Infinimeld Challenge (AKA Card Evolution)

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Tue, 2016-08-23 19:53
Gorgonzola
Gorgonzola's picture

Hey, it's my first game so i'll be short.
Thanks to @bioplay for helping with the format.

It will be similar to the Segue.
Every next player must make a meld form of the previously given card and any existing one. He or she must also give an opinion on the previously given card. Then he declares a new card and old one.

My beginning cards are
Mad Auntie + Kill-Suit Cultist
Berserker Auntie 2 mana symbolBlack mana symbolRed mana symbol
Creature - Goblin Berserker Rare
Black mana symbolBlack mana symbol, Sacrifice ~: If a Goblin you control would be dealt combat damage this turn, regenerate it. Destroy the creature that dealt damage to that Goblin.
Prepared to protect, ready for revenge. Uh, and dressed to die.

Returning: Kill-Suit Cultist
New: Battle-Rattle Shaman

Hope you'll have fun!

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Wed, 2016-08-24 05:45
bioplay
bioplay's picture

@Gorgonzola: I like this idea very much, however, I think the current idea has some issues:
1.) If we are continuously melding cards, new card to old card ad infinitum (cool name btw), abilities will just keep stacking and cards will become more and more complex and top-heavy, and thereby, less fun to design.
2.) With the current set-up, it seems like it would be very hard to escape from certain themes and/or tribes. For example, I don't see how this current string would ever stop being a Goblin creature unless you were to go the Hanweir Garrison/Hanweir, the Writhing Township way, which is no fun. I mean, I think Eldrazi are fun, but many people don't, and also after the first switch, what do you do then? It just stays in the Eldrazi tribe forever.

Now, since I don't have an entry, I have some solutions instead. Feel free to take them or leave them.
Idea #1 -- Format like the Segue Challenge with a "Returning" and "New" challenges as such:

Spoiler:
Previous Card: Blah blah constructive criticism 10/10

Berserker Auntie 2 mana symbolBlack mana symbolRed mana symbol
Creature - Goblin Berserker Rare
Black mana symbolBlack mana symbol, sacrifice CARDNAME: The next time target Goblin you control would be dealt damage this turn, regenerate it. Destroy each creature that dealt damage to it.
Prepared to protect, ready for revenge. Uh, and dressed to die.

Returning: Kill-Suit Cultist
New: Battle-Rattle Shaman


Idea #2 -- Each player gives both of the next cards to meld together:
Spoiler:
Previous Card: Blah blah constructive criticism 10/10

Berserker Auntie 2 mana symbolBlack mana symbolRed mana symbol
Creature - Goblin Berserker Rare
Black mana symbolBlack mana symbol, sacrifice CARDNAME: The next time target Goblin you control would be dealt damage this turn, regenerate it. Destroy each creature that dealt damage to it.
Prepared to protect, ready for revenge. Uh, and dressed to die.

Next: Essence Harvest + Life's Legacy

Neither of these ideas are perfect, and don't match the name as well as yours does (I prefer Idea #1), but I think they are more likely to get this game up and running. Also, just beware, there is an inherent danger in the game that card design will become boring because the next card will just be the challenge cards stapled together, like with the Challenge I gave for Idea #2. I think it can be avoided, as you did a good job with the first card, but it I'm just warning you. Nevertheless, I hope this takes off, and I will do my best to support it if/when it does. A happy smile

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To those of you who don't or never knew me, I welcome any new friends. A happy smile
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Wed, 2016-08-24 05:51
ZephyrPhantom
Moderator
ZephyrPhantom's picture

Friendly heads up: I'd just like to point out that idea #2 is basically Muddle the Mixture.


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Wed, 2016-08-24 18:20
bioplay
bioplay's picture

Alright, let's get this going! Awesome Smiley
Berserker Auntie: Very creative. I like how you captured the abilities of both cards in a mesh of offensive and defensive. It does need some slight wording changes, like I showed in my previous post, since in many cases, a creature can be dealt damage by multiple other creatures. Since it has the potential to destroy multiple creatures, I think the ability does need to cost more. An extra 1 mana symbol or 2 mana symbol, or maybe sacrifice another Goblin? Also no P/T makes it harder to rate. However, you did a good job with the first card. 8.2/10

