Community Set - Construction in Progress - Urban Wastelands: Common to the Core

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Tue, 2016-12-06 17:55
isaac the awesome
isaac the awesome's picture

So with craze could you have something like
Whenever a crazy creature enters the battlefield. (A crazy creature is a creature that was cast for its craze cost.)

Tue, 2016-12-06 18:05
TheBrokenUrn
TheBrokenUrn's picture

@Isaac: As humorous as that may be, I think the kicker-style text would be more appropriate.

90% of the time, I'm wrong. The other 110%, I'm right.

Thu, 2016-12-15 09:41
TheBrokenUrn
TheBrokenUrn's picture

@Everyone: I never did receive a solid opinion. What do you all think of this?

Neottolemo wrote:
Redchain Rager is interesting. I'd say that if we want Goblin Piker as a baseline then this is too strong and Highland Rampart is fine. However, if we want Falkenrath Reaver as a baseline, then this is just fine and Highland Rampart might be too weak.

The card in question.

Redchain Rager 1 mana symbolRed mana symbol
Creature - Human Rebel Common
Haste
"Sometimes your enemies will press the right button in your head; press it before they get a chance to." -- Trey, Redchain Group Leader"
2/1

90% of the time, I'm wrong. The other 110%, I'm right.

Wed, 2016-12-21 14:38
Yoshi
Community Award
Yoshi's picture

Maybe a 2/1 with haste that attacks each turn if able?

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Thu, 2016-12-22 05:46
TheBrokenUrn
TheBrokenUrn's picture

@Yoshi: I guess that can temper it down a bit. Put it into a range between Goblin Piker and Falkenrath Reaver. Sounds like we have an area to set it.

The Red Skeleton is filling up nicely but I do know that Christmas and the other winter holidays are on everybody's mind. I hope you all enjoy your holiday respectively!

90% of the time, I'm wrong. The other 110%, I'm right.

Thu, 2016-12-22 16:32
grishnax
grishnax's picture
Thu, 2016-12-22 19:23
Yoshi
Community Award
Yoshi's picture

*cue functional Valley Dasher reprint*

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Wed, 2017-01-04 11:29
TheBrokenUrn
TheBrokenUrn's picture

Very well.

Redchain Rager 1 mana symbolRed mana symbol
Creature - Human Rebel Common
Haste
~ attacks each turn if able.
"Sometimes your enemies will press the right button in your head; press it before they get a chance to." -- Trey, Redchain Group Leader"
2/2

That will go into the skeleton.

@everyone: Here is a story blurb that I had written a while back during the early stages of the brainstorm. What do you guys think?

Possible Prologue
In a lonely corner of the Multiverse laid the plane of Keliosa. While resembling that of the war-like Earth, Keliosa is clinging on to life. Cities laid bare after a horrible war that pitted brothers against each other. No one knows what was the cause of the war but many look to the meteor that crashed into the barren lands of Ogrun thirty years ago. Countless nations wanted to study the meteor and its effects to hopefully turn it into new technologies and weapons. Over time, the bitterness between nations grew and the powder keg was ready to blow.

Thirty years later, with less than a million souls on Keliosa remain, things looked grim. However, something began to stir and the cities that were once filled with life were now beginning to rebuild. The city of New Dacad would take the longest to rebuild since it is still the largest city on the entire plane.

And in the ashes of a world after disaster, a new battle begins. Not for power, but for survival and only a few will survive the coming days.

90% of the time, I'm wrong. The other 110%, I'm right.

Sat, 2017-01-07 06:53
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

So if the war ended thirty years ago, what was cutting down the population before the new war?

Remind yourself that overconfidence is a slow and insidious killer.

Sat, 2017-01-07 08:12
TheBrokenUrn
TheBrokenUrn's picture

Again, I wrote this near the start of the community brainstorm.

@fluffy: Whereabouts did I imply the war ended thirty years ago? I thought at least what I tried to imply is that the war occurred between the appearance of the meteor and the current day. Care to help me get the across?

Again, I am willing to change this "possible prologue." Maybe we can collectively construct a decent backstory for everything.

90% of the time, I'm wrong. The other 110%, I'm right.

