Card of the Week Contest #138: Negative Tendencies

Sat, 2016-10-15 04:59
ZephyrPhantom's picture

At first I thought that was a rather huge swing but upon closer inspection I find it a pretty cute/clever riff on Firebreathing Dragons.

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Sat, 2016-10-15 06:28
bioplay's picture

If anyone has any ideas on how to get a picture for an incarnation of Vitality, I would greatly appreciate the help. I exhausted my ideas on DeviantArt and found nothing close enough.

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Sat, 2016-10-15 22:57
Mahx Michael
Mahx Michael's picture

!!! You have forgotten to Add illustrator line!!!
It is sandara's image, right?
Your card is interesting, but going from a 0/5 creature to a 5/15 for Green mana symbol is a little extreme. 2 mana symbolGreen mana symbolGreen mana symbol is a more appropriate cost for that ability, or at least 1 mana symbolGreen mana symbolGreen mana symbol. Otherwhise it seems quite good A happy smile

Sat, 2016-10-15 10:54
Neottolemo's picture

@Mahx: You're misreading Gurfle's card, it says +10/+0.

Sat, 2016-10-15 12:19
Mahx Michael
Mahx Michael's picture

Oh. Sorry! I didn't wear my glasses.
But it still misses an illustrator line, though. I don't want D_D to remove your render, so it would be nice if you added the artist credit.
But still if you can give your creature +10/+0 as many times you want for Green mana symbol... That is 35 damage on turn 4, isn't it. But if it's 1 mana symbolGreen mana symbolGreen mana symbol or 2 mana symbolGreen mana symbolGreen mana symbol, then it's a really good card

Sat, 2016-10-15 12:27
Yoshi's picture

@Mahx: Whenever there's a "Whenever this creature attacks" effect, you can only pay it once. That's cause the creature only attacks once.

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Sat, 2016-10-15 13:44
Gurfle's picture

Sonuva-- you're right, the artist credit slipped my mind. I'll fix that immediately, thanks for pointing that out. I changed the name of the file to the artist even, to try and remember it. Welp, things happen.

And Neo and Yoshi, thanks for answering whilst I was asleep-- they seemed to have answered your question the same way I would.

Render to be updated shortly!

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Sat, 2016-10-15 13:48
Mahx Michael
Mahx Michael's picture

I'm really sorry! I really should put my glasses on when reading magic cards! A sad 'frowny'

Anyways, here is my render:

Should i use reminder text for sunburst?

Sat, 2016-10-15 14:54
Cajun's picture

"As long as ~'s toughness is 0 or less, it has indestructible and can't die."

You really can't gain static abilities of multiple creatures, cause what happens if you exile a Serra Avatar and a Lhurgoyf? Layers- and timestamps- and priority-matters is probably not what you had in mind.

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Sat, 2016-10-15 22:53
Mahx Michael
Mahx Michael's picture

What I mainly had in mind was the simpler static abilities, such as static keyword-abilities etc.

Sat, 2016-10-15 20:11
Daij_Djan's picture

Wow, how come I missed the final clause for my Spark Elemental-twist? Weird smile

Card would be totally bonkers without it

Anyway, here's the correct render:

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Sat, 2016-10-15 23:46
Mahx Michael
Mahx Michael's picture

Many thanks for feedback! Does the current wording you where proposing protect the creature from Rest in Peace? If not it's no that big of a problem, because since it is a spirit and all, Rest in Peace would actually be one of the most fitting ways of sending it off Besides, if someone where to play a white deck, there possibility is even higher that that player might have an actual exile creature card, than that they would actually use Rest in Peace.
Should I rewrite it to "...all activated and all static keyword abilities of creatures exiled this way", or should I just drop the static abilities?

It sesms people have some problems understanding the logic with my negative toughness, so I'll spend ten seconds to explain it:
The creature survives having less than 0 toughness, and won't die from -1/-1. Can a creature with negative toughness prevent damage from trample? Yes! In order for you to be able to transfer damage from trample, you have to first deal the blocking creatures lethal damage, and then distribute the rest. An indestructible creature does not die from lethal damage, but after the creature with trample has dealt him lethal damage, it can transfer the rest to you. While for a creature who won't die from negative toughness only have lethal damage when it's toughness is 0 or more. Therefore, a creature with negative toughness this way actually have unlimited toughness and can consume all damage dealt by creatures with trample as well.

Sun, 2016-10-16 00:06
Cajun's picture

"can't die" still just means "can't be put into a graveyard from the battlefield."

'keywords' has no meaning, that's why Soulflayer and friends spell them out.

In order for you to be able to transfer damage from trample, you have to first deal the blocking creatures lethal damage
Lethal damage to a creature with 0 or less toughness is zero and infinite, regardless of indestructibility.

Cajun's Explorations
Masterpiece Series: Ophorio Sagas
M15 Mainframe Status - Token bugfixes

Sun, 2016-10-16 04:38
Asthanius's picture

@Mahx: I've tried making a keyword where the creature can only leave the battlefield by being destroyed by an effect that says "destroy" or lethal damage (so basically, the exact opposite of indestructible). The wording for that effect is incredibly ugly and doesn't really work within the rules. It requires wording where the interaction with Rest in Peace and Anger of the Gods functions in a way you'd expect, and that kind of wording takes up way too many lines. You're trying to get around the meaning of 'dies' in a similar way, and one that directly flies in the face of what toughness is supposed to do.

tl;dr It's just not worth the trouble.

Mon, 2016-10-17 06:35

Changed my submission to be a -6/-6 rather than -13/-13, also named it.

Mon, 2016-10-17 11:09
Daij_Djan's picture

This thread is now closed, the poll can be found here.

And here's the next challenge!

Hiatus is finally over!