Spiky Aggressor 2 mana symbolBlack mana symbolRed mana symbol
Creature - Goblin Berserker Common
Haste, deathtouch
CARDNAME attacks each turn if able.
Whenever CARDNAME attacks, it gets +2/+0 until end of turn.
He brings a whole new meaning to "sharply dressed."
[1/1]

Returning: Battle-Rattle Shaman
New: Rockslide Elemental

To those of you who remember me, I'm glad to be back.
To those of you who don't or never knew me, I welcome any new friends. A happy smile
-------------------------------
And I forgot how short these sig

Wed, 2016-08-24 19:16
Gorgonzola
Gorgonzola's picture

@Spiky Aggressor: Yep, it is a fun card. Like the flavor text, I want this keep going! Also don't vote like 2/10 or something. Just things like constructive criticism et caetera.

Stoneslide Rattler 2 mana symbolRed mana symbol
Creature - Goblin Shaman Uncommon
Haste
When any card is put into a graveyard you may have another target Goblin get +2/+0 until end of turn.
They slide from the cliffs rattling like crazy. Not sure if anyone looks at them, but nobody cares.
1/1

Returning: Rockslide Elemental
New: Mardu Blazebringer

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Wed, 2016-08-24 19:40
WarpMaster
WarpMaster's picture

@Gorgonzola: Nice one, I like the flavor text and its connection with haste.

Rockslide Blazer 2 mana symbolRed mana symbol
Creature - Elemental Warrior Uncommon
Whenever ~ attacks or blocks, sacrifice a creature. Whenever you sacrifice a creature this way put a +1/+1 counter on ~.
If you want him to get angrier, put some goblins on his way to the enemy.
2/1

Returning: Mardu Blazebringer
New: Pharagax Giant

Wed, 2016-08-24 21:58
Xenagos
Xenagos's picture

Up: Well melded - a good combination of the two cards. From a playability standpoint it seems ok too.

Mardu Betrayer 2 mana symbolBlack mana symbolBlack mana symbol

Creature - Ogre Uncommon

Tribute 3

When ~ enters the battlefield, if tribute wasn't paid, target player sacrifices a creature.

2/2

Returning: Pharagax Giant
New: Whirling Dervish

(also, the cards don't need to be creatures, do they? I noticed all the ones so far are creatures but that could be changed, right?)

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Wed, 2016-08-24 22:40
Mort
Mort's picture

Up: Essentially a cheaper Shrike Harpy without flying and an extra tribute counter, considering the harpy was already one of blacks best cards in limited I would probably feel comfortable increasing the Betrayer's cost by 1 mana symbol.

Treesnapper Colossus 3 mana symbolGreen mana symbolGreen mana symbol
Creature - Giant Uncommon
Tribute 2
~ can't be blocked by creatures with power less than the number of +1/+1 counters on ~.
At the beginning of your end step, if ~'s tribute wasn't paid, put a +1/+1 counter on it.
"That's no earthquake."
4/4

Old: Whirling Dervish
New: Immerwolf

Fri, 2016-08-26 04:26
Yoshi
Community Award
Yoshi's picture

Up: That's pretty cool. And the choice makes it fine at uncommon.

Whirlblade Howler 1 mana symbolRed mana symbolGreen mana symbol
Creature - Wolf Horror Uncommon
Other Wolf and Werewolf creatures you control have protection from blue.
Whenever a Wolf or Werewolf you control deals combat damage to a player, you may transform it.
"Werewolves aren't supposed to rise when there's no full moon. This ain't normal."
-Ian, Gatsaf Shepherd

2/2

Old: Immerwolf
New: Liliana's Shade

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I stand with the specimen.

Sun, 2016-08-28 20:39
bioplay
bioplay's picture

Whirlblade Howler: Nice. I like it. Feels like a very good mix of the two cards' abilities, and I like how you eliminated +1/+1 counters entirely instead of trying to keep them and the transform assistance. Might need to be costed a little more, since many of the Werewolves are very powerful when they transform, particularly the new Eldrazi ones that don't transform back. Good job! 9.4/10

Honestly don't know how to do this one without just making a Shade lord, so that's what I'm gonna do!

