion set. As the mechanic itself basically is a cantrip, balancing it won't be much of an issue (there won't be any repetative effects at common after all Winking smiley ). You're probably right about Trusty Compass, I'll ponder about either increasing the Scry cost or change the card itself to a Manalith-variant. And yeah, Aila most likely should start as 2/2.

@new challenge: Interesting, need some time pondering..

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Sat, 2017-02-04 21:44
Neottolemo
Neottolemo's picture

Ok so I don't believe they are justified in their actions but this should still fit the contest, let me know if it doesn't.

Golith, Advocate of Progress X mana symbolWhite/black mana symbolBlue mana symbol
Planeswalker - Golith Mythic Rare
0 Loyalty: Create a 1/1 white and black Citizen token for each counter on CARDNAME.
-2 Loyalty: Create a token that's a copy of target artifact or creature.
-3 Loyalty: Cast an instant or sorcery spell from a graveyard without paying its costs, then exile it.
Starting loyalty X

Rampant Modernity 3 mana symbolBlue mana symbolBlue mana symbol
Enchantment Rare
At the beginning of your upkeep, scry 3.
The first time you draw a card each turn, you may discard a card. If you do, draw a card.
Free education for children, boom to industries, universal suffrage: Golith completely overhauled the State.

Tolerate Dissent 1 mana symbolWhite mana symbol
Instant Common
Prevent all damage that would be dealt this turn. If you control three or more Citizens, scry 3, then draw a card.
"Stay your weapons, soldiers. These are peaceful protests. We needn't interfere."
-Golith, politician

Vote Scrambler 3 mana symbolBlack mana symbol
Creature - Human Rogue Uncommon
Menace
While voting, you may choose another player. If you do, you get an additional vote and that player gets one less vote. (The votes can be for different choices or for the same choice.)
To ensure control of the Parliament, Golith would make deals with the mob to rig elections.
2/2

Thu, 2017-02-02 16:01
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

Just to make sure (because I just had some weird idea): Costum characters only, yes?

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Thu, 2017-02-02 16:11
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Custom ones only, yes. They can be pre-existing characters you have (or someone else has), but no official MTG ones.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Thu, 2017-02-02 17:05
thehuw
thehuw's picture

Naroc the Hellraiser 2 mana symbolBlack mana symbolBlack mana symbol
Legendary Creature - Human Cleric Rare
Menace
Whenever Naroc the Hellraiser deals combat damage to a player, you may pay 2 mana symbolRed mana symbol. If you do, it deals damage to target creature defending player controls equal to the number of attacking creatures you control.
"They love me. They'd die for me. Soon, they will."
2/5

Desperate Rabble 1 mana symbolRed mana symbol
Creature - Human Warrior Common
Whenever Desperate Rabble attacks, it deals 1 damage to each opponent.
"The primarchs tell us to have faith, but faith can't feed my husband or cure our son. Naroc's right - we can't stand for this!"
- Airan, St Jarith's Day rioter

1/2

Ardor Red mana symbol
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature gets +1/+0 and has first strike.
When Ardor is put into a graveyard from the battlefield, return Ardor to its owner's hand.

Blasphemous Chant 1 mana symbolBlack mana symbolRed mana symbol
Enchantment Rare
Whenever three or more creatures you control attack, sacrifice one of them, then create two 3/1 red Devil creature tokens tapped and attacking defending player.
The cries of protest soon reached the ears of powers far greater than the primarchs.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Thu, 2017-02-02 17:33
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

Well, I actually had a non-MtG character in mind, but the result is still the same: Mushroom-munching, turtle-genociding Mario Stick out your tongue

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Thu, 2017-02-02 17:46
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Yeah that's also a no I'm afraid.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Thu, 2017-02-02 18:33
ZephyrPhantom
Moderator
ZephyrPhantom's picture

@Daij - You could do the White mana symbol creature for 3/1 again; bonus points if his tribe is Troll. Stick out your tongue

I find this challenge interesting as well, thinking about a few ideas...


On hiatus
Looking for fun? Try Battle Boards!

Thu, 2017-02-02 19:23
Cajun
Cajun's picture

King's Devotee 2 mana symbolWhite mana symbolWhite mana symbol
Creature - Golem Common
King's Devotee can block two additional creatures each combat.
"They're certainly not pretty, but blind loyalty has brought more safety than any steel."
3/3

Royal Reformation 2 mana symbolWhite mana symbol
Enchantment - Aura Uncommon
Enchant creature
Prevent all damage that would be dealt by enchanted creature. Whenever damage is prevented this way, you gain that much life.
"Criminals, invaders, even the insane have been brought back to civility by the hand of the High King."

Untold Offering 2 mana symbolWhite mana symbolBlack mana symbol
Enchantment Rare
Whenever you gain life, destroy target tapped creature.
1 mana symbolWhite mana symbolBlack mana symbol, Sacrifice a creature: You gain life equal to the sacrificed creature's power.
"The King gave you a new life. It is now time to pay your debts."

