Card of the Week Contest #147: Haters gonna Hate

continued...
Wed, 2016-12-14 23:12
Curse of Swine

Sorry it's another energy hoser, loosely based off of Roger Zelazny's Stainless Steel Leech (a great read!) I'm still looking for good robot vampire art but wanted to get the card out. Hopefully the wording is ok.

Wed, 2016-12-14 23:47
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
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Curse of Swine: While I love artifact vampires, this strikes me as a bad Hex Parasite. I think this wants to target opponents.

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Thu, 2016-12-15 00:10
Gurfle
Gurfle's picture

Well, here we goes; I hope it's alright. Pricing based loosely on Vandalblast.

Artifact hate! It's been done to death, but I think this takes a nice spin on card design in general.

Might post something better if I think up somethin', was considering something with Changeling hate because that seems like it could be fun.

It's too bad there's only 21 creatures with Changeling in existence... (20 without Mistform Ultimus who technically doesn't have Changeling, and no, I don't count the things that don't have all creature types at all times.)

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Thu, 2016-12-15 01:44
Leviathan

Gurfle: I love that card, the art and flavor text are perfect. This spin on artifact hate would annoy the heck out of someone playing for Metalcraft.

Thu, 2016-12-15 04:37
amethyst-marie

I think mtg is thin on planeswalker hate. So I made this to put them in their place.

Thu, 2016-12-15 05:28
Leviathan

Interesting idea, but it makes me wonder. If you can't activate the loyalty abilities and the enchanted planeswalker is a creature now, why is it still a planeswalker? Are there that many spells and abilities that target planeswalkers? Since it's still a planewalker and now it's under your control, can your opponent attack and target that planeswalker, and if so, does the damage still reduce its loyalty counters? What happens if you block with it? What happens when the creature dies? Does it go to its owner's graveyard, or return to its owner's control? Does any excess damage to that creature go to you once it's destroyed? I think we're beginning to figure out why this hasn't been done before, but that doesn't mean it can't be done. I just think that a creature can't also be a planeswalker, and vice-versa. Think of Sarkhan Vol, the Dragonspeaker:

Quote:
+1: Until end of turn, Sarkhan, the Dragonspeaker becomes a legendary 4/4 red Dragon creature with flying, indestructible, and haste. (He doesn't lose loyalty while he's not a planeswalker.)

He becomes a creature, and while he's a creature, he's no longer a planeswalker. Note that he keeps the loyalty counters, maybe this is what you're going for with that last clause.

Thu, 2016-12-15 15:06
Asthanius
Asthanius's picture

@Leviathan: It has to stay a planeswalker so the enchantment doesn't fall off. If it was ever enchanting a non-planeswalker, the aura would basically say "I'm supposed to enchant a planeswalker, and since you're not a planeswalker, I'm just going to go to the graveyard."
Also, to respond to your questions:

Yes, the opponent can attack that planeswalker and make it lose loyalty counters, but it still takes normal damage. For example, if a five-mana planeswalker with eight loyalty counters was dealt five damage, it would die. If it was dealt four damage, it would have four loyalty counters, but survive.

When it dies, it goes to its owner's graveyard. There's no reason for anything else to happen to it.

Why would excess damage go to you once it's destroyed?

Thu, 2016-12-15 16:08
amethyst-marie

@Leviathan - It's still a planeswalker so the enchantment doesn't fall off. That's really the only reason. There is some funkiness about combat but I think if all damage is prevented like Gideon, who does stay a planeswalker while he is a creature, I'd have to up the mana cost.

Thu, 2016-12-15 22:18
Ziolang
Ziolang's picture


Avatar by vanevil.deviantart.com; commissioned for me

Thu, 2016-12-15 20:41
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
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V in Vehicles has to be capital.

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Thu, 2016-12-15 20:43
isaac the awesome
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Thu, 2016-12-15 23:37
Mahx Michael
Mahx Michael's picture

I'm not really sure... Should Poison Resistance be white, green or white-green hybrid?

Fri, 2016-12-16 01:57
Leviathan

I would say hybrid, because it seems like that defense would work in both colors, and of course it would get more play as a hybrid.
Haha, Triton Douchebags. It seems like such a usable card that the word choice seems so deadpan and out of character, I love it.

Fri, 2016-12-16 12:33
Mahx Michael
Mahx Michael's picture

OK. Updated entry and added render.