Shade of the Dark Realms 3 mana symbolBlack mana symbolBlack mana symbol
Creature - Shade Rare
Whenever CARDNAME or another Shade enters the battlefield under your control, you may search your library for a Swamp card, reveal it, and put it onto the battlefield tapped.
1 mana symbolBlack mana symbolBlack mana symbol, Sacrifice a Swamp: Shades you control get +3/+3 until end of turn.
[2/2]

Returning: Liliana's Shade
New: Dread Summons

To those of you who remember me, I'm glad to be back.
To those of you who don't or never knew me, I welcome any new friends. A happy smile
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And I forgot how short these sig

Fri, 2017-02-24 14:41
Gorgonzola
Gorgonzola's picture

Shade of the Dark Realms: Good card, neat Shade lord. Nothing else to say.

Dreadful Shade 4 mana symbolBlack mana symbolBlack mana symbol
Creature - Shade Rare
X mana symbolBlack mana symbolBlack mana symbol: Each player puts the top X cards of his or her library into his or her graveyard. For each creature card put into a graveyard this way, Dreadful Shade gets +1/+2 until end of turn.
[2/1]

Returning: Dread Summons
New: Mishra's Factory

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Sat, 2017-02-25 04:53
Yoshi
Community Award
Yoshi's picture

Up: Cute. Maybe a bit overcosted? Idk.

Dark Basin
Land - Swamp Uncommon
Tap symbol: Add Black mana symbol to your mana pool. ~ deals 1 damage to you.
Black mana symbol: Put the top card of your library in your graveyard. If that card is a creature card, ~ becomes a 2/2 black Zombie creature token until end of turn. It's still a land.

Returning: Mishra's Factory
New: Drogskol Shieldmate

Working on an alt-color pie at the moment. Check me out in forum games!
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I stand with the specimen.

Sat, 2017-02-25 09:20
Gorgonzola
Gorgonzola's picture

Up: Well, this card could be printed by WotC. Nuff said. (also put into, but this is minor.)

Spiritual Prison
Land Rare
Tap symbol: Add White mana symbol to your mana pool.
1 mana symbol, Tap symbol: Other creatures you control get +0/+1 until end of turn.
4 mana symbol, Tap symbol: Spiritual Prison becomes a 4/4 Spirit Warrior creature until end of turn. It's still a land. Untap Spiritual Prison.

Returning: Drogskol Shieldmate
New: Confusion in the Ranks
(Hey, try to meld that!)

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Sat, 2017-03-04 10:42
Gorgonzola
Gorgonzola's picture

Bump?

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Sat, 2017-03-04 19:18
Yoshi
Community Award
Yoshi's picture

@Gorgonzola: Honestly I'm pretty sure the only reason people are neglecting it isn't because of the game, it's cause that challenge is really hard.

Up: Shouldn't be a strictly better plains with that much upside. Probably needs to lose one of the upsides and enter the battlefield tapped.

Defective Aegis-Bearer 2 mana symbolRed mana symbolWhite mana symbol
Creature - Human Warrior Rare
Vigilance, haste
Whenever ~ attacks, creatures you control get +0/+2 until end of turn.
At the beginning of each player's upkeep, that player gains control of ~ until end of turn.
4/3

Returning: Confusion in the Ranks
New: Grizzly Bear

Working on an alt-color pie at the moment. Check me out in forum games!
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I stand with the specimen.

Sat, 2017-03-04 19:26
thehuw
thehuw's picture

Up: Interesting piece of politics. Given the drawback, I suspect it could be pushed down one mana.

Grizzly Prospects 3 mana symbolRed mana symbolGreen mana symbol
Enchantment Rare
Whenever a nontoken, nonland permanent enters the battlefield, each of that player's opponents creates a 2/2 green Bear creature token.

Returning: Grizzly Bears.
New: Magus of the Coffers.

Red mana symbolWhite mana symbolBlack mana symbol
Set Huwb
They/them pronouns, please.
Praise Vectron.

Mon, 2017-03-06 18:04
Gorgonzola
Gorgonzola's picture

Up: Well, not so powerful. But it is good!