Aginar, the High King 4 mana symbolWhite mana symbolBlack mana symbol
Legendary Creature - Human Soldier Mythic Rare
Sacrifice three creatures: You become the monarch.
As long as you are the monarch, prevent all damage that would be dealt to creatures you control.
"Every good kingdom needs a few dissenters to protect the unaware masses."
4/4

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Sat, 2017-02-04 23:56
Autumnstar
Autumnstar's picture

old entry
I didn't notice the thing that mario wasn't allowed. Anyways, i figure characters from bastion are also a no so this will be my old entry and i'll make another.
Bearer of the Bastion 4 mana symbolBlue mana symbolRed mana symbolWhite mana symbol
Legendary Creature - Human Warrior Mythic Rare
The first time you would lose the game, your life total becomes 10. Exile all other cards from the battlefield and your library. Then, put up to two equipment cards from your exile onto the battlefield attached to ~. Until the end of your next turn, if you would draw a card while your library has no cards in it, you do not lose the game.
3/4

Calamity Cannon 4 mana symbolRed mana symbol
Artifact - Equipment Rare
Equipped creature gets +6/+0 and has Menace.
Whenever equipped creature attacks, it doesn't untap at the beginning of your next upkeep.
Equip 4 mana symbol
"Something about it just seems... Wrong."
-Rucks

The Kid's Choice 2 mana symbolBlue mana symbolRed mana symbol
Sorcery Uncommon
Choose one
* Draw two cards.
* Discard your hand and draw that many cards minus one.
He was given a choice, try to change fate, or keep going with the little luck he already had.

Cael Hammer 4 mana symbol
Artifact - Equipment Common
Equipped creature gets +2/+1 and has trample.
Equip 2 mana symbol
Working on the walls, this hammer's been The Kid's friend for as long as he could remember.


New Entry
Magnum Opus 8 mana symbol
Legendary Artifact Mythic Rare
Whenever ~ enters the battlefield, each player sacrifices all creatures they control. For each creature sacrificed this way, put a charge counter on ~.
Spells you control cost X mana symbol less to cast, where X is the number of charge counters on this artifact. This can reduce colored costs.
"I... I didn't know it would be like this..."
-Jaryn Whiteleaf

Jaryn, the Sparktorn White mana symbolBlack mana symbol
Legendary Creature - Elf Alchemist Rare
Whenever ~ enters the battlefield, exile all creature cards from your graveyard and gain life equal to the number of cards exiled this way.
For the planeswalker uniqueness rule, this creature counts as a planeswalker with the subtype Jaryn.
At the beginning of your upkeep, each player loses 1 life.
2/3

Flute Whisperer 1 mana symbolWhite mana symbolWhite mana symbol
Creature - Spirit Bard Uncommon
At the beginning of your upkeep, put a verse counter on ~.
White mana symbolWhite mana symbolWhite mana symbol, Tap symbol: Your life total becomes equal to the number of verse counters on this creature.
If you listen hard enough, he plays a solemn song, that tells of days long lost to a blind and foolish man with the hand of a God.
1/3

Determined Voices 2 mana symbolBlack mana symbol
Enchantment - Aura Curse Common
Enchant target player.
At the beginning of each player's upkeep, enchanted player draws a card and loses 1 life.
"The voices just don't stop. And day in and day out they tell me to keep going and going, that I'm almost there- that I can save them. It's like i'm being persuaded to jump off of a cliff... And I don't want to fight back."
-Jaryn Whiteleaf

Sat, 2017-02-04 21:28
rnitni

Fiagh, the Tired Man 3 mana symbolBlack mana symbolGreen/wite mana symbol
Legendary Creature - Human Warrior Rare
Whenever another creature you control dies, you gain life equal to its toughness.
Sacrifice another creature: Regenerate Fiagh, the Tired Man.
"Without Fiagh, there is no hope for the rebellion"
4/3

render

Defiant General 3 mana symbolWhite mana symbolBlack mana symbol
Creature - Human Soldier Rare
Vigilance
When Defiant General enters the battlefield, create a 1/1 white soldier token.
Whenever Defiant General attacks or blocks, you may sacrifice a creature. If you do, creatures you control get +1/+1 until end of turn.
3/3

render

Ritual of the Forsaken 2 mana symbolBlack mana symbolGreen/wite mana symbol
Instant Uncommon
Destroy target permanent.
"Having seen the devastation they caused, I have no sympathy for these self-proclaimed rebels."
-- Bail, captain of the third cohort

render

Fiagh's Guerilla 1 mana symbolBlack mana symbolGreen mana symbol
Creature - Human Warrior Shaman Common
Deathtouch
When Fiagh's Guerilla dies, return another target creature card from your graveyard to your hand.
1/1

render

Sun, 2017-02-05 04:15
Mort
Mort's picture

I can't find any restrictions in the rules against pre-existing characters, though if this is an issue I'll try to come up with another entry.

Unfinished Entry
Sorin, Callus Guardian 1 mana symbolWhite mana symbolBlack mana symbol
Planeswalker - Sorin Mythic Rare
+1 Loyalty Until your next turn, whenever a creature attacks you or ~ that creature's controller loses 1 life.
-2 Loyalty ???
-7 Loyalty You get an emblem with "Whenever a creature deals damage to you, exile it."
{3}

Imperfect Confinement 3 mana symbolWhite mana symbol
Enchantment Rare
Exile target creature and each creature that shares a type with it until ~ leaves the battlefield.

??? Uncommon

Unexpected Tutelage 2 mana symbolWhite mana symbol
Instant Common
Choose one -
:: Put two +1/+1 counters on target creature.
:: Put two loyalty counters on target planeswalker.

