Card of the Week Contest #140: Matchmaking

Mon, 2016-10-24 11:33
Daij_Djan
Moderator Best Set of 2016
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Welcome to the Card of the Week Contest! To participate in this Contest you'll have to design a card along the contest guidelines and throw it into the arena with other competitors' entries! At the end of each week, a winner will be determined by forum poll. The winner's card will be rendered and featured on the Welcome page, and the winner decides the challenge for the next week's Contest!

Here we go, competitors: our hundred and fortieth challenge!


The winner of the "Negative Tendencies" poll was elmdor with...

And the challenge issued by our winner was...

elmdor wrote:
I love mix and match cards, so the next challenge I propose is:
Make a card that includes two (or more!) keywords or ability words that never appeared together on a card.

Note: As this challenge is quite simple to CotW #97 (except not having the block restriction), please don't reuse an older entry from this contest. ~Daij_Djan

To increase your chances of winning and to also make creating the poll easier on whomever is doing so, please try to use a render.
Additionally, please try to keep your entry edits all in one post - if you need to change it you can put your old entry in a spoiler marked "Old entry" and leave the newest rendition to be seen. Just use the edit button in the bottom/right of your original post.

And now, time to begin the challenge!

Best of luck, competitors!

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Mon, 2016-10-24 12:55
finofashark
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Because it is going to be a legitimate entry one day

Super Meat Boy Red mana symbol

Creature - Meat Mythic Rare

Haste
Persist
Undying
Super Meat Boy can't block

0/0

Will sort a render out (and maybe a different entry) soon

Oops set it as 1/1

Mon, 2016-10-24 11:57
fluffyDeathbringer
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Won't that just cause infinite death triggers when it dies?

Remind yourself that overconfidence is a slow and insidious killer.

Mon, 2016-10-24 12:04
Inverness
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If I understand the card correctly, it ETB after being cast, then dies, persist triggers first, it returns with a -1/-1 counter, dies again, undying triggers, it returns with a +1/+1 counter, and no longer dies since it has 1 toughness.

Mon, 2016-10-24 12:10
Mahx Michael
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@flufflyDeathBringer
No, it won't. The -1/-1 counter does not remove the +1/+1 counter. There will be one +1/+1 counter and one -1/-1 counter that together gives +0/+0. In other words it sais "If this creature has no +1/+1 or -1/-1 counters on it, return it to the battlefield. If this creature has a +1/+1 counter on it but no -1/-1 counters, return it to the battlefield with a -1/-1 counter on it. If this creature has a -1/-1 counter on it but no +1/+1 counters on it, return it to the battlefield with a +1/+1 counter on it."

@Iverness
Probably something like what you said.


@elmdor
Do you mean like flying and reach?... Just kidding Winking smiley

Mon, 2016-10-24 12:15
Daij_Djan
Moderator Best Set of 2016
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@Mahx Michael: There are two mistakes here: First of all: +1/+1 and -1/-1 counters indeed cancel each other out (they are the only counters doing this). However: Only one of the death triggers will happen (the other one won't work as the creature card isn't in the grave anymore - and btw since both Undying and Persist trigger at the same time, you decide how they go on the stack!), so it's not as if there'd ever be both counters on it at the same time anyway.

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Mon, 2016-10-24 12:38
Inverness
Inverness's picture

Daij:

Oh, you're right! You can choose which one you want to trigger first. Also, now that I think about it, this card is literally unkillable unless you exile it or have instant-speed graveyard hate. When it dies with a +1/+1 counter, persist brings it back, and then it dies again, but this time it didn't have a +1/+1 counter so it can use undying again.

Very strong.

Mon, 2016-10-24 12:51
finofashark
finofashark's picture

It creates a lot of death triggers (works with the meat boy character) but persist and undying on the same card you choose which happens first (the first time) then the other cannot happen until it dies again.

E.g.

Enters as a 0/0 and dies
Apply undying then persist, enters as a -1/-1 and dies
Can no longer apply persist so undying triggers enters as a 0/0 with a +1/+1 counter.
If it dies again undying cannot trigger but persist can etc.

The Super meat boy games involve running really fast and avoiding death traps and you die a lot but you can always return and try again.