Bear in a Coffin 3 mana symbolBlack mana symbol
Enchantment
Tap symbol: Add Black mana symbol to your mana pool. Then put a crack counter on Bear in a Coffin.
When Bear in a Coffin has seven or more crack counters on it, sacrifice it. If you do, put a 2/2 Bear Zombie creature token onto the battlefield.
Bears? Coffins? Zombies? How about... no?
- Liliana Vess, to the R&D team

Returning: Magus of the Coffers
New: Goblin Kaboomist

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Mon, 2017-03-06 20:12
Neottolemo
Neottolemo's picture

Bear in a Coffin: Enchantments usually don't tap. Besides, this doesn't seem that Black mana symbol. I'd see it better as a land with "enters the battlefield tapped" or as an artifact costing 2 mana symbol. Also, missing rarity, and seven crack counters are way too many for that little of a payoff. What's a 2/2 Bear Zombie (btw, the token is missing colour and "put ... onto the battlefield" should be "create") going to do for you on, what, turn 11 at the earliest without shenanigans?

Oh god I have to meld what?

Relinquished Goblin 1 mana symbolBlack mana symbol
Creature - Goblin Zombie Rare
2 mana symbol, Sacrifice CARDNAME: Add Black mana symbol to your mana pool for each Swamp you control, then flip a coin. If you lose the flip, you lose 1 life for each Swamp you control.
1/2

Returning: Goblin Kaboomist
New: Reliquary Monk

Mon, 2017-03-06 23:43
Yoshi
Community Award
Yoshi's picture

Up: Balanced, I think?

Reckless Demystification Red mana symbolWhite mana symbol
Instant Uncommon
Destroy target artifact or enchantment. Then flip a coin. If you win the flip, return ~ to your hand. Otherwise, ~ deals 2 damage to you.

Old: Reliquary Monk.
New: Hellkite Igniter

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Tue, 2017-03-07 20:05
MadLuckKingg
MadLuckKingg's picture

Reckless Demystification: interesting card, I really like the name.

Reliquary Igniter 2 mana symbolWhite mana symbolRed mana symbol
Creature - Dragon Cleric Rare
Flying
1 mana symbolWhite mana symbolRed mana symbol: Destroy target artifact or enchantment, ~ gets +X/+0 until end of turn. Where X is equal to the destroyed permanents converted mana cost.
3/3

Old: Hellkite Igniter
New: Godsire

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Sat, 2017-05-20 20:53
DJsamdog
DJsamdog's picture

Up: Not very creative name in my opinion, but cool card. Possibly up mana cost by 1 mana symbol.

Forgesire 3 mana symbolWhite mana symbolWhite mana symbolRed mana symbolRed mana symbol
Artifact Creature - Beast Construct Mythic Rare
Vigilance
White mana symbolRed mana symbol, Tap symbol: Create an X/X white and red Beast Construct token, where
X is the number of artifacts you control.
7/6

Returning: Godsire
New: Hedron Crab

Good luck!

Thu, 2017-05-25 00:07
Yoshi
Community Award
Yoshi's picture

Up: Could probably be a 7/7, tbh. Not sure if the activated needs a cost.

Drown-Pincer Nephilim Green mana symbolWhite mana symbolBlue mana symbolBlack mana symbol
Creature - Nephilim Mythic Rare
Vigilance
Landfall - Whenever a land enters the battlefield under your control, target player puts the top four cards of their library into their graveyard.
Whenever a creature card is put into an opponent's graveyard from anywhere, create a 0/2 blue Crab creature token.
2/6

Returning: Hedron Crab
New: Kari Zev, Skyship Raider

Working on an alt-color pie at the moment. Check me out in forum games!
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I stand with the specimen.

Thu, 2017-05-25 03:44
Flo00
Flo00's picture

Up: Interesting meld. Works nice in those colors. Is a fun control guy.

Skyship Crab Blue mana symbolRed mana symbol
Creature - Crab Uncommon
First strike, menace
Whenever Skyship Crab attacks, target player puts the top three cards of his or her library into his or her graveyard.
1/3

Old: Kari Zev, Skyship Raider
New: Keeper of the Nine Gales

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Thu, 2017-05-25 21:07
Vulgard
Vulgard's picture

It's nice, though its stats are kinda bad, considering the keywords.

Gale Raider 2 mana symbolBlue mana symbolRed mana symbol

Creature - Bird Rare

Flying, haste
Whenever Gale Raider attacks, creatures you control get +X/+0 and gain menace, where X is Gale Rider's power.

1/3

Old: Keeper of the Nine Gales
New: Goblin Piker

Thu, 2017-05-25 18:16
Mocandragon5
Mocandragon5's picture

Up: Do the creatures get double power? Or is the power boost Gale Rider's power? You should specify.