Sat, 2017-01-07 22:52
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

The first paragraph states that its events are occurring "after a horrible war" and then the text says "a new battle" began after a thirty-year timeskip established in the previous paragraph. Maybe this is just me being an idiot, though.

Remind yourself that overconfidence is a slow and insidious killer.

Tue, 2017-01-10 12:05
TheBrokenUrn
TheBrokenUrn's picture

Red Skeleton
CR01: creature, Ore-Gorger Skink (Yoshi)
CR02: creature, Furnace Trawler (Yoshi)
CR03: creature, Riotous Racketeer (Yoshi)
CR04: creature, Bristling Bombmaker (Yoshi)
CR05: creature, Redchain Rager (TheBrokenUrn)
CR06: creature
CR07: creature
CR08: creature
CR09: instant
CR10: instant
CR11: sorcery
CR12: enchantment - aura
CR13: artifact, Corezeal Bauble (AnthemHero)
CR14: enchantment
CR15: land, Burning Battleground (AnthemHero)
CR16: artifact - equipment

Red skeleton looking good.

90% of the time, I'm wrong. The other 110%, I'm right.

Fri, 2017-01-13 15:13
TheBrokenUrn
TheBrokenUrn's picture

Hammerfist Crew 3 mana symbolRed mana symbol
Creature - Human Rebel Common
Trample
Bang the walls and they will come.
3/2

Concrete Pouncer 4 mana symbolRed mana symbol
Creature - Hound Common
When ~ enters the battlefield, ~ deals 2 damage to target creature or player.
2/2

90% of the time, I'm wrong. The other 110%, I'm right.

Sun, 2017-01-15 18:00
fluffyDeathbringer
Moderator
fluffyDeathbringer's picture

Instantname 1 mana symbolRed mana symbol
Instant Common
Destroy target artifact. Scry X, where X is that artifact's converted mana cost. (To scry X, blah.)

Remind yourself that overconfidence is a slow and insidious killer.

Tue, 2017-02-14 11:59
TheBrokenUrn
TheBrokenUrn's picture

@fluffy: Since red nonaura enchantments are mostly rares and/or part of cycles, do you think that I should change CR14 to another card type? Possibly an instant or another creature?

90% of the time, I'm wrong. The other 110%, I'm right.

Sat, 2017-02-18 01:53
TheBrokenUrn
TheBrokenUrn's picture

@everyone: What do you all think; change CR14 to an instant or creature?

Besides, . . .

Sparktorch A 2/R hybrid mana symbol.A 2/R hybrid mana symbol.
Artifact - Equipment Common
Equipped creature gets +1/+1 and haste.
Whenever equipped creature attacks, if it is red, you may unattach ~. If you do, ~ deals 2 damage to target creature or player.
Equip A 2/R hybrid mana symbol.

90% of the time, I'm wrong. The other 110%, I'm right.

Sat, 2017-02-18 03:53
Yoshi
Community Award
Yoshi's picture

Creature!

Moltenspitter Lizard 3 mana symbolRed mana symbol
Creature - Lizard Common
When ~ dies, it deals 2 damage to target creature or player.
"Stand back."
-John Deucius, Survivalist

3/2

Also if we could get a skeleton update that'd be lit.

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Sat, 2017-02-18 04:52
TheBrokenUrn
TheBrokenUrn's picture

Everything is looking good! If the skeleton looks different to the previous one, it is due to because I took some advice from other forums.

Red Skeleton wrote:
CR01: creature, Highland Rampant (AnthemHero)
CR02: creature, Riotous Racketeer (Yoshi)
CR03: creature, Hammerfist Crew (TheBrokenUrn)
CR04: creature, Bristling Bombmaker (Yoshi)
CR05: creature, Concrete Pouncer (TheBrokenUrn)
CR06: creature, Moltenspitter Lizard (
CR07: creature, Redchain Rager (TheBrokenUrn)
CR08: creature, Ore-Gorger Skink (Yoshi)
CR09: instant, Falling Debris (fluffyDeathbringer & TheBrokenUrn)
CR10: instant
CR11: sorcery
CR12: enchantment - aura
CR13: artifact, Corezeal Bauble (AnthemHero)
CR14: creature
CR15: land, Burning Battleground (AnthemHero)
CR16: artifact - equipment, Sparktorch (TheBrokenUrn)
CR17: creature, Furnace Trawler (Yoshi)

CR14 was enchantment; now it's creature.