Sun, 2017-02-05 06:16
Yoshi
Community Award
Yoshi's picture

Etrud, Timeline Shatterer 3 mana symbolBlue mana symbolBlack mana symbol
Legenadary Creature - Human Mythic Rare
At the beginning of your upkeep, if ~ doesn't have a fracture counter on him, put a fracture counter on him and choose one. Otherwise, remove all counters from ~ and skip your next turn:
- You draw three cards and lose 3 life.
- Return up to two cards from your graveyard to your hand.
In the presence of a perfect timeine, he sought to destroy all others.
3/3

Forgotten Timeline 1 mana symbolBlack mana symbolBlack mana symbol
Sorcery Rare
Take an extra turn after this one. At the end of that turn, exile your hand.
"Everything is dark, gray, forgotten. Destroy it."
-Etrud, Timeline Shatterer

Chronatog's Whims 3 mana symbolBlue mana symbol
Sorcery Uncommon
Kicker -- Skip your next turn
Draw two cards. If you kicked ~, instead draw four cards.
The timeline was ground to dust, an entire civilization destroyed, as the chronatog happily burped and kept at dreaming, unaware of the catastrophe it had caused.

Stabilizer of Catastrophies 1 mana symbolBlue mana symbolBlack mana symbol
Creature - Cephalid Wizard Common
Hexproof
Sacrifice ~: Remove a counter from target permanent or player, then you gain 4 life.
"Shatterer, I understand your work is important, but we should avoid all collateral damage."
1/4

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Sun, 2017-02-05 08:52
ZephyrPhantom
Moderator
ZephyrPhantom's picture

@Mort - I don't think it's in the core rules but fluffyDeatbringer specifically requested no official MtG characters for his challenge.


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Tue, 2017-02-07 15:40
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

That's correct. Mort, you don't have to change your entry, but if you keep it as-is, I won't judge it.

Anyway, judging in 24. Edits, entries, yada yada.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Wed, 2017-02-08 17:03
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Neottolemo:

- Cards: There's not much to Goliath himself as a card that's black, and judging the balance of an X-walker is hard (although it's a cool concept). However, his powerful abilities are offset by his lack of adding loyalty onto himself, so I suppose it's fine? Rampant Modernity is a neat little control-giver, although I think it could be 4U or even 2UU. Tolerate Dissent's name is nonindicative of what the card actually does (prevent damage across the board) but I like the Citizencraft so that's not a major ding. Vote Scrambler is another one that's hard to judge, but permanently locking a player out of voting entirely (in addition to giving yourself an additional vote) practically guarantees each vote to go in your favour approx. 75% of the time, and so shouldn't really exist on an uncommon. 2.5/5.
- Theme: Goliath's "does bad things" aspect only really comes up in Vote Scrambler and not in the rest of the cards, so it feels tacked on to justify the limitations. However, I do enjoy that he is a more peaceful take on the "well-intentioned extremist" archetype, which comes out in his card's nonviolence and the flavour text of Tolerate Dissent. 3/5.
- Final score: 2.75/5

thehuw:

- Cards: Naroc's flavour text and effect are discordant, but it's a lovely little aggro encouraging legend (although T>P is odd on a menacer who doesn't care about toughness). Desperate Rabble is probably okay at common, but I'm still a little iffy. Ardor's a lovely tone-down from Rancor while still being playable enough in casual, and Blasphemous Chant is nicely quaint and restricted without skimping on playability. 3.5/5.
- Theme: This entry is like a puzzle: one card on its own doesn't tell the whole story, but when put together they are more than the sum of their parts, coming together in an evocative piece. My only grievance is that it's a little ambiguous: I get that Naroc wants to start a rebellion against an unheeding theocracy (the good thing) for their own selfish motivations... but what are those motivations? They want to make Devils, but for what purpose? The open-endedness of Naroc's wants sadly deducts from what is otherwise a vivid experience. 3/5.
- Final score: 3.25/5

Cajun:

- Cards: King's Devotee being a Golem yet not an artifact boggles the mind - I assume from the FT and the rest that there's a specific reason for this, but it's just not opening itself to me, so that deducts from my experience (it's a fine card all said, though). Royal Reformation's a nice Aura with no particular flaws, Untold Offering destroying tapped creatures by paying life eludes me from a flavour perspective (but mechanically it's a lovely card) and Aginar himself evokes his ruthlessness and protectiveness well. Although, I think making all of your creatures immortal blockers might be a bit too good of a way to defend your monarchy? 3.5/5.
- Theme: Although the "bad things" only really comes out in Untold Offering and Aginar, the other two provide buildup for that "revelation", which is quite nice. The reference to "dissenters" is odd, though - I assume Aginar's "evil thing" is that he sacrifices the lives of some of his citizens for some purpose, but how would that make them "dissenters"? A conundrum that sadly deducts from the score here. 3/5.
- Final score: 3.5/5

Autumnstar:

- Cards: Magnum Opus... doesn't work like that, I'm pretty sure, although it does evoke "doomdsay artifact powered by tragedy" pretty well. Jaryn himself is a very weak legendary, I'll be honest: "each player loses 1 life at upkeep" and "minor lifegain at the cost of losing all of my grave creature cards" is not anything I think anyone would play, and the planeswalker caveat only adds more drawback than benefit to Jaryn. (Although it is flavourfully nice). Flute Whisperer really should be a rare, I think, but I like its mechanical concept even though I don't get why it telling this one guy's story through song resets your life. Determined Voices is Phyrexian Arena but a lot better, so it really shouldn't be a common. 1.5/5
- Theme: This entry has the feel of a melancholy storybook tale inevitably progressing to its tragic end, which I thoroughly enjoy. The theme's requirements are easy enough to parse; Jaryn makes the Magnum Opus to "save" some nebulous "them". In this case, I think vagueness contributes to the fable-like feel of the entry, so that's nice. However, Jaryn himself caring about the spark mechanically feels like it "juts out", so to speak, especially when their unique state isn't elaborated on and the Opus doesn't reference planeswalkers at all. A legendary that conveys Jaryn suffering or "torn" in some other way would work better. (Yes, I said vagueness is good and now I'm saying vagueness is bad. Y'all get to deal with that.) Still, 4/5.
- Final score: 2.75/5

rnitni:

- Cards: Fiagh is a solid Abzan legendary, although the flavour text really could use an attributed speaker and he really doesn't look too "tired" in flavour (especially considering he's apparently leading a rebellion). Defiant General is likewise mechanically well-executed. Ritual of the Forsaken feels too efficient for what it does, to be honest, and Fiagh's Guerrilla is just weak - maybe a 1/2? 3/5.
- Theme: The bad actions are there, certainly, but the good aim itself is missing - the only thing the entry gives is some vague "rebellion" whose motives aren't given, so it could be either way. (Well, I suppose everyone thinks their goals are good in their own head... but I was thinking of more "I'm doing this out of something more than base selfishness or hate or whatever" when I set the limits for this contest. Maybe I should've been more specific.) I can't give this any higher than 1/5 for failing to meet the contest requirement.
- Final score: 2.5/5

Yoshi:

- Cards: Etrud is weak. Sorry, but this is weak. Draw three and lose three or recur two cards; neither of these options is worth skipping your next turn, even for free. I get you can flicker or sac him, but the card remains bad on its own. Forgotten Timeline is cute (you exile your hand and thus literally forget the timeline), and I'm tentatively in support of other colours getting extra turns as long as they do it in a characteristic enough way. Chronatog's Whim... again, weak, four cards for 3U isn't worth an entire turn. Stabilizer of Catastrophies is allright, and I like how it stabilizes Etrud. Turn ****ery is an interesting space to play around in, but the poor implementation of it sadly drags this score down to 2.5/5.
- Theme: Again, the bad actions (annihilating entire universes) are there, but I can't really go into Etrud's head and see why he would want to destroy everything that's not the perfect timeline. I can't see him going from "this is it, the perfect world" to having a need or perceived moral imperative to destroy all others. As far as I can tell, Etrud kills timelines because of... personal aesthetics? (Again, I probably should have been more specific in the requirements, so this is partially my bad, but still...) And apparently he has sycophants who think the works is important? I think Stabilizer's FT could've been used to demonstrate why Etrud thinks destroying other timelines is a noble thing to do. 2.5/5.
- Final score: 2.5/5

The winner is Cajun, with thehuw as the runner up.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Thu, 2017-02-09 00:39
Autumnstar
Autumnstar's picture

I almost completely forget about phyrexian arena all the time. The brokenness of that enchantment just didn't click with me. And looking over Magnum opus, it probably only reduces colorless costs because... well, it just doesn't show any colored mana in the reduced cost, just X. And Jaryn is admittedly weak, but the bard isn't telling his story, but how great things were before he came along. Well not great, but good. Overall, all of my designs were admittedly rushed and I'm pretty confident that your judging was more than fair.

Sat, 2017-02-11 07:22
Cajun
Cajun's picture

Running a bit behind: This week's character does their best work out of sight, either flavorfully or mechanically.

@fluffy: The golem was supposed to be somewhere between the Golem of Prague and a zombie, with the 'given new life' bit of Untold being the link that wasn't strong enough. As for dissenters, I was aiming at 'everyone loves the king, or winds up dead/sacrificed/golemized.' I may have tried to go too far off four cards.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Sat, 2017-02-11 08:04
ZephyrPhantom
Moderator
ZephyrPhantom's picture

Inaction Snare 2 mana symbolWhite mana symbol
Instant Common
Exile target nontoken permanent. At the beginning of the next end step, return it to the battlefield tapped under its owner's control.
Those who believe themselves cunning enough to reach the Head Knights of House Talandris tend to the be the first to reach the headstones instead.

Ominous Shade 2 mana symbolBlack mana symbol
Creature - Shade Uncommon
~ has flying if a creature left the battlefield this turn.
Black mana symbol: Ominous Shade gets +1/+1 until end of turn.
1/1
"If House Uluda refuses to provide us with reports, then we shall merely find them ourselves." - Joral Talandris

Featherless Nightwatch 2 mana symbolWhite mana symbolBlack mana symbol
Creature - Angel Knight Rare
Vigilance
When Featherless Nightwatch leaves the battlefield, you may pay 1 mana symbolWhite mana symbolBlack mana symbol. If you do, exile target blocking or blocked creature.
1 mana symbolWhite mana symbolBlack mana symbol, Tap symbol: Exile Featherless Nightwatch.
3/3
"We have no need for wings; the hand of the night will guide us to the vile men of this city."