Keeper of the Heat Vent 2 mana symbolRed mana symbol
Creature - Goblin Warrior Rare
Menace
Tap symbol, Tap two untapped Goblins you control: ~ deals 2 damage to three target creatures.
2/1
(Yes, you may have to hit your own guy.)

Old: Goblin Piker
New: Shocker

Thu, 2017-06-01 17:51
Xenagos
Xenagos's picture

Up: Looks pretty good. You don't necessarily have to hit your own guy if your opponent has three or more creatures, and that's the only time when you'd use that ability.

Shocking PIker Red mana symbol
Creature - Goblin Common
Whenever ~ deals combat damage to a player, that player discards a card, then draws a card.
2/1

Old: Shocker
New: Path to Exile

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Thu, 2017-06-01 21:49
Flo00
Flo00's picture

Up: Fun card. I'd make it Uncommon.

Oblationer 1 mana symbolWhite mana symbolWhite mana symbol
Creature - Insect Rare
Whenever Oblationer deals combat damage to a player, that player exiles a creature he or she controls. If that player does, he or she draws two cards.
1/1

Old: Path to Exile
New: Fulminator Mage

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Fri, 2017-06-02 01:55
Yoshi
Community Award
Yoshi's picture

Up: Cute creature. Could have evasion or be cheaper though.

Flagstone Renovator 4 mana symbolBlack/red mana symbol
Creature - Elemental Giant Rare
When CARDNAME enters the battlefield, destroy target nonbasic land. Its controller may search their library for a basic land card and put it on the battlefield, then shuffle their library.
4 mana symbolWhite mana symbol: Exile CARDNAME. Return it to the battlefield tapped at the beginning of your next upkeep.
4/3

Old: Fulminator Mage
New: Experiment One

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Mon, 2017-06-05 00:17
DJsamdog
DJsamdog's picture

Up: In my opinion, the activated ability could cost less, but it's still a good design.

Experimental Vengence 1 mana symbolBlack mana symbolRed mana symbolGreen mana symbol
Sorcery Rare
As an additional cost to cast Experimental Vengence, remove any number of +1/+1 counters from creatures you control.
For each +1/+1 counter removed from a creature you control this way, destroy target nonbasic land.

Returning: Experiment One
New: Hixus, Prison Warden

Mon, 2017-06-05 00:40
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

I guess nothing says the result card can't be a noncreature... Effect-wise, the card looks fine, although it could maybe cost 1 mana symbol less.

Experiment 323 Green mana symbolWhite mana symbol
Creature - Human Ooze Soldier Rare
Evolve
Tap symbol, Remove X +1/+1 counters from Experiment Seventeen: Exile target creature with power X until Experiment Seventeen leaves the battlefield.
2/1

Old: Hixus, Prison Warden
New: Noggin Whack

Remind yourself that overconfidence is a slow and insidious killer.

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Mon, 2017-06-05 01:22
Yoshi
Community Award
Yoshi's picture

Up: Cool card! Idk what else to say but I think it's balanced.

Twisted One 2 mana symbolBlack mana symbolBlack mana symbol
Creature - Eldrazi Rare
Devoid
When CARDNAME enters the battlefield, target opponent reveals three cards from their hand. You choose two of them and exile those cards until CARDNAME leaves the battlefield.
Whenever CARDNAME deals combat damage to a player, you may put a card that player owns in exile into their graveyard. If you do, add Black mana symbolColorless mana symbol to your mana pool.
3/3

The second ability is an attempt to tie in prowl-type damage mattering + a pseudo cost reduction.

Old: Noggin Whack
New: Palace Familiar

Working on an alt-color pie at the moment. Check me out in forum games!
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I stand with the specimen.

Tue, 2017-06-06 22:00
DJsamdog
DJsamdog's picture

Up: Not a big fan of second ability, but I think it's pretty solid.

Bond of Sanity Blue mana symbolBlack mana symbol
Enchantment - Aura Uncommon
Enchant creature
Enchanted creature gets +2/+1
When enchanted creature dies, draw a card, then target opponent discards a card.

Returning: Palace Familiar
New: Nissa's Renewal

Wed, 2017-06-07 21:26
Flo00
Flo00's picture

Up: Nice Aura. Seems just at the right spot.