90% of the time, I'm wrong. The other 110%, I'm right.

Fri, 2017-03-03 04:57
TheBrokenUrn
TheBrokenUrn's picture

For CR14:

Rebar Lancer 3 mana symbolRed mana symbol
Creature - Human Survivor Common
Haste
Armed -- Rebar Lancer has trample as long as it is equipped.
3/2

For CR11:

Rain of Rebar 3 mana symbolRed mana symbol
Sorcery Common
Choose one --
:: Rain of Rebar deals 4 damage to target creature.
:: Destroy target land.

For CR10:

Lightning Strike

I could use some critique.

90% of the time, I'm wrong. The other 110%, I'm right.

Fri, 2017-03-03 15:20
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
jacqui-pup's picture

Oh gosh I actually really like Rain of Rebar. Lightning Strike is a fine reprint

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Fri, 2017-03-03 15:42
Yoshi
Community Award
Yoshi's picture

Concrete Pouncer might be able to be pushed a little bit more tbh. Maybe as a 4/2 or a 3/3 that deals 3?

Also a bit worried about lancer and hammerfist sharing design space.

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Sat, 2017-03-04 11:01
TheBrokenUrn
TheBrokenUrn's picture

@Jacqui: Yeah. I had been laying out the abilities of red and discovered this was a niche that has long been gone. I was actually thinking the 4 damage to creature was too high for the cost.

@Yoshi: A 4/2 for 5 and it deals 3 ETB? Idk, that sounds a bit more like an uncommon.

How about . . .

Concrete Pouncer 4 mana symbolRed mana symbol
Creature - Hound Common
When ~ enters the battlefield, ~ deals 3 damage to target creature or player.
4/1

And for the Lancer, maybe first strike instead of trample when armed?

90% of the time, I'm wrong. The other 110%, I'm right.

Sat, 2017-03-04 13:04
Yoshi
Community Award
Yoshi's picture

@Urn: I meant 4/2 deal 2 or 3/3 deal 3, lol. As for lancer, that could work.

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Sat, 2017-03-04 13:44
TheBrokenUrn
TheBrokenUrn's picture

@Yoshi: Sorry about that. I guess I read wrong about the Pouncer. But yeah, the Lancer's fixed.

All that is left is the Enchantment - Aura.

90% of the time, I'm wrong. The other 110%, I'm right.

Sat, 2017-03-04 16:37
AnthemHero

Intense Rage 4 mana symbolRed mana symbol
Enchantment- Aura Common
Enchant creature
Enchanted creature gets +4/+0.
Craze 2 mana symbolRed mana symbol

Sun, 2017-03-05 08:58
TheBrokenUrn
TheBrokenUrn's picture

@anthemHero: Looks good.

The Red Skeleton is done!

Red Skeleton wrote:
CR01: creature, Highland Rampant (AnthemHero)
CR02: creature, Riotous Racketeer (Yoshi)
CR03: creature, Hammerfist Crew (TheBrokenUrn)
CR04: creature, Bristling Bombmaker (Yoshi)
CR05: creature, Concrete Pouncer (TheBrokenUrn)
CR06: creature, Moltenspitter Lizard (
CR07: creature, Redchain Rager (TheBrokenUrn)
CR08: creature, Ore-Gorger Skink (Yoshi)
CR09: instant, Falling Debris (fluffyDeathbringer & TheBrokenUrn)
CR10: instant, Lightning Strike (reprint)
CR11: sorcery, Rain of Rebar (TheBrokenUrn)
CR12: enchantment - aura, Intense Rage (AnthemHero)
CR13: artifact, Corezeal Bauble (AnthemHero)
CR14: creature, Rebar Lancer (TheBrokenUrn)
CR15: land, Burning Battleground (AnthemHero)
CR16: artifact - equipment, Sparktorch (TheBrokenUrn)
CR17: creature, Furnace Trawler (Yoshi)

I guess Red took the longest of the colors. Let us hope that Green gets us going.