Lyriel, Featherless Squire White mana symbolBlack mana symbol
Legendary Creature - Angel Soldier Mythic Rare
Whenever a permanent you control leaves the battlefield, each opponent loses 1 life.
1 mana symbolBlack mana symbol, sacrifice a permanent you control: Target creature gains deathtouch until end of turn.
1 mana symbolWhite mana symbol, exile a permanent you control: Target creature gains lifelink until end of turn.
1/1
"I cannot protect Talandris on my own...yet."


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Sat, 2017-02-11 21:43
Yoshi
Community Award
Yoshi's picture

Neathu, Ruthless Killer 1 mana symbolBlue mana symbolBlack mana symbol
Legendary Creature - Human Assassin Mythic Rare
Deathtouch, hexproof, skulk
Forecast-- Blue mana symbolBlack mana symbol, Discard a card, Reveal ~ from your hand: Destroy target tapped creature. It can't be regenerated. Activate this ability only at the beginning of your upkeep and no more than once per turn.
"Bodies continue to pile up in the meadow. Maybe I'll go check it out..."
-Luktaf, Guard of Trest, last words

1/3

Puzzling Disappearance Blue mana symbol
Instant Common
As an additional cost to cast ~, return a creature you control to your hand.
Tap up to two target creatures. They don't untap during their controller's next untap step.
"Funny how a quick glimpse is enough to make them think they're two steps closer to stopping me, when in reality, they're three steps farther."
-Neathu, Ruthless Killer

Mounting Paranoia 2 mana symbolBlack mana symbol
Enchantment Rare
Morbid - At the beginning of your end step, if a creature died this turn and you control one or fewer creatures, put a fear counter on ~.
Whenever a creature attacks you or a planeswalker you control, that creature's controller loses life equal to the number of fear counters on ~ for each creature attacking you this way.
As the trips through the meadow got more and more treacherous, ritual sacrifices became increasingly popular, but to no success.

Gruesome Blackmail 2 mana symbolBlue mana symbolBlack mana symbol
Instant Uncommon
~ costs 2 mana symbol less to cast if there are two or more creature cards in an opponent's graveyard.
Counter target spell.
"You always wanted to be able to hold her hand, well, now you can. And soon, unless you shut up, you'll join her in death as well."
-"N"

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Tue, 2017-02-14 18:15
HerziQuerzi
Creative Direction Award Best Mechanic Award
HerziQuerzi's picture

Brilliant Forethought Blue mana symbol
Instant Common
Look at each opponent's hand.
Scry 2.
"Every action he takes is planned years in advance. Even those that aren't his own. Perhaps even this."
--Barten's Final Journal

Unfortunate Circumstances 1 mana symbolBlack mana symbol
Instant Uncommon
Destroy target tapped creature.
Every night, Barten took the same route home. Until one night, the canal bridge collapsed beneath his feet, rotten to its core.

Compelling Whispers 2 mana symbolBlue mana symbolBlack mana symbol
Sorcery Rare
Search target player's library for a card, then that player shuffles his or her library, then you put that card on top of that library.
Draw a card.
From where the idea came, she can't remember. Only that it must be made into reality.

The Stranger 1 mana symbolBlue mana symbolBlack mana symbol
Legendary Creature - Human Advisor Mythic Rare
Defender, hexproof
Whenever a player casts a spell, look at the top two cards of that player's library. You may put any number of those cards into their owner's graveyard, then put the rest back on top in any order.
1/4

Phasing
This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
Set Hub

Fri, 2017-02-17 02:09
Nazsmith
Nazsmith's picture

Urguiel Of Many Faces 2 mana symbolBlue mana symbolBlack mana symbol
Legendary Creature - Horror Shapeshifter Mythic Rare
Hexproof
Whenever another creature dies, exile that creature.
Urguiel Of Many Faces has all activated abilities of creatures with it and has all names of non legendary creatures exile with it.
1/4

Grotesque Discovery 2 mana symbolBlue mana symbolBlack mana symbol
Sorcery Uncommon
Investigate
Destroy target creature. If that creature shares a name with a creature you control, Investigate again.
The horrors found in Deep Alley in district 8 do not compare with the things I've seen in the under belly of the city."
Keitho, Boros Legionnaire

Underhanded Dealings 2 mana symbolBlack mana symbol
Sorcery Rare
Target opponent reveals his or her hand. Choose a noncreature, nonland card from it. Exile that card. Then search your library for a card that shares the same converted mana cost and type with that card, reveal it, put it into your hand then shuffle your library.
Your name, and your face, and your skills, and your friends, and your loved ones; He will take all of them for he has many names.

Greater Foresight Blue mana symbol
Sorcery Common
Investigate
Scry 3
"From all the names and faces, one can begin to have a greater understanding of all workings."
- Urguiel Of Many Faces

I play Katawa Shoujo. And I use the Chatroom for MSE, so check up on me!

Mon, 2017-02-13 01:07
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Midnight Visit 3 mana symbolWhite/black mana symbol
Instant Common
Destroy target creature that dealt damage this turn. You gain 3 life.
The noble's apartment was found ransacked in the morning, its owner dead on the ground. Upon his corpse was a card: "None can hide their sins from the moon."

Moonshadow Initiate White/black mana symbol
Creature - Human Assassin Uncommon
As an additional cost to cast ~, exile a card from your graveyard.
Lifelink
Those chosen by the Moonshadow guild of rogues have their memories erased to shape them into obedient servants.
2/1

Moonshadow Creed 2 mana symbolWhite/black mana symbol
Enchantment Rare
2 mana symbolWhite mana symbol, Sacrifice a creature: Destroy target attacking or blocking creature.
2 mana symbolBlack mana symbol, Sacrifice a creature: Target creature gets +2/+2 and gains indestructible until end of turn.
"From the shadows, guard the light. Through the stains on your souls, keep those of good men pure."