As I said the card could very likely be abused with Blood Artist or similar cards but you would need this, Blood Artist (or similar) and a free sac outlet and three card combos tend to be ok.

Mon, 2016-10-24 12:55
finofashark
finofashark's picture

You can also skip a step and have it enter as a 0/0 die then apply persist then undying. Undying resolves first so it becomes 1/1 with haste.

Yep Is meant to be nearly unkillable but weak should probably bump to mythic and add CARDNAME cannot block otherwise it is an infinite blocker which is not the intention [UPDATED]

Mon, 2016-10-24 13:02
Inverness
Inverness's picture

finofashark:

Viscera Seer is the card you're looking for. That is some serious combo potential with those three. In a Black/red mana symbol shell with lots of discard and creature kill/looting (a la Cathartic Reunion), that could be pretty absurd. You could potentially get a turn 2 kill with Simian Spirit Guide; play a Swamp, play Viscera Seer, use Spirit Guide to get Red mana symbol for Super Meat Boy, then turn 2 you play Blood Artist and win on the spot.

EDIT: I think your edits are about right. The not-being-able-to-block part makes it reasonable.

Mon, 2016-10-24 14:46
Inverness
Inverness's picture

EDIT: Actually, I had a better idea.

As the Seasons Change Green mana symbolGreen mana symbol
Sorcery Uncommon
Sweep — Return any number of basic Forests you control to their owner’s hand. Search your library for up to that many land cards and put them onto the battlefield tapped.
Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Render

OLD
What better pair of mechanics than Morph and Megamorph? ;p

Flame-Reader 3 mana symbolGreen/blue mana symbolGreen/blue mana symbol
Creature - Dragon Rare
Whenever a counter would be placed on Flame-Reader, put four times that many counters on it instead.
Morph 3 mana symbolGreen/blue mana symbol
Megamorph 5 mana symbolGreen/blue mana symbol
Born without wings, it has learned to soar on the winds of time.
5/5

Fri, 2016-10-28 10:30
Mahx Michael
Mahx Michael's picture

@ Daij_Djan
OK. True indeed.


@elmdor
Does it have to be keyword abilities, or could i use something like this?:

Old
Creature Red/green mana symbolRed/green mana symbol
Haste
1 mana symbolRed mana symbol, Tap symbol: This crature deals 2 damage to target creature.
Tap symbol: Add Green mana symbol to your mana pool.

0/1

New here

Sat, 2016-10-29 00:52
TheBrokenUrn
TheBrokenUrn's picture

Cool concept!

Creative Genius 2 mana symbolWhite mana symbolBlue mana symbol
Creature - Human Artificer Mythic Rare
Fabricate 2
When ~ enters the battlefield, investigate.
2 mana symbolWhite mana symbolBlue mana symbol: Exile ~. Return it to the battlefield at the beginning of your next upkeep.
2/2

90% of the time, I'm wrong. The other 110%, I'm right.

Mon, 2016-10-24 13:55
finofashark
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@ Mahx from the description "...includes two (or more!) keywords or ability words"

Mon, 2016-10-24 14:01
fluffyDeathbringer
Moderator
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Timecrux Whisperer 1 mana symbolGreen mana symbol
Creature - Human Shaman Rare
Ferocious -- Blue mana symbol, Tap symbol: Draw a card. Activate this ability only if you control a creature with power 4 or greater.
Formidable -- 1 mana symbolRed mana symbol, Tap symbol: Timecrux Whisperer deals 3 damage to target creature or player. Activate this ability only if creatures you control have total power 8 or greater.
2/2

Remind yourself that overconfidence is a slow and insidious killer.

Fri, 2016-10-28 10:29
Mahx Michael
Mahx Michael's picture

@finofashark
Then if i give it reach, then it will pass right?
Scratch that...


Here is my temporary entry:

Quote:
Fiery Druid Red mana symbolGreen mana symbol
Creature - Elemental Druid Rare
Haste
Heroic - Whenever you cast a spell that targets Fiery Druid, untap it.
Inspired - Whenever Fiery Druid becomes untapped, it deals 2 damage to target creature.
Tap symbol: Add Green mana symbol to your mana pool.
Saying flamekin can't use green is racism!

0/1

Render


Mon, 2016-10-24 15:30
Inverness
Inverness's picture

Mahx:
If haste and reach haven't been together on a card, that would make it legal. If I understand the challenge correctly.