Green Skeleton wrote:
CG01: creature
CG02: creature
CG03: creature
CG04: creature
CG05: creature
CG06: creature
CG07: creature
CG08: creature
CG09: creature
CG10: instant
CG11: sorcery
CG12: sorcery
CG13: enchantment - aura
CG14: artifact
CG15: artifact - equipment
CG16: land

90% of the time, I'm wrong. The other 110%, I'm right.

Sun, 2017-03-05 11:46
Neottolemo
Neottolemo's picture

Savage Hide 2 mana symbolGreen mana symbol
Enchantment - Aura Common
Enchant creature
Enchanted creature gets +2/+2 and has "2 mana symbolGreen mana symbol: This creature becomes indestructible until end of turn."
Erode 2 Green mana symbol

Compost Readier Green mana symbol
Creature - Human Shaman Common
When CARDNAME enters the battlefield, you may exile a card from a graveyard. If you do, put a +1/+1 counter on up to two target creatures you control.
1/1

Clan Warden 2 mana symbolGreen mana symbolGreen mana symbol
Creature - Human Barbarian Common
Reach
Whenever one or more creatures block or are blocked by CARDNAME, if that creature's controller controls an artifact or an enchantment, they may sacrifice an artifact or an enchantment. If they don't, CARDNAME gets +2/+0 and gains trample until end of turn.
2/4

Sun, 2017-03-05 14:33
TheBrokenUrn
TheBrokenUrn's picture

@Neottolemo: Clan Warden is an interesting idea for a common. Can you explain the flavor of this guy?

90% of the time, I'm wrong. The other 110%, I'm right.

Sun, 2017-03-05 17:33
Yoshi
Community Award
Yoshi's picture

Oakdew Brew Green mana symbol
Instant Common
Target creature gets +2/+2 until end of turn.
You gain 2 life.
"Nature is the best medicine."
-Kalemne of the Ivy Range

Coiling Serpentine 4 mana symbolGreen mana symbol
Creature - Serpent Wurm Common
Trample
At the beginning of your upkeep, you may exile an artifact card from your graveyard. If you do, ~ gets +2/+2 until end of turn.
An ancient predecessor of the sea serpent, serpentine wurms coat themselves in steel where they lack in scales.
3/3

Ivy Range Invoker 1 mana symbolGreen mana symbol
Creature - Human Druid Artificer Common
Tap symbol: Untap target land.
Armed - At the beginning of each upkeep, if ~ is equipped, untap it.
0/3

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Sun, 2017-03-05 18:13
Neottolemo
Neottolemo's picture

Well, if Clan Warden had room for ft (maybe remove reach and make it a 3/4 for 3 mana symbolGreen mana symbol?) it'd be "This isn't how we'll rebuild." or something similar. Basically, it's a member of the Farmers of the Fissure, and it thinks that technology can't match up to magic, and that it is useless, and wants to keep others from wasting their time on recovering it and focusing on other ways to rebuild. Or something like that.

Wed, 2017-03-08 09:23
TheBrokenUrn
TheBrokenUrn's picture

@Neottolemo: I will say this about Clan Warden; when I first read it, he felt like an uncommon, especially for the remove reach idea. The more I thought about it, it is a fine creature. (I guess with the text seemed a lot like Giant Albatross ) Stick out your tongue .

@Yoshi: You are doing great work.

Overgrown Treeline
Land Common
~ enters the battlefield tapped.
When ~ enters the battlefield, add Green mana symbol to your mana pool.
Tap symbol: Add Green mana symbol to your mana pool.

90% of the time, I'm wrong. The other 110%, I'm right.

Wed, 2017-03-08 18:30
AnthemHero

Woodforce Bauble A 2/G hybrid mana symbol.
Artifact Common
A 2/G hybrid mana symbol., Tap symbol, Sacrifice ~: Target creature gets +1/+1 until end of turn.
When ~ is sent to the graveyard, you may pay A 2/G hybrid mana symbol. if you do, draw a card.