Hodrick, Servant of Virtue 1 mana symbolWhite/black mana symbolWhite/black mana symbol
Planeswalker - Hodrick Mythic Rare
+2 Loyalty: Choose up to one target creature. Until your next turn, when that creature deals damage, destroy it.
-1 Loyalty: Exile a card from your graveyard. If you do, create a 2/1 white and black Assassin creature token with lifelink.
-7 Loyalty: Target player chooses a number of lands they control equal to the number of lands controlled by the player who controls the fewest, then sacrifices the rest. That player discards cards and sacrifices creatures the same way.
{3}

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Mon, 2017-02-13 01:55
thehuw
thehuw's picture

Mulchbug 2 mana symbolGreen mana symbol
Creature - Insect Common
When Mulchbug enters the battlefield, you may exile a land card from your graveyard. If you do, draw a card.
When the Chillwood sheds too heavily, the chittering of the mulchbugs is never far away.
2/3

Chillwood Caretaker 1 mana symbolGreen mana symbol
Creature - Human Druid Uncommon
As an additional cost to cast Chillwood Caretaker, discard a land card.
Vigilance
"The shamans won't shut up about the wondrous providence of nature. This place doesn't just look after itself. Not that we'd tell them."
3/2

Altesar's Guidance Green mana symbolGreen mana symbol
Enchantment Rare
At the beginning of your upkeep, put the top two cards of your library into your graveyard.
1 mana symbol, Exile a land card from your graveyard: Choose one -
• You gain 3 life.
• Scry 1.
• Target creature gets +1/+1 until end of turn.

Altesar, Chillwood Steward 3 mana symbolGreen mana symbolGreen mana symbol
Legendary Creature - Human Druid Rare
Hexproof, trample
When Altesar enters the battlefield, search your library for up to two land cards and put them into your graveyard, then shuffle your library.
Whenever a land card is put into your graveyard from anywhere, put a +1/+1 counter on target creature.
3/3

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Thu, 2017-02-16 22:28
Mort
Mort's picture

Gizen, Blind's Eye 1 mana symbolWhite mana symbol
Legendary Creature - Hound Rare
Soulbond
As long as ~ is paired with another creature, each of those creatures have indestructible.
2/1

Harsh Ordeal 1 mana symbolWhite mana symbolWhite mana symbol
Sorcery Rare
Put a +1/+1 counter on target creature. Then destroy all creatures with +1/+1 counters on them.

Trusty Companionship 1 mana symbolWhite mana symbol
Enchantment Uncommon
Paired creatures you control get +1/+1.

Blinded Veteran White mana symbol
Creature - Human Soldier Common
~ can't attack or block alone.
"The gods may have taken his sight, but nothing can break his will."
3/1

Tue, 2017-02-21 19:50
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Cajun, whenever you're ready.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Tue, 2017-02-21 20:32
Cajun
Cajun's picture

Wrote this up yesterday but the top two were almost too close to call. Podium at the bottom.

Spoiler:
Mort:
Cards: Gizen’s soulbond is a bit weird, because it’s going to be difficult to unpair him once he’s paired, but that does have a cool flavor ring to it. Harsh Ideal is not really white, letting you blow up any one creature with minimum collateral damage is black’s domain. This would be more white if it was ‘Then destroy all creatures without +1/+1 counters on them’. Companionship is fine, but aggressively narrow, even AVR limited didn’t really want that. Blinded Veteran is a fine take on the 1mana 3/1, though one that isn’t going far.
Theme: While I’ll give you credit for the unique take on ‘out of sight’ and man-and-his-dog works well for three cards, Harsh Ideal doesn’t seem to fit here either, which is a strike against you again.
Overall 2.5/5

Yoshi:
Cards: Neathu’s forecast isn’t blue, and is fairly cheap for endless Assassinates. Regenerate is also depreciated, so that lines not needed. Puzzling Disappearance tho is a great trick and works lovely with forecasting. Gruesome Blackmail isn’t exactly ‘blackmail’, but an excellent counterspell. Mounting Paranoia on the other hand goes a bit all over the place. While I can see what it’s doing flavorfully, it’s quite ugly mechanically.
Theme: Neathu works much stronger on the theme side, nailing the uncatchable assassin, although I’m not sure what he’s doing in a meadow. Only concern is that the design didn’t mesh well into the mechanics.
Overall 3/5

Nazsmith:
Cards: Urguiel is an interesting take on the Necrotic Ooze shapeshifter. Discovery’s second investigation is a bit odd, and while I think the point is to interact with Urguiel’s names, you’d have to kill one to investigate the second one dying. It works but isn’t the most elegant upside. Underhand Dealings follows its footsteps as a card that is too expensive when it flops and perhaps too cheap when it succeeds. It’s hard to feel how useful this is without playing with it. Foresight is a neat take on the Blue mana symbol cantrip that I could see getting some mileage.
Theme: The theme here feels a bit diluted by the investigate cards, which seems to be used by and against Urguiel. and where Foresight is giving character development, Discovery seems mostly disconnected except for the ‘same name’ quirk that didn’t go over well.
Overall 3/5