As for your card, I didn't like it at first, but the more I think about it, the more I realize how good it is. It's a pure options card- you play it for 2, it can burn or be a mana dork, or if it has power (from another creature or a counter or something) then it can attack first turn. Actually, I think this card would be fine as a 1/1. Adding reach would make this card a really good value/options choice, I like it.

TheBrokenUrn:
The perfect blink target. Even comes with a self-blink ability! Simple and effective, very clean design.

fluffy:
Good stuff! I like the options you get- having one big creature lets you draw (like you're learning from the wild beast), while having an army lets you burn your opponents (hunting-pack style). Maybe I'm looking too much into it, but I feel like you really got the flavor of Temur vs. Atarka down well.

Mon, 2016-10-24 15:38
Mahx Michael
Mahx Michael's picture

@Iverness
Did your comment apply to the first or the second version of my card?

Mon, 2016-10-24 15:46
ZephyrPhantom
Moderator
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Slightly off topic, but I never thought I'd see a CoTW winner be filled with that many complex keywords and wild mechanics, lol.


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Mon, 2016-10-24 16:12
Inverness
Inverness's picture

Mahx:
Oops. I was typing up my response while you redid it, sorry! The new version is a lot more consistent. There are some fun combos I can think of, namely Tamiyo, the Moon Sage (for her emblem) and Giant Growth. Infinitely large creature, infinite damage to creatures. Even though it eventually would have to target itself with the damage ability, it survives since Giant Growth pumps its toughness by more than the damage it deals.

For the record, I'm just throwing a hypothetical combo out there. I don't think the card needs nerfing at all. It's actually quite fun!

Mon, 2016-10-24 16:18
Mahx Michael
Mahx Michael's picture

Thumbs up
Then I guess ill just have to find a name and a crature type, make a render and it is complete.

Mon, 2016-10-24 16:37
Neottolemo
Neottolemo's picture

@Mahx: Your card feels more multicolour than hybrid because Red mana symbol can't have creatures that tap for mana or that untap that way, while Green mana symbol can't have creatures that deal damage that's not linked to their power.

Tue, 2016-10-25 00:13
Xenagos
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Here's mine -

Temur Scavenger 1 mana symbolRed mana symbolBlue mana symbolGreen mana symbol
Creature - Human Wizard Rare
Prowess
Formidable -- 1 mana symbolRed mana symbolBlue mana symbolGreen mana symbol: Return target instant or sorcery card from your graveyard to your hand. Activate this ability only if creatures you control have total power 8 or greater.
3/4

Render

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Mon, 2016-10-24 17:06
Inverness
Inverness's picture

Xenagos:
Interesting choice of abilities. I think the second ability might be a little weak, since it's both expensive and has a tough requirement to use. It seems like a win-more ability. You could get away with reducing the mana cost on it, I think. Or just go all out and make it a more powerful ability- say, return any noncreature card from your graveyard. Or heck, any card might even be good.

Neottolemo, Mahx:
That's actually a good point that I hadn't thought of. It probably shouldn't be hybrid mana.

Mon, 2016-10-24 17:19
elmdor
elmdor's picture

Thanks everyone for the win! Big smile

Flying + reach or haste + reach are technically accepted, because I haven't thought of such loopholes. Shame on me.

@Zephyr: I can't believe it either!

"All science is either physics or stamp collecting." [Ernest Ruthenford]
"In man we all pray!" [Tony Hadley]

Mon, 2016-10-24 17:19
MadLuckKingg
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@Mahx What exactly is a "crature" type?

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Mon, 2016-10-24 17:22
sdfkjgh
sdfkjgh's picture

Vorinclex's Emissary Green mana symbolGreen mana symbol
Creature--Horror Uncommon
Infect, undying
3 mana symbolBlack mana symbolBlack mana symbol, Exile another permanent you control: Remove a counter from Vorinclex’s Emissary and choose target player. If that player has no poison counters, he or she gets a poison counter.
1/2

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Sat, 2016-10-29 04:00
yuccalyptus
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text
Catalyze Blue mana symbolRed mana symbol
Instant Rare

Copy target instant spell. You may choose new targets for the copy.
Flashback 2 mana symbolRed mana symbol, instantcycling 2 mana symbolBlue mana symbol

"Why not have twice the explosions?"

