Lords Of Dumar

Lords Of Dumar

4 votes

Author: The Librarian
Release Date: February 8, 2015
Illustrations: 284/284
Special Frames: None

Click to Download Lords of Dumar


  • Lords of Dumar is a stand-alone Magic: The Gathering fan set consisting of 284 black-bordered cards.
  • The set introduces the new mechanics Battlefront, Allegiance, Embody, Impulsive, and Cultivate.
  • The set features the new planeswalkers Gabriel, Rightful King and Legacy, Master of the Mind

Mechanics & Terms

Battlefront — It is the belief of house Eskiath that teamwork and unity overcome mere force and nowhere is this more apparent than in their battlefront ability. Whenever a white creature with this ability attacks it can empower it's attacking allies, making them bigger and badder by giving them a range of useful abilities.
Allegiance — "Family first. Family forever" that is the motto of house Sinclair. Renowned for doing whats best for their supporters, their spells grow stronger if you have a sufficient number of black permanents. creatures become bigger and spells more devastating. Proclaim your allegiance to the family and reap the rewards.
Embody — The Uyiels in the frozen north dedicate their lives to gathering knowledge. Sometimes, students study a spell so much that the incantation becomes a part of them. Embody allows you to merge your spells with your creatures to create arcane powerhouses, merge your spells with you creatures to create your own isochron scepter. Bury your foes in a torrent of spells and card advantage!
Impulsive — Red is the color of emotions and passion, both of these tend to manifest themselves as fleeting moments of sudden but intense action. For the warrior-Poets of house Stormcrown, these fleeting moments can turn the tide of battle. Every time you cast an instant or sorcery you may pay an impulsive cost. These brief actions on your part will leave a lasting mark on your enemy.
Cultivate — Land is power, pure and simple. The druids of house Freelin understand that, not only do many of their abilities allow you to expand your land collection, they get stronger the more lands you have. When a spell with the cultivate mechanic is cast, it checks how many lands you control, if you have enough, the spell will take on a greater effect. That's the power of nature.

Long before time had a name, Dumar was created by the dragon avatars: Hotechi the Dragon of Earth, Shadare the Dragon of Fire, Yumandi the Dragon of Water, and Ghotetsu the Dragon of Wind. Yet, even after that the world was barren. Until the queens came. Yamushi the dragon of light and Darmitra the dragon of shadows. With their blessing life began on Dumar. For a time there was peace, the dragons watched over and protected their creation and the world flourished. However For good to exist there must be evil. That evil came in the form of the corruption, a dark spirit who looked upon the physical world with spite and envy with the power to turn any mind insane. Many times the corruption attempted to cross into the physical world by possesing the body of some unfortunate lord or hero. Yet tyrants are overthrown and mortals break. Finnaly the corruption set its gaze on the beings it knew could never be defeated, the dragons themselves. The Corruption entered Darmitra's mind and the queen went mad. Rampaging through the world and nearly obliterating all life on Dumar. The other dragons, in an act of desperation entombed their fallen queen in stone and buried her deep underground. Fearing they would suffer the same fate as Darmitra the dragons left Dumar with the promise that one day, when the world needed them most, they would return.

As years stretched into centuries and then Milenia the dragons passed from memory and into myth, their promise to return forgotten. In their absence The mighty Seth dynasty arose and promptly seized control over the land and once more Dumar prospered. Until the days of king Aaron Seth. Many, many millenia after its imprisonment the Corruption began to seep out of its subterranean prison and again searched for a fitting host. It found it in the Kings steward, Malignus, a powerful wizard who was seeking the key to immortality. The Corruption pierced his mind and Malignus slew his old friend in cold blood before turning his staff on the king's only child, Gabriel. In what he thought were his final moments Gabriel awakened his planeswalker spark and fled Dumar. An instant later Malignus managed to free his mind of the corruption and took his own life. Since that day the magic of Dumar began to fade. Slowly over the years the power that mages wielded withered, the once immortal elves began to die and entire races vanished. So it was for thirty seven years. until the magic of the world was all but gone. The marble throne remains empty and in the kings absence five great houses have taken command of the realm. Recently however strange rumors have begun to circulate. In the north an obelisk has been excavated and seems to radiate magic, to the east stories are told of a man who cannot die and all around the realm, whispered discussions tell tales of people who claim to have seen angels. Many disregard these tales as mere fiction and even those who believe don't grasp what it means. Now, years after his banishment... the king has returned.

Find out more by visiting the original forum thread!

Tue, 2016-01-26 02:17
Creative Direction Award
Kiku's picture

Please join me in welcoming our latest featured set, Lords of Dumar!

My Hub
I really hate Mythic Rares...
School Days taught me everything I need to know about relationships

Tue, 2016-01-26 03:01
digiman619's picture

About time! Yeah!

Wed, 2016-01-27 20:02
The Librarian

Any comments or suggestions would be appreciated, now that I'm actively working on the next set in the block "Coronation"

Will dance for candy.
Lords of Dumar: http://magicseteditor.sourceforge.net/node/9846

Thu, 2016-02-04 02:10
isaac the awesome
isaac the awesome's picture

Why is this featured. Just at a glance I can see a lot of the artist citation is incorrect or faked.

Thu, 2016-02-04 03:41
The Librarian

I reversed google searched them. I thought I got the right ones.

Will dance for candy.
Lords of Dumar: http://magicseteditor.sourceforge.net/node/9846

Tue, 2016-02-09 16:53
isaac the awesome
isaac the awesome's picture

After reverse image search. Add "deviantart" in front of the image search to limit the parameters. Should make it easier to sight artwork. Whenever I try to reverse image search it always links me to Pinterest or something.

Sat, 2016-02-13 16:39
The Librarian

Thanks for the tip. I'll correct it first chance I get

Will dance for candy.
Lords of Dumar: http://magicseteditor.sourceforge.net/node/9846

Wed, 2016-02-17 15:43
Inverness's picture

This set actually looks quite cool! I love the mechanics- they encourage the mono-color theme rather well IMHO.

Sat, 2016-07-09 01:07
Project1734's picture

That Inspiring Battlemaster is EPIC!!! +1 votes instantly!

Hi, I'm your friendly neiborhood MTG card maker! Now, in real life, I have a good deck, but I need some improvements, fake improvements!

Tue, 2016-12-20 17:35

I would like to ask a question about the "Battlefront" mechanics. The short description says:

Whenever a white creature with this ability attacks it can empower it's attacking allies...

but the description of Inspiring Battlemaster says target attacking white creature, which means that Inspiring Battlemaster himself can be the target of this ability. Is it intended? Otherwise target attacking white creature other than Inspiring Battlemaster would be more precise.

It is my first post here, but I'm already excited with the possibility of open-source extensions for MtG!

Tue, 2017-01-17 22:50
The Librarian

Yes. The battlefront ability can target the same creature who activates it. So if Inspiring Battlemaster is the only creature you control, he can target himself.

Will dance for candy.
Lords of Dumar: http://magicseteditor.sourceforge.net/node/9846