Zephyr:
Cards: Inaction Snare should probably return on the upkeep, because as it stands it isn’t good at flickering your own things, and returning tapped isn’t helpful if cast on your turn. Idea is good, execution falters. The Shade works well though, the revolt-y flying works quite nicely with the archetype here. Featherless Nightwatch is weird to gauge, but I think the Exile cost could be dropped some or have some upside added to it as 2 mana symbolWhite mana symbolWhite mana symbolBlack mana symbolBlack mana symbol, Tap symbol, Exile ~ is a hefty price for eating one creature. Lyriel’s a neat flicker/aristocrat general, though she is very small for an angel.
Theme: While the Talandris Nightwatch works disappearing into the night well, them being wingless angels without explanation why is a bit of a whiff.
Overall 3.5/5

thehuw:
Cards: Lands in grave is an interesting resource, but it is a fairly rare one and Chillwood and Guidance aren't quite pulling their weight for that. Mulchbug and Altesar pull it off better and this strategy could certainly take off with further additions or tweaks.
Theme: While muted, the forest steward is a great take on out-of-sight and backs it up with the unusual resource. This worked quite well but the cards slipped you up just a bit.
Overall 4/5

Herzi:
Cards: I don’t know if Forethought has a home, but it’s a cool Peek variant. Circumstances goes the other direction, as it outclasses Immolating Glare, Assassinate, and Death Stroke. That may be fine, but it’s beyond where wizards is willing to go atm. Compelling Whispers is my favorite of the bunch and is a great mechanical-flavor tie in. The Stranger is a little worrying in how much it takes to remove him and a typical deck will have at least 1/3rd lands means he can landlock people without much trouble. On spell trigger interrupts it, but its about as troubling as repeatable fateseal.
Theme: Absolute homerun on the theme here, from flavor and naming to progression and mechanics. Seriously well done.
Overall 4.5/5

fluffyDeathbringer:
Cards: Visit and Initiate are all around great little cards. Moonshadow Creed feels a little backwards (may be the point), but works fine, and Hodric ties everything together by being a great use of hybrid with Balance and the unique removal.
Theme: There were a few takes at using night but this one does it the best. Each piece works alone and brings up the others. Really the closest thing to a strike is Creed sacrificing for the buffs doesn't quite line up with the first two, but it fits Hodrick's abilities very nicely so it's minor.
Overall 4.5/5

It's really close at the top, but the cards give fluffyDeathbringer the winning edge, with HerziQuerzi being a step behind if fluffy doesn't want to go right back to judging.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Wed, 2017-02-22 08:28
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

It's fine, I'll do it.

Your next challenge is: make a character that could fit in a set here at MSE. Now, some other guidelines:

- It can't be your set. Community sets are fine.
- It has to be a new character, i.e. a character that hasn't shown up in a set or in this thread before. Characters who have only appeared in other threads are fine.
- You can use duel decks, supplementary products etc.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Wed, 2017-02-22 15:23
Mocandragon5
Mocandragon5's picture

Going to go with Festenya, the Golden Age on this one.

Truffatore, Black Market Dealer 2 mana symbolBlack mana symbolBlue mana symbol
Legendary Creature - Human Rogue Mythic Rare
Extort
Trade for Artifacts (You may reveal the first card you draw each turn when you draw it. Whenever you reveal an Artifact card this way, put a +1/+1 counter on this creature.)
Whenever you reveal a nonartifact card from your hand, you may shuffle it into your deck and draw a card.
"I know where to find anything for the right price... What are you willing to pay?"
2/3

Market Researcher 1 mana symbolBlack mana symbol
Creature - Human Rogue Rare
Extort.
Whenever an opponent cast a spell, you may pay White/black mana symbol. If you do, each opponent loses 1 life and you gain that much life.
"I have friends in high places. As well as low ones." - Truffatore, Black Market Dealer
1/3

Black Marketplace
Land Uncommon
Pay 2 life, Tap symbol: Add 1 mana symbolBlack mana symbol to your mana pool.
Whenever a permanent you control extorts a spell, untap ~.
In Truffatore's market, you can find anyone from any background.

Black Market Contacts 1 mana symbolBlack mana symbol
Enchantment - Aura Common
Enchant creature.
Enchanted creature has trade for Artifacts. (You may reveal the first card you draw each turn when you draw it. Whenever you reveal an Artifact card this way, put a +1/+1 counter on enchanted creature.)

Sat, 2017-02-25 18:55
Cajun
Cajun's picture

Nephthys, Priestess of Amosis 3 mana symbolWhite mana symbolBlack mana symbol
Legendary Creature - Human Cleric Mythic Rare
Tribute 3 (As this creature enters the battlefield, an opponent of your choice may put three +1/+1 counters on it.)
Creatures entering the battlefield under your control have tribute 3. (Multiple instances of tribute are additive.)
Whenever Nephthys or another creature enters the battlefield under your control, if its tribute cost wasn't paid, exile target creature.
"The blessing of death shall not be wasted on a blasphemer such as you."
2/2

Sensaos, Temple on the Njel 2 mana symbolWhite mana symbolBlack mana symbol
Fortress - Atuum Rare
Whenever one or more creatures attack Sensaos, exile target creature. Return it to the battlefield under its owner's control at end of combat.
[+1]: Creatures you control get +2/+2 and gain lifelink until end of turn.
[-2]: Until the beginning of your next turn, whenever a creature is exiled, return it to the battlefield under your control.
[3]