Seedguide Ash.
Just kidding:

Exploring Pterosaurus 3 mana symbolGreen mana symbolBlue mana symbol
Creature - Bird Lizard Uncommon
Flying
When Exploring Pterosaurus dies, reveal the top three cards of your library. Put all land cards revealed this way onto the battlefield and the rest into your hand. You gain life equal to the total converted mana cost of those cards.
2/2

Old: Nissa's Renewal
New: Brothers of Fire

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Thu, 2017-06-08 04:16
Xenagos
Xenagos's picture

Up: Solid combo of the cards, well designed. Looks good.

Fiery Renewal 3 mana symbolRed mana symbolGreen mana symbol
Sorcery Uncommon
Search your library for up to three basic land cards, reveal them, and put them into your hand. Then shuffle your library. ~ deals damage to each player equal to the number of land cards revealed this way.

Old: Brothers of Fire
New: Dark Petition

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Fri, 2017-08-04 14:11
Gorgonzola
Gorgonzola's picture

Since nobidy posted here for nearly two months, i guess it's the time for a BUMP!

Up: I guess it is okay. Nothing much to say.

Stream of Magma 2 mana symbolRed mana symbolRed mana symbol
Sorcery Rare
Stream of Magma deals 4 damage to targef creature or player.
1 mana symbolRed mana symbol, Exile Stream of Magma from your graveyard: Add Red mana symbolRed mana symbolRed mana symbol to your mana pool.

Old: Dark Petition
New: Hymn to Tourach

I just dont understand why people pay thousands for a piece of cardboard.
Why just don't play some casual? Gee, it isn't even fun to play with, and especially against.

Fri, 2017-08-04 15:30
Yoshi
Community Award
Yoshi's picture

Up: I think this is balanced, but not sure if you should be getting an uncounterable ritual for 1 mana symbolRed mana symbol as an additional thing with no downside on the back end though.

Rakdos' Tutor Black mana symbolRed mana symbol
Sorcery Rare
Search your library for a card and put it in your hand, then discard two cards at random, then add Black mana symbolRed mana symbol to your mana pool. Then shuffle your library.

Old: Hymn to Tourach
New: Calcite Snapper

Working on an alt-color pie at the moment. Check me out in forum games!
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Wed, 2017-08-23 00:25
DJsamdog
DJsamdog's picture

Up: I really like the design of this card.

Sanity Cruncher 1 mana symbolBlue mana symbolBlack mana symbol
Creature - Turtle Uncommon
Hexproof
Landfall - Whenever a land enters the battlefield, you may have target player discard X cards at random, where X is Sanity Cruncher's power.
1/5

Old: Calcite Snapper
New: Guild Feud

Tue, 2017-09-12 19:32
Flo00
Flo00's picture

Up: I think this can get out of hand pretty easily, should be Rare. There is also "under your control" missing.

Crazed Snapper 1 mana symbolBlue mana symbolRed mana symbol
Creature - Turtle Rare
Shroud
At the beginning of your upkeep, you may switch Crazed Snapper’s power and toughness.
Landfall — Whenever a land enters the battlefield under your control, you may have Crazed Snapper fight target creature.
1/4

Old: Guild Feud
New: Sentry Oak

This should be funny.

"It's not difficult to make Magic players feel smart." - Mark Rosewater
Furthermore, I consider that Carthage must be destroyed.

Thu, 2017-09-28 14:02
Xenagos
Xenagos's picture

Treefolk Feud 2 mana symbolGreen mana symbol
Enchantment Uncommon
At the beginning of combat on your turn, clash with an opponent. If you win, you may have target Treefolk you control get +2/+0 until end of turn and fight target creature.

Old: Sentry Oak
New: Shelter

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Thu, 2017-09-28 18:26
Yoshi
Community Award
Yoshi's picture

Up: Cute. Repeated fight is a little strong, but the idea is cool.

Lumbering Riveroak Green mana symbolWhite mana symbolBlue mana symbol
Creature - Treefolk Uncommon
Whenever CARDNAME deals combat damage to a player, draw a card.
At the beginning of combat on your turn, clash with an opponent. If you win, CARDNAME gains protection from the color of your choice until end of turn.
3/3

Old: Shelter
New: Hypnotic Specter

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.