Fri, 2016-12-16 18:02
sdfkjgh
sdfkjgh's picture

@Mahx: loose vs lose. It can be counterintuitive, I know, but that's the English Laguage for you: it's more like a cross between a plague of locusts & The Borg (devouring all in its wake, and assimilating whatever it thinks will best help it to survive), than an actual language with well-defined rules.

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Fri, 2016-12-16 18:31
Vunik
Vunik's picture

So, I've got this idea floating around - may change my entry to it.

Seal of Honor 2 mana symbolWhite mana symbolBlue mana symbol
Enchantment Rare
Players can't cast spells by paying their alternate costs.

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Fri, 2016-12-16 18:48
Mahx Michael
Mahx Michael's picture

@sdfkjgh
Forgive my poor English...
I didn't get your second sentence at all, though. What were you trying to say?

@Vunik
Lol! Interresting

Fri, 2016-12-16 23:07
sdfkjgh
sdfkjgh's picture

@Mahx: the 2nd part isn't all that important. What is important is that you need to fix your render to use the correct word.

@errbody: is there a way to combine Colorless mana symbol in hybrid mana costs yet, or does that need to be a new template? Also, is it possible to do stuff like :2/G/U:, or does THAT need a new template as well? I know MSE proper can handle tribrid (even if the forum can't), so what about 2.5 hybrid?

Check out Hive block here.
Hey, check out my blog!

Fri, 2016-12-16 23:15
Zachlareef

A Planeswalker/legend hate land: Secluded Bastion.

Spoiler:

Sat, 2016-12-17 00:12
Vunik
Vunik's picture

@sdfkjgh Magic 2015 Extra template has Colorless mana symbol-brid, if that's what you're looking for.

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TWOK is the best!

Sat, 2016-12-17 00:45
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
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Okay but consider this question sdfkjgh: why??? Why would you want a card that can be cost for 2 mana symbol Green mana symbol or Blue mana symbol?

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Sat, 2016-12-17 18:16
sdfkjgh
sdfkjgh's picture

@Zach: I love that fltxt! Did you think it up yourself, or is it a quote from somewhere?

@Vunik: I know I d/ld the Magic 2015 Extra template, so why can't I do :C/R:?

@jacqui: it's more like 2 mana symbol or Green mana symbol or Blue mana symbol, and there are lots of reasons. Off the top of my head, there are activated abilities that only your opponents can activate (a design space that hasn't been mined enough), there's odd shenanigans to be done with Ravnican guilds & cmc matters, and there's the consideration of flexibility re: things like this.

Check out Hive block here.
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Sat, 2016-12-17 18:53
thehuw
thehuw's picture

@sdfkjgh: It is with very good reason that activated abilities only your opponents can activate haven't been explored much.

They suck.

Or, to put it in slightly less pithy terms, it's not fun, interesting or desirable to have your opponents decide when your card's drawback kicks in. Doubly so if how easily they can activate it depends on what colors they happen to be playing.

Red mana symbolWhite mana symbolBlack mana symbol
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Mon, 2016-12-19 03:00
Wapulatus
Wapulatus's picture

I'll actually make this my new entry.

-----------------------------

Lost Time 3 mana symbolBlue mana symbolBlue mana symbol

Enchantment Mythic Rare

If player would begin an extra turn, that player skips that turn instead.
Skip your upkeep and end steps.

Render

-----------------------------

Sun, 2016-12-18 01:08
Xenagos
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@Wapulatus Strictly worse Ugin's Nexus? Unless skipping your upkeep and end steps is a good thing...

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Sun, 2016-12-18 02:07
Wapulatus
Wapulatus's picture

@Xenagos : Casting the pacts with no drawbacks for zero mana seems pretty good to me.

Sun, 2016-12-18 02:32
digiman619
digiman619's picture

@Xenagos: Plus Firebreathing and the like now last forever.

Sun, 2016-12-18 03:41
Wapulatus
Wapulatus's picture

@digiman619 : Actually, no. They'd end on your opponent's end steps.

Actually, forget that. They'd end on your turn. I think that would only matter if it said "your next end step".

Sun, 2016-12-18 05:48
Daij_Djan
Moderator Best Set of 2016
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"Until end of turn" stuff doesn't end in the end step but in the cleanup step (see Comprehensive Rules 514.2). So unless the card is supposed to skip the end phase, there are no issues there.


This thread is now closed, the poll can be found here.

And here's the next challenge!

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