Disturb the Dead 1 mana symbolWhite mana symbolBlack mana symbol
Instant Uncommon
Destroy target permanent. Its controller creates a tapped 2/3 black Mummy creature token.
"When one deigns to steal from the dead, you shall learn why they are afforded such respect."
- Nephthys, priestess of the dead

Angel Unaware White mana symbolBlack mana symbol
Creature - Human Common
Tribute 2
When ~ enters the battlefield, if its tribute wasn't paid, target creature gets +2/+1 and gains flying until end of turn.
Do not forget to show hospitality to strangers, gods, and the dead.
2/1

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Wed, 2017-03-01 10:38
HerziQuerzi
Creative Direction Award Best Mechanic Award
HerziQuerzi's picture

For Arknia

Chance Investment Red mana symbol
Instant Common
Exile the top card of your library. You may play that card until end of turn.
Profit. (Create a colorless Gold artifact token with "Sacrifice this: Add one mana of any color to your mana pool.)

Auspicious Bolt Red mana symbolRed mana symbol
Creature - Elemental Uncommon
Trample
Whenever ~ deals combat damage to a player, profit. (Create a colorless Gold artifact token with "Sacrifice this: Add one mana of any color to your mana pool.)
3/1

Transformative Endeavors Red mana symbolRed mana symbolRed mana symbol
Instant Rare
Shuffle target permanent with converted mana cost X you control into your library, then choose one --
• Profit X times. (Create a colorless Gold artifact token with "Sacrifice this: Add one mana of any color to your mana pool.)
• Reveal cards from the top of your library until you reveal a nonland card with converted mana cost X or less. Cast that card without paying it's mana cost, then put the rest on the bottom of your library in a random order.

Garri, Chaos Hoarder Red mana symbolRed mana symbolRed mana symbolRed mana symbol
Legendary Creature - Dragon Mythic Rare
Flying, haste
Whenever an opponent casts a spell, profit. (Create a colorless Gold artifact token with "Sacrifice this: Add one mana of any color to your mana pool.)
Sacrifice an artifact: ~ gets +1/+0 until end of turn.
4/4

Phasing
This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.
Set Hub

Wed, 2017-03-01 11:10
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Judging in 24, get your entries and edits in.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Sat, 2017-03-04 17:48
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Mocandragon5:

- Cards: I like Truffatore's weird reveal stacking ability; it makes for an unique take on a UB legendary. Market Researcher's double extort, while cute, makes the card a tad too efficient in my opinion (and the name is rather underwhelming too). Black Marketplace similarly looks too powerful to me, since you'll be playing it in an extort deck and getting back the lifeloss anyway, thus making the drawback practically nonexistent. Black Market Contracts, though, is alright. 2/5
- Theme: The black market dealer theme comes out nicely with no ambiguity. It does confuse me that a black market dealer limits themself only to artifacts, especially when Black Marketplace refers to finding people. That inconsistency detracts from my experience just enough to make this a 3/5.
- Final score: 2.5/5

Cajun:

- Cards: Nepthys' tribute lord effect is deliciously cruel in concept, but doesn't really do much without targets, especially when the choice is given to the opponents. "I need board state, so I'm playing a creature." "I don't pay tribute." "Okay, I'll just... exile my own thing, I guess..." Fortesses are hard for me to evaluate, since iirc Fortresses prevent attacking players that control them; but if I'm correct on that, the fortress being an automatic eternal Maze of Ith on top of that protection comes off really unfun. Disturb the Dead's excellent, and Angel Unaware is a tribute common done right in my opinion: either a creature vastly above curve or a relatively powerful effect. But Atuum doesn't have Angels, so the name sort of bugs me. 3/5
- Theme: The priestess theme is cohesive and comes through well in the accompanying cards without the need for blunt-force exposition which this medium may through its nature engender. 4/5.
- Final score: 3.5/5

HerziQuerzi:

- Cards: Chance Investment is a good and simple common. Auspicious Bolt may be a bit too efficient for its stats (and also has a noncreature-esque name, which bothers me). Transformative Endeavours doesn't define X before referring to it, but I understand how you want it to work, and in that it's a lovely rare. Garri themself is an imposing and powerful dragon (although not very chaotic, to be honest). 3/5
- Theme: While the general gist of this entry does feel like it fits into Arknia, the companion cards aside from Chance Investment really feel more like random Arknia cards that tagged along for the ride than something associated with Garri themself (especially Transformative Endeavours - is Garri a polymorphist? are they literally carving someone into coins with their big meaty claws? we just don't know). Flavour text would help with this, I feel. 2/5
- Final score: 2.5/5

The winner is Cajun, with Mocandragon5 and HerziQuerzi as runners-up in that order.

Remind yourself that overconfidence is a slow and insidious killer.

Avatar by rickenfe13. goats are gay

Sun, 2017-03-05 21:54
Cajun
Cajun's picture

Hope your inner mad genius is ready, cause this week needs an ego. Design a character to take over the world! From tyrants to utopias to planar resets, there's a lotta ways to take this one.

@Fluffy: Nephthys very much needs 'your opponents control' added, good point. I thought Daij had dropped the 'can only attack fortresses' so trigger needs to aim at nonattacking or otherwise change. Atuum did have an Angel, however.

Cajun's Explorations
Planeswalker Template Overhaul
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff