Card of the Week Contest #146: Plus Size

continued...
Wed, 2016-12-07 15:47
Mahx Michael
Mahx Michael's picture

@finofashark
Not bad Thumbs up
I think you should word it like this, though: "Whenever a number of creatures would be put onto the battlefield from your graveyard, you may put that many plus one (more) creature onto the battlefield instead."
Or: "Whenever you would return a number of creatures from your graveyard to the battlefield, you may return that many plus one more creature onto the battlefield instead."
("more" is optional, I guess...)

Wed, 2016-12-07 18:06
Sylphiod
Sylphiod's picture

Whenever one or more creatures would be return to the battlefield under your control, you may return that many plus one to the battlefield instead.

This wouldn't really work well with target spells and the wording to clean it wouldn't have plus in it. But this is the closest wording I can put together well keeping it with plus.
All in all I like where it is going.

Wed, 2016-12-07 18:50
sdfkjgh
sdfkjgh's picture

Check out Hive block here.
Hey, check out my blog!

Thu, 2016-12-08 02:56
bazzboda

@finofashark, I am uncertain how an apprentice, someone who trains under another and is yet fully versed in the art, is a mythic, let alone enhancing other necromancers ability to do their jobs. Maybe something more along the lines of "Necromancy Instructor"? But for the price of a bear having that strong an ability is a lot, you may want to balance that out. And sorry to be more of a bother but I must say I prefer the text on Wapulatus' submission, which while similar, may be different enough were you to make your card a legendary creature.

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Thu, 2016-12-08 05:10
Gurfle
Gurfle's picture

Nice and simple, thought I'd go Simic this week. Simple concept, but it works, I think.

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Thu, 2016-12-08 07:22
SonictheBrushwagg
SonictheBrushwagg's picture

Wisdom of the Mighty 5 mana symbolGreen mana symbolGreen mana symbol
Sorcery Mythic Rare
Wisdom of the Mighty can't be countered by spells or abilities.
Draw cards equal to target creature you control's strength. (A creature's strength is equal to its power plus its toughness.)


"Victory Over Tragedy"
gotta go haste
Red mana symbolBlack mana symbolBlue mana symbol

Thu, 2016-12-08 11:55
finofashark
finofashark's picture

@Mahx and @Sylph will update wording to match
@sdkgh I just choose a name to quickly match the sort of flavour I was trying to get across and hadn't done my normal searches yet. Will work out a more appropriate name shortly
@bazzboda The idea was he would assist you (the player) when casting your reanimation spells but also could help out your legendaries etc. I agree the flavour between mythic and an apprentice is off but I choose the name to try and indicate the idea of what I was going for. As sdfkgh pointed out the name already exists so will need to update anyway. As for it being a bear I just chucked it in as that for a base level of stuff as it does nothing on it's own I agree the P/T should dial down and cost prob go up but that's what feedback was for. I hadn't realised Wapulatus's submission was similar but after reading it I think they are different enough as mine is creatures only where as his is any card that is targeted.

Thanks for feedback should be able to get a render done later

Updated my post with feedback think I should go for the legendary creature of Dierk just because I like the idea but maybe it's adding too much text to the card will see when I make the render later

Thu, 2016-12-08 14:02
Inverness
Inverness's picture

Sonic:

I like this one! Really neat card. My only issue is that the wording is off a bit; I believe the correct wording for an ability like that would be "Choose target creature you control. Draw cards equal to that creature's strength." It's wordier but you don't end up having "target creature you control's".

Thu, 2016-12-08 14:07
thehuw
thehuw's picture

Or perhaps, drawing from Overwhelming Stampede, "Draw cards equal to the greatest strength among creatures you control", since you're basically never not targeting your best thing with this anyway?

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Thu, 2016-12-08 16:05
TheBrokenUrn
TheBrokenUrn's picture

Somehow, we need a new Lhurgoyf!

Tsunamagoyf 1 mana symbolBlue mana symbolGreen mana symbol
Creature - Lhurgoyf Mythic Rare
Tsunamagoyf's power is equal to the number of cards in your hand and its' toughness is equal to the number of cards in your opponent's hand plus 1.
*/*+1

Render will come later.

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Thu, 2016-12-08 21:26
sdfkjgh
sdfkjgh's picture

Check out Hive block here.
Hey, check out my blog!

Thu, 2016-12-08 22:09
finofashark
finofashark's picture

@sdfkjgh all goyfs are similar and both entries look at different things
@TheBrokenUrn I would almost prefer the power and toughness booster(+1) to be reversed so that your opponent could try and go hellbent to kill it (would be great sideboard tech against control) Failing that the toughness could be cards in your hand and your opponent has the ability to try and dial it down by committing more to the board etc. Maybe not just some thoughts really

Also updated with a render

Thu, 2016-12-08 23:02
Aarhg
Aarhg's picture

I'm going way old school this week. We're talking trippy art, wall of text, weird abilities, the whole package. What can I say, I've been on a bit of a nostalgia trip for the last couple of days, haha.

Everguards of Onthil 1 mana symbolBlack mana symbolGreen mana symbolWhite mana symbol
Legendary Creature - Slug Rare
When Everguards of Onthil enters the battlefield, reveal any number of cards from your hand, then reveal that many cards plus one from the top of your library. You may put a card from among them into your hand, then put the rest into your graveyard.
Whenever Everguards of Onthil blocks, you gain 1 life for each creature card in your graveyard.
2/5

Fri, 2016-12-09 08:24
TheBrokenUrn
TheBrokenUrn's picture

@finofashark: I believe he was referring to my comment about another lhurgoyf.
Also, think of it this way; to get rid of Tsunamagoyf, you need to get rid of your hand to reduce it to 1 toughness.

@sdfkjgh: I must have overlooked your entry; my apologies.

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Fri, 2016-12-09 15:24
sdfkjgh
sdfkjgh's picture

@Urn & shark: Yes, I was pointing out my entry as being a Lhurgoyf.

@Urn: It's kew, Lhurgoyf is a creature type that's underutilized. As such, there's more than enough goyfiness to go around.

Check out Hive block here.
Hey, check out my blog!

Sat, 2016-12-10 03:14
Zachlareef

Here's my first time participating, so here we go:

Edit: Toned down the card a bit, also added the text "Treat this ability as a source of damage" to the 2nd ability as 0 damage isn't a source of damage x)

Iggzy:

Spoiler:

Sat, 2016-12-10 00:38
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
jacqui-pup's picture

That ability is much stronger than you think it is.

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Sat, 2016-12-10 01:40
Gurfle
Gurfle's picture

@Zachlareef--
I like the idea you've got going on here, but it is rather powerful. It's 1 damage/mana, but at a large radius of effect that affects all your other things too, in a rush deck it's pretty good, maybe a bit too much so. And the fact it gives all your creatures and random burn spells firebreathing, it's really powerful-- I might recommend either specifing itself or somehow limiting the amount of times the ability can be activated, and maybe cost it 1 mana symbolRed mana symbolBlack mana symbol?

That's my two cents, but don't change it if you feel like you don't have to or want to, aight? You do you. Plus, I've been wrong before, so don't put too much stock into what I say.

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Sat, 2016-12-10 13:22
Pixi-Rex
Pixi-Rex's picture

So last night I had a dream. I rarely dream about card designs. But I think my subconscious had this design when I saw Heart of Kiran. I don't know how, but I just had this design when I woke up.

Entry

Sat, 2016-12-10 22:52
aquaumisa
aquaumisa's picture

Here's something:

Twisted Affection 2 mana symbolBlack mana symbol
Enchantment-Aura Rare
Enchanted creature
Enchanted creature can't block.
If enchanted creature controller would lose life, its controller loses that much life plus life equal to the enchanted creature's power instead.

Could be used to stop chumping in the early game, and to devistating effect in the later game.

Edit:Minor edits plus a rewording that makes a little more sense.

Edit Edit: Chbaged the name (Thanks Inverness)

Step: zero to one

Blue/black mana symbol <3 Blue/black mana symbol

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Sat, 2016-12-10 18:26
Pixi-Rex
Pixi-Rex's picture

@aquaumisa: That is a nice one. I really like your design.

Sat, 2016-12-10 19:23
sdfkjgh
sdfkjgh's picture

@Pixi: very nice, but the If needs to be a Whenever.

@aqua: Yours is also interesting, but equally requires a slight fix. Change "Whenever enchanted creature controller loses life, its controller loses that much life plus life equal to the enchanted creature's power." to "Whenever enchanted creature's controller would lose life, that player loses that much life plus X life instead, where X is the enchanted creature's power." and you're good.

Check out Hive block here.
Hey, check out my blog!

Sat, 2016-12-10 19:50
Pixi-Rex
Pixi-Rex's picture

@sdfkjgh: Ok. When do you use "If" and "when/whenever". Just like to know, what the difference is.

Sat, 2016-12-10 21:53
Inverness
Inverness's picture

aquaumisu:

At first I thought that card name was "Twisted Affection" which is an amazing flavor IMO- your creature becomes so enamored with you that it hugs you to death.

Sat, 2016-12-10 22:17
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

sdfkjgh wrote:
@Pixi: very nice, but the If needs to be a Whenever.

Pixi-Rex wrote:
@sdfkjgh: Ok. When do you use "If" and "when/whenever". Just like to know, what the difference is.

sdfkjgh actually is wrong here. As this is a replacement ability (maked by the "instead"), the normally for a repetative trigger used "whenever" is indeed replaced by "if"! See for example Abundance and the like.

sdfkjgh wrote:
@aqua: Yours is also interesting, but equally requires a slight fix. Change "Whenever enchanted creature controller loses life, its controller loses that much life plus life equal to the enchanted creature's power." to "Whenever enchanted creature's controller would lose life, that player loses that much life plus X life instead, where X is the enchanted creature's power." and you're good.

"Equal to the enchanted creature's power" actually is just fine Winking smiley

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Sat, 2016-12-10 22:27
Pixi-Rex
Pixi-Rex's picture

@Daij_Djan: OK. I was not totaly sure. but that makes sens. I keed that wording then. A happy smile

Sun, 2016-12-11 00:36
bazzboda

@Pixi-Rex, and anyone else who uses mtg.design, just to mention if you want your render to be normal sized, which I would really prefer, you can export the image into photobucket resize it and then post it here.

If @anyone, knows of an easier way that would be greatly appreciated.

New card game development, resource centre.
Put mtg.design urls between a [img=375x523] and a [/img] to make them normal sized renders.

Sun, 2016-12-11 01:16
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

bazzboda wrote:
If @anyone, knows of an easier way that would be greatly appreciated.

Yes, there actually is a rather easy way. Instead of using the normal "[img]direct image link[/img]" simply use "[img=372x520]direct image link[/img]" instead.

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.

Sun, 2016-12-11 01:49
Heads vs Tails
Best Mechanic of 2015
Heads vs Tails's picture

Pinnacle of Evolution 1 mana symbolGreen mana symbolBlue mana symbolRed mana symbol
Legendary Creature - Avatar
~ power and toughness are each equal to 1 plus the greatest power among other creatures you control.
As long as a creature you control has flying, ~ has flying. The same is true for first strike, double strike, trample, deathtouch, haste, hexproof, indestructible, lifelink, vigilance, menace and prowess.
*+1/*+1

Current Set:
Dabriohm: an equipment & threshold set. http://magicseteditor.sourceforge.net/node/8723

Sun, 2016-12-11 09:10
MinishLink

@Heads vs Tails I imagine that if you get two of these and a mirror gallery out, they'll boost each other's power to infinity.

Sun, 2016-12-11 21:01
grishnax
grishnax's picture

Uncontrolled Avarice

Based on Lightning Storm.

Mon, 2016-12-12 15:38
Daij_Djan
Moderator Best Set of 2016
Daij_Djan's picture

This thread is now closed, the poll can be found here.

And here's the next challenge!

As Photobucket wants me to pay 400$/year to link to my images, I'll relocate all renders.