Mon, 2016-10-24 18:15
Mahx Michael
Mahx Michael's picture

@MadLuckKing
A creature type is the other types a creature have besides being a creature.
Like: Creature - Human Druid

@Neottolemo
Yes, you are probably right about that. I'll make it Red mana symbolGreen mana symbol.

Mon, 2016-10-24 18:52
Xenagos
Xenagos's picture

@Inverness: I made the activation cost expensive because all of the repeatable "return card from graveyard" effects on Magic cards are expensive. Most things that return cards from your graveyard to hand are one-time use only, so I want to be careful with it.

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Mon, 2016-10-24 19:01
SonictheBrushwagg
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Rules Nightmare 2 mana symbolBlack mana symbolBlack mana symbol
Creature - Nightmare Uncommon
Bands with other Nightmares
Myriad
"Where's the RT on this thing?!"
"Let me just pull up the CR quick..."

3/3


"Victory Over Tragedy"
gotta go haste
Red mana symbolBlack mana symbolBlue mana symbol

Mon, 2016-10-24 19:25
MadLuckKingg
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@Mahx I know what a creature type is, what I'm asking is, what is a "CRATURE" type.

@sonic Rules Nightmare is great Big smile

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Mon, 2016-10-24 19:56
Mahx Michael
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@MadLuckKingg
Sorry, typo. I many times I correct typos I write that no one even notice, cut me som slack once in a vile, please A happy smile
That is like me saying "What is a kingg"... (Only that that most likely was no typo).
A crater type is what your face looks like after popping a pimple

Mon, 2016-10-24 20:10
Daij_Djan
Moderator Best Set of 2016
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Stats/costs might be tuned later on - or the card completely changed Winking smiley

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Mon, 2016-10-24 20:16
CounterAttack11
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I have a question. Are we allowed to use custom keywords or ability words?

Vorthos, Jeskai, and devout follower of MaRo. Call me CA for short. =)
Provide a solution or become part of the problem.

Mon, 2016-10-24 20:29
Cajun
Cajun's picture

One Thousand Stings Black mana symbol
Instant
Replicate Black mana symbolBlack mana symbol
Each opponent loses 1 life and you gain that much life.
Epic

render

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fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Mon, 2016-10-24 22:36
Asthanius
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Aetherial Shift
Blue color identity Sorcery Mythic Rare
(Nonexistent mana costs can't be paid.)
Epic
Splice onto sorcery 3 mana symbolBlue mana symbolBlue mana symbolBlue mana symbol

Mon, 2016-10-24 21:37
Mahx Michael
Mahx Michael's picture

@Asthanius
Is that a splice card that cant be cast exept by using its splice ability?

@Cajun
Does the replicate effect aply every time the epic triggers?

Mon, 2016-10-24 21:39
Cajun
Cajun's picture

Each of the Replicate copies is epic, but you can't replicate the epic copies.

Cajun's Explorations
I make templates sometimes
fluffyDeathbringer wrote:
I dunno, Cajun has a habit of doing Dubiously Working new rules stuff

Mon, 2016-10-24 21:51
Asthanius
Asthanius's picture

@Mahx: Yep.

Mon, 2016-10-24 22:08
ThisisSakon
ThisisSakon's picture

@Inverness: your card needs to cost 4 mana symbolGreen mana symbolGreen mana symbol, be a rare, and not exist. That is a repeatable Scapeshift and that is not ok

Mon, 2016-10-24 22:24
Mahx Michael
Mahx Michael's picture

@Iverness, do you play Lackey?