Crumbling Entity 5 mana symbolGreen mana symbol
Creature- Elemental Common
Erode 5- 4 mana symbolGreen mana symbol (4 mana symbolGreen mana symbol, Tap symbol, Exile this creature: Create 5 1/1 green Elemental Plant creature tokens.)
5/5

Sun, 2017-04-30 01:12
TheBrokenUrn
TheBrokenUrn's picture

Green in looking good. Sorry for the severe silence from me; been busy with a new interest in my life. Check it out if you want.

Green Skeleton wrote:
CG01: creature, Compost Readier (Neottolemo)
CG02: creature, Coiling Serpentine (Yoshi)
CG03: creature, Ivy Range Invoker (Yoshi)
CG04: creature, Crumbling Entity (AnthemHero)
CG05: creature
CG06: creature
CG07: creature
CG08: creature
CG09: creature
CG10: instant, Oakdew Brew (Yoshi)
CG11: sorcery
CG12: sorcery
CG13: enchantment - aura, Savage Hide (Neottolemo)
CG14: artifact, Woodforce Bauble (AnthemHero)
CG15: artifact - equipment
CG16: land, Overgrown Treeline (TheBrokenUrn)

90% of the time, I'm wrong. The other 110%, I'm right.

Mon, 2017-05-22 09:24
TheBrokenUrn
TheBrokenUrn's picture

Some new stuff running around my head!

Vinerock Rebar A 2/G hybrid mana symbol.A 2/G hybrid mana symbol.
Artifact - Equipment Common
Equipped creature gets +1/+1 and trample.
Equip 3 mana symbol
Erode 2 - 1 mana symbolGreen mana symbolGreen mana symbol (1 mana symbolGreen mana symbolGreen mana symbol, Tap symbol, Exile this permanent: Create two 1/1 green Elemental Plant tokens.)

Ivy Range Brawler 3 mana symbolGreen mana symbol
Creature - Human Warrior Common
Armed -- ~ gets trample as long as it is equipped.
"When near the Ivy Range, do not assume they are not carrying weapons." -- Found in a journal
3/3

90% of the time, I'm wrong. The other 110%, I'm right.

Fri, 2017-06-02 17:03
TheBrokenUrn
TheBrokenUrn's picture

How about a common Beast?

Howler of the Range 5 mana symbolGreen mana symbol
Creature - Beast Common
Trample
"No way can those farmers tame those-" -- Final words of a Redchain initiate
5/5

90% of the time, I'm wrong. The other 110%, I'm right.

Mon, 2017-06-19 05:17
TheBrokenUrn
TheBrokenUrn's picture

I guess I will nix the trample part of Howler of the Range. Too many trample adders.

Green Skeleton wrote:
CG01: creature, Compost Readier (Neottolemo)
CG02: creature, Coiling Serpentine (Yoshi)
CG03: creature, Ivy Range Invoker (Yoshi)
CG04: creature, Crumbling Entity (AnthemHero)
CG05: creature, Ivy Range Brawler (TheBrokenUrn)
CG06: creature
CG07: creature
CG08: creature
CG09: creature
CG10: instant, Oakdew Brew (Yoshi)
CG11: sorcery
CG12: sorcery
CG13: enchantment - aura, Savage Hide (Neottolemo)
CG14: artifact, Woodforce Bauble (AnthemHero)
CG15: artifact - equipment, Vinerock Rebar (TheBrokenUrn)
CG16: land, Overgrown Treeline (TheBrokenUrn)

How is everything looking so far?

90% of the time, I'm wrong. The other 110%, I'm right.

Wed, 2017-07-12 01:19
shinzohotoroki
shinzohotoroki's picture

Really liked Yoshi's 'Ivy Range Invoker' design and drew up some art for it. So far the set looks pretty sick dude and I'm looking forward to any updates.

http://pixanyx.deviantart.com/art/Ivy-Range-Invoker-691813056

Wanna check out my art? Head on over to: pixanyx.deviantart.com

Wanna see me draw? Go to: https://picarto.tv/Pixanyx

Thu, 2017-07-13 06:09
TheBrokenUrn
TheBrokenUrn's picture

@shinzo: Looks great!!

There are still some green commons still need to be filled.

3 creatures, 1 artifact creature, and 2 sorceries. Any takers?

90% of the time, I'm wrong. The other 110%, I'm right.

Mon, 2017-07-24 09:47
TheBrokenUrn
TheBrokenUrn's picture

How about these?

Phytogrowth 1 mana symbolGreen mana symbol
Sorcery Common
Choose one:
• Search your library for a basic land card, and put that card onto the battlefield tapped. Then shuffle your library.
• Target creature get +4/+4 until end of turn.

Ivyclink A 2/G hybrid mana symbol.A 2/G hybrid mana symbol.
Artifact Creature - Construct Common
2 mana symbolGreen mana symbol: ~ gets +2/+2 until end of turn.
2/2

Ashwood Archer 2 mana symbolGreen mana symbol
Creature - Human Archer Common
Reach"
Armed - Ashwood Archer gains "2 mana symbol: This creature gains deathtouch until end of turn" as long as it is equipped.
2/3

90% of the time, I'm wrong. The other 110%, I'm right.

Mon, 2017-07-24 10:46
Neottolemo
Neottolemo's picture

Rampant Groth is already a sorcery (and shows that you don't need the comma in the first ability), so Phytogrowth should probably cost 1 mana symbol more (in that case it might afford to give +5/+5 with the other mode), or reveal the card, then put it in your hand. Nice idea, though!

I like Ivyclink. Usually, Green mana symbol gets this kind of ability with an 'activate this ability only once per turn' rider, but I think it's an acceptable bend here.

Ashwood Archer might be more feel-good if it just said "has deathtouch as long as it's equipped" (I think Magic does use "it's" in this context). Of course, that'd be stronger against fliers, but it probably wouldn't be devastating.

Mon, 2017-07-24 13:21
Yoshi
Community Award
Yoshi's picture

Those look pretty nice, yeah. If I might add: Ivyclink would probably look nicer with an activated cost of like, A 2/G hybrid mana symbol.A 2/G hybrid mana symbol. because symmetry imo.

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Mon, 2017-07-24 14:31
TheBrokenUrn
TheBrokenUrn's picture

Very well.

Phytogrowth2 mana symbolGreen mana symbol
Sorcery Common
Choose one:
• Search your library for a basic land card, and put that card onto the battlefield tapped. Then shuffle your library.
• Target creature get +4/+4 until end of turn.

Ivyclink A 2/G hybrid mana symbol.A 2/G hybrid mana symbol.
Artifact Creature - Construct Common
A 2/G hybrid mana symbol.A 2/G hybrid mana symbol.: ~ gets +2/+2 until end of turn.
2/2

Ashwood Archer 2 mana symbolGreen mana symbol
Creature - Human Archer Common
Reach
Armed - Ashwood Archer gains deathtouch as long as it is equipped.
2/3

90% of the time, I'm wrong. The other 110%, I'm right.

Sun, 2017-07-30 20:38
TheBrokenUrn
TheBrokenUrn's picture

Green Skeleton wrote:
CG01: creature, Compost Readier (Neottolemo)
CG02: creature, Coiling Serpentine (Yoshi)
CG03: creature, Ivy Range Invoker (Yoshi)
CG04: creature, Crumbling Entity (AnthemHero)
CG05: creature, Ivy Range Brawler (TheBrokenUrn)
CG06: creature, Ivyclink (TheBrokenUrn)
CG07: creature, Ashwood Archer (TheBrokenUrn)
CG08: creature
CG09: creature
CG10: instant, Oakdew Brew (Yoshi)
CG11: sorcery, Phytogrowth (TheBrokenUrn)
CG12: sorcery
CG13: enchantment - aura, Savage Hide (Neottolemo)
CG14: artifact, Woodforce Bauble (AnthemHero)
CG15: artifact - equipment, Vinerock Rebar (TheBrokenUrn)
CG16: land, Overgrown Treeline (TheBrokenUrn)

Still need two creatures and one sorcery.

90% of the time, I'm wrong. The other 110%, I'm right.

Mon, 2017-07-31 00:08
Yoshi
Community Award
Yoshi's picture

Calculated Assault 1 mana symbolGreen mana symbol
Sorcery Common
Target creature you control fights target creature you don't control. Scry 1.
"The difference between man and beast? One thinks, while the other reacts." -Shin, Ivy Range Intellectual

Coiling Ivy 2 mana symbolGreen mana symbol
Creature - Plant Common
Reach
CARDNAME enters the battlefield with a +1/+1 counter on it if your control another Plant.
Vines, not content with merely climbing up fences, grasp onto them with a mechanical grip.
2/3

Working on an alt-color pie at the moment. Check me out in forum games!
If you need help with a community project, just message me and I'll be glad to help.

I stand with the specimen.

Tue, 2017-08-08 01:11
TheBrokenUrn
TheBrokenUrn's picture

@Yoshi: Those look really good!

Just need one more creature and I am drawing a blank.

90% of the time, I'm wrong. The other 110%, I'm right.

Tue, 2017-08-08 01:39
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
jacqui-pup's picture

What CMC is missing? What creature keywords does green usually get that aren't present in the commons you've got so far?

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Tue, 2017-08-08 02:01
TheBrokenUrn
TheBrokenUrn's picture

As of now, most of the evergreen keywords associated with green are limited to fight, trample, and reach.
In terms of created abilities, 3 cards have erode and 3 cards have armed.

The CMC breakdown of green is:

2 cards CMC of 1
3 cards CMC of 2
4 cards CMC of 3
4 cards CMC of 4
1 card CMC of 5
1 card CMC of 6

90% of the time, I'm wrong. The other 110%, I'm right.

Tue, 2017-08-08 02:17
jacqui-pup
Featured Set Editor - Best Set of 2015 - Community Award
jacqui-pup's picture

I'd have something with deathtouch. Uhhh

Typhoid Ratzenberger 1 mana symbolGreen mana symbol
Creature - Snake or whatever, I'm not flavor lady Common
Deathtouch
Vigilance
1/1

as a target for sticking equipment on stuff?

[center]"It's exciting to create something that demonstrates how clever you are, that you pushed in a direction that players didn't anticipate. The problem is that the point of game design isn't to be clever, it's to create a great game." --Mark Rosewater

Fri, 2017-08-11 04:08
TheBrokenUrn
TheBrokenUrn's picture

@Jacqui: Forgive me if I am wrong but that looks more uncommon.

We have seen 1/1 deathtouchers for 1 CMC and 1/1 vigilance for 1 CMC; both at common.
And we have seen 1/1 deathtouch for 2 CMC. It may make more sense, for a functional reprint of Ambush Viper.

90% of the time, I'm wrong. The other 110%, I'm right.

Sun, 2017-08-20 08:53
TheBrokenUrn
TheBrokenUrn's picture

Ambush Viper 1 mana symbolGreen mana symbol
Creature - Snake Common
Flash, deathtouch
2/1

Green Skeleton wrote:
CG01: creature, Compost Readier (Neottolemo)
CG02: creature, Coiling Serpentine (Yoshi)
CG03: creature, Ivy Range Invoker (Yoshi)
CG04: creature, Crumbling Entity (AnthemHero)
CG05: creature, Ivy Range Brawler (TheBrokenUrn)
CG06: creature, Ivyclink (TheBrokenUrn)
CG07: creature, Ashwood Archer (TheBrokenUrn)
CG08: creature, Coiling Ivy (Yoshi)
CG09: creature, Ambush Viper (WotC)
CG10: instant, Oakdew Brew (Yoshi)
CG11: sorcery, Phytogrowth (TheBrokenUrn)
CG12: sorcery, Calculate Assault (Yoshi)
CG13: enchantment - aura, Savage Hide (Neottolemo)
CG14: artifact, Woodforce Bauble (AnthemHero)
CG15: artifact - equipment, Vinerock Rebar (TheBrokenUrn)
CG16: land, Overgrown Treeline (TheBrokenUrn)

Green skeleton filled out!

90% of the time, I'm wrong. The other 110%, I'm right.