Mon, 2016-10-24 22:24
sdfkjgh
sdfkjgh's picture

NOT AN ENTRY
Just a little bit of whimsy I needed to share w/errbody

Summon Bigger Fish 2 mana symbolGreen mana symbolBlue mana symbol
Instant
Choose target creature. Create an X/Y green and blue Fish creature token, where X is the chosen creature’s power plus 1 and Y is the chosen creature’s toughness plus 1.
Buyback—2, Sacrifice a Fish (You may pay an additional 2 and sacrifice a Fish as you cast this spell. If you do, put this card into your hand as it resolves.)

http://ohnorobot.com/index.php?s=summon+bigger+fish&Search=Search&comic=1149

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Mon, 2016-10-24 22:29
Inverness
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Xenagos:
That's fine then. I was just concerned that the ability would rarely be relevant. /shrug

sonic:
That's quite the entry you have there. I love it! Silly and fun. Although I don't think it works the way you want it to- if I understand it correctly, the myriad trigger happens when it attacks, which is after when you would have to declare that it's attacking in a band. I'm not sure if there's a way to make that work. :/

Cajun:
Since you can't use the replicate ability of the copies you cast off of epic, and the replicate copies you make off of the initial cast can't be epic'd (if that's even a word), I'm assuming the purpose of this card is two-fold. First- you can cast it early game after a bit of setup (some pillow fort cards or something) and try to wait out your opponent. Second- cast this late game with a lot of mana, getting tons of copies, and drain them out for a last little bit of damage over the next turn or two if they don't just die from that.

Asthanius:
I don't know why, but I irrationally hate the name of this card. Maybe it's because I like the entry a lot, but eh. The ability to make target sorcery epic is pretty awesome, though I think it's a bit heavy on the Blue mana symbol density in the cost.

Sakon:
I'm not sure if it matters, but I specifically made my entry only allow for the sweeping of basic forests. I wanted to avoid the brokenness of scapeshift but still make the card useful outside of combo. Should I change it to only fetching basic lands out of the deck?

EDIT:

Mahx:
I'm not familiar with the format, what is it?

Yoshi:
That's a lot of cost reduction. I think it's actually pretty fair, considering Murderous Cut is 4 mana symbol less but doesn't have convoke.

sdfkjgh:
I salute your reference. Funny card. A happy smile

Mon, 2016-10-24 22:37
Asthanius
Asthanius's picture

@Inverness: Guess I got a bit carried away with the amount of Blue mana symbol, yeah.

Mon, 2016-10-24 22:51
Sylphiod
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Announcing Sylph's Dragon Highlander & Sylphmander (Draftable EDH sets)
http://magicseteditor.sourceforge.net/node/12812

Mon, 2016-10-24 23:01
ThisisSakon
ThisisSakon's picture

Let's go with a cute little bug this time

Tue, 2016-10-25 00:04
CounterAttack11
CounterAttack11's picture

My question above wasn't answered before I thought of this, but oh well.

Narset's Wisdom 1 mana symbolBlue mana symbolBlue mana symbol
Sorcery Rare
Draw a card.
Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)
Splice onto instant or sorcery 3 mana symbolBlue mana symbolBlue mana symbol (As you cast an instant or sorcery spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card’s effects to that spell.)

Render

Vorthos, Jeskai, and devout follower of MaRo. Call me CA for short. =)
Provide a solution or become part of the problem.

Tue, 2016-10-25 00:08
digiman619
digiman619's picture

Insidious Assassin Blue/black mana symbol
Creature- Human Assassin Uncommon
Skulk
Infect
1/1

Tue, 2016-10-25 01:07
Yoshi
Community Award
Yoshi's picture

Boundless Imagination X mana symbolGreen mana symbolBlue mana symbol
Instant Rare
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card whose converted mana cost is less than this spell's converted mana cost. You may cast that card without paying its mana cost. Then put all cards exiled this way that weren't cast on the bottom of your library in a random order.)
Buyback 2 mana symbol (You may pay an additional 2 mana symbol as you cast this spell. If the buyback cost was paid, put this spell into its owner’s hand instead of into that player’s graveyard as it resolves.)

Render

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Wed, 2016-10-26 02:12
Mort
Mort's picture

Transguid Packbeast 2 mana symbolGreen mana symbol
Creature - Beast Common
Bloodrush — 1 mana symbolGreen mana symbol, Discard Transguid Packbeast: Target attacking creature gets +2/+3 until end of turn.
Scavenge 3 mana symbolGreen mana symbol
Created by the Simic, adopted by the Gruul, harvested by the Golgari.
2/3

Render

I always felt it appropriate that the golgari should be able to recycle the dead of the other guilds, not just their own.

EDIT: Fixed the name, thanks for pointing that out sdfkjgh.
EDIT2: Decided to shorten the slavour text and switch up the rest of the flavour as a result.